Respectfully, regarding

"The Content Types "computer program" and "computer dataset" are different in 
that the primary processing of the content is done by computers. These would 
not be used if the content was created primarily for direct human 
perception..." 

doesn't really make sense to me. A spreadsheet is as much designed for "direct 
human perception" as is a video game.  (Well, at least, a well-designed 
spreadsheet is.)  It's just not as much fun.  

Moreoever, not every computer game is in fact made up of "two-dimensional 
moving images". Text adventures aren't.  A point-and-click adventure may not 
have any visible animation but rather 
consist of a series of still images that the user navigates through.  Map-based 
strategy games might be closer to cartographic images.  

It seems to me if the purpose of these terms is to collocate content in useful 
ways then the only term that covers all video or computer games is "computer 
program".

But all of this just underscores my point that there should be RDA content 
terms for interactive content as well as games (be they tangible or digital).


--Ben

Benjamin Abrahamse
Cataloging Coordinator
Acquisitions, Metadata and Enterprise Systems
MIT Libraries
617-253-7137


-----Original Message-----
From: Resource Description and Access / Resource Description and Access 
[mailto:RDA-L@listserv.lac-bac.gc.ca] On Behalf Of Brenndorfer, Thomas
Sent: Wednesday, August 28, 2013 10:25 AM
To: RDA-L@listserv.lac-bac.gc.ca
Subject: Re: [RDA-L] Content/Media/Carrier Types - Video Games

For Content Type, video games are listed under "two-dimensional moving image". 
Content Type refers to the primary human perception involved.

For the authorized access point of the work, video games are treated like 
motion pictures, and are grouped under collaborative "moving image works" (RDA 
6.27.1.3).

The Content Types "computer program" and "computer dataset" are different in 
that the primary processing of the content is done by computers. These would 
not be used if the content was created primarily for direct human perception, 
such as the moving images of a video game. With computer programs, I usually 
think of people issuing commands and pressing buttons to transform data, as 
opposed to absorbing creative content intended directly for human perception, 
such as the text of a book, or the images and sounds of a video game.

If the video game comes on a CD-ROM, then the Carrier Type is "computer disc".

The Media Type is part of the Carrier Type, and so there should be no Media 
Type term without a corresponding Carrier Type. As computer discs are computer 
media, then the Media Type is "computer."

Thomas Brenndorfer
Guelph Public Library


________________________________
From: Resource Description and Access / Resource Description and Access 
[RDA-L@LISTSERV.LAC-BAC.GC.CA] On Behalf Of Katrina Gormley [kgorm...@crdl.org]
Sent: August-28-13 9:12 AM
To: RDA-L@LISTSERV.LAC-BAC.GC.CA
Subject: [RDA-L] Content/Media/Carrier Types - Video Games

I apologize if this has been covered.  I searched the archives and didn't find 
it anywhere ... What Content/Media/Carrier Types are people using for Video 
games (xBox, wii, Playstation, etc.)?
Content:  Computer Program?  Computer Program + two-dimensional moving image?  
I guess it surprises me they didn't include a category for video games.
Media:  Computer?  Or Projected?
Carrier:  computer disc?

Anything anyone can share will be greatly appreciated!
~Katrina Gormley


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