... and replying on the pygame-users mailing list.

On Fri, Mar 2, 2018 at 9:13 AM, illume <ren...@gmail.com> wrote:

> Hi Sean,
>
> No one is, as far as I'm aware.
> There used to be one, but homebrew removed all python packages I think.
> You can probably find the previous maintainers with some searching.
>
> Happy to help you out if you need it.
>
> The mac homebrew compile instructions are here:
> https://www.pygame.org/wiki/MacCompile#Installing%20from%
> 20source%20with%20homebrew
>
>
> Note, we currently recommend people use this to install stuff.
> python3 -m pip -U install pygame --user
>
> With a whole bunch of platform specific notes at:
> https://www.pygame.org/wiki/GettingStarted
>
> That doesn't install into the system folder, but into a user folder.
> It's unfortunate that pip still destroys stuff by default.
>
>
> ps. it looks like you need to sign up to the mailing list at:
> https://www.pygame.org/wiki/info#Mailing%20List
> Seems your post is just on the google mirror of the mailing list.
> Sorry for the confusion.
>
>
>
> On Sunday, February 18, 2018 at 4:07:59 AM UTC+1, SeanSF wrote:
>>
>> Hey all, so it appears that installing pygame on the newer OSX versions
>> is extremely problematic. On a friend's computer I tried pip and
>> easy_install, and both ran into conflicts with the system python and
>> root/nonroot install paths.
>>
>> Rather than get into the specific problem here, can I ask the simple
>> question -- is anybody working on or actively maintaining a an OSX homebrew
>> tap for pygame? If not, I might jump into the fray and give it a shot.
>>
>> This way we can get back to just 'brew install python-pygame' and you're
>> done.
>>
>> --
>> A musician must make music, an artist must paint, a poet must write, if
>> he is to be ultimately at peace with himself.
>> - Abraham Maslow
>>
>

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