Hi
I've just found that if I reference a class that doesn't exist the generator
doesn't give a hint, e.g. this code:
> getSomeClass: function() {
>
> return qx.DoesNotExist;
>
> }
Is silent, but this code:
> getSomeClass: function() {
>
> return qx.does.not.Exist;
>
> }
Reports that "Unknown global symbol referenced: qx.does.not".
Is this right/shall I file a bug report?
John
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