[Dri-devel] Re: pbuffers, extensions to DRM

2003-12-09 Thread Keith Whitwell
Jon Smirl wrote:
My current thinking on this is to do it the DRM driver but store the allocation
data in normal system RAM. This would allow the allocation routines to function
without touching the framebuffer.
I would really like to make sure that DRM drivers can function without having to
map the framebuffer into kernel address space. We only have 1GB of kernel
address space to work with and the kernel has to live in that 1GB too. 3dlabs is
shipping a 512MB card now:
http://www.3dlabs.com/product/wildcatvp/vppro/index.htm and a 1GB model is in
the works. It is just going to be impossible to map these future cards into the
kernel.
...

I've also been poking around a little in the radeon DRM driver. It seems to be
mapping the framebuffer into kernel space but I never see any place that the
driver code touches it.
Correct.  There's nowhere the kernel needs to touch the framebuffer.

Keith



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[Dri-devel] FW: S3 TwisterK...

2003-12-09 Thread Alexander Stohr
the admin list got this, 
i think it is ment to the main list.

forwarding it now, just to get it right...

-Original Message-
From: TA [mailto:[EMAIL PROTECTED] 
Sent: Monday, December 08, 2003 19:55
To: [EMAIL PROTECTED]
Subject: S3 TwisterK...


Hi DRi Team!
I've got a notebook with S3 TwisterK, I'd like to use Linux,
but only with
hardware opengl support.
I'd like to ask, that will next DRI driver package have
ProSavage and
Twister support? If not, when will have?
Many Thanks! Bye!

Best Wishes:
Antoine Trifonov




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Re: [Dri-devel] radeon 9000 and latest CVS produce freezes on dual opteron system with 1 GL app using texturing.

2003-12-09 Thread Dieter Ntzel
Am Dienstag, 09. Dezember 2003 02:22 schrieb Michel Dnzer:
 On Fri, 2003-12-05 at 00:24, [EMAIL PROTECTED] wrote:
  I am trying to get a Radeon 9000 pro to work using the latest DRI CVS
  tree, but encountering a few problems.
 
  The system in question is a pair of opterons running on a Tyan S2885
  board, with Suse 9.0 Professional (AMD64) installed and the latest
  2.4.21-149 kernel.
 
  I get the same results whether building/installing the whole tree, or
  building/installing just the radeon.o module.
 
  After manually modprobing agpgart, and starting X, glxinfo reports that
  direct rendering is enabled, and I can run either multiple GL apps or
  instances of apps that do not use textures (like glxgears, or bubble3d
  from the xscreensaver modules), or a single instance of a GL app that
  uses textures.
 
  Attempting to run more than one GL app with at least one of the apps
  using textures results in the apps freezing up, and the keyboard locking.
   The mouse cursor still responds, but not the buttons.

 If you have network access to the box, and you can still log in after
 this happens, which process hogs the CPU, and what happens when you kill
 it?

Appear on all (?) SMP systems so far for some months...
Even Quake3 didn't run in SMP mode (quake3-smp) anymore (after Ian's context 
rearrangements).

I havent't had enough time and a broken system disks to examine even further 
in the past weeks.

dual Athlon MP 1900+
R200, 64 MB

Please try two gears, then gears and ipers and then two instances of 
ipers.

Greetings,
Dieter
-- 
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@home: Dieter.Nuetzel () hamburg ! de


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[Dri-devel] Re: pbuffers, extensions to DRM

2003-12-09 Thread Michel Dänzer
On Tue, 2003-12-09 at 02:12, Jon Smirl wrote: 
 -- Michel Dnzer [EMAIL PROTECTED] wrote:
  I think at least the core of it definitely has to be in the kernel for
  enforceability, cleanup on process death etc.
 
 You're and expert on the radeon driver, want to help code this up?

You're flattering me ;), unfortunately I likely won't have time to do
any significant work until the end of the year at least.

