Fabien COELHO <coe...@cri.ensmp.fr> writes:
>> LWLockTrancheArray = (char **)
>>      MemoryContextAllocZero(TopMemoryContext,
>>                             LWLockTranchesAllocated * sizeof(char *));

> After your explanation, and on third thoughts, ISTM that the assignment 
> should not include "const" in the explicit cast,

Can't get terribly excited about that one way or the other.  I think
the statement would be OK as-is, and it would also be fine as

    LWLockTrancheArray = (const char **)
        MemoryContextAllocZero(TopMemoryContext,
                               LWLockTranchesAllocated * sizeof(const char *));

The other two possible combinations are not good of course --- not that
they'd generate invalid code, but that they'd require readers to expend
brain cells convincing themselves that the code wasn't wrong.

> ... and moreover the compiler does not 
> complain without the const.

Arguing on the basis of what your compiler does is a pretty shaky basis.
It's not impossible that someone else's compiler would complain if the
casted-to type isn't identical to the variable's type.  I tend to agree
that a compiler *should* allow "char **" to be cast to "const char **"
silently, but that isn't necessarily what happens in the real world.

                        regards, tom lane


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