On Wed, 30 Jan 2013, Aere Greenway wrote:

> On 01/30/2013 12:33 AM, Holger Marzen wrote:
> > On Tue, 29 Jan 2013, Aere Greenway wrote:
> > 
> > > Rosegarden and Fluidsynth Developers:
> > > 
> > > In working with Fluidsynth problems, the Fluidsynth developers have
> > > wondered why I insist on using JACK with Qsynth, rather than just
> > > configuring it to use PulseAudio.  Yesterday I finally found out why I
> > > do this, but what the cause of the problem is, possibly both sets of
> > > developers (together) might be able to postulate.
> > > 
> > > Here are the steps of a test you can do to illustrate the problem:
> > > 
> > > 1. Configure Qsynth to use "pulseaudio" instead of "jack".  Even doing
> > > this can cause hangs if you have more than one engine configured.  Best
> > > approach is to not restart the engine when it prompts you, instead,
> > > terminating Qsynth, and bring it back up after completing the
> > > configuration changes.
> > Using Pulse and JACK works here by disabling Pulseaudio clients to start
> > it (autospawn = no in /etc/pulse/client.conf) and starting Pulseaudio in
> > QjackCtl. See http://www.marzen.de/Holger/pulseaudio_and_jack/
> > 
> > Fluidsynth is available as a DSSI module to be used in Rosegarden. No
> > problems at all AND lower latencies.
> > 
> Holger:
> 
> Thank you very much for the information.  It could help me a lot.  I will save
> it for reference.
> 
> I have tested the Fluidsynth DSSI before.  It seemed to work fine, but it
> seemed to me there was a lot of per-track special setup I had to do in order
> to use it.  Qsynth seems to work better for me, but perhaps it's because I
> have vanquished one set of demons, and have not worked long enough to defeat
> the other set.

I use Fluidsynth-DSSI because *everything* important is stored when
Rosegarden writes its .rg-file. Different soundfonts, different
instruments... no problem. I use separate instances of Fluidsynth-DSSI
for bass drum, snare, left tom and so on.

Specially for drum and bass sounds you won't notice any latency or
jitter. Rosegarden and DSSI-plugins (Fluidsynth-DSSI, Hexter, Whysynth)
is a very good combination when you need exact timings.

If you have more than 15 instruments/instances then you have to
recompile Fluidsynth-DSSI and change
#define FSD_CHANNEL_COUNT  25
in fluidsynth-dssi.h

24 because Rosegarden allows 24 synth plugin instruments and "plus 1"
because of a strange initialization race condition. If FSD_CHANNEL_COUNT
is set to N then the Nth instrument isn't restored when loading the
.rg-file.

Best regards
Holger

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