Re: [android-developers] Re: Google Map not showing

2013-05-07 Thread surabhi jain
When i am generating api key it is generating 39 characters key,
AIzaSyDvC0EKylvJ3vnDF3pBzVxOhcweF_V_Urs

not generating 40 characters


On Tue, May 7, 2013 at 11:27 AM, surabhi jain surabhi17.j...@gmail.comwrote:

 I have run my app on device but it is not displaying map, again it is
 displaying grid.
 is there any jar file or other thing to import?



 On Tue, May 7, 2013 at 12:11 AM, lbendlin l...@bendlin.us wrote:

 In addition, V2 maps do not (easily) work on an emulator.  You would need
 an actual device with Play Services installed.


 On Monday, May 6, 2013 2:40:02 PM UTC-4, lbendlin wrote:

 The Google Maps Android API v2 uses a new system of managing keys.
 Existing keys from a Google Maps Android v1 application, commonly known as
 MapView, will not work with the v2 API.

 On Monday, May 6, 2013 1:09:53 PM UTC-4, surabhi jain wrote:

 Hi all,

 I am using Android Google Map V2.I have created api key with the help
 of below command

 keytool -list -v -alias androiddebugkey -keystore
 C:\Users\android\.android\**debug.keystore -storepass android
 -keypass
 android

 After generating api key,when I run my application on emulator it
 display grid.
 Map is not displaying.

 Thanks
 Surabhi Jain

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[android-developers] View Image ,pdf and other file in webView

2013-05-07 Thread Rahul Kaushik
Hi,
How can i view PDF,Image and other file in webview by click on them webview
contain an third party web site

Tx
RK

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Re: [android-developers] Re: How to redesign this basic page to be a little more??

2013-05-07 Thread Piren
http://developer.android.com/guide/topics/ui/layout/listview.html

On Monday, May 6, 2013 8:31:59 PM UTC+3, Dan Cha wrote:

 Piren,
  
 thats what im looking for, is how to take the results and feed them into a 
 gridview so i can then allow the user to sort, page and do on if thats 
 possible.


 On Sun, May 5, 2013 at 2:01 AM, Piren gpi...@gmail.com javascript:wrote:

 Instead of building a string out of the results, just use them to feed a 
 ListView or a GridView.


 On Sunday, May 5, 2013 7:42:50 AM UTC+3, Dan Cha wrote:

 Right now i have a very simple page, that has a ScrollView with a 
 TextView within it to display results that are returned by my webservice.
  
 I have all the code posted here in another Thread for another issue:
 https://groups.google.com/**forum/?hl=enfromgroups#!**
 topic/android-developers/**ubmVCCW8nZIhttps://groups.google.com/forum/?hl=enfromgroups#!topic/android-developers/ubmVCCW8nZI
  
 I can post here, but figured for now ill just link to it.
  
 Anyway, the returned results from the webservice are within a SoapObject 
 response = (SoapObject)envelope.bodyIn;
 Then i loop thru and build a StringBuilder with the results to make it 
 readable.
  
 But that is not very nice, so id like to know what route to take in 
 order to populate say maybe a grid or something to have it little easier to 
 read and manage
 , maybe allowing for paging so that they arent scrolling forever once 
 alot of records are in the database.
  
 thanks, 

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[android-developers] How to forbid mouse/pointer, only use DPAD to navigate for TV UI (Android4.0.4)?

2013-05-07 Thread Susan
I developed an application for TV. But when I open it, there is always a 
mouse pointer on screen. I only want to navigate by remoter DPAD. So how to 
prevent mouse pointer to show? I notice some applications don't show 
pointer, but I don't how to do. I am grateful for any help.

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Re: [android-developers] Switching between GLES2.0 and native Canvas rendering on the fly works in 2.3.6 but no in 4.2.2

2013-05-07 Thread Alex Rempel
I'm sorry to have to post it again, but once more:

1. *There is no drawing with GLES and Canvas at the same time*
2. Codewise *both rendering engines unlock everything on the surface before 
switching* (EGL frees display, Canvas unlocksposts)
3. This *works on previous Android version* and the *switch from GLES to 
Canvas works on all versions*
4. I presume there is a bug in the codebase which doesn't unlock everything 
if unlockpost is called with Canvas



Am Freitag, 26. April 2013 19:48:29 UTC+2 schrieb Romain Guy (Google):

 This is not a supported use case. You can either draw with OpenGL ES 2.0 
 or Cavnas, but not both at the same time.


