Excellent!

LCD <[EMAIL PROTECTED]> wrote:
Okay, I will check the discs and hope to find a working version again...
:-)))

LCD

Howard Price wrote:

> Bummer! I think you underestimate how well a utility like that would
> go down though, a Vib Ribbon ripoff on the SAM looks possible (at a
> reduced framerate) and would be really fun to develop!
> -howard
>
> At 12:08 12-04-04, you wrote:
>
>> Hi Howard,
>>
>> This question was asked many times, but sorry, no, the development
>> disc was in the SAM drive as I switched
>> my him off... A big mistake! This means, it is gone, maybe I still
>> can find a earlier copy, if so, I will release it
>> on my home page. I still have over 200 discs full of my stuff to
>> check. And I do not remember that I ever started
>> to develop that ! much in the 90's.
>> But the VAnimator was very simple. You was able to draw points and
>> lines with mouse, and the previous anim
>> frame was always displayed in blue "under" the current frame, a
>> simple Light-table kind of thing, and it took
>> forever to make these animations, but it was a great fun.
>> I made also calculated Blitz$ animations for some demos and games,
>> check "Heavier than Metal" on my home
>> page, in games section.
>> Anyway, I think Bmp2scr EXP is much more useful for games development
>> than VAnimator ever was :-).
>>
>> LCD
>>
>> Howard Price wrote:
>>
>>> Hello LCD,
>>> This looks interesting - are you going to put your VAnimator up for
>>> download? Those compiled Blitz$ animations were really cool!
>>>
>>> -Tob
>>>
>>> At 08:42 ! 12-04-04, you wrote:
>>>
>>>> Hi guys,
>>>>
>>>> Another "milestone release" of BMP2SCR EXP, the version 2.11a is
>>>> now available
>>>> for download from my webpage (http://lcd-one.da.ru). I added many
>>>> new SAM
>>>> conversion modes, like colour error diffusion and Mode4 interlace,
>>>> but there are
>>>> even more improvements, check it out and tell me your opinion.
>>>>
>>>> Greetings and happy eastern....
>>>>
>>>> LCD
>>>
>>>
>>>
>>>
>>
>
>
>

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