Thnx Jeffrey for your link.
Just posted in my frienfeed:
http://friendfeed.com/georgeker/d5716ab1/video-game-audio-articles-by-leonard-j-paul-via
<http://friendfeed.com/georgeker/d5716ab1/video-game-audio-articles-by-leonard-j-paul-via>

<http://friendfeed.com/georgeker/d5716ab1/video-game-audio-articles-by-leonard-j-paul-via>
-----
http://tinyurl.com/georgeker
-----


2010/2/12 Jeffrey Concepcion <jeffreyconcepc...@gmail.com>

> http://www.sfu.ca/~leonardp/VideoGameAudio/main.htm#patches



>
> On Thu, Feb 11, 2010 at 6:03 AM, Alvar Lahoz <alva...@gmail.com> wrote:
>
>> Hi Everyone,
>>
>> It's my first message to list.
>>
>> Recently I'm interested to entry to world of games, i worked in a post
>> production studio and i was making sound for films. I have concepts of Pure
>> Data, but i don't know how i can work it with games. Someone can give me a
>> tutorial for noobs?
>>
>> Thanks.
>> Àlvar
>>
>> _______________________________________________
>> Pd-list@iem.at mailing list
>> UNSUBSCRIBE and account-management ->
>> http://lists.puredata.info/listinfo/pd-list
>>
>>
>
>
> --
> www.avmachinists.org Puerto Rico based Art Collective/ Non-Profit Org
>
> _______________________________________________
> Pd-list@iem.at mailing list
> UNSUBSCRIBE and account-management ->
> http://lists.puredata.info/listinfo/pd-list
>
>
_______________________________________________
Pd-list@iem.at mailing list
UNSUBSCRIBE and account-management -> 
http://lists.puredata.info/listinfo/pd-list

Reply via email to