Re: [android-developers] image overlay

2010-03-04 Thread Atif Gulzar
You may use ViewFlipper and then can use setDisplayedChild function to show
the view you desired.



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On Wed, Mar 3, 2010 at 11:06 PM, Dan danieljonharring...@gmail.com wrote:

 Is there a way to have an image overlaid over another image.  For
 example, I have an instance where I have an imageview and I would like
 another imageview to take up the same space and appear over the first
 image.  I don't know if there is a way of doing this.  I tried putting
 the second imageview within the first imageview, but that's apparently
 not allowed in the layout xml files.  So is there perhaps a way of
 doing it with a different layout, such as absolute or frame?  Thanks
 for any help

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Re: [android-developers] Market Intent Suggestion

2010-03-04 Thread Atif Gulzar
Thanks Vintu


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On Thu, Mar 4, 2010 at 3:37 PM, Adrian Vintu adrianvi...@gmail.com wrote:

 Use market://details?id=package

 BR,
 Adrian Vintu

 http://adrianvintu.com


 On Thu, Mar 4, 2010 at 8:15 AM, Atif Gulzar atif.gul...@gmail.com wrote:

 When we search for an application by its fully qualified Java package name
 using

 http://market.android.com/search?q=pname:package or
 market://search?q=pname:package

 It displays a single result in a list.

 Since it a single result it should display the detailed application view
 instead of showing it in a list view.


 Just a suggestion





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 http://adrianvintu.com

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[android-developers] Market Intent Suggestion

2010-03-03 Thread Atif Gulzar
When we search for an application by its fully qualified Java package name
using

http://market.android.com/search?q=pname:package or
market://search?q=pname:package

It displays a single result in a list.

Since it a single result it should display the detailed application view
instead of showing it in a list view.


Just a suggestion





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[android-developers] TTS

2010-02-27 Thread Atif Gulzar
TTS is supported since 1.6.

Is it possible to set the minimum supported version as 1.5

Where my application will not speak in 1.5 and will speak in 1.6



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[android-developers] is it possible to get user name against the default Gmail account.

2010-02-26 Thread Atif Gulzar
Hi,

Is it possible to get the user name against the default Gmail account on
device?

For example when we comment on some application in Market, it automatically
deduct the user name form device.


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[android-developers] User name against the default email account of Device?

2010-02-21 Thread Atif Gulzar
Hi,

How can I get the user name against the default gmail account on device. For
example when you comment on some application in market it automatically
shows the name of commenter. Is there any way to get that name. Actually, I
want to present this name while submitting the high score in my game,
ofcourse user can edit it before submitting the score. Thanks


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Re: [android-developers] Re: Disable RadioGroup ?

2010-02-20 Thread Atif Gulzar
Thanks, Yes I can treat individual buttons. But just wondering why I can't
operate on RadioGroup. Is it some bug or I am missing something.


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On Fri, Feb 19, 2010 at 11:42 PM, DonFrench dcfre...@gmail.com wrote:

 Or you could make them invisible but that isn't the same thing as just
 disabling them of course.

 On Feb 19, 4:39 am, Mark Murphy mmur...@commonsware.com wrote:
  Atif Gulzar wrote:
   Hi
 
   How can I disable RadioGroup, means all the radio buttons should e
   disabled. I already tried setEnabled (false) and setClickable(false)
 but
   this did not help.
 
  Iterate over the RadioButtons and disable them, I imagine.
 
  --
  Mark Murphy (a Commons Guy)http://commonsware.com|
 http://twitter.com/commonsguy
 
  _Android Programming Tutorials_ Version 1.0 In Print!

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[android-developers] Disable RadioGroup ?

2010-02-19 Thread Atif Gulzar
Hi

How can I disable RadioGroup, means all the radio buttons should e disabled.
I already tried setEnabled (false) and setClickable(false) but this did not
help.


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[android-developers] read only time

2010-02-11 Thread Atif Gulzar
Hi,

I would like to implement a functionality in my game to give some daily
goodies. But user can easily abuse it by changing the date of the device
again and again. I know this can be easily implemented through some server.
Is there any way to handle it locally without the involvement of server or
network connectivity? Thanks


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Re: [android-developers] density setting for aspect ration long screens

2010-01-26 Thread Atif Gulzar
Thanks Dianne Hackborn,

But then how one can set its single layout to work on all aspect rations. To
solve the problem for long screens; I created a new folder layout-long and
adjusted my lauouts. Wel it solved the problem for 480x800 but not for
480x854. Any generic solution ??



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On Mon, Jan 25, 2010 at 11:06 PM, Dianne Hackborn hack...@android.comwrote:

 Density and aspect ratio are completely unrelated.  Density is the size of
 the pixels, and we currently only support square pixels (which is what all
 current devices have as far as I know).  The aspect ratio is determined by
 the number of pixels in th x and y dimensions, regardless of their density.

 On Mon, Jan 25, 2010 at 7:04 AM, Atif Gulzar atif.gul...@gmail.comwrote:

 We can set the pixel values in custom views by multiplying them with

 this.getResources().getDisplayMetrics().density;

 This is ok when the screen aspect ratio is normal means not long

 But how can we set the pixels along Y-axis when the aspect ration is long.


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 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.


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Re: [android-developers] Re: density setting for aspect ration long screens

2010-01-26 Thread Atif Gulzar
Thanks Bob,

I will defiantly review my layout strategy.


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On Tue, Jan 26, 2010 at 9:41 PM, Bob Kerns r...@acm.org wrote:

 Atif, the various layout classes are *intended* to be a generic
 solution, making minor adjustments for minor changes.

 Using different resource folders is intended for making major
 readjustments to layout. If you design a good layout with the layout
 classes, you may not need them at all!

 Generally, separate resource folders are useful for when a particular
 layout strategy simply breaks down when pushed too far. For example,
 rotating to landscape may make the screen simply too short for one
 strategy, but if you move a couple of things to the side, you're OK.

 If you need to distinguish between 480x800 and 480x854 -- and
 especially if it's 480x854 that has the problem -- then I would
 strongly suggest that you take a close look at your layout strategies.
 LinearLayout with some expandable padding elements, TableLayout, or
 the use of a 9-patch instead of a fixed background graphic.

 Android offers a lot of facilities for handling of layout differences.
 I don't think they're always as easy to use and predictable as they
 ought to be, but they're pretty rich and functional, none-the-less.

 So if they aren't doing the job, and you're having to rely on
 differentiating your layouts at the level of 480x800 vs 480x854, then
 to get any help, you're going to need to precisely identify what
 problem the layouts aren't handling for you automatically, and why.

 My guess, however, would be that you're either:
 1) Trying to put too much stuff onto each screen. This makes your
 layouts very brittle, and usually makes the result seem very
 cluttered for the user, as well. There can be times when this is
 appropriate -- for example, when the goal is a single-screen status
 monitoring display. But generally, the strategy here should be to move
 to less-cluttered, more tightly focused screens.

