Re: [Audiogames-reflector] Game Audio Partnership

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: weilies


Re: Game Audio Partnership

brad wrote:Hi.Im not sure if you understand what this site is about, Im sure there are some musitions on this site who could help you, butthe site deals with audio games, that means games that are bassed off of audio, so no visuals.If you have any questions, feel fre to ask on this thread.I am sorry Brad, i thought this should be a general game+audio discussion forum?Moderator plz move/remove my thread if its violate the rules and i feel sorry bout tht URL: http://forum.audiogames.net/viewtopic.php?pid=151510#p151510

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: Aprone


Re: Swamp, zombie fps by Aprone

Nice tip Flyby! I just tried it on my windows 8 laptop and it works.URL: http://forum.audiogames.net/viewtopic.php?pid=151512#p151512

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: seal


Re: bokurano daiboukenn 3

Okay, i am at stage 7.2 and its... well, crazy somewhat. Really I am missing one or two crystals somewhere, but how to get these well...URL: http://forum.audiogames.net/viewtopic.php?pid=151513#p151513

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: Omar Alvarado


Re: bokurano daiboukenn 3

Im in a bit of a rush so I will try and write up everything farily quickly. @brad: if u imagine your plane in a field, where you only had forwards and backwards and vertical movement, thats what it is here. so, with that being said, travel slowly. If you hear an alarm type sound, use your up down arrow keys to see if you can get it to go away.If you cant, use shift left arrow to turn the other way around. Once youve done that, give yourself some space, then turn the other way and try again. Thats pretty much going to get you through everything aircraft based.@Spiraling Wyvern: Go up to the first few screens and select the 2 related items. then, set the last one to battery. @bladestorm. Omg are you serious? I was hoping I could beat you... hahaha! Welp, while were at it:spoilersifyoudontwantspoilersgoawaynow!So, couple things about stage 22. firstly, am I right in making the 
 assumption that the cameras simply dont move but rather, rotate every once and a while? And, omfg golden security carts? Talk about evil. But, one part Im stuck is, the door at 22 3. Can you give me a hint to what the password is? Thaaanks much!spoilersendhereURL: http://forum.audiogames.net/viewtopic.php?pid=151514#p151514

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: robjoy


Re: bokurano daiboukenn 3

Hi,@Omar Alvarado: any hints for 18:4? How the heck do you hit that battleship? LolRobURL: http://forum.audiogames.net/viewtopic.php?pid=151517#p151517

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Re: [Audiogames-reflector] new-look 100 dollar bill with features for the visually impaired

2013-10-12 Thread AudioGames.net Forum — Off-topic room: Dark


Re: new-look 100 dollar bill with features for the visually impaired

well Sebby, the transfer charge was actually from Hsbc, who objected to me changing to another bank. This was a joke because the reason I was actually changing was simply because Hsbc had closed my local branch and I wasnt going to stick with a bank which would mean a 40 minute walk whenever I wanted money, not when there was a loyds on the same road 2 minutes walk away actually next door to where Hsbc was. Thus I absolutely agree on more branches with actual living human persons in them as opposed to inaccessible cashpoints, one reason hsbc got on my nerves, though I will say i now have a great working relationship with the staff in my local loyds, which has worked out amazingly well. This is particularly astounding when I compare it to the peons who used to man Hsbc, (once in Hsbc they reffused to let me take money out of my account because I didnt have any checks in my check bookk and I couldnt use a cash point).I pretty much do the same in terms of cas
 h, though I sign rather than use a pin since I just dont want the risk of buggering the thing up, and while my signature is utterly unreadable, its at least unforgeable to and I wont invalidate my debbit card by accident as would be the risk with use of a pin number, (especially given how many different button configurations payment machines have). I do also use it occasionally in shops or restaurants for the same reason, especially when its a larger transaction, and yes, that does mean trusting the person involved, though in fairness I do always have a record and reciet if things went wonky. Regarding my credit card, I actually dont use it to buy things on credit at all, I have one for one, and only one reason, to pay for items online. I want to keep my bank details off the internet as much as possible, (Ive heard too many stories of even paypal being hacked). Therefore I always use a credit card for online payments, and always keep
  the limit on that card as low as humanly possible, therefore even if someone did hack my computer or paypal account and charged several thousand pounds, Id be able to cancel the payments without losing anything, (and besides, with my lower limit they dont get a thousand).Plus of course, there are occasions (like the apple ap store or amazon), where paypal isnt usable.With my credit card also being Loyds, and with Loyds being just around the corner paying it off is very easy, indeed the only problem I tend to have with my credit card is that because I pay off any payment I make within a week, they keep wanting to raise my borrowing limit which I try to keep down for net security.One other advantage of cash is that there is nothing like cash for being handy in an immergency. I always keep about 100 quid in my flat hidden in small box which I keep for absolute necessities,  like when I fancy a chinese on a Sunday night and don
 39;t have the cash handy, (thats an imergency!), or more seriously, when I needed to get four taxies to and from the vets when Reever was seriously ill.I also know what you mean about security. I remember when i was snowed in in december of 2010, and literally couldnt get out for around two and a half weekks owing to how impossible using a long cane in two and a half feet of snow is and how all my landmarks were invisible, (of course with Reever none of this is an issue anymore). I tried to phone loyds to find out my account balance and pay off my credit card. I gave my account number, various expiration dates (which i have notes of), and answered the security question. They then asked how much money is in your account?  mmm, that was what I! wanted to know! .Really, security is completely insane! At some point Ill need to te
 ll you the saga of my dad and student lones, that was truly an exercise in futility.URL: http://forum.audiogames.net/viewtopic.php?pid=151518#p151518

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Re: [Audiogames-reflector] Game Audio Partnership

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: brad


Re: Game Audio Partnership

Hi.Im not sure if you understand what this site is about, Im sure there are some musitions on this site who could help you, but the site deals with audio games, that means games that are bassed off of audio, so no visuals.If you have any questions, feel free to ask on this thread.URL: http://forum.audiogames.net/viewtopic.php?pid=151509#p151509

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Re: [Audiogames-reflector] Discrimination in a theme park

2013-10-12 Thread AudioGames.net Forum — Off-topic room: Dark


Re: Discrimination in a theme park

Well disney as I said tended to be pretty good. Regarding avoiding queues, disney didnt do this when I was ther, but when I went to Altan towers with a friend of mine in the Uk they did have that policy. While I didnt really feel right about just avoiding a queue because I have a disability, equally it was a rather nice utual arrangement with my friend. He guided me around the park, I got him onto stuff quicker, and I admit getting to go on the oblivian, black hole, or haunted house twice in 15 minutes was pretty awsome :d.I dont know what Id do now with Reever, since Id actually need to go with someone who could look after her while I was on a ride. Regarding smoking, ive noticed none smoking is becoming the norm. While I generally dont mind this since I really hate the smell of smoke, equally it seems a little ridiculous that people who do! smoke dont have an area to do it such as an enclosed smoking room. I know it


Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: arqmeister


Re: bokurano daiboukenn 3

Hi all. Got around to finally putting some time in to this game, and found an annoying issue. It seems that i died in stage 1 and lost my short sword, it was gone when i tryed to play the stage again. How can i get it back? Thanks for any help.URL: http://forum.audiogames.net/viewtopic.php?pid=151519#p151519

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Re: [Audiogames-reflector] Game Audio Partnership

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: brad


Re: Game Audio Partnership

Hi.This is a site for the blind or visually impaired, we talk about audio games and other things but this site manely phocuses on audio games.What this means is games that use audio as the way of seeing things, for example, if theres an enemy on the right of you, you might hear a sound in your right headphone or speaker.I hope you dont mind me asking, but can you see? Or do you have a visual impairment?URL: http://forum.audiogames.net/viewtopic.php?pid=151521#p151521

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: brad


Re: bokurano daiboukenn 3

Hi.Still cant get past stage six one.Didnt someone say that uki had the english numbers?URL: http://forum.audiogames.net/viewtopic.php?pid=151522#p151522

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: Hayri Tulumcu


Re: bokurano daiboukenn 3

how can we download the bkUp.exe? whith out having the game downloaded? i can then copy it so i dont pressed OKURL: http://forum.audiogames.net/viewtopic.php?pid=151523#p151523

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Re: [Audiogames-reflector] A lot of news Embiggens the smallest forum

2013-10-12 Thread AudioGames.net Forum — AG-News room: Trenton Goldshark


Re: A lot of news Embiggens the smallest forum

Keep in mind, you can switch to single tap mode with talkback, under talkback settings. That may help with things.Also, its only version 1.0 for all those VIP Games.URL: http://forum.audiogames.net/viewtopic.php?pid=151524#p151524

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Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-12 Thread AudioGames.net Forum — New releases room: Phil


Re: Teaser trailer for Papa Sangre II released

Dark,There isnt too many accessible gyro based games.One stand out is,BlindSide - The Audio Adventure Game by Epicycle, Aaron Rasmussen and Michael T. Astolfi. You play as Case, an assistant professor who wakes up blind, to find his city destroyed and mysterious creatures devouring people. Will you and your girlfriend be able to find your way without sight? How will you escape? Run for your life, save the girl, and uncover the mystery of the apocalypse--all in the dark! BlindSide throws you into a fully-immersive 3d audio adventure set in a world you’ll never see. Put on headphones, hold your iPhone, and face the direction you want to go. Listen as the world rotates around you and explore the darkness. The gyros in your device will point your avatar the same direction youre facing in the real world. http://www.blindsidegame.com/If you have a swivel office chair that spins around, you can sit and know your direction by locating your desk.URL: http://forum.audiogames.net/viewtopic.php?pid=151525#p151525
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Re: [Audiogames-reflector] Teaser trailer for Papa Sangre II released

