Hello,
I would use external pointers for something like this.
If c++ is an option, you can take advantage of Rcpp classes to deal with
external pointers. Put the following in a .cpp and sourceCpp() it.
#include <Rcpp.h>
using namespace Rcpp ;
class Array {
public:
Array( ) : size(10), used(0){
array = new float[10] ;
}
~Array(){
delete[] array ;
}
size_t get_used(){ return used ; }
// other methods doing stuff with the data
private:
float *array;
size_t used;
size_t size;
} ;
typedef XPtr<Array> ArrayPointer ;
// [[Rcpp::export]]
ArrayPointer create_ptr( ){
return ArrayPointer( new Array ) ;
}
// [[Rcpp::export]]
size_t Array_get_used(ArrayPointer obj){
// here we use ArrayPointer just like an Array*
return obj->get_used() ;
}
Now, this is very raw and at the R level you get opaque external pointers:
> a <- create_ptr()
> str(a)
<externalptr>
> Array_get_used(a)
[1] 0
You can go further than this and use Rcpp modules so that you don't need
to worry about external pointers, which you can consider as
implementation details. For example:
#include <Rcpp.h>
using namespace Rcpp ;
class Array {
public:
Array( ) : size(10), used(0){
array = new float[10] ;
}
~Array(){
delete[] array ;
}
size_t get_used(){ return used ; }
// other methods doing stuff with the data
private:
float *array;
size_t used;
size_t size;
} ;
// the module code, this is where you declare what of
// your class you expose to the R level
RCPP_MODULE(ArrayModule){
class_<Array>("Array")
.constructor()
.method( "get_used", &Array::get_used)
;
}
With this, the R code looks like this:
# we should get rid of the need to call populate.
# for now let us just assume it is a way to copy
# the content of the module
# into the global environment
> populate(ArrayModule, globalenv())
> b <- new(Array)
> str(b)
Reference class 'Rcpp_Array' [package ".GlobalEnv"] with 0 fields
list()
and 15 methods, of which 3 are possibly relevant:
finalize, get_used, initialize
> b$get_used()
[1] 0
Romain
Le 19/06/13 16:14, Tee-Jay-Ardie a écrit :
Hi there,
Although I'm a quite experienced R user and know my ways in C, I stumbled
upon a problem I don't know how to solve. Therefore, I hope someone can
provide me with the information or pointers I need in order to understand
the way in which the communication between R and C occurs. I have the
following C code which basicallly reflects what I want:
typedef struct
{
float *array;
size_t used;
size_t size;
} Array;
void main2R()
{
Array a;
examplefunction(&a); /*fills and dynamically grows a->array*/
}
Now I would want to return a.array or a->array to R. According to the R
manuals, the compiled C code should not return anything except through its
arguments. The problem here is, I have a dynamically growing array, and I
have no idea what to pass on to C from R in order to let that work.
The word 'should' indicates that the compiled code may return something in
special circumstances, but I have no idea how to get a.array in R.
So my question is simply this: How on earth do I get the information in the
float array 'a.array' in R? Is it even possible or should I rewrite my C
code using Call in R?
Another, not preferred, options is to pre-allocate the array/vector in R on
a fixed (large-enough) size? Or do I miss something here?
Regards.
--
Romain Francois
Professional R Enthusiast
+33(0) 6 28 91 30 30
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