Okay, I had assumed you had written your own python class, subclassing one
of the Group classes, and had used .add within the overridden method. I've
made that mistake myself.
Looking at your code, I see the issue. For one, Group.add takes in a list of
sprites. You are passing in three separate arguments, and Group.add is
thinking they are each sprites.
You should change
enemies.add(random.choice(("enemyblue.png", "enemycyan.png",
"enemygrey.png", "enemyyellow.png")), item, enemybullets)
to
enemies.add(Enemy(random.choice(("enemyblue.png", "enemycyan.png",
"enemygrey.png", "enemyyellow.png")), item, enemybullets))
The super method can take a class and an object as parameters, and it will
call the method on the superclass of the class given. It is the same as
Basicsprite.__init__(self, img)
For reference, here is the documentation about Group.add:
http://www.pygame.org/docs/ref/sprite.html#Group.add
-Tyler
On Sat, Apr 25, 2009 at 6:34 AM, Yanom Mobis <[email protected]> wrote:
> the two files for the game are attached
>
> --- On *Fri, 4/24/09, Brian Song <[email protected]>* wrote:
>
>
> From: Brian Song <[email protected]>
> Subject: Re: [pygame] Never seen this before
> To: [email protected]
> Date: Friday, April 24, 2009, 9:57 PM
>
> If the problems fixed, yay. If not, you should put up most/all your source
> so it's easier for people to see whats happening.
>
>
>
--
Visit my blog at http://oddco.ca/zeroth/zblog