Hi, I found a better solution/workaround.
For some reason py2exe regards the SDL_ttf.dll file as a system owned dll and excludes it from the distribution package. To overide this you can use a trick found in py2exe's FAQ. Like this: #----------------------------------------------------------------------------------------------- origIsSystemDLL = py2exe.build_exe.isSystemDLL def isSystemDLL(pathname): if os.path.basename(pathname).lower() in ["sdl_ttf.dll"]: return 0 return origIsSystemDLL(pathname) py2exe.build_exe.isSystemDLL = isSystemDLL #----------------------------------------------------------------------------------------------- This will make sure that the SDL_ttf.dll isn't recognized as a system dll. Best Regards /John Eriksson 2009/8/19 John Eriksson <j...@arainyday.se>: > Hi, > > I found a solution. I had to copy the following DLL's manualy: > > SDL_ttf.dll > libfreetype-6.dll > > Why arn't those included automaticly? > Is there a way of telling py2exe to include those? > > Best Regards > /John Eriksson > > 2009/8/18 René Dudfield <ren...@gmail.com>: >> Hi, >> >> this post seems to have a solution to that problem: >> http://blog.thadeusb.com/tag/memoryloadlibrary/ >> >> What dlls do you have in that directory? Are SDL.dll and SDL_ttf.dll >> being copied? >> >> cheers, >> >> >> >> >> On Tue, Aug 18, 2009 at 3:25 PM, John Eriksson<j...@arainyday.se> wrote: >>> Hi, >>> >>> I'm trying to use py2exe and get the following error when wxwcuting >>> the exe file. >>> >>> C:\Users\john\workspace\FlickrBackupTool\src\FlickrTagTool\FlickrTagTool.exe\lib\GameGUI.py:40: >>> RuntimeWarning: use font: MemoryLoadLibrary failed loading >>> pygame\font.pyd >>> (ImportError: MemoryLoadLibrary failed loading pygame\font.pyd) >>> Traceback (most recent call last): >>> File "FlickrTagTool.py", line 758, in <module> >>> File "FlickrTagTool.py", line 754, in main >>> File "FlickrTagTool.py", line 737, in main_loop >>> File "FlickrTagTool.py", line 221, in __init__ >>> File "FlickrTagTool.py", line 327, in setup_gui >>> File "lib\GameGUI.pyo", line 40, in load_font >>> File "pygame\__init__.pyo", line 70, in __getattr__ >>> NotImplementedError: font module not available >>> (ImportError: MemoryLoadLibrary failed loading pygame\font.pyd) >>> >>> But when I looked in the location where other pygame/*.pyd files is >>> located it's there. >>> >>> I'm using Windows7, Python 2.6 and Pygame 1.9.1 >>> >>> Please advice! >>> >>> Best Regards >>> /John Eriksson >>> >> >