It occurred to me that while my relative controller code was reacting
right to controllers that live in the base segment, it was ignoring
controllers that live in other triggered segments.  In the latest commit,
I fixed that.

The only thing it doesn't do is try to see controllers nested in other
base segments.

New code:

 * New class ControllerSearch

 * New class ControllerSearchValue

 * New class TriggerSegmentTimeAdjust living in
   TriggerSegment.{h,cpp}.  It's adapted from code in SegmentMapper.
   It squishes time to and from triggered segment time.  It handles
   everything except truncating time to performance duration.  I
   didn't try to convert the SegmentMapper code to use it.

        Tom Breton (Tehom)



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