Re: Bug #383316: Derivative works for songs

2007-05-27 Thread Francesco Poli
On Sun, 27 May 2007 10:21:26 +1000 Ben Finney wrote:

 Matthew Johnson [EMAIL PROTECTED] writes:
 
  what if the recording was of actual people playing actual
  instruments?  You know, like people always used to. How to you
  generate that from 'source' at build time? what _is_ the source?
 
 The preferred form of the work for making modifications to it.
[...]

Exactly what I would have answered.

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Re: Bug #383316: Derivative works for songs

2007-05-26 Thread Francesco Poli
On Fri, 25 May 2007 11:30:07 -0400 Nathanael Nerode wrote:

 Francesco Poli wrote:
 We must determine what is the preferred form for making modifications
 to the song.  I'm not sure an Ogg Vorbis + MIDI form qualifies...
[...]
 I believe that for a recording to be DFSG-free, we need *both* 
 copyrights to be licensed in a DFSG-free manner.

It seems to make sense.

 
 For modifying the *song*, the preferred form is almost certainly sheet
 music or the equivalent.  MIDI files are actually very close to sheet
 music,

And indeed, I would be satisfied with the MIDI file as source for the
song, as long as the MIDI file corresponds to the complete song (and not
to one instrument only, for instance...).
I do not happen to know if this is the case here, and that's why I said
I'm not sure.  A clarification should be sought, IMHO.

[...]
 For modifying the *recording*, the preferred form is likely the 
 recording itself.  Overdubs, post-processing, and sampling 
 are common ways in which derivative works are made from a a
 *recording*. For this purpose, an Ogg Vorbis is likely to be exactly
 right.

I'm not really convinced: we must ask the person(s) who made the
recording.
If there are non-lossy-compressed recordings of the separate tracks,
they could be preferred for making modifications.

 
 So I believe we want to have both the Ogg Vorbis and the MIDI, and
 that probably really is the source.  (Unless there's a higher-quality
 master recording and the Ogg Vorbis is a lower-quality version, or the
 MIDI  doesn't actually contain all the data in the sheet music, etc.)

Your parenthetical sentence just expresses the concerns that I had in
mind when I said I'm not sure.  A clarification is needed.

 
 Now, it would be preferable to be able to regenerate the 
 recording from the MIDI.  Which would mean including the 
 soundfonts (instrument descriptions, basically) used.  So the question
 of whether *they* are free is also important.

Really important, IMO.

 Here's a legal
 question:  Do you need a copyright license for the soundfont in order
 to distribute  or modify the recording made using them?

I don't know, but I'm afraid we need one, as long as the soundfonts are
copyrightable works by themselves...


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Re: Bug #383316: Derivative works for songs

2007-05-26 Thread Matthew Johnson
Francesco Poli wrote:

   Now, it would be preferable to be able to regenerate the
   recording from the MIDI.  Which would mean including the
   soundfonts (instrument descriptions, basically) used.  So the question
   of whether  they  are free is also important.
  
  Really important, IMO.
  
   Here's a legal
   question:  Do you need a copyright license for the soundfont in order
   to distribute  or modify the recording made using them?
  
  I don't know, but I'm afraid we need one, as long as the soundfonts are
  copyrightable works by themselves...

what if the recording was of actual people playing actual instruments?
You know, like people always used to. How to you generate that from
'source' at build time? what _is_ the source?

Matt

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Re: Bug #383316: Derivative works for songs

2007-05-25 Thread Nathanael Nerode
Francesco Poli wrote:
We must determine what is the preferred form for making modifications to
the song.  I'm not sure an Ogg Vorbis + MIDI form qualifies...

What sort of modifications?

...Actually, a concept from copyright law may help here.  There are 
*two* copyrights on any given recording.  One is the copyright on the 
*song*, which applies to the sheet music as well.  The other is the 
copyright on the *recording*, which is represented by a P in a circle, 
not by a C in a circle.

