hi hardoff here is an other kind of waveshaping (i think). the idea was to divide a signal by it self so you would get a rectangle.
s / s = 1 and further if divide a signal with a range from the signals own value to 1 you don't get a hard rectangle i try to write the formula s / (slider between s and 1) = some rounded nice looking shape try the attached patch. eni On Die Mai 8 12:18 , "hard off" sent: >what's the best and most cpu efficient way to clip a signal in an >analogue fashion, rather than getting nasty digital distortion? > >_______________________________________________ >PD-list@iem.at mailing list >UNSUBSCRIBE and account-management -> >http://lists.puredata.info/listinfo/pd-list
s2rect~_dev.pd
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