 2) Trying to keep too tight a control on the layouts, rather than
 defining a logical layout strategy, and allowing the system to make
 the layout choices for you, within defined ranges. That does take both
 a lot of understanding, and a lot of testing to identify the usable
 limits of each layout strategy. But the result is that you won't have
 to specify a new layout to handle some new device that adds another 54
 pixels along one edge.

 On Jan 26, 5:10 am, Atif Gulzar atif.gul...@gmail.com wrote:
  Thanks Dianne Hackborn,
 
  But then how one can set its single layout to work on all aspect rations.
 To
  solve the problem for long screens; I created a new folder layout-long
 and
  adjusted my lauouts. Wel it solved the problem for 480x800 but not for
  480x854. Any generic solution ??
 
  --
  Best Regards,
  Atif Gulzar
 
  I  Unicode, ɹɐzlnƃ ɟıʇɐ
 
  On Mon, Jan 25, 2010 at 11:06 PM, Dianne Hackborn hack...@android.com
 wrote:
 
 
 
   Density and aspect ratio are completely unrelated.  Density is the size
 of
   the pixels, and we currently only support square pixels (which is what
 all
   current devices have as far as I know).  The aspect ratio is determined
 by
   the number of pixels in th x and y dimensions, regardless of their
 density.
 
   On Mon, Jan 25, 2010 at 7:04 AM, Atif Gulzar atif.gul...@gmail.com
 wrote:
 
   We can set the pixel values in custom views by multiplying them with
 
   this.getResources().getDisplayMetrics().density;
 
   This is ok when the screen aspect ratio is normal means not long
 
   But how can we set the pixels along Y-axis when the aspect ration is
 long.
 
   --
   Best Regards,
   Atif Gulzar
 
   I  Unicode, ɹɐzlnƃ ɟıʇɐ
 
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   hack...@android.com
 
   Note: please don't send private questions to me, as I don't have time
 to
   provide private support, and so won't reply to such e-mails.  All such
   questions should be posted on public forums, where I and others can see
 and
   answer them.
 
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Re: [android-developers] cocos2d for Android Update

2010-01-25 Thread Atif Gulzar
This is really an incredible effort. Is there any application on android
market that is using this engine? Thanks


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On Mon, Jan 25, 2010 at 1:44 PM, Philip philip.dese...@gmail.com wrote:

 The new update fixes a slew of issues:  parallax is working,
 rendering issues on G1 phones, and handles menus and sprites
 correctly. The touch event handler has been updated to use a singleton
 class with delegates. Thanks to Andrey who pointed out a couple of
 issues with rendering on his phone and sent me a fix for it. Most
 transitions are also working. Menus are also working except for a
 problem with MenuToggle that should be fixed in the next release.

 The next step is to have particle system working (fire is starting to
 work in the demo.) Someone also offered to work on adding Box2D/
 chipmunk to the lot. .

 Thanks to everyone who sent me mail with some suggestions and
 contributions. I really appreciate all the help I can get to make this
 project usable and useful.

 Thanks!

 Philip

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[android-developers] density setting for aspect ration long screens

2010-01-25 Thread Atif Gulzar
We can set the pixel values in custom views by multiplying them with

this.getResources().getDisplayMetrics().density;

This is ok when the screen aspect ratio is normal means not long

But how can we set the pixels along Y-axis when the aspect ration is long.


--
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I  Unicode, ɹɐzlnƃ ɟıʇɐ

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Re: [android-developers] ViewFlipper switching views on screen orientation change

2010-01-24 Thread Atif Gulzar
whenever the orientation is changed the onCreate fuction is called again
(unless you handled it). Means your activity is refreshed.

before orientation change happened  onRetainNonConfigurationInstance()  is
called. You can save you activity state in this function.

And then in onCreate you can get it by calling

Object data = getLastNonConfigurationInstance();


Hope it helps.

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On Mon, Jan 25, 2010 at 9:23 AM, Marc gobl...@gmail.com wrote:

 I have a 3 nested ViewFlippers which seem to be working ok except that
 when I change the screen orientation the view flip back to the first
 one of my views, giving the user the impression it went back a few
 steps.

 I am a bit stumped as to what to do and was hoping someone had some
 experience with this. Thanks.

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Re: [android-developers] ViewFlipper switching views on screen orientation change

2010-01-24 Thread Atif Gulzar
whenever the orientation is changed the current activity is destroyed and
new one is created and onCreate fuction is called again (unless you handled
it). Means your activity is refreshed.


Before orientation change happened  onRetainNonConfigurationInstan

 ce()  is called. You can save you activity state in this function.

 And then in onCreate you can get it by calling

 Object data = getLastNonConfigurationInstance();


 Hope it helps.




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On Mon, Jan 25, 2010 at 10:29 AM, Atif Gulzar atif.gul...@gmail.com wrote:

 whenever the orientation is changed the onCreate fuction is called again
 (unless you handled it). Means your activity is refreshed.

 before orientation change happened  onRetainNonConfigurationInstance()  is
 called. You can save you activity state in this function.

 And then in onCreate you can get it by calling

 Object data = getLastNonConfigurationInstance();


 Hope it helps.

 --
 Best Regards,
 Atif Gulzar

 I  Unicode, ɹɐzlnƃ ɟıʇɐ




 On Mon, Jan 25, 2010 at 9:23 AM, Marc gobl...@gmail.com wrote:

 I have a 3 nested ViewFlippers which seem to be working ok except that
 when I change the screen orientation the view flip back to the first
 one of my views, giving the user the impression it went back a few
 steps.

 I am a bit stumped as to what to do and was hoping someone had some
 experience with this. Thanks.

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Re: [android-developers] ContextMenu on TableLayout: how to get selected item position?

2010-01-24 Thread Atif Gulzar
I had the similar issue and solved it with a work around. In your table row
add a TextView and makes its visibility GONE and set its text as 0,1,2,4...
for respective rows. Add a single listener for each row. When some row is
clicked the listener will give you a clicked view. From this view get the
text view from this text view the index.





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On Sat, Jan 23, 2010 at 5:19 AM, Thierry Legras tleg...@gmail.com wrote:

 Hi,

 ContextMenu seems quite handy as long as we are using an AdapterView as we
 can easily get selected item position in onContextItemSelected from
 AdapterContextMenuInfo.position

 Any idea how we can achieve something similar in a TableLayout?
 In my TableLayout, i have some TableRow and i would like to get the row
 index in the onContextItemSelected callback like i would do with a simple
 ListView.

 I guess i will have to register the contextmenu for each row? but how can
 tie the row index with the menu? i see no way to do it with
 registerForContextMenu.

 Thks,
 Thierry.

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[android-developers] Best Server for Android MultiPlayer Games?

