Thu, 1 Sep 2005 01:06:55 -0700, Geoffrey Broadwell <[EMAIL PROTECTED]>
wrote:
> If you're going to do SDL::OpenGL on Win32, you probably want to be 
> using Wayne Keenan's builds of SDL_perl 1.x, which are hosted on my 
> site at:
> 
>       http://www.broadwell.org/graphics/sdl-perl/#downloads
> 
> The downloads blurb mentions this, but just to save you time -- 
> remember to uninstall the crazyinsomniac build first.
> 
> Good luck, and let me know how it goes.

We have lift-off!

I have now been able to run a few of the tutorial scripts, thus proving that
SDL::OpenGL is finally working here.

Now... as I have never before programmed anything in OpenGL or DirectX, I have
some learning and experimenting to do. Last time I did any 3D coding was when
we used 320x200 and integer math in assembly language :-))


--
Andreas Lund ([EMAIL PROTECTED]) - Net.adm - http://www.atc.no
Tel: +47 90.07.71.62 / +47 63.88.33.57  Fax: +47 21.69.09.10
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** Pissing him off was the smart thing to do.  -- Max Payne

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