Create a basic Font() wrapper. When you create the font, save the size.
On Mon, Jan 12, 2009 at 2:02 AM, Luca <luca...@gmail.com> wrote:

> On Sun, Jan 11, 2009 at 10:36 PM, Noah Kantrowitz <n...@coderanger.net>
> wrote:
>
> >> As far as I know, there's no way to get the size of the font that way.
> >>  What I do is name the font names in an intuitive way:
> >> Font12 = pygame.font.Font("....", 12)
> >> Font18 = pygame.font.Font("....", 18)
> >> Font36 = pygame.font.Font("....", 36)
>
> Thanks all, but in this way is impossible to get the size on an unknow
> font? I'm making a library for developer that need to know what is the
> font size that the developer can have choosen...
>
> --
> -- luca
>



-- 
Jake

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