On 8 May 2012, at 21:49, "Tom Breton (Tehom)" <[email protected]> wrote:
> It's the complexity that hurts. Part of the line count contributes to > taming the complexity, such as having each class in a separate file, and > each command or dialog in a class. That part is healthy. Agree. > How could we trim the complexity? I'll throw two ideas out there, just > for the sake of discussion. > > * In principle we could re-merge some "mapped" classes with their "base" > counterparts. They spend a fair bit of code just staying in sync, or > trying to. But that's a lot of work and error opportunities just to keep > things working about the way they are. Yes but easily tested and would flatten things somewhat nicely. > * What if we used garbage collection? Absolutely. With the sentiments. R ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Rosegarden-devel mailing list [email protected] - use the link below to unsubscribe https://lists.sourceforge.net/lists/listinfo/rosegarden-devel