  

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[android-developers] Android Audio Live streaming

2013-05-07 Thread Deepa M
Dear All Developers,

 I am looking for some android code which can let me stream a audio in
 live  between two android mobiles.
Please help..


-- 
Thanks Regards
Deepa M

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Re: [android-developers] If I set minSdkVersion as 8, but want to specify some methods for SdkVersion=15

2013-05-07 Thread Latimerius
The usual way to achieve that is to take advantage of the fact that Java
won't load a class until it's first needed.  Wrap up code that calls API
functions that might not always be there (the getSupportedVideoSizes() call
in your example) in a class which only gets instantiated if deviceLevel =
11.  On top of that, you'll need to build against a version = 11 (in
Eclipse, set your Project Build Target to = 11) so that your new wrapper
class doesn't give you compile errors.


On Tue, May 7, 2013 at 2:09 AM, Linda Li codingpotatoli...@gmail.comwrote:

 How can I do that?


  I want to develop an Android application even for android devices with a
 lower version, while I do not want to sacrifice some available functions in
 higher versions.


  In the AndroidManifest.xml file:

 uses-sdk

 android:minSdkVersion=8

 android:targetSdkVersion=17 /


  I get the android level of the current device:

 deviceLevel = android.os.Build.VERSION.SDK_INT;


  Then I will use if statements to specify different code for different
 versions.

 if (deviceLevel = 11)

 {

 ListCamera.Size videoSizes = parameters

 .getSupportedVideoSizes();

 ..

 }

 else

 {

 ..

 }


  However, Eclipse indicates there exists errors. getSupportedVideoSizes
 is not availabe for version = 8;


  I think I need to suppress the error at this situation.

 How to do that?

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[android-developers] Re: Android Audio Live streaming

2013-05-07 Thread Piren
http://developer.android.com/guide/topics/connectivity/sip.html

On Tuesday, May 7, 2013 11:56:55 AM UTC+3, Deepa M wrote:

 Dear All Developers, 

  I am looking for some android code which can let me stream a audio in 
  live  between two android mobiles. 
 Please help..


 -- 
 Thanks Regards
 Deepa M

  

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[android-developers] Need help with background loading

2013-05-07 Thread MathieuB
Hi!

In my app, I have a loader that calls a webservice and gets a result from 
it. Based on that result being positive, it would show an alertdialog to 
tell the user there is an update available for some files (that are parts 
of my app).

Problem is : I'd like to start that loader on app launch, and deliver the 
alertdialog anywhere in the app, whatever activity the user is in.

I searched for a solution. Thought about putting the loader work in the 
Application class, but really not sure it's a viable solution.

TL;DR : Do you have any idea how to do background process on app launch, 
that would delivers an alertdialog independently of the activity user's in?

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[android-developers] Re: Need help with background loading

2013-05-07 Thread Piren
Launch it from where ever you want (better though to use the launcher 
activity) then on the onPostExecute launch an activity that just shows a 
dialog (or is a dialog). You can style the activity to either appear as 
dialog or just have it transparent (transparent background) and use regular 
dialog.


On Tuesday, May 7, 2013 2:56:09 PM UTC+3, MathieuB wrote:

 Hi!

 In my app, I have a loader that calls a webservice and gets a result from 
 it. Based on that result being positive, it would show an alertdialog to 
 tell the user there is an update available for some files (that are parts 
 of my app).

 Problem is : I'd like to start that loader on app launch, and deliver the 
 alertdialog anywhere in the app, whatever activity the user is in.

 I searched for a solution. Thought about putting the loader work in the 
 Application class, but really not sure it's a viable solution.

 TL;DR : Do you have any idea how to do background process on app launch, 
 that would delivers an alertdialog independently of the activity user's in?


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[android-developers] Getting webview content

2013-05-07 Thread ANKUR GOEL
Hi all ,


how can we get the webview contents

urgent pls help

thanks

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[android-developers] Re: Need help with background loading

2013-05-07 Thread MathieuB
Thanks for the reply!

That works, indeed, but what I really wanted to achieve was to show the 
alertDialog even if the user is not in the launcher activity anymore. 

For example : 

In home activity (Activity A), I start the loader. The onLoadFinished is 
not yet called and the user goes in another activity (Activity B). When the 
loader from Activity A finishes, the alertDialog would show in Activity B 
because that's where the user is now.

