I have tried VUO just a couple of hours but the problem is that you cannot
see the changes you are doing in real time, or at least I didn´t found how
to do that.

2018-04-27 10:55 GMT+02:00 Alastair Leith <qc.student...@gmail.com>:

> so we still use the old outdated version of quartzcomposer??
>
> any alternatives?
>
>
>
> vuo.org
>
>
>
> On 25 Apr 2018, at 15:23, Alastair Leith <usefuldesign...@gmail.com>
> wrote:
>
> Also you could try outputting the animation length to a string printer and
> see if it registers the animation length.
>
> > From memory there's an animated model in the Kineme 3D download and an
> example composition.
>
> On 25 April 2018 at 18:16, Xoán-Xil López <xoan...@gmail.com> wrote:
>
>> Thanks again Achim,
>>
>> I have tried to conect Wave Generator (LFO) to Kineme 3D Object Renderer
>> and get the object to move back forward but it is static even though being
>> an animated .dae.
>>
>> I can see the object moving itself with v002 Model Importer but I would
>> like to use some of the other possibilities offered by Kineme 3D at the
>> same time.
>>
>> Should Kineme 3d Object Renderer recognize movement?
>>
>> 2018-04-25 8:27 GMT+02:00 Achim Breidenbach <ac...@boinx.com>:
>>
>>> To me it looks like your composition isn’t "depending on time” in any
>>> way, so QC is assuming that it needs to render the scene only once. For a
>>> quick test you can add a “Wave Generator (LFO)” patch to the “Z Position”
>>> of your blue Kineme 3D Object Renderer. This way you force the composition
>>> to render every cycle.
>>>
>>> The QuartzComposer Editor app is actually only an editor for the
>>> document-plist-file. The rendering is happening in the framework. The
>>> framework can be updated by installing the current macOS. The
>>> QuartzComposer app is part of the “Additional Tools for Xcode x.x” bundle
>>> located here: https://developer.apple.com/download/more/ (only
>>> accessible with an Apple Developer Account)
>>>
>>> Unfortunately there were very few updated and/or bugfixes to the
>>> framework as well as the editor in recent times. Thats why I think an
>>> update won’t help you with this.
>>>
>>> Hope this helps,
>>>
>>> best,
>>>
>>> Achim Breidenbach
>>> Boinx Software Ltd.
>>>
>>> On 22 Apr 2018, at 16:09, Xoán-Xil López <xoan...@gmail.com> wrote:
>>>
>>> Hi,
>>>
>>> I am working with 3D models and I have some doubts:
>>>
>>> I am trying Kineme 3D options and it ooks great but I have some weird
>>> problems. When I use the Kineme 3D object blend objects it looks to work
>>> but if I change some of the models or dissable/enable the Kineme 3D object
>>> renderer it stop and I only get it start to render again if I close QC an
>>> reopen the file.
>>>
>>> <Sin título.jpeg>
>>>
>>>  - I cannot see animated .dae files. They appears statics... Some idea?
>>>
>>> By the way, I have installed QC Version 4.5 (141.5) Framework Version
>>> 5.1 (356) running on Macos Sierra (10.12.4). I have seen that there is a
>>> newer version. Should I install? If the answer is yes... From where? I am
>>> trying get the last Additional Tools for Xcode from
>>> https://developer.apple.com/download/more/ but I only get a "502 Bad
>>> Gateway" page.
>>>
>>> I don´t know if the problem could be related with this or it is a Kineme
>>> Bug.
>>>
>>> I really appreciate your help with all these problems.
>>>
>>> Tank you very much in advance.
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>>>
>>
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