2010-01-18 Thread Atif Gulzar
Hi All,

I am developing a multiplayer card game. And currently looking for best
server. I have RD on three servers RED5, SmartFox and Elctro Server.

RED5 is open source but you have to right midle tier for android to
communicate with server.
SmartFox has inherent Android support.

Would you please share your expert thoughts or point me some other servers.
Thanks



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Re: [android-developers] Re: Best Server for Android MultiPlayer Games?

2010-01-18 Thread Atif Gulzar
thanks Robert,

But I am not an expert of server things, that is why I am looking for some
already built server.


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Atif Gulzar

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On Tue, Jan 19, 2010 at 11:37 AM, Robert Green rbgrn@gmail.com wrote:

 I used Ruby on Rails with JSON as the high-level protocol for Wixel
 and it worked very well.  I just wrote a gateway service and used AIDL
 to define the interfaces.  Took me about a month to do from start to
 finish.

 On Jan 18, 11:52 pm, Atif Gulzar atif.gul...@gmail.com wrote:
  Hi All,
 
  I am developing a multiplayer card game. And currently looking for best
  server. I have RD on three servers RED5, SmartFox and Elctro Server.
 
  RED5 is open source but you have to right midle tier for android to
  communicate with server.
  SmartFox has inherent Android support.
 
  Would you please share your expert thoughts or point me some other
 servers.
  Thanks
 
  --
  Best Regards,
  Atif Gulzar
 
  I  Unicode, ɹɐzlnƃ ɟıʇɐ

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[android-developers] prominent android developers

2010-01-13 Thread Atif Gulzar
Hi All,

I have compiled a small list  of prominent android developers how frequently
post on Google Android groups (android-developers.googlegroups.com 
android-beginners.googlegroups.com).  There is a flood of emails (200 per
day) on Google Android groups and it is not possible to follow all. But I
filter the below emails to extract (20 per day) valuable information. Would
you please add into this list.



hack...@android.com

romain...@google.com

romain...@android.com

mmur...@commonsware.com

marc...@android.com

roman.baumgaert...@t-mobile.com

yusuf.s...@t-mobile.com

x...@android.com

r...@android.com


--
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Atif Gulzar

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[android-developers] Flash and future of Android game development?

2010-01-10 Thread Atif Gulzar
Hi All,

With the promising news of Flash support for Android what will the future of
Android Game development?


--
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Atif Gulzar

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[android-developers] retain application/Activity state correct approach?

2009-12-24 Thread Atif Gulzar
 hi,

I just read from internet to maintain the state of my application by
overriding the onKeyDown function as given below. And set the launch mode of
my activity as singleInstance. And it is working perfectly. Just want to
know if it is correct approach. And how it is different from
onSaveInstanceState. Thanks

   @Override
public boolean onKeyDown(int keyCode, KeyEvent event)
{
   if (keyCode == KeyEvent.KEYCODE_BACK)
  return this.moveTaskToBack(true);
   return super.onKeyDown(keyCode, event);
};


--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ

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[android-developers] retain application/Activity state correct approach?

2009-12-22 Thread Atif Gulzar
hi,

I just read from internet to maintain the state of my application by
overriding the onKeyDown function as given below. And set the launch mode of
my activity as singleInstance. And it is working perfectly. Just want to
know if it is correct approach. And how it is different from
onSaveInstanceState. Thanks

public boolean onKeyDown(int keyCode, KeyEvent event)
{
return this.moveTaskToBack(true);
//return super.onKeyDown(keyCode, event);
};




--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ

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[android-developers] view inside a customView

2009-12-11 Thread Atif Gulzar
Is it possible to use standard views inside your custom defined views. e.g.
use ImageView in my class that is extended form View ?

Or is it possible to use one custom view inside another custom view?
Actually I have animations defined in xml view which I want to apply on some
of the images. But predefined animations can only be applied to views.


The scenario is,  I want to animate (rotating, glowing, etc ) some of the
chips  on a board. User can also drag these chips through touch events. And
I do not want to refresh my complete board just to rotate few chips on it.
All my animations are defined in xml files. Looking for some pointers.
Thanks



--
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Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ

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Re: [android-developers] Screen Size

2009-12-09 Thread Atif Gulzar
you need to go through this article.

http://d.android.com/guide/practices/screens_support.html


--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ



On Tue, Dec 8, 2009 at 10:12 AM, Sasikumar.S sasikumar.it1...@gmail.comwrote:

 Hi hongi,

 Thanks for ur reply.

 I'm asking whether the android phone screen size are same or different?..


 On Tue, Dec 8, 2009 at 10:37 AM, hongki park 
 parkhongki.spr...@gmail.comwrote:

 what is a exact meaning of Size ??

 2009/12/8 Mark Murphy mmur...@commonsware.com

  All the Android Models are same size or different size?..

 There are QVGA, WQVGA400, WVGA432, HVGA, WVGA, and WVGA854 resolutions
 defined for Android. Hardware exists for most of those.

 --
 Mark Murphy (a Commons Guy)
 http://commonsware.com
 Android App Developer Books: http://commonsware.com/books.html


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 Thanks  Regards
 Sasikumar.S

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Re: [android-developers] AsyncTaskPool | Tutorial

2009-11-19 Thread Atif Gulzar
Also, since Donut, the limit of  enqueued tasks in AsyncTask is 128, not
20. So AsyncTask has a maximum of 10 threads running concurrently

so what is the solution for Android 1.5


--
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Atif Gulzar

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On Wed, Nov 11, 2009 at 9:25 PM, Romain Guy romain...@google.com wrote:

 Please consider the implications of this: does it even make sense to
 have 20+ threads (on a single CPU device) updating the UI at once?
 That is NOT the purpose of AsyncTask. Also, since Donut, the limit of
 enqueued tasks in AsyncTask is 128, not 20. So AsyncTask has a maximum
 of 10 threads running concurrently and can hold up to 128 tasks
 waiting for a thread to be freed in the pool. So basically AsyncTask
 does exactly what you are trying to do here.

