this is quite raw, but starts to consider how to structure pyogp objects...

Agent
    ~ credentials
    ~ connected status
    ~ linden balance
    ~ current region
    ~ camera
    ~ movement
    ~ voice
    ~ profile
Appearance(Agent)
    ~ skin
    ~ shape
    ~ attachments
    ~
AgentDomain
    ~ capabilities
    ~ connected status
    ~ seed cap
    ~ event queue connection
Exc (exceptions)
Friend(Agent)
Group
Inventory(Agent)
Map
{Message}
{Network}
Object(Region)
Region
    ~ event queue connection
    ~ udp pipe
    ~ capabilities
Search
Settings
Textures
    ~ cache
Utilities
    ~ helper functions


How about these?
gestures
animations


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