2013-10-12 Thread AudioGames.net Forum — New releases room: Dark


Re: Teaser trailer for Papa Sangre II released

I actually thought of the swivel chair thing phil when discussing Aprones head device, since my computer chair is one. Ive heard of blindside but wasnt sure if either A, it was fully accessible or B, it was a complete game, but like soul trapper, Freeq and probably a couple of others its likely one I need to try.URL: http://forum.audiogames.net/viewtopic.php?pid=151526#p151526

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: musicman


Re: Swamp, zombie fps by Aprone

no Vista users on here that can try this? Doesnt work at all for me, I get an awesome dinging sound . I should really upgrade to 7, Vista just causes me tons of problems anyway.URL: http://forum.audiogames.net/viewtopic.php?pid=151527#p151527

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: musicman


Re: Swamp, zombie fps by Aprone

no Vista users on here that can try this? Doesnt work at all for me, I get an awesome dinging sound . I should really upgrade to 7, Vista just causes me tons of problems anyway.URL: http://forum.audiogames.net/viewtopic.php?pid=151527#p151527

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: musicman


Re: Swamp, zombie fps by Aprone

no Vista users on here that can try this? Doesnt work at all for me, I get an awesome dinging sound . I should really upgrade to 7, Vista just causes me tons of problems anyway.URL: http://forum.audiogames.net/viewtopic.php?pid=151527#p151527

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: musicman


Re: Swamp, zombie fps by Aprone

no Vista users on here that can try this? Doesnt work at all for me, I get an awesome dinging sound . I should really upgrade to 7, Vista just causes me tons of problems anyway.URL: http://forum.audiogames.net/viewtopic.php?pid=151527#p151527

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: kuddoddong


Re: Swamp, zombie fps by Aprone

First time posting to this forumHi Aprone, i cant seem to log-in to swamp. Whenever i tried to log-in, i recieved the following welcome message : You have been banned from SwampMay i know what happened? Why am i being banned from swamp? Just to let you know, my character name is loxythus. Another friend of mine also facing the same problem. his character name is manuuk. why on earth are we been banned from swamp?Thanks AproneURL: http://forum.audiogames.net/viewtopic.php?pid=151528#p151528

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

This post is mostly spoilers.You dont win stage 18. Period, end of story. Dont worry, youll get your revenge later.Omar, youre right, the cameras dont move, they just rotate their field of view from left to right. And the password is the same as it was the last time you were in the base, Power.SpiralingWyvern, youre right, its possible to slash that boss to death, and you dont even need to jump his missiles when hes in jet form. But consider this. The Plate launcher is the difference between doing 800, and about 4000 damage to the cart. So you can either sit there and slash him for a good 5 minutes, or you can kill him in about 1. which would you prefer? lol.URL: http://forum.audiogames.net/viewtopic.php?pid=151529#p151529

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

This post is mostly spoilers.You dont win stage 18. Period, end of story. Dont worry, youll get your revenge later.Omar, youre right, the cameras dont move, they just rotate their field of view from left to right. And the password is the same as it was the last time you were in the base, Power.SpiralingWyvern, youre right, its possible to slash that boss to death, and you dont even need to jump his missiles when hes in jet form. But consider this. The Plate launcher is the difference between doing 800, and about 4000 damage to the cart. So you can either sit there and slash him for a good 5 minutes, or you can kill him in about 1. which would you prefer? lol.Arq, make sure youve got the latest version, that bug is supposed to be fixed.URL: http://forum.audiogames.net/viewtopic.php?pid=151529#p151529

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

This post is mostly spoilers.You dont win stage 18. Period, end of story. Dont worry, youll get your revenge later.Omar, youre right, the cameras dont move, they just rotate their field of view from left to right. And the password is the same as it was the last time you were in the base, Power.SpiralingWyvern, youre right, its possible to slash that boss to death, and you dont even need to jump his missiles when hes in jet form. But consider this. The Plate launcher is the difference between doing 800, and about 4000 damage to the cart. So you can either sit there and slash him for a good 5 minutes, or you can kill him in about 1. which would you prefer? lol.Arq, make sure youve got the latest version, that bug is supposed to be fixed.Brad, the numbers dont really help. Its all about reacting to obstacles. If you follow the directions Robjoy gave, and that I gave earlier on i
 n post 6, you should be able to beat the stage. 6-2 is a little trickier because it will sometimes send 2 obstacles at you at once, but the key is to not ever keep flying into the alarm for too long. If you hear the alarm for more than a couple seconds, immediately turn around and try to change altitude.URL: http://forum.audiogames.net/viewtopic.php?pid=151529#p151529

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

This post is mostly spoilers.You dont win stage 18. Period, end of story. The cruise missiles track you down and are unavoidable, and will kill you in one hit. And even if you could get to the battleship, none of your weapons could damage it. Dont worry, youll get your revenge later.Omar, youre right, the cameras dont move, they just rotate their field of view from left to right. And the password is the same as it was the last time you were in the base, Power.SpiralingWyvern, youre right, its possible to slash that boss to death, and you dont even need to jump his missiles when hes in jet form. But consider this. The Plate launcher is the difference between doing 800, and about 4000 damage to the cart. So you can either sit there and slash him for a good 5 minutes, or you can kill him in about 1. which would you prefer? lol.Arq, make sure youve got the latest version, that bug is supposed to be
  fixed.Brad, the numbers dont really help. Its all about reacting to obstacles. If you follow the directions Robjoy gave, and that I gave earlier on in post 6, you should be able to beat the stage. 6-2 is a little trickier because it will sometimes send 2 obstacles at you at once, but the key is to not ever keep flying into the alarm for too long. If you hear the alarm for more than a couple seconds, immediately turn around and try to change altitude.URL: http://forum.audiogames.net/viewtopic.php?pid=151529#p151529

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: cj89


Re: bokurano daiboukenn 3

Hi there. I somehow missed half the cutseen from the first time you go into stage 2. Like, the part ight after you get home from the school. Is there either A. A way to replay it? or B. Is there anything important in there that I actually need to read. Remember this is pre 2-1.URL: http://forum.audiogames.net/viewtopic.php?pid=151530#p151530

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Re: [Audiogames-reflector] smugglers 5 help!

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: grryfindore


Re: smugglers 5 help!

Hello thereUsing the jaws curser and the control plus left and right arrow keys, playing Smugglers five is quite easy. And jaws is able to read PDF documents without havin to convert them.I would go into more detail however using an iPhone to write is quite time consuming.good luck, Grryfindore.URL: http://forum.audiogames.net/viewtopic.php?pid=151532#p151532

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern


Re: bokurano daiboukenn 3

TO be honest, I couldnt afford the super blade launcher at the time, but it was good dodge process. And seriously, the blade launcher doesnt just make the level easy because of the damage, you force the jetpack to fly up and its missiles to be completely useless, getting rid of one aspect of the fight fairly easily. Kind of a cheap way to disable a boss like that but effective after the jetpack decides to hide under the building while its raining death for the 12th time in a row. ON another note, anyone know where to get the latest update of BK3? The updater says I need to download that version from the website directly and not sure where on there is the new version.  As well, thanks for the help on that screen thing. The third screen is what confused me the most on the relationship of the items.URL: http://
 forum.audiogames.net/viewtopic.php?pid=151531#p151531

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

Its in the same place as the old version was. As for disabling the boss in that manner, well, challenge for the sake of challenge, to me, is pointless. If youd rather go for the challenging fight, then thats entirely your perogative. Me, Im going to take the easy way out every time. I prefer reading plot and playing with advanced mechanics as opposed to making a stage as challenging as possible. Besides, I figure if you can buy the weapon, its there to be used, haha.CJ, sadly there isnt a way to replay scenes, and the stage 2 intro was so long ago I dont really remember what happened. Hopefully Yukio will put in some way to replay those, right now your only option is to beat the game and start over, or start a new save.URL: http://forum.audiogames.net/viewtopic.php?pid=151533#p151533

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Re: [Audiogames-reflector] N A Soft is proud to release our First title, Dotris, in support of th

2013-10-12 Thread AudioGames.net Forum — New releases room: jack


Re: N A Soft is proud to release our First title, Dotris, in support of th

Hi all. So now, I have a braillenote apex with keysoft 9.31. I downloaded usb cliant driver fo the apex and the driver for jaws. Even though nvdas my primary screen reader, I tried it with jaws. Worked wonderfully with usb cliant. Now, in the sam config, only thing I see that is braillenote related is the pulsedata braillenote. I try the manual config, but before that, I did a device scan. Then I did a manual config and the com port was 1 through 9, but no virtual usb cliant com11 which is what the usb cliant uses. Is there a way to get my apex working with this thing? I launched dotris and it said no braille display connected press enter to exit.URL: http://forum.audiogames.net/viewtopic.php?pid=151534#p151534

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: robjoy


Re: bokurano daiboukenn 3

Hi,@bladestorm: Thanks for the hints. The problem is, there is nothing else that I can do. My fighter keeps turning around and crashing into the missiles, either at 0, or two hundred something, where the map ends.RobURL: http://forum.audiogames.net/viewtopic.php?pid=151535#p151535