 On Wed, Nov 11, 2009 at 1:02 AM, Atif Gulzar atif.gul...@gmail.com
 wrote:
  Android has a limit to rum at MAX 20 concurrent AsyncTask. To handle this
  limit I created a AsyncTaskPool.java utility. Its not a pool in true
 sense
  but a kind of scheduler. I am posting it here for your comments and it
 may
  help others.
 
  import java.util.ArrayList;
 
  import android.os.AsyncTask;
 
  public class AsyncTaskPool
  {
 
  private int poolSize;
  private ArrayListAsyncTask currentTasks = new
 ArrayListAsyncTask();
  private ArrayListObject pendingTasks = new ArrayListObject();
 
  /**
   * @param poolSize
   *: it should be less than 20. As Android only supports
 max.
  20 concurrent Asynch tasks.
   */
  public AsyncTaskPool(int poolSize)
  {
  this.poolSize = poolSize;
  }
 
  public int getPoolSize()
  {
  return poolSize;
  }
 
 
  public boolean addTask(AsyncTask asyncTask, Object... params)
  {
 
  if (currentTasks.size()  poolSize)
  {
  currentTasks.add(asyncTask);
  if (params != null)
  asyncTask.execute(params);
  else
  asyncTask.execute();
  }
  else
  {
  Object[] task = new Object[2];
  task[0] = asyncTask;
  task[1] = params;
 
  pendingTasks.add(task);
  }
 
  return true;
  }
 
  public boolean removeTask(AsyncTask task)
  {
  if(currentTasks.contains(task))
  {
  currentTasks.remove(task);
  return true;
  }
  return false;
  }
 
  //Add this method in the onPostExecute method of AsyncTask
  public boolean removeAndExecuteNext(AsyncTask atask)
  {
  removeTask(atask);
  if (pendingTasks.size()0  currentTasks.size()poolSize)
  {
  Object [] task = (Object []) pendingTasks.get(0);
  pendingTasks.remove(task);
 
  addTask((AsyncTask)task[0], (Object[])task[1]);
 
  }
 
  return false;
  }
 
  }
 
 
 
  --
  Best Regards,
  Atif Gulzar
 
  I  Unicode, ɹɐzlnƃ ɟıʇɐ
 
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 --
 Romain Guy
 Android framework engineer
 romain...@android.com

 Note: please don't send private questions to me, as I don't have time
 to provide private support.  All such questions should be posted on
 public forums, where I and others can see and answer them

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[android-developers] AsyncTaskPool | Tutorial

2009-11-11 Thread Atif Gulzar
Android has a limit to rum at MAX 20 concurrent AsyncTask. To handle this
limit I created a AsyncTaskPool.java utility. Its not a pool in true sense
but a kind of scheduler. I am posting it here for your comments and it may
help others.

import java.util.ArrayList;

import android.os.AsyncTask;

public class AsyncTaskPool
{

private int poolSize;
private ArrayListAsyncTask currentTasks = new ArrayListAsyncTask();
private ArrayListObject pendingTasks = new ArrayListObject();

/**
 * @param poolSize
 *: it should be less than 20. As Android only supports max.
20 concurrent Asynch tasks.
 */
public AsyncTaskPool(int poolSize)
{
this.poolSize = poolSize;
}

public int getPoolSize()
{
return poolSize;
}


public boolean addTask(AsyncTask asyncTask, Object... params)
{

if (currentTasks.size()  poolSize)
{
currentTasks.add(asyncTask);
if (params != null)
asyncTask.execute(params);
else
asyncTask.execute();
}
else
{
Object[] task = new Object[2];
task[0] = asyncTask;
task[1] = params;

pendingTasks.add(task);
}

return true;
}

public boolean removeTask(AsyncTask task)
{
if(currentTasks.contains(task))
{
currentTasks.remove(task);
return true;
}
return false;
}

//Add this method in the onPostExecute method of AsyncTask
public boolean removeAndExecuteNext(AsyncTask atask)
{
removeTask(atask);
if (pendingTasks.size()0  currentTasks.size()poolSize)
{
Object [] task = (Object []) pendingTasks.get(0);
pendingTasks.remove(task);

addTask((AsyncTask)task[0], (Object[])task[1]);

}

return false;
}

}



--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ

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AsyncTaskPool.java
Description: Binary data


[android-developers] Drawable.createFromStream() and OutOfMemoryError exception

2009-11-10 Thread Atif Gulzar
Hi,

Would you please help me how to handle the memory leak on
Drawable.createFromStream()?

 I am receiving a base64 image from a webservice. And I decode it using
Apache lib. After that I convert it to drawable through
Drawable.createFromStream(). But when the image size is bit larger (~350kb)
it starts throwing OutOfMemoryError exception. Ok, I can handle this by
catching this exception. But eventually after catching 2 or 3 such
exceptions the heap is full and it start throwing exceptions for other
methods and for small images as well.

The relevant code snip is given below.


byte[] arr = null;
InputStream imageStream = null;
try
{
arr = Base64.decodeBase64(result.getScreenShot().getBytes());

imageStream = new BufferedInputStream(new
ByteArrayInputStream(arr));
TJCAppDetail.this.screenShotDrawable =
Drawable.createFromStream(imageStream, src);
screenShot.setImageDrawable(screenShotDrawable);
}
catch (OutOfMemoryError outOfMemoryError)
{
arr = null;
imageStream = null;
if (screenShotDrawable != null)
{
screenShotDrawable.setCallback(null);
if (((BitmapDrawable) screenShotDrawable).getBitmap() != null)
((BitmapDrawable) screenShotDrawable).getBitmap().recycle();
}

Log.e(TJC_EXCEPTION, outOfMemoryError.getMessage());
}



--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ

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[android-developers] Re: Drawable.createFromStream() and OutOfMemoryError exception

2009-11-10 Thread Atif Gulzar
seems this is a reported bug?
http://code.google.com/p/android/issues/detail?id=294


--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ



On Tue, Nov 10, 2009 at 5:51 PM, Atif Gulzar atif.gul...@gmail.com wrote:

 Hi,

 Would you please help me how to handle the memory leak on
 Drawable.createFromStream()?

  I am receiving a base64 image from a webservice. And I decode it using
 Apache lib. After that I convert it to drawable through
 Drawable.createFromStream(). But when the image size is bit larger (~350kb)
 it starts throwing OutOfMemoryError exception. Ok, I can handle this by
 catching this exception. But eventually after catching 2 or 3 such
 exceptions the heap is full and it start throwing exceptions for other
 methods and for small images as well.

 The relevant code snip is given below.


 byte[] arr = null;
 InputStream imageStream = null;
 try
 {
 arr = Base64.decodeBase64(result.getScreenShot().getBytes());

 imageStream = new BufferedInputStream(new
 ByteArrayInputStream(arr));
 TJCAppDetail.this.screenShotDrawable =
 Drawable.createFromStream(imageStream, src);
 screenShot.setImageDrawable(screenShotDrawable);
 }
 catch (OutOfMemoryError outOfMemoryError)
 {
 arr = null;
 imageStream = null;
 if (screenShotDrawable != null)
 {
 screenShotDrawable.setCallback(null);
 if (((BitmapDrawable) screenShotDrawable).getBitmap() != null)
 ((BitmapDrawable)
 screenShotDrawable).getBitmap().recycle();
 }

 Log.e(TJC_EXCEPTION, outOfMemoryError.getMessage());
 }



 --
 Best Regards,
 Atif Gulzar

 I  Unicode, ɹɐzlnƃ ɟıʇɐ



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[android-developers] Re: Drawable.createFromStream() and OutOfMemoryError exception

2009-11-10 Thread Atif Gulzar
Bump

Hi,

Would you please help me how to handle the memory leak on
Drawable.createFromStream()?