Is that possible?

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Re: [android-developers] Re: How to redesign this basic page to be a little more??

2013-05-07 Thread Daniel Chacon
Thanks, i will have a look at that tonight when i get home in front of my
pc.


On Tue, May 7, 2013 at 2:03 AM, Piren gpi...@gmail.com wrote:

 http://developer.android.com/guide/topics/ui/layout/listview.html


 On Monday, May 6, 2013 8:31:59 PM UTC+3, Dan Cha wrote:

 Piren,

 thats what im looking for, is how to take the results and feed them into
 a gridview so i can then allow the user to sort, page and do on if thats
 possible.


 On Sun, May 5, 2013 at 2:01 AM, Piren gpi...@gmail.com wrote:

 Instead of building a string out of the results, just use them to feed a
 ListView or a GridView.


 On Sunday, May 5, 2013 7:42:50 AM UTC+3, Dan Cha wrote:

 Right now i have a very simple page, that has a ScrollView with a
 TextView within it to display results that are returned by my webservice.

 I have all the code posted here in another Thread for another issue:
 https://groups.google.com/**foru**m/?hl=enfromgroups#!**topic/**
 android-developers/**ubmVCCW8nZIhttps://groups.google.com/forum/?hl=enfromgroups#!topic/android-developers/ubmVCCW8nZI

 I can post here, but figured for now ill just link to it.

 Anyway, the returned results from the webservice are within a SoapObject
 response = (SoapObject)envelope.bodyIn;
 Then i loop thru and build a StringBuilder with the results to make it
 readable.

 But that is not very nice, so id like to know what route to take in
 order to populate say maybe a grid or something to have it little easier to
 read and manage
 , maybe allowing for paging so that they arent scrolling forever once
 alot of records are in the database.

 thanks,

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Re: [android-developers] Re: How to do the slicing effect as in fruit ninja when user touches the screen?

2013-05-07 Thread Marina Cuello
Cocos2d-x, basically the same but C++ instead of Objective C. But you'll
need to use Android NDK besides SDK.

Marina

On Tue, May 7, 2013 at 2:52 AM, mait...@rossitek.com wrote:

 Hi, thanks for the reply. I have seen this library but still it is for
 iOS, I want to do it for Android. Any idea how do i do it? any similar
 library for android available?


 On Monday, May 6, 2013 9:26:05 PM UTC+5:30, bob wrote:

 Maybe look at this?


 http://www.iossourcecode.com/**2012/06/23/how-to-make-a-game-**
 like-fruit-ninja-with-box2d-**and-cocos2d-part-3/http://www.iossourcecode.com/2012/06/23/how-to-make-a-game-like-fruit-ninja-with-box2d-and-cocos2d-part-3/

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[android-developers] Re: Need help with background loading

2013-05-07 Thread Piren
I'm not sure you fully understand what my solution is...
Instead of figuring out ways how to get Activity B (or any of your other 
existing activities) to show the dialog (it can be done of course) i'm 
suggesting instead to show it in a whole new activity, Activity C.

The idea behind is it that if you have 10 activities, you can either add 
code in all 10 of them to make it work (which is a hassle and kinda stupid 
:-P ), or just add one activity with the purpose of showing the dialog... 
that means it doesn't matter what activity the user is currently in.

If you're hell bent on doing it the hard way, you can implement the 
Observer pattern and add listeners to all the activities that need to 
display that dialog. Also don't forget to add code to show the dialog in 
case the loader finished before there was an active listener and don't 
forget to synchronize the Register function to prevent it from dispatching 
while you're changing the listeners.

On Tuesday, May 7, 2013 4:52:38 PM UTC+3, MathieuB wrote:

 Thanks for the reply!

 That works, indeed, but what I really wanted to achieve was to show the 
 alertDialog even if the user is not in the launcher activity anymore. 

 For example : 

 In home activity (Activity A), I start the loader. The onLoadFinished is 
 not yet called and the user goes in another activity (Activity B). When the 
 loader from Activity A finishes, the alertDialog would show in Activity B 
 because that's where the user is now.

 Is that possible?