This is basically texmem-2 territory, right Ian? What's the status on
that?

I'm pondering whether the DRM is really the right place for this; maybe
it would rather be a low-level mini-driver as suggested by Linus?


-- 
Earthling Michel Dnzer  | Debian (powerpc), X and DRI developer
Software libre enthusiast|   http://svcs.affero.net/rm.php?r=daenzer


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[Dri-devel] [Bug 881] 3D acceleration doesn't work

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=881   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 07:48 ---
Are you using the kernel modules provided in the XFree86 CVS too or the ones 
from your kernel build ?

A bigger excerpt from dmesg will accomplish this.
   
--
Configure bugmail: http://bugs.xfree86.org/userprefs.cgi?tab=email   
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You are the assignee for the bug, or are watching the assignee.


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[Dri-devel] MGA font corruption revisited - now reproducible

2003-12-09 Thread Ryan Underwood

Hi,

I've had some problems with certain DRI applications occasionally
corrupting fonts in programs that use Xft.  The corruption was
noticeable after the DRI program exited.  Strangely, it could be
mitigated by running another different DRI program afterwards; this
seems to be the only way to get rid of the corruption (moving the window
off screen or minimizing/maximizing it doesn't work).

Here are the steps to reproduce with 100% success for me:
- Install licq (1.2.7 here)
- Install the Qt licq plugin
- Choose the bheart skin for licq-qt
- Ensure that anti-aliases fonts are being used (QT_XFT=1)
- Run either Quake2 (0.2.1) or crack-attack (1.1.9)
- Exit the game

Voila, your fonts should now be corrupted in that program. (The rest of
the pixmaps are okay).  crack-attack seems to corrupt worse than quake2.
Now, run Unreal Tournament (UTPG latest version, which coincidentally
still won't display a mouse cursor for me in recent mga DRI driver).
After exiting UT, the corruption is gone 2 out of 3 times.

I can also reproduce it using pan (with GDK_USE_XFT on) but the licq case is
the most blindingly obvious.

This has been going on for probably over a year now so I'd like to start
heading towards a solution if possible.

I am running Debian with Michel's XFree86 4.3.99 DRI trunk package, a
recent DRM modules, 2.4.23 kernel, and a MGA G400 MAX.  The same thing
happened with previous MGA G400 16MB.  I think something in the mga DRI
driver is stomping on memory used for the fonts, but only under certain
circumstances (triggered by e.g. quake2 and crack-attack).

any ideas?

-- 
Ryan Underwood, [EMAIL PROTECTED]


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[Dri-devel] ATI Rage Mobility

2003-12-09 Thread Tomas Groth
Hi!

I have an old G3 iBook with an ATI Rage Mobility, and there
seems to be no hardware acceleration available with neither
XFree86 nor DRI :(
Has anyone tried to get it working? (who? and where can I get
the code?)
If not:
Is it possible to get it working and how/where should I start?
How do i get the specs? from ATI?

I am not subscribed to this list (yet) so please CC me!

Best regards

Tomas


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Re: [Dri-devel] MGA font corruption revisited - now reproducible

2003-12-09 Thread Alex Deucher
turn off HW render accel.  both HW render and 3D use the 3D engine and
I don't know if they both keep state properly.  that's probably were
your corruption comes from.

Alex

--- Ryan Underwood [EMAIL PROTECTED] wrote:
 
 Hi,
 
 I've had some problems with certain DRI applications occasionally
 corrupting fonts in programs that use Xft.  The corruption was
 noticeable after the DRI program exited.  Strangely, it could be
 mitigated by running another different DRI program afterwards; this
 seems to be the only way to get rid of the corruption (moving the
 window
 off screen or minimizing/maximizing it doesn't work).
 