 I am receiving a base64 image from a webservice. And I decode it using
Apache lib. After that I convert it to drawable through
Drawable.createFromStream(). But when the image size is bit larger (~350kb)
it starts throwing OutOfMemoryError exception. Ok, I can handle this by
catching this exception. But eventually after catching 2 or 3 such
exceptions the heap is full and it start throwing exceptions for other
methods and for small images as well.

The relevant code snip is given below.


byte[] arr = null;
InputStream imageStream = null;
try
{
arr = Base64.decodeBase64(result.

 getScreenShot().getBytes());

 imageStream = new BufferedInputStream(new
 ByteArrayInputStream(arr));
 TJCAppDetail.this.screenShotDrawable =
 Drawable.createFromStream(imageStream, src);
 screenShot.setImageDrawable(screenShotDrawable);
 }
 catch (OutOfMemoryError outOfMemoryError)
 {
 arr = null;
 imageStream = null;
 if (screenShotDrawable != null)
 {
 screenShotDrawable.setCallback(null);
 if (((BitmapDrawable) screenShotDrawable).getBitmap() != null)
 ((BitmapDrawable)
 screenShotDrawable).getBitmap().recycle();
 }

 Log.e(TJC_EXCEPTION, outOfMemoryError.getMessage());
 }







On Tue, Nov 10, 2009 at 7:11 PM, Atif Gulzar atif.gul...@gmail.com wrote:

 seems this is a reported bug?
 http://code.google.com/p/android/issues/detail?id=294



 --
 Best Regards,
 Atif Gulzar

 I  Unicode, ɹɐzlnƃ ɟıʇɐ



 On Tue, Nov 10, 2009 at 5:51 PM, Atif Gulzar atif.gul...@gmail.comwrote:

 Hi,

 Would you please help me how to handle the memory leak on
 Drawable.createFromStream()?

  I am receiving a base64 image from a webservice. And I decode it using
 Apache lib. After that I convert it to drawable through
 Drawable.createFromStream(). But when the image size is bit larger (~350kb)
 it starts throwing OutOfMemoryError exception. Ok, I can handle this by
 catching this exception. But eventually after catching 2 or 3 such
 exceptions the heap is full and it start throwing exceptions for other
 methods and for small images as well.

 The relevant code snip is given below.


 byte[] arr = null;
 InputStream imageStream = null;
 try
 {
 arr = Base64.decodeBase64(result.getScreenShot().getBytes());

 imageStream = new BufferedInputStream(new
 ByteArrayInputStream(arr));
 TJCAppDetail.this.screenShotDrawable =
 Drawable.createFromStream(imageStream, src);
 screenShot.setImageDrawable(screenShotDrawable);
 }
 catch (OutOfMemoryError outOfMemoryError)
 {
 arr = null;
 imageStream = null;
 if (screenShotDrawable != null)
 {
 screenShotDrawable.setCallback(null);
 if (((BitmapDrawable) screenShotDrawable).getBitmap() != null)
 ((BitmapDrawable)
 screenShotDrawable).getBitmap().recycle();
 }

 Log.e(TJC_EXCEPTION, outOfMemoryError.getMessage());
 }



 --
 Best Regards,
 Atif Gulzar

 I  Unicode, ɹɐzlnƃ ɟıʇɐ




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[android-developers] suppress all notifications

2009-10-06 Thread Atif Gulzar
is it possible to suppress all notification messages e.g. incoming call or
sms notification?  Thanks

--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ

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[android-developers] Re: Keeping MediaController from timing out after a certain amount of time

2009-10-06 Thread Atif Gulzar
you may also use .show(timeout) function.


--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ



On Wed, Oct 7, 2009 at 5:23 AM, Marco Nelissen marc...@android.com wrote:


 VideoView itself will hide/show the MediaController as it sees fit, so
 your call to show() will only be in effect until VideoView decides to
 hide (or show with a timeout) it again.
 Also, you are calling MediaController.show() before the
 MediaController is even attached to the VideoView.


 On Tue, Oct 6, 2009 at 2:53 PM, Danny datts...@gmail.com wrote:
 
  I have the following code:
 
  songView = (VideoView)this.findViewById(R.id.VideoView02);
  MediaController mc = new MediaController(this);
  mc.show(0);
  mc.requestFocus();
  songView.setMediaController(mc);
  songView.requestFocus();
 
 
 
 http://developer.android.com/reference/android/widget/MediaController.html#show%28int%29
 
  According to the doc , it says
  public void  show  (int timeout)
  The timeout in milliseconds. Use 0 to show the controller until hide()
  is called.
 
  I can not get the mediacontroller to show permanently or any other
  time. Anyone successfully get this to work? Thanks in advance!
  
 

 


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[android-developers] suppress/mute all notifications

2009-10-06 Thread Atif Gulzar
is it possible to suppress all notification messages e.g. incoming call or
sms notification?  Thanks

Actually, I am developing a game and I want to given an option to user to
mute all notifications (some thing like do not disturb :)) while playing
game.



--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ



On Tue, Oct 6, 2009 at 8:16 PM, Atif Gulzar atif.gul...@gmail.com wrote:


 is it possible to suppress all notification messages e.g. incoming call or
 sms notification?  Thanks

 --
 Best Regards,
 Atif Gulzar

 I  Unicode, ɹɐzlnƃ ɟıʇɐ



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[android-developers] Is this possible: Capturing Audio while video is being played?

2009-10-05 Thread Atif Gulzar
Hi all,

Can I capture the audio through microphone while video is being played?

2ndly can I capture the touch events on video? (by developing my own video
player)


Thanks


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Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ

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[android-developers] Re: Get active context dynamically of an application

2009-09-24 Thread Atif Gulzar
bump. Thanks :)

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On Fri, Sep 11, 2009 at 3:09 PM, Atif Gulzar atif.gul...@gmail.com wrote:

 Hi,

 How can get the active context of an application?

 The scenario is, I have an AsyncTask inside an activity_A. And on
 successful completion (means in onPostExecute) of this AsyncTask I want to
 show a dialog

 (AlertDialog.Builder builder = new AlertDialog.Builder(*Activity_A.this*);)



 But in the meanwhile(before completing this AsyncTask) if the application
 is moved to another activity_B. The above dialog context will not be the
 current Context so it will through an Exception.


 So is it possible to get the active Context dianamically? Thanks



 --
 Best Regards,
 Atif Gulzar

 I  Unicode, ɹɐzlnƃ ɟıʇɐ



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[android-developers] Please Help Urgent: Get active context dynamically of an application

2009-09-24 Thread Atif Gulzar

 I posted this questions twice. I will really appreciate your help. Am I
 asking very basic or vice versa? Or it is not possible in Android. Please
 help.



