... for an overview of some reviews of MIT's recent volume on the Histories of 
Media Art ...

"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
MediaArtHistories, edited by Oliver Grau, Cambridge/Mass., MIT Press 2007.
http://www.mediaarthistories.org/pub/mediaarthistories.html 
ISBN: 978-0262072793, 487 pages
"""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""""
REVIEWED BY: 

* Ángel KALENBERG: Between Chaos and Cosmos (see below)

* Christoph KLUETSCH: MediaArtHistories, in: Kunsttexte.de, 2/2007.
http://www.kunsttexte.de/2007-3/kluetsch-christoph-1/PDF/kluetsch.pdf 

* Jens HAUSER: MediaArtHistories: Eine andere Kunstgeschichte, ARTE.tv, 
Februar/2007.
http://www.arte.tv/de/kunst-musik/kultur-digital/Transmediale-07/1470868,CmC=1484422.html
 

* Matko MESTROVIC: Kako razumjeti medijsku umjetnost (how to understand media 
arts), in: Zarez IX/208, 14. lipnja 2007, S. 8-9.
(English): 
http://www.donau-uni.ac.at/imperia/md/content/department/bildwissenschaft/how_to_understand_media_arts_mestrovic.pdf
 

* Paul THOMAS: the converging of art history and media art, in: realtime 78, 
April-May 2007.
http://www.realtimearts.net/article/78/8572 

* Horea AVRAM: Media Art - A Mixed History, rhizome
http://rhizome.org/thread.rhiz?thread=25760&page=1

* Stefan HEIDENREICH: Medien und/oder Kunst, in: ICONIC TURN, 28.4.2007.
http://www.iconic-turn.de/ 

* Juliette POLLET: Christiane Paul:The Myth of Immateriality, in: DOCAM, 2007.
http://www.docam.ca/fr/?cat=20 

* Bruce STERLING: Dead Media Beat: MediaArtHistories, in: WIRED Blog Network, 
27. 3. 2007.
http://blog.wired.com/sterling/2007/03/dead_media_beat.html 

* Darko FRITZ: Medijska umjetnost probudene provijesne samosvijesti, in: Zarez 
IX/208, 14. lipnja 2007., S. 10-11. 
http://www.zarez.hr/208/medijska2.html 

* Dene GRIGAR: MediaArtHistories, in: LEONARDO on-line, July 2007.
http://www.leonardo.info/reviews/july2007/media_grigar.html 

* Linda OSUSKY: Stiefkind Medienkunst, in: Side Effects, Juli 2007.
http://litart.twoday.net/stories/4025079/comment 


**************************************************************************************
Ángel KALENBERG: Between Chaos and Cosmos 

Ortega y Gasset saw man not as natural, but instead as an anomaly of nature.  
Human beings, beyond being animals like the rest, have features that clearly 
differentiate them from, say, hominids.  Those elements are human-created, and 
one of them is technology: our tools. But, these days, technology is met not 
only with praise. Many theorists hold it to be producing the catastrophe 
presaged by Heidegger and bemoaned today by Baudrillard and Virilio.  
Ultimately, it marks a twist of history, like others that elicited James 
Joyce’s celebrated dictum: “History is a nightmare from which I'm trying to 
awake.”

Despite Joyce’s reflection on history, along with Oliver Grau’s complaint that 
digital art “[*] has not ‘arrived’ in the cultural institutions of our 
societies [*] [and] is not included or supported under the auspices of art 
history *,” Grau himself delves into history as the formidable editor of Media 
Art Histories.  Like many, he is wagering that the time is ripe for digital art 
-the child of technology- to find its place among other arts. 
The stumbling blocks that recognition has encountered can be understood by 
simply answering the question of why acceptance has been so long in coming. 

How can an art historian deal with an art that does not demand its own place 
and does not need a venue to be exhibited?  Digital art proposes a turn of the 
screw that suspends all exception regimes that had comfortably housed certain 
types of images as well as their producers.  Images and, thus, works.  But it 
would be wise to check that sense of stability by recalling that it has long 
been undermined by a variety of factors: by use of non-noble materials, by 
fragmentation when collage appeared on the scene, and by use of supports that 
were no longer canvas, paper, bronze or marble, but in fact anything.  But 
also, because art was becoming ephemeral.  