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: Aprone


Re: Swamp, zombie fps by Aprone

Kuddoddong, I recognize your loxythus name from the SwampNet logs last night. It banned you because you used JAWS crash words 2 times in chat yesterday. This is viewed as a violation of the user agreement because it is a quick way to disrupt the playing experience of the other players. As for your friend, I can only imagine he is linked to your account or someone elses account who is banned. I only remember seeing 1 banned report last night.URL: http://forum.audiogames.net/viewtopic.php?pid=151536#p151536

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern


Re: bokurano daiboukenn 3

*Possible S POILERS*  In 9-2 (Im not sure if the combination of the door also does this but) if you set the screens to chainsaw, fire extinguisher, and battery, when you return to the first room with the elevator, you get a free weapon, the twin daggers. They do about the same damage as the laser saber, but strike twice. However, it has a very short reach compared to the laser saber and metal blade. On another note, does anyone know exactly where the needle launcher is on the security area of that stage. I was too busy running for my life to search the left side of it.  As well, I cant seem to figure out what the computer wants me to imput. I cant really read what the paper wrote, nor understand the clue I was given. (Something about the first thing you find in a dungeon?) @Bladestorm: He
 he, it wasnt intentional, tI just didnt have the funds for the weapon yet and only had the blade. Still, the jetpack requires some level of dodging when it flys away and fires a missile from just off screen.URL: http://forum.audiogames.net/viewtopic.php?pid=151538#p151538

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

Spoilers.Youre supposed to lose that stage.URL: http://forum.audiogames.net/viewtopic.php?pid=151539#p151539

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Re: [Audiogames-reflector] N A Soft is proud to release our First title, Dotris, in support of th

2013-10-12 Thread AudioGames.net Forum — New releases room: Dark


Re: N A Soft is proud to release our First title, Dotris, in support of th

Well Jack I cant help, since I dont own a a braille display and have thus never played the game, however thanks for the threadcromancy. I always meant to do an entry for this one but utterly forgot about it . Have you checked the Dotris faq? when I was putting together a db entry, it seemed very complete on braille display types and had instructions on what to do with various sorts of displays.URL: http://forum.audiogames.net/viewtopic.php?pid=151537#p151537

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Re: [Audiogames-reflector] smugglers 5 help!

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: smugglers 5 help!

Well its true that reading pdfs is no problem, but I tend to convert them because its much easier to skip around and find stuff in a text document than a silly pdf, so if I say want to look up the damage of turbolasers vs leach lasers its easier if the document is propper text.URL: http://forum.audiogames.net/viewtopic.php?pid=151540#p151540

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Re: [Audiogames-reflector] A lot of news Embiggens the smallest forum

2013-10-12 Thread AudioGames.net Forum — AG-News room: Kyleman123


Re: A lot of news Embiggens the smallest forum

ill look again dark. but i typed hosted games and didnt find anything. granted, i didnt go far down the list, but one would expect they would be towards the top of the list.okay. i went further down the list and i found them. and they are accessible.trenton as far as turning on single tap, then youd have to go to settings, go back to the app, and when your done go back to settings to turn it back off. all that assuming that youd beable to navigate with single tap on. its just easier to suspend talkback and then lock and unlock the screen to get it back when you need it again..URL: http://forum.audiogames.net/viewtopic.php?pid=151541#p151541

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: fatih


Re: bokurano daiboukenn 3

Hi,How can I solve the code in 4-2?Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=151542#p151542

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Re: [Audiogames-reflector] Discrimination in a theme park

2013-10-12 Thread AudioGames.net Forum — Off-topic room: jjgeek


Re: Discrimination in a theme park

I am one of 3 family members who are blind, and weve never been discriminated against at an amusement park. But Id like to share the account of how one unnamed airline became non-smoking. This might seem made-up, but believe me its true. I know that for a fact. This happened several years ago when my family and I were returning from a very nice vacation in Florida, and yes we did go to both DisneyWorld and Epcott Center. I think we also spent some time at Bush Gardens, but it must not have been a lot because I dont remember it that much. We also visited some friends in the Orlando-Tampa area. But anyway, back to the airline. So we drove to the airport and the rest of us waited in the ticket line while my father returned the rental car. Then he came back and purchased our tickets. However, our assigned seats were basically scattered throughout the plane and my father was not happy with this. Some of us had been assigned seats in the smoking cabin, and 2 of u
 s have medical conditions. So he politely asked the ticket agent if she could make a change in our seating. The agent became very defensive, and my father in turn became quite defensive. A shouting match ensued, and a sighted sister of mine went over to see it. Keep in mind we were still kids at the time. My father then asked to speak with the agents supervisor, who was very nice and apologetic. He quickly fixed the error, and when we returned home my father wrote to the president of the airline in question requesting that there be a no smoking policy implemented, and they complied with his request. So there you have it, the story of how one major airline went from smoking to non-smoking.URL: http://forum.audiogames.net/viewtopic.php?pid=151498#p151498

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: Aprone


Re: Swamp, zombie fps by Aprone

snape wrote:Hey, the game said you have bin banned from Swamp. I did not do anything, what is this? Can you explein it to me?Snape, SwampNet says you are linked to the banned player Revan.URL: http://forum.audiogames.net/viewtopic.php?pid=151543#p151543

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: Deng


Re: Swamp, zombie fps by Aprone

Ok Aprone. How about me? I am also banned as well. I know i didnt do anything wrong, from what I can tell. I just logged on, and it told me that I have been banned from swamp.URL: http://forum.audiogames.net/viewtopic.php?pid=151544#p151544

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[Audiogames-reflector] Fantasy Sports accessibility?

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: Stevie-3


Fantasy Sports accessibility?

Hi all, so I am a huge sports fan namely basketball and Ive never tried any fantasy sports online, does anybody know if any fantasy basketball or football leagues out there are accessible to us, theat would be real awesome. Any info would be great thanks all.URL: http://forum.audiogames.net/viewtopic.php?pid=151545#p151545

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: musicman


Re: Swamp, zombie fps by Aprone

I too have been banned. the idiots strike again I think. Aprone, shut it down, before extreme damage is done. sigh.URL: http://forum.audiogames.net/viewtopic.php?pid=151546#p151546

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: musicman


Re: Swamp, zombie fps by Aprone

I too have been banned. the idiots strike again I think. Aprone, shut it down, before extreme damage is done. sigh. btw this is definitely not a password breach, each time this happens, I change my password to something completely random, and banning still occurs. plus theres no way they can guess all our passwords whenever they want. Aprone, I have an idea. can you compile swamp multiplayer and campaign mode as separate executables? there was some food hacking issue few weeks ago which Im not sure if you were informed of, and Im starting to wonder if all these issues arent due to leaks in campaign mode somewhere. I remember once I went online right after messing around in campaign, and weird stuff happened, so its not doubtful they figured something out.URL: http://forum.audiogames.net/viewtopic.php?pid=151546#p151546

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Re: [Audiogames-reflector] Game Audio Partnership

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: CAE_Jones


Re: Game Audio Partnership

Neeeah, I think This is actually a great place to post this; musicians are plentiful around here (since there are like two people here who can do anything graphics-related).URL: http://forum.audiogames.net/viewtopic.php?pid=151547#p151547

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: Aprone


Re: Swamp, zombie fps by Aprone

Deng and Musicman, SwampNet is saying the same thing for both of you. It says you are both connected to the player Revan. I am about to leave the house so I dont have time to look deeper into this yet, but I agree this is going to turn out to be another headache.URL: http://forum.audiogames.net/viewtopic.php?pid=151548#p151548

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: keyIsFull


Re: bokurano daiboukenn 3

yo, how do you use the grappling hook? I dont see it in weapons, items colletion items or strategy items, even after defeating the security jet.URL: http://forum.audiogames.net/viewtopic.php?pid=151549#p151549

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Re: [Audiogames-reflector] N A Soft is proud to release our First title, Dotris, in support of th

2013-10-12 Thread AudioGames.net Forum — New releases room: CAE_Jones


Re: N A Soft is proud to release our First title, Dotris, in support of th

NVDA spontaneously stopped recognizing my PM40 after I ran C Cleaner ... yesterday, I think? Or the night before that. I havent tried it with Dotris since then, though; thatd probably be a good idea (for diagnostics if nothing else, but theres a reason Tetris is still popular among the sighted. That, and I like the effects. Its like weve finally graduated to 1980s ascii art! *Grumbles something about paradigms and innovation and 1953*).URL: http://forum.audiogames.net/viewtopic.php?pid=151550#p151550

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

Press F to launch the grappling hook.URL: http://forum.audiogames.net/viewtopic.php?pid=151551#p151551

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Re: [Audiogames-reflector] Regarding postfix, dovecot and user system accounts

2013-10-12 Thread AudioGames.net Forum — Off-topic room: camlorn


Re: Regarding postfix, dovecot and user system accounts

This is complicated. The one thing everyone I know here at college in the computer science department says dont do yourself is mail servers. I dont know why. Just use gmail and be done with it, avoiding the unneeded complexity. If you need mailing lists, there are places to get those, too. Same for notification e-mail sending for apps.URL: http://forum.audiogames.net/viewtopic.php?pid=151553#p151553

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: Deng


Re: Swamp, zombie fps by Aprone

I havent even heard of that guy. Sorry for my language but, that player is such a dick. Connecting me and others to his account like that. I also hope he reads this post.I dont get why people have to go around, messing up things, just because they dont get what they want. O, i have been banned from Swamp, let me connect my account some how to a few million others, so that they will follow the same fate as me. Such childish crap from others is why people look down on so much of the blind people. Im sorry if Im being too harsh and ranting, but it is true. Sure we know there will be hackers, and sure we also know its going to happen, but just think about it for a minute. What the hell are you getting out of this anyways? A good laugh? Mad rantings like this one on a web page? The success feeling that you hacked a server? For reals though. If that is all, then this player should feel lower than someone getting berried 6 feet under.
  Just saying.Sorry again for my language, and random rantings.URL: http://forum.audiogames.net/viewtopic.php?pid=151552#p151552

