Hi all, I'm trying to come up with the best approach for creating aesthetically pleasing windows that: - Have labels whose bitmap has transparency (.png files loaded by DIBitmap) - Don't exhibit any flicker - Are layered windows (this seems to improve quality during animation/transparency) - Support child windows that can be scrolled and don't flicker Below is the code I've come up with so far (without bitmap labels). Is there anything else I should consider? Could I be doing something better? ########## CODE BEGIN use strict; use Win32::GUI qw(WS_CLIPCHILDREN); use Win32::API; use constant WS_EX_LAYERED => 0x00080000; use constant LWA_COLORKEY => 0x00000001; use constant LWA_ALPHA => 0x00000002; use constant GWL_EXSTYLE => -20; my $main = Win32::GUI::Window->new ( -background ="" [153,0,0], -pushstyle => WS_CLIPCHILDREN, -text => 'Test', -size => [500,500], ); my $setLayeredWindowAttributes = Win32::API->new('user32', 'SetLayeredWindowAttributes', 'LLIN', 'I'); my $winstyle = $main->GetWindowLong(GWL_EXSTYLE); $winstyle = $winstyle | WS_EX_LAYERED; $main->SetWindowLong(GWL_EXSTYLE, $winstyle || WS_EX_LAYERED); $setLayeredWindowAttributes->Call($main->{-handle}, 0, 255, LWA_ALPHA); my $OK = $main->AddButton ( -name => 'OK', -text => 'OK', -size => [80,25], -pos => [10,10], ); $main->Center(); $main->Show(); Win32::GUI::Dialog(); ########## CODE END Thanks, Rob |
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