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[android-developers] Re: Getting webview content

2013-05-07 Thread Piren
http://lmgtfy.com/?q=android+get+webview+html

On Tuesday, May 7, 2013 4:04:04 PM UTC+3, ANKUR1486 wrote:

 Hi all , 


 how can we get the webview contents 

 urgent pls help

 thanks


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Re: [android-developers] Switching between GLES2.0 and native Canvas rendering on the fly works in 2.3.6 but no in 4.2.2

2013-05-07 Thread Romain Guy
 1. There is no drawing with GLES and Canvas at the same time

I understand but that is not supported. Once you've rendered in a Surface
with OpenGL it cannot be used with Canvas.

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[android-developers] Re: Need help with background loading

2013-05-07 Thread MathieuB
We misunderstood!

I understood your solution and used it. I launch an activity as a dialog on 
onLoadFinished. But the loader is initialized in my main activity. So if I 
goes to another Activity (eg Activity B), and the onLoadFinished is not 
called yet, then the dialog will not appear because the loader was not 
finished. Well, that's what my tests show.

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Re: [android-developers] Re: Google Map not showing

2013-05-07 Thread lbendlin
39 characters is correct.  However you do NOT want to post your API key in 
public.

You really will want to read the documentation. 

https://developers.google.com/maps/documentation/android/start

On Tuesday, May 7, 2013 2:01:37 AM UTC-4, surabhi jain wrote:

 When i am generating api key it is generating 39 characters key,
 AIzaSyDvC0EKylvJ3vnDF3pBzVxOhcweF_V_Urs 

 not generating 40 characters


 On Tue, May 7, 2013 at 11:27 AM, surabhi jain 
 surabhi...@gmail.comjavascript:
  wrote:

 I have run my app on device but it is not displaying map, again it is 
 displaying grid.
 is there any jar file or other thing to import?  



 On Tue, May 7, 2013 at 12:11 AM, lbendlin lu...@bendlin.us javascript:
  wrote:

 In addition, V2 maps do not (easily) work on an emulator.  You would 
 need an actual device with Play Services installed.


 On Monday, May 6, 2013 2:40:02 PM UTC-4, lbendlin wrote:

 The Google Maps Android API v2 uses a new system of managing keys. 
 Existing keys from a Google Maps Android v1 application, commonly known as 
 MapView, will not work with the v2 API.

 On Monday, May 6, 2013 1:09:53 PM UTC-4, surabhi jain wrote:

 Hi all, 

 I am using Android Google Map V2.I have created api key with the help 
 of below command 

 keytool -list -v -alias androiddebugkey -keystore 
 C:\Users\android\.android\**debug.keystore -storepass android 
 -keypass 
 android 

 After generating api key,when I run my application on emulator it 
 display grid. 
 Map is not displaying. 

 Thanks 
 Surabhi Jain 

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[android-developers] Re: Getting webview content

2013-05-07 Thread bob
Maybe just create an HttpURLConnection to the URL?

There's an example here:

*http://developer.android.com/reference/java/net/HttpURLConnection.html*

It says:

*  URL url = new URL(http://www.android.com/;);*
*   HttpURLConnection urlConnection = (HttpURLConnection) 
url.openConnection();*
*   try {*
* InputStream in = new 
BufferedInputStream(urlConnection.getInputStream());*
* readStream(in);*
*finally {*
* urlConnection.disconnect();*
*   }*
* }*




Thanks.



On Tuesday, May 7, 2013 8:04:04 AM UTC-5, ANKUR1486 wrote:

 Hi all , 


 how can we get the webview contents 

 urgent pls help

 thanks


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[android-developers] video background

2013-05-07 Thread bob
 

I have an Activity that is basically a form, and I would like to use a 
video background.  It would probably be about a 2 megabyte MP4 file.  The 
easiest way for me to plug it into the existing code would probably be if 
there existed a subclass of Drawable called VideoDrawable, but it does not 
seem to exist.

Anyone know a decent way to do this?  

Thanks.



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Re: [android-developers] Switching between GLES2.0 and native Canvas rendering on the fly works in 2.3.6 but no in 4.2.2

2013-05-07 Thread Alex Rempel
But GLES to Canvas works fine on all versions, it's the other way around?

Thx for the answers if you really meant Canvas to GLES.
That's a shame though, because as far as I know you can switch the GLES.EGL 
contexts on a single display (here: Surface) without any problems, provided 
these are unlocked carefully.


On Tuesday, May 7, 2013 5:32:18 PM UTC+2, Romain Guy (Google) wrote:


  1. There is no drawing with GLES and Canvas at the same time

 I understand but that is not supported. Once you've rendered in a Surface 
 with OpenGL it cannot be used with Canvas.