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Re: [Audiogames-reflector] Preorders for Three-D Velocity 2 Now Available

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: burak


Re: Preorders for Three-D Velocity 2 Now Available

I think online play shouldnt be payed. demos should get some restrictions but I dont think it should be payed.URL: http://forum.audiogames.net/viewtopic.php?pid=151554#p151554

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[Audiogames-reflector] Facetime Issue

2013-10-12 Thread AudioGames.net Forum — Off-topic room: Chris


Facetime Issue

Hi.So this really isnt a big issue as I dont really use FaceTime. I have heard that FaceTime apparently works over cellular data and wi-fi.Well, when I disconnect my iPhone 4 from wi-fi and use it on 3g, it does not place a facetime call. It says connect to wi-fi to use facetime.So, whats going on? I thought facetime ciykd be ysed iver cellular data but it apparently cant. Is this just another restriction Apple puts on people who dont have the latest device as usual?Thanks.URL: http://forum.audiogames.net/viewtopic.php?pid=151555#p151555

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: keyIsFull


Re: bokurano daiboukenn 3

ah nod, I had to update th game to 1.12 so I could get it back. Does f only wor after you have destroyed the jet?URL: http://forum.audiogames.net/viewtopic.php?pid=151556#p151556

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Re: [Audiogames-reflector] Regarding postfix, dovecot and user system accounts

2013-10-12 Thread AudioGames.net Forum — Off-topic room: Jonnyboy1991


Re: Regarding postfix, dovecot and user system accounts

not unless you know what you are doing with setting one up. and yes, I do have my own email server on kjscradio.com. but, Im doing on for a friend of mine but I will aggree with you, that this is really complex to set up.. you have o know what you are doing or else you will break something. and possibly do things that you dont want to do. but yeah... it does work, well, the sending email part of it does, but the receiving email end of it doesnt work... If i can get that fix, I I will be happy of myself.URL: http://forum.audiogames.net/viewtopic.php?pid=151557#p151557

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: Omar Alvarado


Re: bokurano daiboukenn 3

I believe it only works when you beat the jet. @robjoy, bladestorm is right. Youll get your revenge later, for now, loss will have to do.URL: http://forum.audiogames.net/viewtopic.php?pid=151558#p151558

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: Haramir


Re: Swamp, zombie fps by Aprone

I know that it is not Aprones intention by creating Swamp, but lets recall a few facts here.First, at the start we had basically two chat lines, one related to the game and another not. This brought all players together, and, in my opinion, were the best times of Swamp.Second, after the necessity of creating chat lines related to various languages, we had the comunity divided and the goal of keeping the interaction begun to fade.Third, in the current state of the game, we have lots of people in the same server, each group in their respective channel and when hackers break something, the entire game is affected.My suggestion is to break Swamp in different servers each one related to a language hosted by a person or comunity of the respective country or group of countries. Once more I recall thats not Aprones idea when creating Swamp, but we already have lots of players and only one person to maintain everything working. We have yet, the fa
 ct that Aprone is not fluent at all this languages and even if he does, he got no time to moderate all channels.Id like to share thoughts about it.Best regards, Haramir.URL: http://forum.audiogames.net/viewtopic.php?pid=151559#p151559

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: SirBadger


Re: Swamp, zombie fps by Aprone

stupid question but do people actually have to know a persons password to get them banned? i mean, if somebody is banned and uses another persons name but doesnt get the password rite, does that still count as the person trying to log in on that address?doubt thats the case, hope not but could explain things.URL: http://forum.audiogames.net/viewtopic.php?pid=151560#p151560

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Re: [Audiogames-reflector] Solara

2013-10-12 Thread AudioGames.net Forum — New releases room: Jabberwocky


Re: Solara

SLJ, theres no limit as far as a daily limit. If theres a shop that says you can collect 500 gold every 1 hour, and you dont collect gold for 2 hours, the most you can get is 500 from that shop. Once youve collected the gold for that shop, the timer starts over and you can get 500 gold in another hour. Hope that makes sense. I highly recommend collecting multiple times a day.URL: http://forum.audiogames.net/viewtopic.php?pid=151562#p151562

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bigdog


Re: bokurano daiboukenn 3

ok so i have nvda translating the read me but how to i get it to translate the text in the game as i dont have any idea. It wont translate the same way.i even tried pasting some text from the game into notepad but no gois there something in the game to get it to wor?URL: http://forum.audiogames.net/viewtopic.php?pid=151561#p151561

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: Bogdan


Re: bokurano daiboukenn 3

Hello. I have the same problem. How can we use the NVDA translate to know the text from the game. I also can not translate the text.URL: http://forum.audiogames.net/viewtopic.php?pid=151563#p151563

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: snape


Re: Swamp, zombie fps by Aprone

Hey, I cannot enter the game. What happened?URL: http://forum.audiogames.net/viewtopic.php?pid=151564#p151564

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-12 Thread AudioGames.net Forum — New releases room: burak


Re: Scrolling Battles

Hey I htink we should be able to customize enemy speeds. also we should be able to customize the wideness of pits.URL: http://forum.audiogames.net/viewtopic.php?pid=151565#p151565

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: musicman


Re: Swamp, zombie fps by Aprone

Im starting to wonder if it wouldnt be best for Aprone to restrict Swamp usage to those in the US. If thats even possible of course. Itll be real harsh, and will limit the game a ton, but is it worth the trouble? not once have you seen people linked to US gamers being banned, well maybe that loser yall keep talking about from time to time, maybe that guy was a trouble maker, but thats about it. But all these Ty and Chinese and other such countries are messing things up for us. I know not all of them are bad people, in fact most arent, but again, is it worth the trouble? another idea is for aprone to have a whitelist, and only those on that list will be able to play at all. this is probably equally difficult to manage, but Im not sure of what else we can do. letting these people run rampent and cause all sorts of problems isnt cool though, if anyone in the community knows these trouble maker, then post their info on here and we can hu
 miliate them publically. such low lifes deserve no slack.URL: http://forum.audiogames.net/viewtopic.php?pid=151566#p151566

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Re: [Audiogames-reflector] Preorders for Three-D Velocity 2 Now Available

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: Orin


Re: Preorders for Three-D Velocity 2 Now Available

What would you rather have? Free multiplayer which is Peer to Peer and people will have problems connecting because of their firewalls and other stuff, or would you rather have a dedicated server with no lag and where more connections can work in sync with each other without any problems? Well, if you want a dedicated server, which I suspect thats what Munawar is doing, those cost about $60 a month, and sales of TDV wont cover the price for even a years worth of the server.So what, $20 a month maybe, possibly a higher price for yearly access hopefully, and there ya go. Id assume no problems doing it this way. Look at all the problems Top Speed has VS. Rail Racer. Top Speed is also limited in the amount of people you can race with at one time. im not sure if TDV will have multiple MP modes, but I could see, oh, 16-20 people going at it at a time with a server whereas that just wont be possible the free way.Im looking forward to see wh
 ether the engine sound has changed in this version. I think thats one thing the other so-called flight sim got right.URL: http://forum.audiogames.net/viewtopic.php?pid=151567#p151567

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Re: [Audiogames-reflector] Solara

2013-10-12 Thread AudioGames.net Forum — New releases room: flame_elchemist


Re: Solara

whats a good combonation agenst a footman arcer stabstab and a hermit?URL: http://forum.audiogames.net/viewtopic.php?pid=151568#p151568

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Re: [Audiogames-reflector] Facetime Issue

2013-10-12 Thread AudioGames.net Forum — Off-topic room: Locutus


Re: Facetime Issue

Depends on whether or not you have a carrier that supports Face Time over cellular. ATNT does not allow this unless you have one of their shared data plans.URL: http://forum.audiogames.net/viewtopic.php?pid=151569#p151569

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Re: [Audiogames-reflector] Regarding postfix, dovecot and user system accounts

2013-10-12 Thread AudioGames.net Forum — Off-topic room: camlorn


Re: Regarding postfix, dovecot and user system accounts

Tell your friend to get their own e-mail account from something that isnt there personal server. Youve probably got a firewall issue, possibly got a DNS issue, might be blocked by the mail provider for some reason, the list goes on. You will probably get it working, but who knows for how long, and then youll have to fix it because your friend doesnt know how (you learned all that information at setup, not him). This can only be diagnosed from half the process; you dont have access to the mail server sending you the mail to find out whats going on over there. The most helpful answer for you is dont. If you did know what you were doing, you wouldnt have to ask the question; they are mutually exclusive states. Im not saying youre not intelligent, or anything, merely that taking 5 minutes to set up an e-mail account somewhere is a whole lot better than taking 5 hours to set up a mail server
 , can do all the same things, and will save you from many hours of heartache later. Either way, very few people on this forum will know how to do this. I probably could, but would have to do a lot of googling/etc first. Youd probably have better luck with this question if you went somewhere like stackoverflow.URL: http://forum.audiogames.net/viewtopic.php?pid=151570#p151570

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: SirBadger


Re: Swamp, zombie fps by Aprone

well im in the uk so id be pretty anoyed. perhaps the idea of subscription is the only way to go. id be happy to pay 5 or 10 bucks a month to play. worth every penny.URL: http://forum.audiogames.net/viewtopic.php?pid=151571#p151571

