hi hardoff

here is an other kind of waveshaping (i think). the idea was to divide
a signal by it self so you would get a rectangle. 

s / s = 1

and further if divide a signal with a range from the signals own value to 1 you
don't get a hard rectangle

i try to write the formula

s / (slider between s and 1) = some rounded nice looking shape

try the attached patch.

eni






On Die Mai  8 12:18 , "hard off"  sent:

>what's the best and most cpu efficient way to clip a signal in an
>analogue fashion, rather than getting nasty digital distortion?
>
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