Re: [Computer-go] OT (maybe): Arimaa bot notably stronger
The funny thing is, that in computer go there are no goals, except winning. And therefore, the reason for a win cannot be determined. One crude measure might be to use stronger attacking moves in the playouts, when the winrate is low. unrelated: Does anyone know if the successful Arimaa bot responds to the gold setup when it's silver, or if it just ignores how gold deployed? Just wondering. Stefan ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go
Re: [Computer-go] OT (maybe): Arimaa bot notably stronger
I played few games against bots in arimaa.com and they seemed to react. I think the eval can be used for that? I did not find the game interesting. Just being hard for computers does not make it fun. So I quit playing after few games Petri 2015-04-23 18:32 GMT+03:00 Stefan Kaitschick stefan.kaitsch...@hamburg.de: The funny thing is, that in computer go there are no goals, except winning. And therefore, the reason for a win cannot be determined. One crude measure might be to use stronger attacking moves in the playouts, when the winrate is low. unrelated: Does anyone know if the successful Arimaa bot responds to the gold setup when it's silver, or if it just ignores how gold deployed? Just wondering. Stefan ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go
[Computer-go] OT (maybe): Arimaa bot notably stronger
The Slashdot article was low on info, but an Arimaa program, Sharp, apparently beat the humans to win the $12000 prize described here: http://arimaa.com/arimaa/challenge/2015/ There is some description of what it did to improve here: http://arimaa.com/arimaa/forum/cgi/YaBB.cgi?board=devTalk;action=display;num=1429402345;start=1#1 To my untrained eye it looks like they are all game-specific, rather than something we could steal from to use in other games and other domains :-) Darren -- Darren Cook, Software Researcher/Developer My new book: Data Push Apps with HTML5 SSE Published by O'Reilly: (ask me for a discount code!) http://shop.oreilly.com/product/0636920030928.do Also on Amazon and at all good booksellers! ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go
Re: [Computer-go] OT (maybe): Arimaa bot notably stronger
Converting back and forth from eval to winning probability is interesting, as is combining the quick win threat and long term advantage evals. David -Original Message- From: Computer-go [mailto:computer-go-boun...@computer-go.org] On Behalf Of Darren Cook Sent: Wednesday, April 22, 2015 10:26 AM To: computer-go@computer-go.org Subject: [Computer-go] OT (maybe): Arimaa bot notably stronger The Slashdot article was low on info, but an Arimaa program, Sharp, apparently beat the humans to win the $12000 prize described here: http://arimaa.com/arimaa/challenge/2015/ There is some description of what it did to improve here: http://arimaa.com/arimaa/forum/cgi/YaBB.cgi?board=devTalk;action=displ ay;num=1429402345;start=1#1 To my untrained eye it looks like they are all game-specific, rather than something we could steal from to use in other games and other domains :-) Darren -- Darren Cook, Software Researcher/Developer My new book: Data Push Apps with HTML5 SSE Published by O'Reilly: (ask me for a discount code!) http://shop.oreilly.com/product/0636920030928.do Also on Amazon and at all good booksellers! ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go