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Re: [Audiogames-reflector] Game Audio Partnership

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: camlorn


Re: Game Audio Partnership

Well, yes, the games here are designed for the blind. This means that the entire interface is presented through audio of some sort or another. Some of them are close to what is available graphically, but the graphics, as a rule, dont exist. This is what is typically discussed here.However, the question is a good one. No reason exists that would stop a blind person from making music/sound effects. The people here are probably more experienced blind people at doing this, so this isnt really a bad place to ask.URL: http://forum.audiogames.net/viewtopic.php?pid=151572#p151572

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: Orin


Re: bokurano daiboukenn 3

Hi all,Just curious how to get the clipboard option on? Its not on by default and Im not sure of the menus.URL: http://forum.audiogames.net/viewtopic.php?pid=151573#p151573

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[Audiogames-reflector] selecting individual files in utorrent

2013-10-12 Thread AudioGames.net Forum — Off-topic room: enes


selecting individual files in utorrent

hi,I have a problem with selecting individual files in utorrent when I arrow through the list of folders and files utorrent or nvda shortens the names of the fileswith the ... signand most of the file name is shortenedis there a way to switch this offI have seen this in other programs as wellURL: http://forum.audiogames.net/viewtopic.php?pid=151574#p151574

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Re: [Audiogames-reflector] Fantasy Sports accessibility?

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: death


Re: Fantasy Sports accessibility?

Gotta be honest, Id like a fantasy basketball kinda thing too. *waits until the regular season starts*URL: http://forum.audiogames.net/viewtopic.php?pid=151575#p151575

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern


Re: bokurano daiboukenn 3

Does anyone know what exactly the sheet gained from 9-3 says...still stuck ont he first door of 9-4.URL: http://forum.audiogames.net/viewtopic.php?pid=151576#p151576

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Re: [Audiogames-reflector] smugglers 5 help!

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: Spiraling Wyvern


Re: smugglers 5 help!

Anyone know how to use the review cursor on NVDA? NVDA tends to get stuck on certain parts of the screen and I cant get to lets say, the options of what to do and the planets to fly to.URL: http://forum.audiogames.net/viewtopic.php?pid=151577#p151577

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bigdog


Re: bokurano daiboukenn 3

its easy just use insert-n to bring up nvda.then arrow to preferences then instant translate settings and its in there.i have encountered another but where when i go to launch the game it says startup failed.URL: http://forum.audiogames.net/viewtopic.php?pid=151578#p151578

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

Look in the general room for the topic Im about to create. Ive started a bk3 guide that describes a lot of the mechanics and how to get the game working with clipboard translation.Spoilers.Wyvern, if its a security door, the password is lifelesscontrol.URL: http://forum.audiogames.net/viewtopic.php?pid=151579#p151579

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[Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Bokurano Daiboukenn 3 Comprehensive Walkthrough

I will edit this as new sections of the guide are ready. Im not sure when this will get updated again. I decided to do audio demonstrations of the game, basically playthroughs with plot translation included. So I think what Ill do is play the other two games in audio first, and probably write guides for them as well. However, Im going to post this first section which explains a lot of the mechanics and is basically a small ReadMe for now.---Bokurano Daiboukenn 3: Comprehensive WalkthroughBy Bladestorm360Table of Contents:1. Introduction2. Getting Started3. The Basics4. The walkthrough5. Lists6. Secrets---1. Introduction:Welcome to my Bokurano Daiboukenn 3 FAQ and Walkthrough. In this guide, I will be detailing the mechanics of the game and walking you through every stage.Bokurano Daiboukenn 3, which I will call BK3 from this point on, is an absolutely incredible game. It takes everything that was great about BK1 and 2, and combines them into one massive and very difficult game that puts just about every other audiogame on the market to shame. The plot is great, and many of the stages are very advanced. You might think, how advanced can it be, its a side scroller. Wont it be pretty straightforward like BK2? Well, I guess youll just have to play and find out. This guide will help you along the way if necessary.Please note that this guide contains many, many spoilers. Even the basic section will have some content spoilers in it. So do not read this guide if youd rather figure out everything for yourself. There will be no real plot spoilers in this guide, however. That will be left up to you to translate and make sense of yourself.---2. Getting Started:First and foremost, youll need to set your computer up to play japanese games, and understand them. In order to do this, you can use my japanese games guide:https://dl.dropboxusercontent.com/u/322 … 0Guide.txtThis guide should get you all set up to play. Then of course youll need the game itself. You can find it at:http://www.nyanchangames.com/softs/nn3.htmlNote that the game will not download properly if you click on the download link with a translator, such as google translate. Youll need to go to the actual page itself, and click on the last link to get the download started. Once its complete, you simply need to run the installer to extract the game. If you run it with AppLocale, the japanese characters in the folder structure will display properly, but if you dont care about such things, you can just extract it normally and the game will still play fine.It is very useful to have Clipboard2Sapi active while playing this game. This way you can hear things like your HP value, stamina value and coordinates in realtime without having to waste time with extra keystrokes during gameplay.When you first start the game, there will not be any text output to the clipboard. To set BK3 up to output text to the clipboard so it can be translated, once the game is started, wait for the logo to finish playing. You should now be in the main menu. Press the end key, then press up once and hit enter. You will now be in settings. Arrow down twice and press enter. Now press home and enter. You should now be getting translateable text. Go to the end of the settings menu and save your settings.You should now be ready to play.---3. The Basics:BK3 has many advanced features that set it apart from its prequel. This section of the guide will attempt to describe in detail the ones used most often. There are tutorials in the game that demonstrate how to do nearly all of this, but if you need further help, read on.3.1. Keys:Left and right arrow keys: Run to the left or right. Speed up or slow down your fighter during flight missions.Up Arrow: Jump. Climb up ladders. Causes your fighter to ascend during flight missions.Down Arrow: Use equipped armor. Climb down ladders. Causes your fighter to descend during flight missions.Control: By default, hold to walk.Space Bar: Use currently equipped weapon.Shift Key: Reload currently equipped weapon where applicable.Enter Key: Interact with or pick up objects.1 and 2: switch equipped weapons.Tab: Open the sub menu.Q: Announce coordinates.W: Open the weapons menu.E: Open the combat log.R: Switches weapon modes. Releases ladder and grappling hook.T: Opens target menu where applicable.Y: Announces stamina.I: Opens items menu.O: Turns on and off sonar.S: Open armor menu.D: Open object locator menu.F: Launch grappling hook.G: Camera.h: Announces Hit Points.l: Opens level up screen.X: Opens strategy items menu.C: Opens collection items menu.**3.2. Menues:3.2.1. Main Menu:Load Saved data: This will allow you to load a previously saved game.Create New Data: This lets you start a new game.Check for Updates: This checks to see if there are any new versions of the game, and lets you choose whether or not you want to update. Updates are downloaded and installed for you.Preferences: This lets you modify the 

[Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Bokurano Daiboukenn 3 Comprehensive Walkthrough

I will edit this as new sections of the guide are ready. Im not sure when this will get updated again. I decided to do audio demonstrations of the game, basically playthroughs with plot translation included. So I think what Ill do is play the other two games in audio first, and probably write guides for them as well. However, Im going to post this first section which explains a lot of the mechanics and is basically a small ReadMe for now.---Bokurano Daiboukenn 3: Comprehensive WalkthroughBy Bladestorm360Table of Contents:1. Introduction2. Getting Started3. The Basics4. The walkthrough5. Lists6. Secrets---1. Introduction:Welcome to my Bokurano Daiboukenn 3 FAQ and Walkthrough. In this guide, I will be detailing the mechanics of the game and walking you through every stage.Bokurano Daiboukenn 3, which I will call BK3 from this point on, is an absolutely incredible game. It takes everything that was great about BK1 and 2, and combines them into one massive and very difficult game that puts just about every other audiogame on the market to shame. The plot is great, and many of the stages are very advanced. You might think, how advanced can it be, its a side scroller. Wont it be pretty straightforward like BK2? Well, I guess youll just have to play and find out. This guide will help you along the way if necessary.Please note that this guide contains many, many spoilers. Even the basic section will have some content spoilers in it. So do not read this guide if youd rather figure out everything for yourself. There will be no real plot spoilers in this guide, however. That will be left up to you to translate and make sense of yourself.---2. Getting Started:First and foremost, youll need to set your computer up to play japanese games, and understand them. In order to do this, you can use my japanese games guide:https://dl.dropboxusercontent.com/u/322 … 0Guide.txtThis guide should get you all set up to play. Then of course youll need the game itself. You can find it at:http://www.nyanchangames.com/softs/nn3.htmlNote that the game will not download properly if you click on the download link with a translator, such as google translate. Youll need to go to the actual page itself, and click on the last link to get the download started. Once its complete, you simply need to run the installer to extract the game. If you run it with AppLocale, the japanese characters in the folder structure will display properly, but if you dont care about such things, you can just extract it normally and the game will still play fine.It is very useful to have Clipboard2Sapi active while playing this game. This way you can hear things like your HP value, stamina value and coordinates in realtime without having to waste time with extra keystrokes during gameplay.When you first start the game, there will not be any text output to the clipboard. To set BK3 up to output text to the clipboard so it can be translated, once the game is started, wait for the logo to finish playing. You should now be in the main menu. Press the end key, then press up once and hit enter. You will now be in settings. Arrow down twice and press enter. Now press home and enter. You should now be getting translateable text. Go to the end of the settings menu and save your settings.You should now be ready to play.---3. The Basics:BK3 has many advanced features that set it apart from its prequel. This section of the guide will attempt to describe in detail the ones used most often. There are tutorials in the game that demonstrate how to do nearly all of this, but if you need further help, read on.3.1. Keys:Left and right arrow keys: Run to the left or right. Speed up or slow down your fighter during flight missions.Up Arrow: Jump. Climb up ladders. Causes your fighter to ascend during flight missions.Down Arrow: Use equipped armor. Climb down ladders. Causes your fighter to descend during flight missions.Shift plus left and right arrows: Changes your fighters direction during flight missions.Control: By default, hold to walk.Space Bar: Use currently equipped weapon.Shift Key: Reload currently equipped weapon where applicable.Enter Key: Interact with or pick up objects.1 and 2: switch equipped weapons.Tab: Open the sub menu.Q: Announce coordinates.W: Open the weapons menu.E: Open the combat log.R: Switches weapon modes. Releases ladder and grappling hook.T: Opens target menu where applicable.Y: Announces stamina.I: Opens items menu.O: Turns on and off sonar.S: Open armor menu.D: Open object locator menu.F: Launch grappling hook.G: Camera.h: Announces Hit Points.l: Opens level up screen.X: Opens strategy items menu.C: Opens collection items menu.**3.2. Menues:3.2.1. Main Menu:Load Saved data: This will allow you to load a previously saved game.Create New Data: This lets you start a new game.Check for Updates: This checks to see if there are any new versions of the game, and lets you choose whether or not you want to 

[Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Bokurano Daiboukenn 3 Comprehensive Walkthrough

I will edit this as new sections of the guide are ready. Im not sure when this will get updated again. I decided to do audio demonstrations of the game, basically playthroughs with plot translation included. So I think what Ill do is play the other two games in audio first, and probably write guides for them as well. However, Im going to post this first section which explains a lot of the mechanics and is basically a small ReadMe for now.---Bokurano Daiboukenn 3: Comprehensive WalkthroughBy Bladestorm360Table of Contents:1. Introduction2. Getting Started3. The Basics4. The walkthrough5. Lists6. Secrets---1. Introduction:Welcome to my Bokurano Daiboukenn 3 FAQ and Walkthrough. In this guide, I will be detailing the mechanics of the game and walking you through every stage.Bokurano Daiboukenn 3, which I will call BK3 from this point on, is an absolutely incredible game. It takes everything that was great about BK1 and 2, and combines them into one massive and very difficult game that puts just about every other audiogame on the market to shame. The plot is great, and many of the stages are very advanced. You might think, how advanced can it be, its a side scroller. Wont it be pretty straightforward like BK2? Well, I guess youll just have to play and find out. This guide will help you along the way if necessary.Please note that this guide contains many, many spoilers. Even the basic section will have some content spoilers in it. So do not read this guide if youd rather figure out everything for yourself. There will be no real plot spoilers in this guide, however. That will be left up to you to translate and make sense of yourself.---2. Getting Started:First and foremost, youll need to set your computer up to play japanese games, and understand them. In order to do this, you can use my japanese games guide:https://dl.dropboxusercontent.com/u/322 … 0Guide.txtThis guide should get you all set up to play. Then of course youll need the game itself. You can find it at:http://www.nyanchangames.com/softs/nn3.htmlNote that the game will not download properly if you click on the download link with a translator, such as google translate. Youll need to go to the actual page itself, and click on the last link to get the download started. Once its complete, you simply need to run the installer to extract the game. If you run it with AppLocale, the japanese characters in the folder structure will display properly, but if you dont care about such things, you can just extract it normally and the game will still play fine.It is very useful to have Clipboard2Sapi active while playing this game. This way you can hear things like your HP value, stamina value and coordinates in realtime without having to waste time with extra keystrokes during gameplay.When you first start the game, there will not be any text output to the clipboard. To set BK3 up to output text to the clipboard so it can be translated, once the game is started, wait for the logo to finish playing. You should now be in the main menu. Press the end key, then press up once and hit enter. You will now be in settings. Arrow down twice and press enter. Now press home and enter. You should now be getting translateable text. Go to the end of the settings menu and save your settings.You should now be ready to play.---3. The Basics:BK3 has many advanced features that set it apart from its prequel. This section of the guide will attempt to describe in detail the ones used most often. There are tutorials in the game that demonstrate how to do nearly all of this, but if you need further help, read on.3.1. Keys:Left and right arrow keys: Run to the left or right. Speed up or slow down your fighter during flight missions.Up Arrow: Jump. Climb up ladders. Causes your fighter to ascend during flight missions.Down Arrow: Use equipped armor. Climb down ladders. Causes your fighter to descend during flight missions.Shift plus left and right arrows: Changes your fighters direction during flight missions.Control: By default, hold to walk.Space Bar: Use currently equipped weapon.Shift Key: Reload currently equipped weapon where applicable.Enter Key: Interact with or pick up objects.1 and 2: switch equipped weapons.Tab: Open the sub menu.Q: Announce coordinates.W: Open the weapons menu.E: Open the combat log.R: Switches weapon modes. Releases ladder and grappling hook.T: Opens target menu where applicable.Y: Announces stamina.I: Opens items menu.O: Turns on and off sonar.S: Open armor menu.D: Open object locator menu.F: Launch grappling hook.G: Camera.h: Announces Hit Points.l: Opens level up screen.X: Opens strategy items menu.C: Opens collection items menu.**3.2. Menues:3.2.1. Main Menu:Load Saved data: This will allow you to load a previously saved game.Create New Data: This lets you start a new game.Check for Updates: This checks to see if there are any new versions of the game, and lets you choose whether or not you want to 

Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: fatih


Re: bokurano daiboukenn 3

Ive found the answer. Its 81.URL: http://forum.audiogames.net/viewtopic.php?pid=151581#p151581

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[Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Bokurano Daiboukenn 3 Comprehensive Walkthrough

I will edit this as new sections of the guide are ready. Im not sure when this will get updated again. I decided to do audio demonstrations of the game, basically playthroughs with plot translation included. So I think what Ill do is play the other two games in audio first, and probably write guides for them as well. However, Im going to post this first section which explains a lot of the mechanics and is basically a small ReadMe for now.---Bokurano Daiboukenn 3: Comprehensive WalkthroughBy Bladestorm360Table of Contents:1. Introduction2. Getting Started3. The Basics4. The walkthrough5. Lists6. Secrets---1. Introduction:Welcome to my Bokurano Daiboukenn 3 FAQ and Walkthrough. In this guide, I will be detailing the mechanics of the game and walking you through every stage.Bokurano Daiboukenn 3, which I will call BK3 from this point on, is an absolutely incredible game. It takes everything that was great about BK1 and 2, and combines them into one massive and very difficult game that puts just about every other audiogame on the market to shame. The plot is great, and many of the stages are very advanced. You might think, how advanced can it be, its a side scroller. Wont it be pretty straightforward like BK2? Well, I guess youll just have to play and find out. This guide will help you along the way if necessary.Please note that this guide contains many, many spoilers. Even the basic section will have some content spoilers in it. So do not read this guide if youd rather figure out everything for yourself. There will be no real plot spoilers in this guide, however. That will be left up to you to translate and make sense of yourself.---2. Getting Started:First and foremost, youll need to set your computer up to play japanese games, and understand them. In order to do this, you can use my japanese games guide:https://dl.dropboxusercontent.com/u/322 … 0Guide.txtThis guide should get you all set up to play. Then of course youll need the game itself. You can find it at:http://www.nyanchangames.com/softs/nn3.htmlNote that the game will not download properly if you click on the download link with a translator, such as google translate. Youll need to go to the actual page itself, and click on the last link to get the download started. Once its complete, you simply need to run the installer to extract the game. If you run it with AppLocale, the japanese characters in the folder structure will display properly, but if you dont care about such things, you can just extract it normally and the game will still play fine.It is very useful to have Clipboard2Sapi active while playing this game. This way you can hear things like your HP value, stamina value and coordinates in realtime without having to waste time with extra keystrokes during gameplay.When you first start the game, there will not be any text output to the clipboard. To set BK3 up to output text to the clipboard so it can be translated, once the game is started, wait for the logo to finish playing. You should now be in the main menu. Press the end key, then press up once and hit enter. You will now be in settings. Arrow down twice and press enter. Now press home and enter. You should now be getting translateable text. Go to the end of the settings menu and save your settings.You should now be ready to play.---3. The Basics:BK3 has many advanced features that set it apart from its prequel. This section of the guide will attempt to describe in detail the ones used most often. There are tutorials in the game that demonstrate how to do nearly all of this, but if you need further help, read on.3.1. Keys:Left and right arrow keys: Run to the left or right. Speed up or slow down your fighter during flight missions.Up Arrow: Jump. Climb up ladders. Causes your fighter to ascend during flight missions.Down Arrow: Use equipped armor. Climb down ladders. Causes your fighter to descend during flight missions.Shift plus left and right arrows: Changes your fighters direction during flight missions.Control: By default, hold to walk.Space Bar: Use currently equipped weapon.Shift Key: Reload currently equipped weapon where applicable.Enter Key: Interact with or pick up objects.1 and 2: switch equipped weapons.Tab: Open the sub menu.Q: Announce coordinates.W: Open the weapons menu.E: Open the combat log.R: Switches weapon modes. Releases ladder and grappling hook.T: Opens target menu where applicable.Y: Announces stamina.I: Opens items menu.O: Turns on and off sonar.S: Open armor menu.D: Open object locator menu.F: Launch grappling hook.G: Camera.h: Announces Hit Points.l: Opens level up screen.X: Opens strategy items menu.C: Opens collection items menu.**3.2. Menues:3.2.1. Main Menu:Load Saved data: This will allow you to load a previously saved game.Create New Data: This lets you start a new game.Check for Updates: This checks to see if there are any new versions of the game, and lets you choose whether or not you want to 

