Hi Bretch :)
Thanks a lot! this certainly explain everything ;)
I need to store several different values, I need a float[3] for
accumulating neighbours positions, an int to store neighbours amount and
more advanced relaxation algorithm may need to store aditional
information like face area, angles , springs and stuff like that so as a
solution I will create a new structure with those fields and use the
(void *)tmp.p to store and retrieve them all.
Cheers
Raul
Hi,
On Thu, Feb 10, 2011 at 5:40 PM, ra...@info.upr.edu.cu wrote:
float *vert= (float *)MEM_callocN(3*me-totverts*sizeof(float ),
vertsmooth);
eve= em-verts.first;
int counter = 0;
while(eve) {
if(eve-f SELECT) {
(eve-tmp).p = vert[counter];
(eve-tmp).fp = 0.f;
Don't set fp to 0.f, since tmp is a union this also affects p. You can
one of the two, but not both at the same time.
Brecht.
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