Re: Could someone give me some guidance on DERBY-5560
Basically what is happening is that the LogicalConnection.close() is being called which attempts to recycle the physical connection by calling ClientPooledConnection.recycleConnection(). At the same time ClientPooledConnection.close() is being called which attempts to call LogicalConnection.nullPhysicalConnection(). The first thread holds a lock on LogicalConnection and needs the lock on ClientPooledConnection and the second thread holds a lock on ClientPolledConnection and needs a lock on LogicalConnection and a deadlock occurs. That definitely seems like a bad design; your description is quite clear and makes the problem really stand out. Thanks for all the hard work on this problem! I believe that the surest means to avoid such problems is to establish and keep to a single well-defined order of synchronization. My intuition is that the proper order should be logical connection first, physical connection second; do you have a sense for whether there are any other places where we try to move in the other direction? It is often useful to catalog the current synchronization behaviors; sometimes I simply insert some debugging code into the Derby libraries to capture those behaviors and run the code to observe what is occurring. However we do it, having a nice table of code paths where we lock these objects, and the order in which we lock them, would help us determine what order is followed by the current code in most cases. Once we are clear on what the correct order of synchronization should be, there are essentially two techniques for repairing code which is violating the ordering (i.e., code which tries to lock the primary object while holding the lock on the secondary object): 1) Change some method higher in the call stack so that it locks the primary object first, before calling this problematic method on the secondary object. 2) Change the problematic method itself, so it doesn't try to lock the primary object. So, e.g., if we determine that the problem is where ClientPooledConnection.close() calls LogicalConnection.nullPhysicalConnection, then we could either: 1) Change the caller of ClientPooledConnection.close() to first lock the LogicalConnection before calling close(), or 2) Change ClientPooledConnection.close() so that it doesn't call nullPhysicalConnection() Can you provide the complete stack traces of the problematic deadlock when it occurs? thanks, bryan
Could someone give me some guidance on DERBY-5560
I created https://issues.apache.org/jira/browse/DERBY-5560 and am seeing this in production. Basically what is happening is that the LogicalConnection.close() is being called which attempts to recycle the physical connection by calling ClientPooledConnection.recycleConnection(). At the same time ClientPooledConnection.close() is being called which attempts to call LogicalConnection.nullPhysicalConnection().The first thread holds a lock on LogicalConnection and needs the lock on ClientPooledConnection and the second thread holds a lock on ClientPolledConnection and needs a lock on LogicalConnection and a deadlock occurs. This is occurring because of the configuration of the connection pool in use (ClienXADataSource) and the pool is configured to close all connections on any error. The stack trace of the deadlock as a transaction being committed by the first thread and the connection pool closing all threads on a detected error in the second thread. I don't see immediately how to synchronize in an orderly way to eliminate the deadlock. The first thread has a handle on the LogicalConnection which references the physical ClientPooledConnection. The second thread has a handle on the physical ClientPooledConnection which references the LogicalConnection. One thought is to change the LogicalConnection.close to be something like: public void close() throws SQLException { synchronized(phsyicalConnection) { _close(); } } synchronized public void _close() throws SQLException { try { // we also need to loop thru all the logicalStatements and close them if (physicalConnection_ == null) { return; } if (physicalConnection_.agent_.loggingEnabled()) { physicalConnection_.agent_.logWriter_.traceEntry(this, close); } if (physicalConnection_.isClosed()) // connection is closed or has become stale { pooledConnection_.informListeners(new SqlException(null, new ClientMessageId( SQLState.PHYSICAL_CONNECTION_ALREADY_CLOSED))); } else { physicalConnection_.checkForTransactionInProgress(); physicalConnection_.closeForReuse( pooledConnection_.isStatementPoolingEnabled()); if (!physicalConnection_.isGlobalPending_()) { pooledConnection_.recycleConnection(); } } physicalConnection_ = null; pooledConnection_.nullLogicalConnection(); } catch ( SqlException se ) { throw se.getSQLException(); } } but this has a problem if physicalConnection is already null. Any guidance will be greatly appreciated as I need to patch Derby 10.8.2.2 to work around this issue in any case. Brett