 Here are the steps to reproduce with 100% success for me:
 - Install licq (1.2.7 here)
 - Install the Qt licq plugin
 - Choose the bheart skin for licq-qt
 - Ensure that anti-aliases fonts are being used (QT_XFT=1)
 - Run either Quake2 (0.2.1) or crack-attack (1.1.9)
 - Exit the game
 
 Voila, your fonts should now be corrupted in that program. (The rest
 of
 the pixmaps are okay).  crack-attack seems to corrupt worse than
 quake2.
 Now, run Unreal Tournament (UTPG latest version, which coincidentally
 still won't display a mouse cursor for me in recent mga DRI driver).
 After exiting UT, the corruption is gone 2 out of 3 times.
 
 I can also reproduce it using pan (with GDK_USE_XFT on) but the licq
 case is
 the most blindingly obvious.
 
 This has been going on for probably over a year now so I'd like to
 start
 heading towards a solution if possible.
 
 I am running Debian with Michel's XFree86 4.3.99 DRI trunk package, a
 recent DRM modules, 2.4.23 kernel, and a MGA G400 MAX.  The same
 thing
 happened with previous MGA G400 16MB.  I think something in the mga
 DRI
 driver is stomping on memory used for the fonts, but only under
 certain
 circumstances (triggered by e.g. quake2 and crack-attack).
 
 any ideas?
 
 -- 
 Ryan Underwood, [EMAIL PROTECTED]
 

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Re: [Dri-devel] ATI Rage Mobility

2003-12-09 Thread Alex Deucher
you should find what you need here:

http://dri.sourceforge.net/cgi-bin/moin.cgi/ATIMach64

I'm not sure anyone has tested it on PPC yet though.

Alex

--- Tomas Groth [EMAIL PROTECTED] wrote:
 Hi!
 
 I have an old G3 iBook with an ATI Rage Mobility, and there
 seems to be no hardware acceleration available with neither
 XFree86 nor DRI :(
 Has anyone tried to get it working? (who? and where can I get
 the code?)
 If not:
 Is it possible to get it working and how/where should I start?
 How do i get the specs? from ATI?
 
 I am not subscribed to this list (yet) so please CC me!
 
 Best regards
 
 Tomas
 
 


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[Dri-devel] DRI newmesa merge

2003-12-09 Thread Alan Hourihane
I'm going to merge the newmesa branch to the trunk in a few moments.

I've giving people a heads up that I'm going to delete the xc/extras/Mesa
directory and insist on people checking out a copy of Mesa's newtree and
people setting that in their xc/config/cf/host.def file to point to their
checked out copy.

I think it's pointless trying to keep merging back and forth now once this
merge is complete.

Does anyone disagree ?

We'll probably need to update the build instructions on the web pages too.
Jose ??

Alan.


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Re: [Dri-devel] MGA font corruption revisited - now reproducible

2003-12-09 Thread Ryan Underwood

By turn off HW render, you mean RenderAccel off, or NoAccel on ?

BTW, I should clarify my previous post by saying that the fonts across
_all_ Xft applications are corrupted when any of them is corrupted by
DRI usage; no other non-AA fonts or pixmap data are affected, however.
It is only AA fonts, and across _all_ AA applications when it occurs.

Would installing a debug X server help track the cause of the corruption
down?

On Tue, Dec 09, 2003 at 06:59:30AM -0800, Alex Deucher wrote:
 turn off HW render accel.  both HW render and 3D use the 3D engine and
 I don't know if they both keep state properly.  that's probably were
 your corruption comes from.
 
 Alex
 
 --- Ryan Underwood [EMAIL PROTECTED] wrote:
  
  Hi,
  
  I've had some problems with certain DRI applications occasionally
  corrupting fonts in programs that use Xft.  The corruption was
  noticeable after the DRI program exited.  Strangely, it could be
  mitigated by running another different DRI program afterwards; this
  seems to be the only way to get rid of the corruption (moving the
  window
  off screen or minimizing/maximizing it doesn't work).
  