I believe that for a recording to be DFSG-free, we need *both* 
copyrights to be licensed in a DFSG-free manner.

For modifying the *song*, the preferred form is almost certainly sheet 
music or the equivalent.  MIDI files are actually very close to sheet
music, conceptually, since they consist of instructions of the form 
play this note on this instrument at this volume; wait this long;... 
etc.  Modification for the *song* generally consists of making a new
song with a related melody or lyrics but different harmony or structure. 

For modifying the *recording*, the preferred form is likely the 
recording itself.  Overdubs, post-processing, and sampling 
are common ways in which derivative works are made from a a *recording*.
For this purpose, an Ogg Vorbis is likely to be exactly right.

So I believe we want to have both the Ogg Vorbis and the MIDI, and that
probably really is the source.  (Unless there's a higher-quality master
recording and the Ogg Vorbis is a lower-quality version, or the MIDI 
doesn't actually contain all the data in the sheet music, etc.)

Now, it would be preferable to be able to regenerate the 
recording from the MIDI.  Which would mean including the 
soundfonts (instrument descriptions, basically) used.  So the question 
of whether *they* are free is also important.  Here's a legal question: 
Do you need a copyright license for the soundfont in order to distribute 
or modify the recording made using them?  If not, then even if they 
aren't free, I think we can consider the song and the recording 
DFSG-free.  If you *do* need such a license, I think if the license 
allows total unrestricted distribution and modification of recordings 
made using them, again the recording would be free.

(Many pardons if my understanding of MIDIs and soundfonts is inaccurate.
This is the impression I've picked up.)


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Re: Bug#383316: Derivative works for songs

2007-05-13 Thread Francesco Poli
On Sun, 13 May 2007 01:06:01 +0100 (BST) MJ Ray wrote:

 Francesco Poli [EMAIL PROTECTED] wrote:
[...]
  There's another issue with the remaining four songs, though.
  Is their source available?
  I mean: what's the preferred form[1] for making modifications to the
  songs?  Is this form available?
 
 I hope that the scores are available, or a track-by-track recording,
 to avoid any build-depends on Sony ACID Pro 5 in a really clear way.

Mmmh: I don't think it's included in the zip archived previously
referenced.  Each song consists of the following files:

$ file *
guitar.ogg:  Ogg data, Vorbis audio, stereo, 44100 Hz, ~256006 bps, created by: 
Xiph.Org libVorbis I (1.0)
License.txt: ASCII English text, with CRLF line terminators
notes.mid:   Standard MIDI data (format 1) using 2 tracks at 1/96
song.ini:ASCII text, with CRLF line terminators
song.ogg:Ogg data, Vorbis audio, stereo, 44100 Hz, ~256006 bps, created by: 
Xiph.Org libVorbis I (1.0)


 
 However, for debian compilation of the game, isn't the preferred
 source form the mixed recording?  The one used in the build?

We must determine what is the preferred form for making modifications to
the song.  I'm not sure an Ogg Vorbis + MIDI form qualifies...

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RE: Bug#383316: Derivative works for songs

2007-05-13 Thread Miriam Ruiz

--- Francesco Poli [EMAIL PROTECTED] escribió:

 We must determine what is the preferred form for making modifications to
 the song.  I'm not sure an Ogg Vorbis + MIDI form qualifies...

I think that's quite complex to decide on a single-game basis, as that
decision might affect most of other games, as well as synthetic videos, music
all around the archive and most of media files in fact. I'm n ot really sure
if the repositories are prepared to handle sucha a big amount of data, i guess
we should contact the release team to check.

At some point I guess we should need to reach a decision about this, which
will probably involve massive bug-filling if we decide .mpg, .avi, .mp3, .ogg
files and so do not qualify enough as modifiable files, but for the moment I'd
prefer to stick with the currently usual way of allowing mp3 files in the
archive for this game (license allowing modification and redistribution, of
course), unless there is a big oposition to that. If not, it's time to start a
big debate about what is considered source form in art (which, in fact, I
think it'll be quite an interesting topic).

