On 06/15/2017 08:51 AM, Mengxing Liu wrote:
My design is as follow:

For hash table, key is the pointer of SerializableXact; Value is the 
RWConflictData object.
Hashcode is generated based on the SerializableXact pointer.
So, given a SerializableXact, we can quickly find if it is conflict with 
another SerializableXact.

Every SerializableXact has two tables: inConflictsTab and outConflictsTab.
They are allocated and initialized when creating PredXactList (in the function 
InitPredicateLocks).
When a SerializableXact object is released, it will release all its RWConflict 
objects, the hash tables are empty again.
Thus They can be reused directly after releasing.

NOTE: I stored RWConflictData in hash tables, instead of RWConflict object 
allocated by RWConflictPool.
 After I remove other linked lists, the RWConflictPool can be omitted.

Sounds good!

My code is on the :
https://github.com/liumx10/postgresql/commit/3fd9a7488de5ae19ce2ce19eae5f303153a079ff

Once you've ironed out the obvious bugs, make sure to also post it as a patch to this mailing list. For the sake of the archives, and to make it clear that you're submitting this for inclusion in PostgreSQL, under the PostgreSQL license.

Couple of little things caught my eye at a quick glance:

 * Test whether a hash table is empty.
+ * I didn't find any function in dynamic hash supports the requirement.

You can do: hash_get_num_entries(hashp) == 0

sprintf(name, "PredXact inConflictsTab %d", i);

Better to use snprintf() instead. sprintf() is safe here, but many static analysis tools will complain on any sight of plain sprintf(), so better to just never use it.

- Heikki



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