  Here are the steps to reproduce with 100% success for me:
  - Install licq (1.2.7 here)
  - Install the Qt licq plugin
  - Choose the bheart skin for licq-qt
  - Ensure that anti-aliases fonts are being used (QT_XFT=1)
  - Run either Quake2 (0.2.1) or crack-attack (1.1.9)
  - Exit the game
  
  Voila, your fonts should now be corrupted in that program. (The rest
  of
  the pixmaps are okay).  crack-attack seems to corrupt worse than
  quake2.
  Now, run Unreal Tournament (UTPG latest version, which coincidentally
  still won't display a mouse cursor for me in recent mga DRI driver).
  After exiting UT, the corruption is gone 2 out of 3 times.
  
  I can also reproduce it using pan (with GDK_USE_XFT on) but the licq
  case is
  the most blindingly obvious.
  
  This has been going on for probably over a year now so I'd like to
  start
  heading towards a solution if possible.
  
  I am running Debian with Michel's XFree86 4.3.99 DRI trunk package, a
  recent DRM modules, 2.4.23 kernel, and a MGA G400 MAX.  The same
  thing
  happened with previous MGA G400 16MB.  I think something in the mga
  DRI
  driver is stomping on memory used for the fonts, but only under
  certain
  circumstances (triggered by e.g. quake2 and crack-attack).
  
  any ideas?
  
  -- 
  Ryan Underwood, [EMAIL PROTECTED]
  
 
  ATTACHMENT part 2 application/pgp-signature name=signature.asc
 
 
 
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Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Felix Kühling
On Tue, 9 Dec 2003 15:11:06 +
Alan Hourihane [EMAIL PROTECTED] wrote:

 I'm going to merge the newmesa branch to the trunk in a few moments.
 
 I've giving people a heads up that I'm going to delete the xc/extras/Mesa
 directory and insist on people checking out a copy of Mesa's newtree and
 people setting that in their xc/config/cf/host.def file to point to their
 checked out copy.
 
 I think it's pointless trying to keep merging back and forth now once this
 merge is complete.
 
 Does anyone disagree ?
 
 We'll probably need to update the build instructions on the web pages too.
 Jose ??

And the snapshot build scripts. I'm going to do that for the freedesktop
ones tonight.

 
 Alan.
 

Felix

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Re: [Dri-devel] MGA font corruption revisited - now reproducible

2003-12-09 Thread Alex Deucher
renderaccel.  the reason for the curruption is that both the 2d driver
and the 3d driver are using the 3d engine.  since they are not keeping
state (render accel my write on 3d textures and vice versa, etc.),
games will corrupt fonts and vice versa.  Unfortunately it's a tough
problem to solve.  I don't recall how you turn off render accel on mga,
you can probably find that on google.  turning it off should solve the
problem since render (used for AA fonts) will use teh software paths
instead.

Alex

--- Ryan Underwood [EMAIL PROTECTED] wrote:
 
 By turn off HW render, you mean RenderAccel off, or NoAccel on
 ?
 
 BTW, I should clarify my previous post by saying that the fonts
 across
 _all_ Xft applications are corrupted when any of them is corrupted by
 DRI usage; no other non-AA fonts or pixmap data are affected,
 however.
 It is only AA fonts, and across _all_ AA applications when it occurs.
 
 Would installing a debug X server help track the cause of the
 corruption
 down?
 
 On Tue, Dec 09, 2003 at 06:59:30AM -0800, Alex Deucher wrote:
  turn off HW render accel.  both HW render and 3D use the 3D engine
 and
  I don't know if they both keep state properly.  that's probably
 were
  your corruption comes from.
  
  Alex
  
  --- Ryan Underwood [EMAIL PROTECTED] wrote:
   
   Hi,
   
   I've had some problems with certain DRI applications occasionally
   corrupting fonts in programs that use Xft.  The corruption was
   noticeable after the DRI program exited.  Strangely, it could be
   mitigated by running another different DRI program afterwards;
 this
   seems to be the only way to get rid of the corruption (moving the
   window
   off screen or minimizing/maximizing it doesn't work).
   