Why?  Because today art is no longer what it was, and neither are genres: we 
accept the contamination between visual, philosophical, literary, theatrical, 
musical, comic book, advertising, and other forms.  And because we don’t know 
where art history is going, particularly for contemporary art.  But isn’t 
talking about the history of contemporary art an oxymoron?   Yet thinkers have 
already begun to theorize on an anthropology of images (Hans Belting) and to 
elaborate histories of images.  Above all, there has been an exponential 
development of what have come to be called “visual studies” (Mieke Bal, W.J.T. 
Mitchell, Keith Moxey, Martin Jay, and others), as a response to conventional 
art history and to “ocularcentrism.” And in the framework of such studies 
digital art, surely, has a place. 

On what basis? Art’s mission, maintained Paul Klee, is to make the invisible 
visible.  Rilke added that “we are the bees of the invisible.”  Normally, art 
is composed of a material that an artist works, armed with a technique to 
achieve a form.  Thus, Robert Klein held that Alberti, Brunelleschi, Leonardo, 
and Dürer sought to render the idea intelligible in and through the palpable 
form. The forms that emerge from the new technologies, instead, eschew all 
ambition of representativity; consequently, in the new ars emerging from 
digital art, it is the invisible that produces the visible. 

And there is yet another reason.  Isabelle Stengers relates: “One day in a 
small rural US city the philosopher William James, who in his spare time 
engaged in scientific vulgarization, had just finished explaining how the earth 
revolves around the sun, when a little old lady approached him, and reportedly 
piped up, “We don’t live on a ball rotating around sun, we live on a crust of 
earth on the back of a giant turtle.”  James, apparently, trying to be 
courteous, asked her what the turtle stands on.  The elderly lady did not doubt 
for a second: ‘Obviously, on another turtle.’ And James insisted, ‘And what 
does the second one stand on?’  And the old woman triumphantly crowed, ‘It’s no 
use, Mr. James, it’s turtles, turtles all the way down!’   (*)  It is terribly 
difficult to understand, to interiorize and apply a new knowledge at all levels 
and in all instances.  A knowledge that triggered a crisis in the paradigm 
whereby our reality and our capacity to perceive and elaborate on it were 
formed and constituted. 

                                                                                
 2
 
Because this new knowledge warrants its own history, Oliver Grau has devoted a 
volume of nearly 500 pages to it, Media Art Histories, which includes 33 essays 
written by some of the most eminent researchers and scholars in the media arts 
field, including net.art, interactive, genetic and telematic art, and also 
robotics, a-life, and nanotechnology.  Very wisely, the texts are grouped in 
four thematic sections: "Origins: Evolution versus Revolution,” “Machine - 
Media - Exhibition,” “Pop meets science,” and “Image Science.” 

The book opens with a brief text by the legendary Rudolf Arnheim (who devoted 
great effort to finding a way to apply experimental visual perception studies 
to the arts), “The Coming and Going of Images,” in which he raises the need to 
incorporate the new worlds of images into the set of visual experiences 
encompassed by art history. 

In his essay “It Is Forbidden Not to Touch: Some Remarks on the (Forgotten 
Parts of the) History of Interactivity and Virtuality,” the lucid Peter Weibel 
proposes a necessary re-reading of kinetic art and op art, adding that a term 
such as virtual had been foreseen in Moscow, in 1920, by Naum Gabo, who 
“demonstrated to his students that a single rod of wire, if set in motion with 
the aid of a clock spring, can become a volume or, more accurately, a virtual 
volume.”  Weibel’s very complete genealogy of kinetic art omits, however, some 
data that would fill it out: the contributions of the sculptor and urbanist 
Nicolas Schöffer who back in 1966, jointly with Jean Tinguely, had already 
shown in an exhibition titled “Nicolas Schöffer and Jean Tinguely: 2 Kinetic 
Sculptors,”  held at five US museums (The Jewish Museum, New York; The 
Washington Gallery of Modern Art; The Walker Art Center, Minneapolis; The 
Carnegie Institute, Pittsburg; and The Contemporary Art Council of the Seattle 
Art Museum); and Schöffer himself would later be fueled by cybernetics and 
imagine cybernetic cities (the future city) and sculptures (the Tour de la 
Défense, in Paris), and would publish, among others works, La ville 
cybernétique (1969).  The 1970 Schöffer exhibition at the Denise René gallery 
in Paris was grouped into four sectors: spatiodynamism, luminodynamism, 
chronodynamism and cybernetics.  Also noteworthy would be the stupendous 
“Kinetics” group show (1970) at the Hayward Gallery, in London, of 67 artists 
including: Demarco, García Rossi, Kosice, Le Parc, Frank J. Malina (founder of 
Leonardo), Morellet, Munari, Nam June Paik, Otto Piene, Rickey, Schöffer, 
Takis, Tinguely, and Günther Uecker, on which E. Lucie-Smith would comment: 
“This, a sheaf of unbound leaflets which wriggle from one’s grasp at the 
earliest opportunity, must surely be the most unpractical object of its kind 
ever devised.” He could have also cited the shows of: “Grupa NPS, Nuove 
proposte sonore” (Biasi, Chiggio, Costa, Landi and Massoni), held at the Muzeum 
Sztuki in Lodz (1967); “Manfred Mohr, Computer Grapics” (1971), in A-R-C, Musée 
d'Art Moderne de la Ville de Paris; “Arte y Cibernética” (1969), held at CAYC 
in Buenos Aires and at the Sala de la Comisión Nacional de Bellas Artes in 
Montevideo. At the same time numerous specialized publications continued to 
come out: Pavilion (including some texts of the Experiments in Art and 
Technology group), and Science and Technology in Art Today, by Jonathan 
Benthall, etc.  

Not by chance does Oliver Grau title his essay “Remember the phantasmagoria! 
Illusion politics of the Eighteenth Century and its Multimedial afterlife.”  He 
explains that, “This brief excursion into the history of media, which seeks the 
old in the new, brings us to the question, ‘What is really new about new 
media?’”  He discovers in phantasmagoria “a principle that combines concepts 
from art and science to generate illusionism and polysensual immersion using 
all contemporary means available. In fact, the phantasmagoria represents a 
turning point in image history, between the suggestive images of Roman 
Catholicism (Kircher) and self-declared rationalism. In my view, [*] the 
phantasmagoria can be understood as a media principle that suggests that 
contact can be made with the psyche, the dead, or artificial life forms. [*] 
the phantasmagoria, a hybrid between art, science and magic.” 

Coming from the art world, Edmond Couchot, in “The Automatization of Figurative 
Techniques: Toward the Autonomous Image,” addresses science’s contribution to 
the production of images: thus he analyzes concepts such as automation, 
hybridization and neural networks, and their value for the future orientation 
of art and culture.  Perspective, photography, film, television, and digital 
images have been the stages in the automation of images.  But digital images 
are different from all the forerunners in that they are the result of an 
automatic calculation by the computer, with no relationship or direct contact 
with reality.  Consequently, adds Couchot, image production processes are not 
physical, but instead virtual.  Moreover, these images will be interactive, 
that is, they can establish a form of dialogue with their creator or viewer. 

