Hi, I vote for Django :) But I think thats a matter of arguments and personal interests/ knowledge.
My opinion: I would really like to participate in the rewrite, but I only know Django and a little MoinMoin (standard installation). Now some arguments (quotes from http://pygame.org/wiki/gsoc2009ideas): ->Don't write an own wiki, there are enough out there. MoinMoin would be a good sort, but only as wiki. >> feed(rss, atom) for wiki recent changes. MoinMoin supports rss (/atom?) >> Menu to use alternating background colours - to make it easier to read. Should be a very simple and small js hack (backend-independent) >> Optional email notification on project change, including release and >> comment. A per user, per project option. Django task > Nicer urls for projects. eg projects/512/zanthor/ Django task (very easy) > detect tabs in code blocks, and convert to spaces. Either ask to convert to 4 > or 8 spaces, or do some magic to figure out how many spaces. Python task (backend independent) > Browsing projects in more ways. By ranking, by date. Django task (easy) > Spotlight projects changeable from management area. Django task > Fix website for looking ok in 800x600 resolution - the header does not scale > down well. html/css/template task (mostly backend independent) Combination of Django and MoinMoin is not trivial and will need some time/reading/testing, maybe starting with http://moinmo.in/HelpOnAuthentication/ExternalCookie. If it meets the requirements, http://github.com/sneeu/django-wiki/tree/master could be an alternative. Conclusion: In my opinion, the pygame.org rewrite could be done with Django and an integrated (MoinMoin-)wiki. Regards Jug