 On Fri, Sep 11, 2009 at 3:09 PM, Atif Gulzar atif.gul...@gmail.comwrote:

 Hi,

 How can get the active context of an application?

 The scenario is, I have an AsyncTask inside an activity_A. And on
 successful completion (means in onPostExecute) of this AsyncTask I want to
 show a dialog

 (AlertDialog.Builder builder = new AlertDialog.Builder(*Activity_A.this*);)



 But in the meanwhile(before completing this AsyncTask) if the application
 is moved to another activity_B. The above dialog context will not be the
 current Context so it will through an Exception.



 So is it possible to get the active Context dianamically? Thanks



 --
 Best Regards,
 Atif Gulzar

 I  Unicode, ɹɐzlnƃ ɟıʇɐ




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[android-developers] Emulator and android Market

2009-09-14 Thread Atif Gulzar
Can I access Android Market through emulator? Thanks


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[android-developers] Re: Emulator and android Market

2009-09-14 Thread Atif Gulzar
I am following this thread
http://groups.google.com/group/android-developers/browse_thread/thread/7d26272f9064095f/75da068852f85b72#75da068852f85b72

lets see if it possible or not. Seems possible though.


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On Mon, Sep 14, 2009 at 3:28 PM, zhao lifeng zhaolifeng...@gmail.comwrote:


 You can't !
 On Mon, Sep 14, 2009 at 3:13 PM, Atif Gulzar atif.gul...@gmail.com
 wrote:
  Can I access Android Market through emulator? Thanks
 
 
  --
  Best Regards,
  Atif Gulzar
 
  I  Unicode, ɹɐzlnƃ ɟıʇɐ
 
 
  
 

 


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[android-developers] Get active context dynamically of an application

2009-09-11 Thread Atif Gulzar
Hi,

How can get the active context of an application?

The scenario is, I have an AsyncTask inside an activity_A. And on successful
completion (means in onPostExecute) of this AsyncTask I want to show a
dialog

(AlertDialog.Builder builder = new AlertDialog.Builder(*Activity_A.this*);)


But in the meanwhile(before completing this AsyncTask) if the application is
moved to another activity_B. The above dialog context will not be the
current Context so it will through an Exception.


So is it possible to get the active Context dianamically? Thanks



--
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Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ

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[android-developers] Singleton Objects and Android

2009-09-10 Thread Atif Gulzar
Hi all,

I have some singleton objects in my android project. But these singleton
object are not initialized to null once I close my application on emulator
and run it again. But if I close the emulator and run my application again
these singleton objects are initialize to null. Please help. Thanks

the structure of my singleton objects is something like this

public final class TJCConfig
{
private static TJCConfig config = null;   //this is the line creating
problem

private TJCConfig()
{
   // some initializationn here
}


public static TJCConfig getTJCConfigInstance()
{
if( config == null )
config = new TJCConfig();
return config;
}

...

}



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[android-developers] Activity | Theme_Dialog

2009-09-01 Thread Atif Gulzar
Hi all,

When I apply setTheme(android.R.style.Theme_Dialog); to my activity. The
width of the activity is wrapped to its content and some time it is very
skinny. Is it possible to force its width to the screen width? Thanks.


--
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[android-developers] Views below ScrollView

2009-09-01 Thread Atif Gulzar
Hi all,

How can I add some buttons below ScrollView that always stay on screen.


--
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[android-developers] Re: Views below ScrollView

2009-09-01 Thread Atif Gulzar
ok I find the solution. Set Bottom layout margin of ScrollView to 50dp

and the view that you want to stick on screen sets its Up layout margin to
-50dp


--
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Atif Gulzar

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On Tue, Sep 1, 2009 at 1:08 PM, Atif Gulzar atif.gul...@gmail.com wrote:

 Hi all,

 How can I add some buttons below ScrollView that always stay on screen.


 --
 Best Regards,
 Atif Gulzar

 I  Unicode, ɹɐzlnƃ ɟıʇɐ



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[android-developers] Re: Activity | Theme_Dialog

2009-09-01 Thread Atif Gulzar
bump


--
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Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ



On Tue, Sep 1, 2009 at 1:04 PM, Atif Gulzar atif.gul...@gmail.com wrote:

 Hi all,

 When I apply setTheme(android.R.style.Theme_Dialog); to my activity. The
 width of the activity is wrapped to its content and some time it is very
 skinny. Is it possible to force its width to the screen width? Thanks.


 --
 Best Regards,
 Atif Gulzar

 I  Unicode, ɹɐzlnƃ ɟıʇɐ



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[android-developers] Re: Problem Using Jar File

2009-08-28 Thread Atif Gulzar
Thanks Mark, It works, I will look into it how to optimize it.


--
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Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ



On Fri, Aug 28, 2009 at 1:52 PM, Mark Murphy mmur...@commonsware.comwrote:


  But my jar file is referring number of layouts (about 10) and these
  layouts contains number of ids (about 100). It is difficult to pass so
  many ids as parameters.

 You can try Resources#getIdentifier(). If you get this working, please
 cache your results, as these lookups are apparently expensive (Note: use
 of this function is discouraged. It is much more efficient to retrieve
 resources by identifier than by name.).

 --
 Mark Murphy (a Commons Guy)
 http://commonsware.com
 Android App Developer Books: http://commonsware.com/books.html



 


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[android-developers] Re: Problem Using Jar File

2009-08-27 Thread Atif Gulzar
Hi Mark,

   Thanks for your reply.Right now we are not using the R file of
that project whose jar file is created.Jar file does not contains R files of
that project.So R.layout and R.id's are created in the client project where
i am using jar file.




--
Best Regards,
Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ



On Fri, Aug 28, 2009 at 12:10 AM, Mark Murphy mmur...@commonsware.comwrote:


  i am facing a problem in using jar file.I have created a jar
  file and i am trying to use it in another project.I also copy the xml
  files from res/layout folder of that project whose jar file is created
  to the res/layout folder of the project in which i am using jar file.I
  have also listed all the activites of jar in manifest file of that
  project. But when i call an activity that is inside jar file it loads
  the wrong xml file.I mean if inside an activity i have setContentview
  (R.layout.test1) but it loads another file instead of test1.
 
  Any Help??

 You cannot reference resources by R.layout, R.id, and such from within a
 JAR such as what you have packaged. You need to adjust your API so the
 application reusing your JAR can pass those values in as parameters.

 What happens is that even though you copied over the resources, the
 resource IDs (the numbers that R.layout.foo and R.id.bar map to) will be
 different in the new project.

 --
 Mark Murphy (a Commons Guy)
 http://commonsware.com
 Android App Developer Books: http://commonsware.com/books.html



 


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[android-developers] How can I know if some email client is configured?

2009-08-21 Thread Atif Gulzar
How can I know if some email client is configured on device. Actually I want
to compose an email_message.

