Just been having a quick play!! Love that it works so fast. :-) very cool to see another new SAM game. How many is that now, in the last few months? Dave Invaders, Garden Centre of the Universe and now XOR... :-) What next??? :-D Those making them, should see about getting them mentioned in Retro Gamer magazine. They've got a section in the magazine about new games for all the old machines, with mini-reviews etc. Definitely worth a bit of free promotion and seeing your game in print on the shop shelves. :-)

I agree with the discussion that we all concentrated on emulating the 16bit machines too much instead of working within the limitations to create other stuff, but such is the way of things. We all wanted to do what the big-boys could. Then again, that pushed a lot of the games further than a lot of people expected anyway. I suppose that's another area where the SAM was like the Spectrum. It wasn't technically as advanced as say the c64 in many ways, but competed by sheer versatility and creativity. Such was the SAM to the Amigas and STs. I think over the years the SAM has certainly proved it could do great stuff, when pushed to its limits. Who originally thought Lemmings would work? It's a shame we didn't see more games that weren't as limited by speed, like Dizzy/Flashback types.


I'd love to see a basic test of a wolfenstein game running! :-) It'd really be a nice show-piece. Having said that, if someone managed to get it working, once the pseudo 3D engine of that was running, why not create the SAM's own first FPS? (Like Colin was planning with Chrome) No need to use the existing Wolfenstein graphics and such, when we can create our own for the SAM, and our own level designs, story, creatures, etc?

Warren



Quoting James R Curry <8...@itdoesntsuck.com>:

I remember ordering the original from one of those ZX Spectrum mail order
places.  They were never able to deliver it, for some reason, and offered
me the choice of another game, instead.

No idea what I wound up buying.

Now I can finally play it.  Looks good!  Is it in Mode 4?

On Tue, Apr 24, 2012 at 8:21 PM, Thomas Harte <tomh.retros...@gmail.com>wrote:

I played it for five minutes and it all looked very impressive. That
being said, I don't actually know the original game so I was quite
lost. Looking at the incredibly sparse World of Spectrum inlay scan
though, I think I'm meant to work things out for myself?

On 24 April 2012 18:00, Balor Price <toberm...@cookingcircle.co.uk> wrote:
> Hello everybody
>
> I'm proud to present my conversion of the 1987 Spectrum game XOR.  I
finally
> kept my promise to my teenage self to finish a SAM game!
>
> You can download it for free from the revived http://cookingcircle.co.uk
>
> I hope you enjoy it (and yell in frustration).  It's 25 years old and
still
> as rock-hard as I remember.
>
> Any feedback/initial bugs found would be greatly appreciated.  :D
>
> Cheers
> Howard




--
James R Curry
8...@itdoesntsuck.com




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