Respectfully, regarding "The Content Types "computer program" and "computer dataset" are different in that the primary processing of the content is done by computers. These would not be used if the content was created primarily for direct human perception..."
doesn't really make sense to me. A spreadsheet is as much designed for "direct human perception" as is a video game. (Well, at least, a well-designed spreadsheet is.) It's just not as much fun. Moreoever, not every computer game is in fact made up of "two-dimensional moving images". Text adventures aren't. A point-and-click adventure may not have any visible animation but rather consist of a series of still images that the user navigates through. Map-based strategy games might be closer to cartographic images. It seems to me if the purpose of these terms is to collocate content in useful ways then the only term that covers all video or computer games is "computer program". But all of this just underscores my point that there should be RDA content terms for interactive content as well as games (be they tangible or digital). --Ben Benjamin Abrahamse Cataloging Coordinator Acquisitions, Metadata and Enterprise Systems MIT Libraries 617-253-7137 -----Original Message----- From: Resource Description and Access / Resource Description and Access [mailto:RDA-L@listserv.lac-bac.gc.ca] On Behalf Of Brenndorfer, Thomas Sent: Wednesday, August 28, 2013 10:25 AM To: RDA-L@listserv.lac-bac.gc.ca Subject: Re: [RDA-L] Content/Media/Carrier Types - Video Games For Content Type, video games are listed under "two-dimensional moving image". Content Type refers to the primary human perception involved. For the authorized access point of the work, video games are treated like motion pictures, and are grouped under collaborative "moving image works" (RDA 6.27.1.3). The Content Types "computer program" and "computer dataset" are different in that the primary processing of the content is done by computers. These would not be used if the content was created primarily for direct human perception, such as the moving images of a video game. With computer programs, I usually think of people issuing commands and pressing buttons to transform data, as opposed to absorbing creative content intended directly for human perception, such as the text of a book, or the images and sounds of a video game. If the video game comes on a CD-ROM, then the Carrier Type is "computer disc". The Media Type is part of the Carrier Type, and so there should be no Media Type term without a corresponding Carrier Type. As computer discs are computer media, then the Media Type is "computer." Thomas Brenndorfer Guelph Public Library ________________________________ From: Resource Description and Access / Resource Description and Access [RDA-L@LISTSERV.LAC-BAC.GC.CA] On Behalf Of Katrina Gormley [kgorm...@crdl.org] Sent: August-28-13 9:12 AM To: RDA-L@LISTSERV.LAC-BAC.GC.CA Subject: [RDA-L] Content/Media/Carrier Types - Video Games I apologize if this has been covered. I searched the archives and didn't find it anywhere ... What Content/Media/Carrier Types are people using for Video games (xBox, wii, Playstation, etc.)? Content: Computer Program? Computer Program + two-dimensional moving image? I guess it surprises me they didn't include a category for video games. Media: Computer? Or Projected? Carrier: computer disc? Anything anyone can share will be greatly appreciated! ~Katrina Gormley [cid:image001.jpg@01CEA3CE.3A964480]