But if no email account is configured Android treat it as simple message.
But I want to prompt user that no email client is configured, please
configure one.

That is why I need to know how to check if some email client is configured.

Thanks

--
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Atif Gulzar

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[android-developers] Get default email account and compose a message?

2009-08-20 Thread Atif Gulzar
I am looking for some anchors how to get default Email account and compose a
new message. I will appreciate any help. Thanks


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[android-developers] Re: AsyncTask and Exception handling

2009-08-18 Thread Atif Gulzar
then how can I handle exceptions.


--
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Atif Gulzar

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On Tue, Aug 18, 2009 at 7:56 PM, Andrei gml...@gmail.com wrote:


 You can not do any UI activity from background thread
 See here examples
 http://android-developers.blogspot.com/2009/05/painless-threading.html

 On Aug 18, 9:45 am, Atif Gulzar atif.gul...@gmail.com wrote:
  Hi all,
 
  AsyncTask blocks exceptions?
 
  Please see the below code. My getOffersStatus function catches certain
  exceptions and show them in a AlertDialog. But instead of getting my
 custom
  exceptions message I get default error dialog The application ... has
  stopped unexpectdly. Please try again.
 
  Any thoughts ?
 
  protected ArrayListTJCOffersStatus doInBackground(Void... nothing)
  {
  return tj.getOffersStatus(config, test1234);
 
  }
 
  --
  Best Regards,
  Atif Gulzar
 
  I  Unicode, ɹɐzlnƃ ɟıʇɐ
 


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[android-developers] is it possible to start an activity from non Activity class

2009-08-18 Thread Atif Gulzar
An activity can be called from existing activity through
*startActivity(intent);
*

Is t possible to call an activity from non Activity class ? and how?

Thanks


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[android-developers] Re: how to show dialog with only the progress image

2009-08-13 Thread Atif Gulzar
create a simple layout xml which has progressbar in it and set the
contetview of dialog to this layout.


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On Thu, Aug 13, 2009 at 2:07 PM, Sundar vmsund...@gmail.com wrote:


 Hi,

 how to show dialog with only the progress image without the rectangle,
 background color and text.
 I want only the spinning image in the dialog.

 Thanks in advance.

 V.Sundar

 


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[android-developers] Is it possible to change text color of all child TextViews

2009-08-13 Thread Atif Gulzar
Is it possible to change text color of all child TextViews? Actually I want
to change text color of all columns(TextViews) of a TableRow when it is
clicked.


--
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Atif Gulzar

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[android-developers] default measuring units px or dp

2009-08-13 Thread Atif Gulzar
in xml file we can define measuring units along with the values.

If I want to set some property through code it only takes int value. What
is the default unit for this int?  px(pixels) or dp(density indipendent
pixels) ?


--
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Atif Gulzar

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[android-developers] Re: button press on custom drawable

2009-08-12 Thread Atif Gulzar
Thanks Jiri,

That is exactly what I was looking for. Thanks again.


--
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On Wed, Aug 12, 2009 at 12:52 PM, Jiri jiriheitla...@googlemail.com wrote:


 Maybe this will help you:


 http://www.anddev.org/tinytutcustom_button_backgrounds-better_imagebutton-t4298.html

 regards,

 Jiri

 Atif wrote:
  The default button turns yellow|orange when it is pressed.
 
  I just replaced the background through Drawable given below. But now
  it stop changing the color on press. Sure I have to provide another
  drawable (lets call it pressedButton) for that. But how and on which
  even I should apply this pressedButton Drawable. Thanks
 
 
 
  ?xml version=1.0 encoding=utf-8?
  shape xmlns:android=http://schemas.android.com/apk/res/android;
android:shape=rectangle
gradient android:startColor=#FF505050
  android:centerColor=#
android:endColor=#FF505050 /
padding android:left=5dp android:top=5dp android:right=5dp
android:bottom=5dp /
 
  /shape
 
 
  --
  Best Regards,
  Atif Gulzar
 
  I  Unicode, ɹɐzlnƃ ɟıʇɐ
 
 
 
  
 

 


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[android-developers] Re: Equi Size button in linearLayout

2009-08-12 Thread Atif Gulzar
unfortunately it will not make button equi size. As android:layout_weight
only distribute empty space.


--
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Atif Gulzar

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On Wed, Aug 12, 2009 at 1:52 PM, Jeff Sharkey jshar...@android.com wrote:


 Since the buttons are inside a LinearLayout, assign
 android:layout_weight=1 to each of the children.  Or, any fraction
 thereof, as long as the weights are identical.

 j

 On Tue, Aug 11, 2009 at 11:44 PM, Atifatif.gul...@gmail.com wrote:
 
  I want to place three button on the bottom of screen. I place these
  button in a linear layout and sets its gravity bottom.
 
  Currently these button wrap according to their labels so have
  different widths. But I want these button equi size. Means all three
  button should have same width (without using fixed widths).
 
  Is it possible?
 
  --
  Best Regards,
  Atif Gulzar
 
  I  Unicode, ɹɐzlnƃ ɟıʇɐ
 
  
 



 --
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 jshar...@android.com

 


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[android-developers] Re: Equi Size button in linearLayout

2009-08-12 Thread Atif Gulzar
Thanks mark, it works


--
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Atif Gulzar

I  Unicode, ɹɐzlnƃ ɟıʇɐ



On Wed, Aug 12, 2009 at 3:46 PM, Mark Murphy mmur...@commonsware.comwrote:


 Atif Gulzar wrote:
  unfortunately it will not make button equi size. As
  android:layout_weight only distribute empty space.

 So, set android:layout_width=0px for both. Then, the entire width is
 empty space, and two equal android:layout_weight=1 values will result
 in two buttons of equal size.

 --
 Mark Murphy (a Commons Guy)
 http://commonsware.com | http://twitter.com/commonsguy

 _Beginning Android_ from Apress Now Available!

 


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[android-developers] Re: Image with a Button, or text with ImageButton

2009-08-12 Thread Atif Gulzar
you can use a default button. Just use Drawable bottom | top | right | left
for image.


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On Wed, Aug 12, 2009 at 5:53 PM, gosh steve...@unimelb.edu.au wrote:


 Hi there,

 A 'Button' view comes up with text, while the 'ImageButton' widget
 comes up with an image but no text, is there a way to relatively
 easily (e.g. method calls, say), either:

 1. Add text to ImageButton (like those buttons that appear in menu
 item/via the physical menu button)?

 or

 2. Add an icon/image to a Button?

 without resorting to constructing a new button class?

 I.e. I could put text within the image, but then I can't use
 Localization properly/effectively.