Coming from the world of philosophy, Louise Poissant, in “The Passage from 
Material to Interface,” proposes an intelligent approximation between the 
material, i.e., works of art with material support, and the universe of bits; 
she equates the passage from material to interfaces with the passage from logic 
to the philosophy of language, via Wittgenstein. She goes on to point out that 
“Various devices led spectators to play a more and more active role in the 
production of artwork, managing progressively to implicate them in the creation 
process.”  Contemporary acceleration of the interaction between image, sound 
and words, and viewers has historically been fed by creators who would not 
accept pigeonholing in a single discipline.  And Poissant provides well-chosen 
examples reflecting that process, ranging from the Futurists Bruno Corra and 
Arnaldo Ginna (1909), or the stage set designed for Alexandre Scriabine’s 
Prometheus: The Poem of Fire and his color organ (1910); to that we could add 
Nicolaï Kulbine, along with Mikhaïl Matiuchine, Kazimir Malévich, and Alexeï 
Krutchonykh (jointly the creators of the Cubo-Futurist opera Victory Over the 
Sun), and the performances by Allan Kaprow, in the 1960s, the theater of the 
Brazilian Augusto Boal, the video installations of Nam June Paik (1963), which 
had in common the viewers’ participation, and interactivity with the artists’ 
proposals. Poissant sees “the transformation in the medium itself, as interest 
moved from the object’s plasticity to that of the spectators’ neural network.” 

Meanwhile, Christiane Paul, curator of new media arts at the Whitney Museum, 
points out in “The Myth of Immateriality: Presenting and Preserving New Media” 
that the change in works of art (which go “from object to process and from 
single artist to production and presentation collaboratives,” within a 
tradition launched, as she correctly notes, by Dada and fluxus), disturbs 
museums and galleries, and also their curators, since they are moving in a 
direction contrary to the traditional idea of museum as sacred space, as temple 
of the muses.  She analyzes the museographical problems posed by immaterial 
works produced by the new media: where should they be shown?  In a black box?  
What should be done with on-line works?  How should they be preserved?  Yet it 
should be noted that numerous museums, including the Tate Modern, the San 
Francisco Museum of Modern Art, and the Whitney Museum, among others, have for 
years been offering a big contact surface for these manifestations, so much so 
that they have opened permanent departments devoted to the new media; and more 
and more art journals have critics specializing in new media arts, and even art 
fairs and galleries have started showing them. It is true that the market, 
gallery owners and collectors have reacted somewhat parsimoniously.  And until 
not long ago, in the throes of change, art historians had been reluctant, as 
this book witnesses. 

Lev Manovich, the soft cinema theorist, in his essay “Abstraction and 
Complexity,” illustrates the influence of science and, in particular, 
complexity theory, on contemporary  software-driven abstraction, thus forming 
part of a tradition that hit a highpoint in a 1965 with the publication in six 
volumes edited by Gyorgy Kepes, one of which is devoted to an investigation 
into “The Nature and Art of Motion,” bringing together studies by scientists, 
artists, theorists and educators, including Gillo Dorfles, James J. Gibson, 
Stanley W. Hayter, Katharine Kuh, Hans Richter, George Rickey, and Gyorgy Kepes 
himself.

One of the paladins of visual studies, W.J.T. Mitchell, contributes a text 
ironically titled “There Are No Visual Media,” in which he asks what we would 
forfeit if the umbrella of visual arts were to include other visual products 
not necessarily encompassed by the fine arts.      

                                                                                
           3
            Digital art, which is enlighteningly approached from very different 
angles in Media Art Histories, tends to inhabit a dialectic between chaos 
-understood as void, disorder- and cosmos, which according to Mircea Eliade is 
“order, differentiated, differential, and ornamental. It is a painted and 
tattooed body, beautiful and pleasant to the eye that beholds it.”  And this 
can be gleaned with absolute clarity in this book.  Now that Oliver Grau has 
published this book on the histories (in the plural) of media arts, we are but 
obliged to wait for him to revisit the subject and provide an equivalent 
consideration, next time around from the standpoint of aesthetics.

                                                                                
Ángel Kalenberg


--------------------- Original Message Ends --------------------

-- 
Manuel Bonik <[EMAIL PROTECTED]>

--
rohrpost - deutschsprachige Liste zur Kultur digitaler Medien und Netze
Archiv: http://www.nettime.org/rohrpost 
http://post.openoffice.de/pipermail/rohrpost/
Ent/Subskribieren: http://post.openoffice.de/cgi-bin/mailman/listinfo/rohrpost/

Antwort per Email an