Re: [Audiogames-reflector] A lot of news Embiggens the smallest forum

2013-10-12 Thread AudioGames.net Forum — AG-News room: Dark


Re: A lot of news Embiggens the smallest forum

Okay, Ive added notes about all those android things, thanks Kyle.URL: http://forum.audiogames.net/viewtopic.php?pid=151582#p151582

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[Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Bokurano Daiboukenn 3 Comprehensive Walkthrough

I will edit this as new sections of the guide are ready. Im not sure when this will get updated again. I decided to do audio demonstrations of the game, basically playthroughs with plot translation included. So I think what Ill do is play the other two games in audio first, and probably write guides for them as well. However, Im going to post this first section which explains a lot of the mechanics and is basically a small ReadMe for now.---Bokurano Daiboukenn 3: Comprehensive WalkthroughBy Bladestorm360Table of Contents:1. Introduction2. Getting Started3. The Basics4. The walkthrough5. Lists6. Secrets---1. Introduction:Welcome to my Bokurano Daiboukenn 3 FAQ and Walkthrough. In this guide, I will be detailing the mechanics of the game and walking you through every stage.Bokurano Daiboukenn 3, which I will call BK3 from this point on, is an absolutely incredible game. It takes everything that was great about BK1 and 2, and combines them into one massive and very difficult game that puts just about every other audiogame on the market to shame. The plot is great, and many of the stages are very advanced. You might think, how advanced can it be, its a side scroller. Wont it be pretty straightforward like BK2? Well, I guess youll just have to play and find out. This guide will help you along the way if necessary.Please note that this guide contains many, many spoilers. Even the basic section will have some content spoilers in it. So do not read this guide if youd rather figure out everything for yourself. There will be no real plot spoilers in this guide, however. That will be left up to you to translate and make sense of yourself.---2. Getting Started:First and foremost, youll need to set your computer up to play japanese games, and understand them. In order to do this, you can use my japanese games guide:https://dl.dropboxusercontent.com/u/322 … 0Guide.txtThis guide should get you all set up to play. Then of course youll need the game itself. You can find it at:http://www.nyanchangames.com/softs/nn3.htmlNote that the game will not download properly if you click on the download link with a translator, such as google translate. Youll need to go to the actual page itself, and click on the last link to get the download started. Once its complete, you simply need to run the installer to extract the game. If you run it with AppLocale, the japanese characters in the folder structure will display properly, but if you dont care about such things, you can just extract it normally and the game will still play fine.It is very useful to have Clipboard2Sapi active while playing this game. This way you can hear things like your HP value, stamina value and coordinates in realtime without having to waste time with extra keystrokes during gameplay.When you first start the game, there will not be any text output to the clipboard. To set BK3 up to output text to the clipboard so it can be translated, once the game is started, wait for the logo to finish playing. You should now be in the main menu. Press the end key, then press up once and hit enter. You will now be in settings. Arrow down twice and press enter. Now press home and enter. You should now be getting translateable text. Go to the end of the settings menu and save your settings.You should now be ready to play.---3. The Basics:BK3 has many advanced features that set it apart from its prequel. This section of the guide will attempt to describe in detail the ones used most often. There are tutorials in the game that demonstrate how to do nearly all of this, but if you need further help, read on.3.1. Keys:Left and right arrow keys: Run to the left or right. Speed up or slow down your fighter during flight missions.Up Arrow: Jump. Climb up ladders. Causes your fighter to ascend during flight missions.Down Arrow: Use equipped armor. Climb down ladders. Causes your fighter to descend during flight missions.Shift plus left and right arrows: Changes your fighters direction during flight missions.Control: By default, hold to walk.Space Bar: Use currently equipped weapon.Shift Key: Reload currently equipped weapon where applicable.Enter Key: Interact with or pick up objects.1 and 2: switch equipped weapons.Tab: Open the sub menu.Q: Announce coordinates.W: Open the weapons menu.E: Open the combat log.R: Switches weapon modes. Releases ladder and grappling hook.T: Opens target menu where applicable.Y: Announces stamina.I: Opens items menu.O: Turns on and off sonar.S: Open armor menu.D: Open object locator menu.F: Launch grappling hook.G: Camera.h: Announces Hit Points.l: Opens level up screen.X: Opens strategy items menu.C: Opens collection items menu.**3.2. Menues:3.2.1. Main Menu:Load Saved data: This will allow you to load a previously saved game.Create New Data: This lets you start a new game.Check for Updates: This checks to see if there are any new versions of the game, and lets you choose whether or not you want to 

[Audiogames-reflector] Bokurano Daiboukenn 3 Comprehensive Walkthrough

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: bladestorm360


Bokurano Daiboukenn 3 Comprehensive Walkthrough

I will edit this as new sections of the guide are ready. Im not sure when this will get updated again. I decided to do audio demonstrations of the game, basically playthroughs with plot translation included. So I think what Ill do is play the other two games in audio first, and probably write guides for them as well. However, Im going to post this first section which explains a lot of the mechanics and is basically a small ReadMe for now.---Bokurano Daiboukenn 3: Comprehensive WalkthroughBy Bladestorm360Table of Contents:1. Introduction2. Getting Started3. The Basics4. The walkthrough5. Lists6. Secrets---1. Introduction:Welcome to my Bokurano Daiboukenn 3 FAQ and Walkthrough. In this guide, I will be detailing the mechanics of the game and walking you through every stage.Bokurano Daiboukenn 3, which I will call BK3 from this point on, is an absolutely incredible game. It takes everything that was great about BK1 and 2, and combines them into one massive and very difficult game that puts just about every other audiogame on the market to shame. The plot is great, and many of the stages are very advanced. You might think, how advanced can it be, its a side scroller. Wont it be pretty straightforward like BK2? Well, I guess youll just have to play and find out. This guide will help you along the way if necessary.Please note that this guide contains many, many spoilers. Even the basic section will have some content spoilers in it. So do not read this guide if youd rather figure out everything for yourself. There will be no real plot spoilers in this guide, however. That will be left up to you to translate and make sense of yourself.---2. Getting Started:First and foremost, youll need to set your computer up to play japanese games, and understand them. In order to do this, you can use my japanese games guide:https://dl.dropboxusercontent.com/u/322 … 0Guide.txtThis guide should get you all set up to play. Then of course youll need the game itself. You can find it at:http://www.nyanchangames.com/softs/nn3.htmlNote that the game will not download properly if you click on the download link with a translator, such as google translate. Youll need to go to the actual page itself, and click on the last link to get the download started. Once its complete, you simply need to run the installer to extract the game. If you run it with AppLocale, the japanese characters in the folder structure will display properly, but if you dont care about such things, you can just extract it normally and the game will still play fine.It is very useful to have Clipboard2Sapi active while playing this game. This way you can hear things like your HP value, stamina value and coordinates in realtime without having to waste time with extra keystrokes during gameplay.When you first start the game, there will not be any text output to the clipboard. To set BK3 up to output text to the clipboard so it can be translated, once the game is started, wait for the logo to finish playing. You should now be in the main menu. Press the end key, then press up once and hit enter. You will now be in settings. Arrow down twice and press enter. Now press home and enter. You should now be getting translateable text. Go to the end of the settings menu and save your settings.You should now be ready to play.---3. The Basics:BK3 has many advanced features that set it apart from its prequel. This section of the guide will attempt to describe in detail the ones used most often. There are tutorials in the game that demonstrate how to do nearly all of this, but if you need further help, read on.3.1. Keys:Left and right arrow keys: Run to the left or right. Speed up or slow down your fighter during flight missions.Up Arrow: Jump. Climb up ladders. Causes your fighter to ascend during flight missions.Down Arrow: Use equipped armor. Climb down ladders. Causes your fighter to descend during flight missions.Shift plus left and right arrows: Changes your fighters direction during flight missions.Control: By default, hold to walk.Space Bar: Use currently equipped weapon.Shift Key: Reload currently equipped weapon where applicable.Enter Key: Interact with or pick up objects.1 and 2: switch equipped weapons.Tab: Open the sub menu.Q: Announce coordinates.W: Open the weapons menu.E: Open the combat log.R: Switches weapon modes. Releases ladder and grappling hook.T: Opens target menu where applicable.Y: Announces stamina.I: Opens items menu.O: Turns on and off sonar.S: Open armor menu.D: Open object locator menu.F: Launch grappling hook.G: Camera.h: Announces Hit Points.l: Opens level up screen.X: Opens strategy items menu.C: Opens collection items menu.**3.2. Menues:3.2.1. Main Menu:Load Saved data: This will allow you to load a previously saved game.Create New Data: This lets you start a new game.Check for Updates: This checks to see if there are any new versions of the game, and lets you choose whether or not you want to 

Re: [Audiogames-reflector] smugglers 5 help!

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: smugglers 5 help!