 Any suggests, much appreciated here.
 Steve
 


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[android-developers] Re: How do I start a new activity inside a tab? TabSpec.setContent(Intent) doesn't appear to work

2009-08-12 Thread Atif Gulzar
have you tried TabActivity
http://developer.android.com/reference/android/app/TabActivity.html


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On Wed, Aug 12, 2009 at 6:02 PM, Sena s...@imkon.com wrote:


 So the content of a tab is fixed once that tab has been initialised?
 That seems like a severe limit. Or am I missing something, should I be
 trying to achieve the same net result (to the user) some other way?

 Thanks
 S

 On Aug 12, 12:16 pm, Mark Murphy mmur...@commonsware.com wrote:
  Sena wrote:
   I have several tabs in my application. Each of which contains an
   activity. One of these is a ListActivity and I would like to open up
   another activity (in the same tab) when the user clicks on a ListItem.
 
  I am not convinced that this is possible.
 
  --
  Mark Murphy (a Commons Guy)http://commonsware.com|
 http://twitter.com/commonsguy
 
  Warescription: Three Android Books, Plus Updates, $35/Year
 


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[android-developers] R.arawable visuals

2009-08-12 Thread Atif Gulzar
There are many drawables defined under R.drawable 
http://developer.android.com/reference/android/R.drawable.html;. Just
curious if their visuals are available somewhere?


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[android-developers] Re: R.arawable visuals

2009-08-12 Thread Atif Gulzar
Thanks Jack


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On Wed, Aug 12, 2009 at 8:23 PM, Jack Ha jack...@t-mobile.com wrote:


 Try this link:

http://kapsencode.com/android_drawable/

 If you extract android.jar, you will also find them under the res/
 drawable directory.

 --
 Jack Ha
 Open Source Development Center
 ・T・ ・ ・Mobile・ stick together

 The views, opinions and statements in this email are those of
 the author solely in their individual capacity, and do not
 necessarily represent those of T-Mobile USA, Inc.


 On Aug 12, 5:17 am, Atif Gulzar atif.gul...@gmail.com wrote:
  There are many drawables defined under R.drawable 
 http://developer.android.com/reference/android/R.drawable.html;. Just
  curious if their visuals are available somewhere?
 
  --
  Best Regards,
  Atif Gulzar
 
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[android-developers] Re: add an activity pragmatically in Menifest.xml

2009-08-11 Thread Atif Gulzar
is not it an extra task for client to list all activities provided by my
Lib?


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On Wed, Aug 12, 2009 at 10:41 AM, Dianne Hackborn hack...@android.comwrote:

 Yes, all activities, services, receivers, and providers must be declared in
 the manifest.

 On Tue, Aug 11, 2009 at 9:05 PM, Atif atif.gul...@gmail.com wrote:


 suppose my library has some activities. Do I need to register these
 activities in client menifest file? Thanks

 On Aug 10, 6:10 pm, Andrei Bucur andrei.bu...@gmail.com wrote:
  This is how I make libraries for Android in Eclipse:
  1. I make a new Java project
  2. In the project properties, at Java Build Path - Libraries, I replace
 the
  the JDK library with the android.jar, found in the Android SDK.
  From what I tested, this solution seems to work.
 
  On Mon, Aug 10, 2009 at 2:54 PM, Atif atif.gul...@gmail.com wrote:
 
   Hi,
 
   I want to run an activity without adding it in Menifest.xml file. Is
   it possible? and how?
 
   Actually I am developing a component (Library) that other users can
   plugged with their programs.
 
   Best regards,
   Atif




 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.



 


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[android-developers] Re: disable scrolling touch events in ScrollView, just want to to scroll programmatically

2009-08-10 Thread Atif Gulzar
do not use scrollView at all and use LinearLauout and use combination of
touch events and scrollBy(int,
int)file:///E:/android-sdk-windows-1.5_r3/docs/reference/android/view/View.html#scrollBy%28int,%20int%29,
scrollTo(int, 
int)file:///E:/android-sdk-windows-1.5_r3/docs/reference/android/view/View.html#scrollTo%28int,%20int%29.
By this way you can also achieve horizontal scrolling.


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On Mon, Aug 10, 2009 at 2:50 PM, rukiman ruksh...@optushome.com.au wrote:


 Just wondering if there is an easier way to simply stop ScrollView
 from being scrolled via touch inputs? I will programmatically get the
 ScrollView to scroll to top or bottom.

 As a last resort, I guess I will have to inherit from ScrollView and
 capture all the ontouch events. But wondering if there is an easier
 way before I take this approach?

 Thanks.
 


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[android-developers] Re: AsyncTask reuse

2009-08-06 Thread Atif Gulzar
 there is a difference in can be used only once and  single running
instance is allowed

The correct is only single running instance is allowed. Once can get the
status through getStatus and can take action accordingly e.g. cancel


if (YourasynchSubClass.getStatus() == AsyncTask.Status.RUNNING)
YourasynchSubClass.cancel(true);

YourasynchSubClass.execute(parms);




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On Fri, Aug 7, 2009 at 6:14 AM, Dianne Hackborn hack...@android.com wrote:

 If they have state associated with them, it can avoid a lot of errors to
 not re-use a stale object.

 On Thu, Aug 6, 2009 at 4:27 PM, Jason Proctor 
 jason.android.li...@gmail.com wrote:


 i must admit i don't quite understand these implementation decisions.
 one-use classes don't make much sense to me. why not make something
 reusable if you can?



 An AsyncTask instance can be used only once indeed. And they're not
 meant to be created/started dozens of times per second so the GC will
 be just fine.
 
 On Thu, Aug 6, 2009 at 4:00 PM, Jason
 Proctorjason.android.li...@gmail.com wrote:
 
   is it true that AsyncTasks can only be executed once? IMHO they
   should be reusable, one-use classes just give the GC more of a job.
 
   --
   jason.software.particle
 

 


 --
 jason.software.particle





 --
 Dianne Hackborn
 Android framework engineer
 hack...@android.com

 Note: please don't send private questions to me, as I don't have time to
 provide private support, and so won't reply to such e-mails.  All such
 questions should be posted on public forums, where I and others can see and
 answer them.



 


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[android-developers] Re: Dialog

2009-08-04 Thread Atif Gulzar
I will recommend you to read

http://android-developers.blogspot.com/2009/05/painless-threading.html

and

http://developer.android.com/reference/android/os/AsyncTask.html




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On Tue, Aug 4, 2009 at 3:56 PM, Saurav Mukherjee 
to.saurav.mukher...@gmail.com wrote:

 make use of message for updating the progress dialogbox from the http
 thread. i think it'll b better if u use progress dialog with
 setIndeterminate(true). this wud make it simpler and u dont have to keep
 note of the progress...

 hope this helps.

 cheers!


 On Tue, Aug 4, 2009 at 2:58 PM, Rahul nakate.ra...@gmail.com wrote:


 hi
 i want to Download image from Server using Http Connection and at same
 time i want to show ProgressDialod till is not Downloaded
 i dont undestand how to do this
 plz help me
 thank you




 


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