Oh s...@#*,
[pix_snap] seems to be the answer, isn't it!!!
Matteo Sisti Sette escribió:
Hi,
I realized that a recent thread was about something very similar to what
I need to do right now (the thread was "way to get gemframebuffer back
onto main memory for pix_operations")...
The ultimate question for me is: how do I take a [pix_texture] and get
the "image" again into a pix so I can pass it to any pix_ object??
Jack proposed [pix_share_write] and [pix_share_read] but that does not
work on windows. Is that the only way to get a texture content back to
memory? There must be a way other than shared memory, indeed I don't
need to "share" that memory with anyone at all....
Isn't there any "inverse [pix_texture]" object??
--
Matteo Sisti Sette
matteosistise...@gmail.com
http://www.matteosistisette.com
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