No, i have tried it out. The double buffer is too slow.
On my local system i have no problem. But on the net its too slow...
Take a look at the collab.nl chat. Same problem, but with Unity server i
think...
cu nomIad
Dan Rossi schrieb:
I dont even think the dual threshold buffer system works,
http://www.adobe.com/devnet/flashmediaserver/articles/fms_dual_buffering.html
when a buffer is full if i set bs.buffertime to 15 the bufferlength
still remains the initial buffer time of 4 seconds. Any ideas / work
arounds ?
Dan Rossi wrote:
A 300k stream rebuffered after 54 seconds then again at 1.14 :\
Dan Rossi wrote:
Hi to date ive still yet to work out a solution for video rebuffering
problems. I set the buffer time to 10 seconds, when i goto play the clip
it will start then on the first frame and immediately begin to rebuffer.
And then at certain times in a pattern will rebuffer. Ive never managed
to get a video to play without stopping really :\
We need to move from progressive download via IIS which is much stabler
to streaming to get a scrub control feature in our custom player working
:\ I cant make this live until i work this one out, coz many people wont
be happy about it !
Im testing a 512K clip on a 24Mbit ADSL connection.
Would the talk of dynamic buffering help ? If so how is this applied, or
will caching help ?
Let me know thanks.
Dan
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