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[android-developers] Re: Exported receiver does not require permission - what should I do with BOOT receivers

2013-05-07 Thread Palmer Eldritch
Exactly - I consider it perfectly fine to request a permission for 
_receiving_ - and I do exactly this :

 uses-permission android:name=android.permission.RECEIVE_BOOT_COMPLETED 
/
But I have no permission attribute in the manifest - so the relevant quote 
from the 
docshttp://developer.android.com/guide/topics/manifest/receiver-element.html#prmsn:

The name of a permission *that broadcasters** *must have to send a message 
to the broadcast receiver. If this attribute is not set, *the permission 
set by the application element's permission attribute applies to the 
broadcast receiver.* 

Does not really apply. So it is strange that no warning is issued

Quick tests (as in I just changed the Manifest - did not uninstall 
reinstall) suggest that android:exported=false does not make a difference 
- adding android:exported=false does not prevent the system from calling 
my receiver (Froyo)
*
Quick* tests

BTW - there is a bug with android.permission.RECEIVE_BOOT_COMPLETED - 
still NEW http://code.google.com/p/android/issues/detail?id=14044

On Monday, May 6, 2013 1:26:26 AM UTC+3, Piren wrote:

 Why not ask for a permission for receiving? that's the same as there are 
 permissions for reading contacts or call logs... the idea is to inform the 
 user your app is doing something that they might not want to happen, like 
 informing you the device just powered on which can be used to start an app 
 without them knowing. Permissions aren't just for modifying things.
  
 You don't define permission for the broadcaster since that broadcast is a 
 system broadcast... 

 On Monday, May 6, 2013 1:13:27 AM UTC+3, Palmer Eldritch wrote:

 What confuses me really is that I request a permission for _receiving_ a 
 particular intent (whose action is boot_completed) - I do not define 
 anywhere a permission the _broadcaster_ must request/hold

 Thanks

 PS : testing vs asking - I found about the 
 android.intent.action.QUICKBOOT_POWERON permission while browsing for an 
 answer to this question - don't think I need it but added it :)

 On Monday, May 6, 2013 12:18:25 AM UTC+3, Piren wrote:

 I'm not 100% positive only the system can call it, but i'm pretty sure 
 about it. It depands on the security level of that specific permission and 
 these are not easy to find out (i can't recall any documentation that lists 
 that.. i think it is only available in the source code). It's something 
 that you need to remember, some of these calls can only be made by the 
 system... some of these, were only blocked to be system only in later 
 versions of android (and as usual, there's barely any documentation of 
 these) so sometimes code that worked before, just stops working.
  
 To test Boot_Completed, just restart your device. that's why i did, 
 that's also how i found our some HTC devices require you to also 
 use android.intent.action.QUICKBOOT_POWERON (another tip ;-)) and don't 
 forget you need the app to run at least once before (yet another tip :-D) 
  
 If you want 0 warnings, tell the compiler to stop showing them :) 
  
  
 On Sunday, May 5, 2013 11:07:12 PM UTC+3, Palmer Eldritch wrote:


 On Sunday, May 5, 2013 6:58:39 PM UTC+3, Piren wrote:

 Did you read the answer you quoted?

 IF you didnt set any permissions for it.


 And back to my first answer, had you read the docs you would have seen 
 this:

 The name of a permission that broadcasters must have to send a 
 message to the broadcast receiver. If this attribute is not set, the 
 permission set by the 
 applicationhttp://developer.android.com/guide/topics/manifest/application-element.html
  element's 
 permissionhttp://developer.android.com/guide/topics/manifest/application-element.html#prmsn
  attribute 
 applies to the broadcast receiver. 


 Now, you didn't provide the Permission attribute of you manifest (nor 
 the Uses-Permissions), but i'd bet a pretty penny that it has 
 receive_boot_completed there...since you know.. it doesn't work without 
 it.

  
 This makes sense - so since I ask for receive_boot_completed the 
 system checks my intent filter, sees the intent I filter for is 
 android.intent.
 action.BOOT_COMPLETED and automatically applies this permission to my 
 receiver ? So this receiver _requires permission_ and no warning is issued
 That is not so straightforward - does it mean that only the system can 
 call my receiver ?
  


 BTW, some of the questions are just plain annoying which is why i 
 ignored them and just let you figure it out yourself with the docs... 
 Does it mean that it won't work if exported=false ?  Why are you 
 asking us? Instead of posting a question about it, isn't it easier to 
 just 
 do a quick test instead of relying on the memory of other people?  You 
 already have the code ready.. just run the damn thing and check.

