No, i have tried it out. The double buffer is too slow.
On my local system i have no problem. But on the net its too slow...

Take a look at the collab.nl chat. Same problem, but with Unity server i think...

cu nomIad

Dan Rossi schrieb:
I dont even think the dual threshold buffer system works,

http://www.adobe.com/devnet/flashmediaserver/articles/fms_dual_buffering.html

when a buffer is full if i set bs.buffertime to 15 the bufferlength still remains the initial buffer time of 4 seconds. Any ideas / work arounds ?

Dan Rossi wrote:
A 300k stream rebuffered after 54 seconds then again at 1.14 :\

Dan Rossi wrote:
Hi to date ive still yet to work out a solution for video rebuffering problems. I set the buffer time to 10 seconds, when i goto play the clip it will start then on the first frame and immediately begin to rebuffer. And then at certain times in a pattern will rebuffer. Ive never managed to get a video to play without stopping really :\

We need to move from progressive download via IIS which is much stabler to streaming to get a scrub control feature in our custom player working :\ I cant make this live until i work this one out, coz many people wont be happy about it !

Im testing a 512K clip on a 24Mbit ADSL connection.

Would the talk of dynamic buffering help ? If so how is this applied, or will caching help ?

Let me know thanks.

Dan

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