Well Wyvern, if you check all the discussion in This news topic about smugglers 5 there are clear instructions about Nvda and smugglers 5, in particular see the information from Thomas Ward. Ill not try to replicate it since not using Nvda, Id not want to get things wrong, but if you check the comments about nvda in that news topic you might find something. Hmmm, perhaps someone with Nvda could write an article on this, since its something that has come up several times, and a perminant source of the information would be really handy and save people having to scrabble through old news topics with many comments, indeed thats what I made the articles room for.URL: http://forum.audiogames.net/viewtopic.php?pid=151583#p151583

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

Ah, the displays.Spoilers.Theyre all solved with simple math. Basically, the trend is this. The numbers come in a progression that is shown before the display lets you type. So if the display shows 3, then 9, then 27, the progression would be those numbers time 3. 3 times 3 is 9. 9 times 3 is 27. 27 times 3 is 81. theres your answer.So when you find the displays, try to find some corilation between the numbers that are shown before you can type.URL: http://forum.audiogames.net/viewtopic.php?pid=151584#p151584

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: Nikos


Re: Swamp, zombie fps by Aprone

the server seems to be down. I too would be willing to pay.URL: http://forum.audiogames.net/viewtopic.php?pid=151585#p151585

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Re: [Audiogames-reflector] Fantasy Sports accessibility?

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: Dark


Re: Fantasy Sports accessibility?

I know www.whitestick.co.uk has a page of accessible online games with several sports management games and simulations, and there is a fantasy football league. Though thinking about it, if your looking for American Football that might not help since I think that game is Football in the sense its meant outside the states, ie socker, still it might be worth a look to see if that game has links to fantasy leagues of other sports.URL: http://forum.audiogames.net/viewtopic.php?pid=151586#p151586

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: Spiraling Wyvern


Re: bokurano daiboukenn 3

Well thanks for that answer, but mind telling me how you figured that out? Im still looking at the paper that was written down and what was said at the beginning of 9-4 and the end of 9-3.URL: http://forum.audiogames.net/viewtopic.php?pid=151587#p151587

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: SLJ


Re: Swamp, zombie fps by Aprone

Hi.Im also willing to pay for sure, and Im also willing to pay more than Ive already done by donating. I cant connect as well. I dont get any messages about being banned, but it just says connecting, and just sits there...I have never been in contact by someone called revan. I have seen him on Swamp sometimes, but never been in contact with him as far as I remember. It seems as hackers are hacking accounts which are online pretty often. How? I dont know.A crazy thought just came to my mind. Can a banned player which is linked to a HC character share loot or items in any way so this item can bann other players as well? I know this sounds totally crazy, but someone cant just be linked to Deng or Musicman randomly without they know each other, or, if they somehow pick up the same loot, enter the same spot or do anything in
  the game which links them together. Just a crazy thought which I dont hope makes any sense, at all! I mean, how can Swamp net show that people who dont know each other at all that theyve been linked together?If Swamp was going to be available only in the US, it might destroy the game. And, Aprone had to pay the money back people who live outside the US have donated.URL: http://forum.audiogames.net/viewtopic.php?pid=151588#p151588

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: cj89


Re: Swamp, zombie fps by Aprone

@Musicman. Your first idea about restricting gameplay to the US is probably the most ridiculous thing Ive seen to date on this thread. Im nowhere near the US, and Id probably find such a gesture somewhat insulting. I was one of the first players to play Swamp, I played the first multi player that was released, and can honestly say one of the few people that actually take swamp testing to a serious level. Sure there are ways around it; enforcing such measures is utterly ridiculous. At that point you may as well go drink tea with the government.To the whitelist suggestion:It sounds like too much of a patchy solution, and would probably be hacked within the hour. Not that Im doubting Aprones abilities, of course. My final solution, most of you wont like this.Shut it down. Yes. Pull the plug out of the wall outlet and turn 
 off the switch. @Aprone: You deserve a long break. You shouldnt need to spend countless hours, days, weeks if you will going through headaches and the like over this. Swamps had a great run. Almost 2 years on and its still going strong. You honestly cant say that about any other audio game in this community.The efforts youve gone to to ensure the rest of us can have a pleasant gaming experience have been phenomenal.Swamp was never intended to become what it is today. And all this was done with 1 man grappling 2 jobs for a lot of this, if Im not mistaken.So yeah. Take some time off. Possibly start forming some ideas for the RPG, and work with something that Im sure will be leaps and bounds ahead of swamp.All this is just my opinion, of course. Would be interested to see some feedback on this one.URL: http://forum.audiogames.net/viewtopic.php?
 pid=151589#p151589

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: musicman


Re: Swamp, zombie fps by Aprone

Hmm youre right, I shouldve made my message more clear: only gamers from English-speaking countries would be allowed. although your pay-only plan sounds better. Im sure there are some real idiots thatll pay, then hack the game anyway, but if that happens, aprone can just ban them and keep their money. rofl. Im sure the idiot quantity will suddenly decrease though. I wonder though, have donors gotten banned before? would be good info to have and tell Aprone if its worth itURL: http://forum.audiogames.net/viewtopic.php?pid=151590#p151590

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Re: [Audiogames-reflector] bokurano daiboukenn 3

2013-10-12 Thread AudioGames.net Forum — New releases room: bladestorm360


Re: bokurano daiboukenn 3

Thats all I did was look at the password notes. You have to select it from the collection items list to see the password come up, it doesnt show if you just arrow over the item.URL: http://forum.audiogames.net/viewtopic.php?pid=151591#p151591

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: cj89


Re: Swamp, zombie fps by Aprone

Yeah, Im a little curious myself re the linking thing. I do remember when I was away some time ago, that I was playing swamp on what at the time was a dynamic IP. I remember my IP being linked to someone else who got band. I had to get Aprone to unban me because it thought I was that person.HC characters are strange like that. I realised if I made another character with the same password as my main then the character would default to HC. Maybe its nothing.Just figured Id put that out on the table as something to possibly look into if you havent already.URL: http://forum.audiogames.net/viewtopic.php?pid=151592#p151592

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Re: [Audiogames-reflector] Swamp, zombie fps by Aprone

2013-10-12 Thread AudioGames.net Forum — New releases room: musicman


Re: Swamp, zombie fps by Aprone

Hmm youre right, I shouldve made my message more clear: only gamers from English-speaking countries would be allowed. although your pay-only plan sounds better. Im sure there are some real idiots thatll pay, then hack the game anyway, but if that happens, aprone can just ban them and keep their money. rofl. Im sure the idiot quantity will suddenly decrease though. I wonder though, have donors gotten banned before? would be good info to have and tell Aprone if its worth it. oh and James, you honestly believe that your suggestion is any better? so instead of only US gamers playing the game, no one would play. lol. Ive corrected my previous statement above so my point is no longer valid, still though, that was kinda funny. and Is I stated previously, what makes you think any other game Aprone, or anyone else creates, wont get hacked? why do people keep blaming swamp and not the hackers?URL: http://forum.audiogames.net/viewtopic.php?pid=151590#p151590

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Re: [Audiogames-reflector] Facetime Issue

2013-10-12 Thread AudioGames.net Forum — Off-topic room: Deng


Re: Facetime Issue

Actually. The iPhone 4 is not one of the phones that will even support FaceTime over 3g, or LTE. The only phones that are supported is the 4s, and up. Sorry. I may be mistaking but Im sure the 4 is left out. Please correct me if Im wrong.About the ATTs data shared plans with FaceTime, I do not have that data plan, and can use FaceTime over LTE. I have the iPhone 5.URL: http://forum.audiogames.net/viewtopic.php?pid=151593#p151593

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Re: [Audiogames-reflector] The-m-word

2013-10-12 Thread AudioGames.net Forum — Off-topic room: jjgeek


Re: The-m-word

I just signed the pledge too. The President of LPA lives right here in Illinois, at least Im pretty sure hes still their president. Ive met him before and hes a nice guy. He works at a disability rights organization here in Chicago called Access Living. I didnt see his name on the pledge count, so Im wondering if he knows about your site. Or perhaps he does and just hasnt signed on yet. Thanks so much for raising awareness of yet another important issue!URL: http://forum.audiogames.net/viewtopic.php?pid=151594#p151594

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Re: [Audiogames-reflector] Scrolling Battles

2013-10-12 Thread AudioGames.net Forum — New releases room: fatih


Re: Scrolling Battles

hi,I think I typed the theme name wrong, because it accepted and now whenever I start the game and press the right arroow key it gives me a runtime error. I trıed uninstalling and reinstalling the game but it continued to give that errror again. Plesae fix this thing ergently.URL: http://forum.audiogames.net/viewtopic.php?pid=151595#p151595
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Re: [Audiogames-reflector] Facetime Issue

2013-10-12 Thread AudioGames.net Forum — Off-topic room: Chris


Re: Facetime Issue

Hi.That doesnt surprise me considering the load of other stuff they refuse to anyone who isnt running anything but the latest and greatest device.GOd, why though? I dont get it.If I would have known the 4 would give me this much trouble, I would have gotten the 4s.Well, at least I have an iPhone.Ug.Thanks guysURL: http://forum.audiogames.net/viewtopic.php?pid=151596#p151596

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[Audiogames-reflector] Airik the cleric question

2013-10-12 Thread AudioGames.net Forum — General Game Discussion: janagirl


Airik the cleric question

Hi all!I have a question about airik the cleric. Does anybody know how I can get in the ice caves? I anyhow managed it and found a portal which leads to the ice caves, then I had to resatart and now Im walking around and around and I really cant go on.It were cool to hear from you. And I know that this is a spoiler but I dont know anything to do.Tnaks a lot.URL: http://forum.audiogames.net/viewtopic.php?pid=151597#p151597

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