Oops. I was replying to this thread: http://mail.python.org/pipermail/pythonmac-sig/2009-January/020834.html which I thought only just began, but I now see it began a year ago. Still getting used to 2010 it seems!
Mike On Sun, Jan 3, 2010 at 7:10 PM, Mike Lawrence <mike.lawre...@dal.ca> wrote: > This seemed to work for me: > > You need two files, a bitmap of the icon, here dubbed "AppIcon.png", > and an icns file created in Icon Composer, here dubbed "AppIcon.icns". > Place both folder where your main python script is located then, in > the main python script, append the following just after pygame.init(), > *before* pygame.display.set_mode(). > > pygame.display.set_icon(pygame.image.load('AppIcon.png')) > > Next, when you build using py2app, build as follows: > > python setup.py py2app --iconfile AppIcon.icns --resources AppIcon.png > > -- > Mike Lawrence > Graduate Student > Department of Psychology > Dalhousie University > > Looking to arrange a meeting? Check my public calendar: > http://tr.im/mikes_public_calendar > > ~ Certainty is folly... I think. ~ > -- Mike Lawrence Graduate Student Department of Psychology Dalhousie University Looking to arrange a meeting? Check my public calendar: http://tr.im/mikes_public_calendar ~ Certainty is folly... I think. ~ _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig