Re: Openness (Was: Re: Module Proposal: Zeitgeist)

2012-04-24 Thread Andre Klapper
On Sun, 2012-04-22 at 20:45 +0300, Rūdolfs Mazurs wrote:
 Does design team use anything like meetbot?
 http://meetbot.debian.net/Manual.html

As far as I know still no bots are used for managing and logging any
GNOME IRC meetings. Also see the short discussion here:
https://mail.gnome.org/archives/foundation-list/2011-May/msg00072.html

On a related note I once started a draft to list teams and meetings on a
central wikipage as an attempt to make collaboration and contribution
slightly more accessible and transparent for interested parties:
https://live.gnome.org/AndreKlapper/IrcMeetings
If you or anybody else feels like pushing this goal, please go ahead as
I don't plan to pick this up soon again (busy with other stuff).

Thanks,
andre
-- 
mailto:ak...@gmx.net | failed
http://blogs.gnome.org/aklapper

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Re: Openness (Was: Re: Module Proposal: Zeitgeist)

2012-04-24 Thread meg ford
On Tue, Apr 24, 2012 at 2:54 PM, Andre Klapper ak...@gmx.net wrote:

 On Sun, 2012-04-22 at 20:45 +0300, Rūdolfs Mazurs wrote:
  Does design team use anything like meetbot?
  http://meetbot.debian.net/Manual.html


The A11y team has a meetbot for logging meetings. They are the only team I
know of that does. https://live.gnome.org/Accessibility/Meetings

Meg Ford


 As far as I know still no bots are used for managing and logging any
 GNOME IRC meetings. Also see the short discussion here:
 https://mail.gnome.org/archives/foundation-list/2011-May/msg00072.html

 On a related note I once started a draft to list teams and meetings on a
 central wikipage as an attempt to make collaboration and contribution
 slightly more accessible and transparent for interested parties:
 https://live.gnome.org/AndreKlapper/IrcMeetings
 If you or anybody else feels like pushing this goal, please go ahead as
 I don't plan to pick this up soon again (busy with other stuff).

 Thanks,
 andre
 --
 mailto:ak...@gmx.net | failed
 http://blogs.gnome.org/aklapper

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Openness (Was: Re: Module Proposal: Zeitgeist)

2012-04-22 Thread Shaun McCance
On Sun, 2012-04-22 at 18:21 +0200, Florian Max wrote:

 Which brings us to the matter of openness: the results of everything
 the design team does ends up on the GNOME wiki under
 live.gnome.org/Design.

I think people are more concerned about being able to have input
on the process, not on seeing the results published on the wiki.
I'm on #gnome-design all day. I often skim the backlog. I don't
really see the discussion that leads to the results. Sometimes
I see mention of meetings. I don't know where those meetings
happen.

 Of course it would be really fancy if the wiki also contained the
 reasoning behind decisions, but let's face it - none of us does
 anything like that (I doubt you are adding comments like Using a
 full-blown GObject rather than a boxed type here because ... or This
 variable is a double and not an integer because ... to your code - I
 certainly don't. Still, wouldn't that be helpful for newcomers?).

That sounds like exactly the sort of thing I write in my git
commit messages. I hope you do too.

--
Shaun



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Re: Openness (Was: Re: Module Proposal: Zeitgeist)

2012-04-22 Thread Rūdolfs Mazurs
Sv, 2012-04-22 12:36 -0400, Shaun McCance rakstīja:
 On Sun, 2012-04-22 at 18:21 +0200, Florian Max wrote:
 
  Which brings us to the matter of openness: the results of everything
  the design team does ends up on the GNOME wiki under
  live.gnome.org/Design.
 
 I think people are more concerned about being able to have input
 on the process, not on seeing the results published on the wiki.
 I'm on #gnome-design all day. I often skim the backlog. I don't
 really see the discussion that leads to the results. Sometimes
 I see mention of meetings. I don't know where those meetings
 happen.

Does design team use anything like meetbot?
http://meetbot.debian.net/Manual.html


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Re: Openness (Was: Re: Module Proposal: Zeitgeist)

2012-04-22 Thread Seif Lotfy
On Sun, Apr 22, 2012 at 6:36 PM, Shaun McCance sha...@gnome.org wrote:
 On Sun, 2012-04-22 at 18:21 +0200, Florian Max wrote:

 Which brings us to the matter of openness: the results of everything
 the design team does ends up on the GNOME wiki under
 live.gnome.org/Design.

 I think people are more concerned about being able to have input
 on the process, not on seeing the results published on the wiki.
 I'm on #gnome-design all day. I often skim the backlog. I don't
 really see the discussion that leads to the results. Sometimes
 I see mention of meetings. I don't know where those meetings
 happen.

Exactly. Non-designers want to be part of the process. Reasons behind
decisions need to be written somewhere, but that is not enough.

If a new a developer comes and asks for reasons behind a decisions, I
doubt that the designers, who are already as busy as it gets, can take
time to explain each one who comes over what problem is being solved
via the design and how.
So having design decisions and their reasoning documented would help.
But also as designers it is their responsibility to communicate with
those who still doubt these decisions, starting with those willing to
implement or help out directly. Because if they can explain to those
nearest to them, those can then jump in to help others.

So I think my point here is. Documenting is important but communication is key.

I get it when designers think that they can spend your whole time
trying to convince people of a vision, but at some point something
needs to be done. I agree to a certain extent. But who will do it? The
paid developers. Well this would make us lose the community on the
long run.

We need to work on communication between designers and developers. Build trust.
Designers have to take time and push themselves to be patient with
developers and explain to them seems to them to be trivial facts. Once
developers understand how hard a designers job is they will respect it
and trust in the decisions and vision, even if they don't agree in the
beginning.

But also designers need to work on growing they base. The entry level
is not that easy I guess. We need to work on basics. If someone comes
with designs that are not suitable for us, we can't just pus him away.
The fact that he/she came over to discuss designs with us shows
initiative to contribute. So some slight wording like You know that
is really good, I am not sure how it can fit in our designs but would
you try taking this view out and show me etc...

We are not selling GNOME to consumers only. We are selling the community too.
I like the subject of this thread, because openness does not only
reflect on the decisions making process but also on the openness to
accept new contributors.

Cheers
Seif

 Of course it would be really fancy if the wiki also contained the
 reasoning behind decisions, but let's face it - none of us does
 anything like that (I doubt you are adding comments like Using a
 full-blown GObject rather than a boxed type here because ... or This
 variable is a double and not an integer because ... to your code - I
 certainly don't. Still, wouldn't that be helpful for newcomers?).

 That sounds like exactly the sort of thing I write in my git
 commit messages. I hope you do too.

 --
 Shaun



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Re: Openness (Was: Re: Module Proposal: Zeitgeist)

2012-04-22 Thread Sriram Ramkrishna
On Sun, Apr 22, 2012 at 1:06 PM, Seif Lotfy s...@lotfy.com wrote:

 On Sun, Apr 22, 2012 at 6:36 PM, Shaun McCance sha...@gnome.org wrote:
  On Sun, 2012-04-22 at 18:21 +0200, Florian Max wrote:
 
  Which brings us to the matter of openness: the results of everything
  the design team does ends up on the GNOME wiki under
  live.gnome.org/Design.
 
  I think people are more concerned about being able to have input
  on the process, not on seeing the results published on the wiki.
  I'm on #gnome-design all day. I often skim the backlog. I don't
  really see the discussion that leads to the results. Sometimes
  I see mention of meetings. I don't know where those meetings
  happen.

 Exactly. Non-designers want to be part of the process. Reasons behind
 decisions need to be written somewhere, but that is not enough.

 If a new a developer comes and asks for reasons behind a decisions, I
 doubt that the designers, who are already as busy as it gets, can take
 time to explain each one who comes over what problem is being solved
 via the design and how.
 So having design decisions and their reasoning documented would help.
 But also as designers it is their responsibility to communicate with
 those who still doubt these decisions, starting with those willing to
 implement or help out directly. Because if they can explain to those
 nearest to them, those can then jump in to help others.


No, you get volunteer community managers to communicate those design
decisions.  A community manager should be able to get a general feel of
what design decisions are having issues with the community.  At some point
maybe sucha person can opt for a conversation with specific individuals but
otherwise you know there are a lot of unreasonable people out here and the
internet makes them more unreasonable than they would be usually.

Luckily for us, we do have a number of people who couldu do that kind of
community management, Olav for one has already been doing some of it.   I
do it more externally.

Big projects like Mozilla have a community managers.  It's definitely
something this project should do more of.

sri
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Re: Openness (Was: Re: Module Proposal: Zeitgeist)

2012-04-22 Thread Seif Lotfy
On Sun, Apr 22, 2012 at 10:18 PM, Sriram Ramkrishna s...@ramkrishna.me
wrote:


 On Sun, Apr 22, 2012 at 1:06 PM, Seif Lotfy s...@lotfy.com wrote:

 On Sun, Apr 22, 2012 at 6:36 PM, Shaun McCance sha...@gnome.org wrote:
  On Sun, 2012-04-22 at 18:21 +0200, Florian Max wrote:
 
  Which brings us to the matter of openness: the results of everything
  the design team does ends up on the GNOME wiki under
  live.gnome.org/Design.
 
  I think people are more concerned about being able to have input
  on the process, not on seeing the results published on the wiki.
  I'm on #gnome-design all day. I often skim the backlog. I don't
  really see the discussion that leads to the results. Sometimes
  I see mention of meetings. I don't know where those meetings
  happen.

 Exactly. Non-designers want to be part of the process. Reasons behind
 decisions need to be written somewhere, but that is not enough.

 If a new a developer comes and asks for reasons behind a decisions, I
 doubt that the designers, who are already as busy as it gets, can take
 time to explain each one who comes over what problem is being solved
 via the design and how.
 So having design decisions and their reasoning documented would help.
 But also as designers it is their responsibility to communicate with
 those who still doubt these decisions, starting with those willing to
 implement or help out directly. Because if they can explain to those
 nearest to them, those can then jump in to help others.


 No, you get volunteer community managers to communicate those design
 decisions.  A community manager should be able to get a general feel of
what
 design decisions are having issues with the community.  At some point
maybe
 sucha person can opt for a conversation with specific individuals but
 otherwise you know there are a lot of unreasonable people out here and the
 internet makes them more unreasonable than they would be usually.


Good point. With community managers, designers can focus more. Still I
think a minimal interaction with the community from the designers side is
required. I think going with some kind of liaison is a good direction.

 Luckily for us, we do have a number of people who couldu do that kind of
 community management, Olav for one has already been doing some of it.   I
do
 it more externally.


Are you talking about Olav Bacon :P (bad joke, trying to lighten the mood a
bit)


 Big projects like Mozilla have a community managers.  It's definitely
 something this project should do more of.

Dave Eaves who is a Mozilla Community manager has a very nice talk I
encourage everybody to watch it.
http://blip.tv/djangocon/keynote-david-eaves-5571777


 sri

Seif
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