Greetings,
Miry

PS: I'm not subscribed to debian-legal, so please include me in CC in your 
replies.


   

LLama Gratis a cualquier PC del Mundo. 
Llamadas a fijos y móviles desde 1 céntimo por minuto. 
http://es.voice.yahoo.com


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Re: Bug#383316: Derivative works for songs

2007-05-13 Thread Francesco Poli
On Sun, 13 May 2007 19:11:32 +0200 (CEST) Miriam Ruiz wrote:

 
 --- Francesco Poli [EMAIL PROTECTED] escribió:
 
  We must determine what is the preferred form for making
  modifications to the song.  I'm not sure an Ogg Vorbis + MIDI form
  qualifies...
 
 I think that's quite complex to decide on a single-game basis, as that
 decision might affect most of other games, as well as synthetic
 videos, music all around the archive and most of media files in fact.

It *must* be decided on a case-by-case basis: no general rule can be
drawn from a specific decision, because what is source in one case, can
be compiled form in another.

This holds even for programs, not only for audio, video and similar
stuff.
Imagine we decided that C code is always source: that would be a wrong
oversimplification, because there are quite some cases where C code is
generated from some other form (typical examples: parser code generated
from a grammar description by Bison, or C code automatically translated
from a higher level language).

Hence, each case has to be examined to determine which is the source.

[...]
 At some point I guess we should need to reach a decision about this,
 which will probably involve massive bug-filling if we decide .mpg,
 .avi, .mp3, .ogg files and so do not qualify enough as modifiable
 files,

As I said, we cannot reach any reasonable *general* conclusion about a
format.
In some cases an Ogg Vorbis file qualifies as source, because maybe it's
the preferred form for making modification to a work.  In other cases,
an Ogg Vorbis file does not qualify.

[...]
 If not, it's time to start a big debate about
 what is considered source form in art (which, in fact, I think it'll
 be quite an interesting topic).

Art does not need any special-casing (and anyway the boundaries of art
are quite blurred: some programs can be so elegant to be considered
art...).
Source code is defined as the form of a work which is preferred for
making modifications to it.

 
 Greetings,
 Miry
 
 PS: I'm not subscribed to debian-legal, so please include me in CC in
 your replies.

P.S.: I am instead subscribed to debian-legal, so please do *not* Cc:
me, as long as debian-legal is in the loop!

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Re: Bug#383316: Derivative works for songs

2007-05-12 Thread MJ Ray
Francesco Poli [EMAIL PROTECTED] wrote:
 However, if the author says that it's a metal version of Ryu's theme, I
 think he means that the melody is the same, even though the musical
 genre is changed.
 *If* this is the case, I would call it a cover and hence I'm afraid it
 qualifies as an adaptation or derivative work of the original
 soundtrack, which is copyrighted by CAPCOM (most probably).
 
 On Fri, 11 May 2007 16:05:34 +0100 Matthew Johnson wrote:
  Obviously debian-legal are not lawyers, but I would appreciate your
  opinions. I could just leave it out to be on the safe side, I could
  leave it in, hope that the ftp-masters accept it and hope that nothing
  comes of it or I could try and get an opinion from someone like SPI.
 
 I would leave it out.

I agree.

 There's another issue with the remaining four songs, though.
 Is their source available?
 I mean: what's the preferred form[1] for making modifications to the
 songs?  Is this form available?

I hope that the scores are available, or a track-by-track recording,
to avoid any build-depends on Sony ACID Pro 5 in a really clear way.

However, for debian compilation of the game, isn't the preferred source
form the mixed recording?  The one used in the build?

Puzzled,
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My Opinion Only: see http://people.debian.org/~mjr/
Please follow http://www.uk.debian.org/MailingLists/#codeofconduct


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