tuebben, maybe you need use member class. Put your vars and functions at member section, and use eval("this.functionExample()") or eval("if (this.row1[0] == this.row2[0]) {if (this.row1[1] == this.row2[1]) {if (this.row1[4] == this.row2[4]) {if (this.row1[2] == this.row2[2]) {this.resultado = 0;} else this.resultado = ((this.row1[2] > this.row2[2]) ? 1 : -1);} else this.resultado = ((this.row1[4] > this.row2[4]) ? 1 : -1);} else this.resultado = ((this.row1[1] > this.row2[1]) ? 1 : -1);} else this.resultado = ((this.row1[0] > this.row2[0]) ? 1 : -1);");
I use some like this. (sorry my english!) -- View this message in context: http://qooxdoo.678.n2.nabble.com/How-to-call-functions-over-eval-after-build-tp7583996p7584011.html Sent from the qooxdoo mailing list archive at Nabble.com. ------------------------------------------------------------------------------ This SF.net email is sponsored by Windows: Build for Windows Store. http://p.sf.net/sfu/windows-dev2dev _______________________________________________ qooxdoo-devel mailing list qooxdoo-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/qooxdoo-devel