 I could test in this case yes - but i wanted a general answer on all 
 similar intent filters and moreover i have no other app to call my 
 receiver 
 from - it's not a quick test
  


 Also, 

[android-developers] drawing horizontally flipped Bitmap

2013-05-07 Thread bob
 

So, I have a fish Bitmap that is facing left.  I want to draw the Bitmap 
facing right sometimes though.


Any thoughts on the best way to do this on a Canvas object?


Thanks.




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Re: [android-developers] drawing horizontally flipped Bitmap

2013-05-07 Thread TreKing
On Tue, May 7, 2013 at 5:04 PM, bob b...@coolfone.comze.com wrote:

 Any thoughts on the best way to do this on a Canvas object?


Please watch this instructional
videohttp://lmgtfy.com/?q=flip+bitmap+with+canvas
.

-
TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
transit tracking app for Android-powered devices

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Re: [android-developers] drawing horizontally flipped Bitmap

2013-05-07 Thread Romain Guy
The easiest way is to apply a negative scale on the X axis:

canvas.scale(-1.0f, 1.0f);

You might need to translate your bitmap by its width as well.


On Tue, May 7, 2013 at 3:19 PM, TreKing treking...@gmail.com wrote:


 On Tue, May 7, 2013 at 5:04 PM, bob b...@coolfone.comze.com wrote:

 Any thoughts on the best way to do this on a Canvas object?


 Please watch this instructional 
 videohttp://lmgtfy.com/?q=flip+bitmap+with+canvas
 .


 -
 TreKing http://sites.google.com/site/rezmobileapps/treking - Chicago
 transit tracking app for Android-powered devices

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Android framework engineer
romain...@android.com

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Re: [android-developers] Re: How to do the slicing effect as in fruit ninja when user touches the screen?

2013-05-07 Thread maitrey chhaya
oh okay, thanks Marina.


On Tue, May 7, 2013 at 8:03 PM, Marina Cuello marina.ear...@gmail.comwrote:

 Cocos2d-x, basically the same but C++ instead of Objective C. But you'll
 need to use Android NDK besides SDK.

 Marina

 On Tue, May 7, 2013 at 2:52 AM, mait...@rossitek.com wrote:

 Hi, thanks for the reply. I have seen this library but still it is for
 iOS, I want to do it for Android. Any idea how do i do it? any similar
 library for android available?


 On Monday, May 6, 2013 9:26:05 PM UTC+5:30, bob wrote:

 Maybe look at this?


 http://www.iossourcecode.com/**2012/06/23/how-to-make-a-game-**
 like-fruit-ninja-with-box2d-**and-cocos2d-part-3/http://www.iossourcecode.com/2012/06/23/how-to-make-a-game-like-fruit-ninja-with-box2d-and-cocos2d-part-3/

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Re: [android-developers] Re: How to do the slicing effect as in fruit ninja when user touches the screen?

2013-05-07 Thread maitrey
oh okay. I will also take my advise from my seniors on it. Thanks Marina.

On Tuesday, May 7, 2013 8:03:45 PM UTC+5:30, Marina Cuello wrote:

 Cocos2d-x, basically the same but C++ instead of Objective C. But you'll 
 need to use Android NDK besides SDK.

 Marina

 On Tue, May 7, 2013 at 2:52 AM, mai...@rossitek.com javascript: wrote:

 Hi, thanks for the reply. I have seen this library but still it is for 
 iOS, I want to do it for Android. Any idea how do i do it? any similar 
 library for android available?


 On Monday, May 6, 2013 9:26:05 PM UTC+5:30, bob wrote:

 Maybe look at this?


 http://www.iossourcecode.com/**2012/06/23/how-to-make-a-game-**
 like-fruit-ninja-with-box2d-**and-cocos2d-part-3/http://www.iossourcecode.com/2012/06/23/how-to-make-a-game-like-fruit-ninja-with-box2d-and-cocos2d-part-3/

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[android-developers] mksdcard problem

2013-05-07 Thread Susan
I run the below command as administrator in windows7:

mksdcard 512M D:\mySdCard.img

But it doesn't work.  Message:Invalid argument size '512M' .  I tried 
51200 without M. It also failed.  I don't know what the size should 
be.

Thanks for any help.


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