   Here are the steps to reproduce with 100% success for me:
   - Install licq (1.2.7 here)
   - Install the Qt licq plugin
   - Choose the bheart skin for licq-qt
   - Ensure that anti-aliases fonts are being used (QT_XFT=1)
   - Run either Quake2 (0.2.1) or crack-attack (1.1.9)
   - Exit the game
   
   Voila, your fonts should now be corrupted in that program. (The
 rest
   of
   the pixmaps are okay).  crack-attack seems to corrupt worse than
   quake2.
   Now, run Unreal Tournament (UTPG latest version, which
 coincidentally
   still won't display a mouse cursor for me in recent mga DRI
 driver).
   After exiting UT, the corruption is gone 2 out of 3 times.
   
   I can also reproduce it using pan (with GDK_USE_XFT on) but the
 licq
   case is
   the most blindingly obvious.
   
   This has been going on for probably over a year now so I'd like
 to
   start
   heading towards a solution if possible.
   
   I am running Debian with Michel's XFree86 4.3.99 DRI trunk
 package, a
   recent DRM modules, 2.4.23 kernel, and a MGA G400 MAX.  The same
   thing
   happened with previous MGA G400 16MB.  I think something in the
 mga
   DRI
   driver is stomping on memory used for the fonts, but only under
   certain
   circumstances (triggered by e.g. quake2 and crack-attack).
   
   any ideas?
   
   -- 
   Ryan Underwood, [EMAIL PROTECTED]
   
  
   ATTACHMENT part 2 application/pgp-signature name=signature.asc
  
  
  
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Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Keith Whitwell
Alan Hourihane wrote:
I'm going to merge the newmesa branch to the trunk in a few moments.

I've giving people a heads up that I'm going to delete the xc/extras/Mesa
directory and insist on people checking out a copy of Mesa's newtree and
people setting that in their xc/config/cf/host.def file to point to their
checked out copy.
I think it's pointless trying to keep merging back and forth now once this
merge is complete.
Does anyone disagree ?

We'll probably need to update the build instructions on the web pages too.
Jose ??


It's probably worth pointing out that in addition to a major rearrangment of 
the DRI build process, this merge effectively pulls in Mesa 5.x, which 
includes a lot of new code, and of particular relevence a rewrite of the 
mesa/tnl module for handling vertex data.

So, it's probably worthwhile for everybody to get up to speed on this new code 
as soon as possible (once the merge has settled down, etc).  There are bound 
to be some latent bugs in there...

Keith



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Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Luis R. Rodriguez

How should this affect DRI 3d drivers? According to the documenation:
http://dri.sourceforge.net/doc/DRIintro.html
it says Most DRI 3D drivers today are based on Mesa. How so?

Is it that the 3d drivers (_dri.so's) use the Mesa Library to to
catch OpenGL calls and map them onto hardware events? I know Mesa does
software rendering but I'm just not grasping exactly what Mesa's role is
for when no software rendering is used.

And last, should I then test again the IGP patch with the latest merge to
see if I notice any significant changes with the new Mesa merge?

This should probably go in a another e-mail thread but what sort of more
tests are left before merging IGP patch into DRI cvs tree?

Luis

On Tue, 9 Dec 2003, Keith Whitwell wrote:

 Alan Hourihane wrote:
  I'm going to merge the newmesa branch to the trunk in a few moments.
 
  I've giving people a heads up that I'm going to delete the xc/extras/Mesa
  directory and insist on people checking out a copy of Mesa's newtree and
  people setting that in their xc/config/cf/host.def file to point to their
  checked out copy.
 
  I think it's pointless trying to keep merging back and forth now once this
  merge is complete.
 
  Does anyone disagree ?
 
  We'll probably need to update the build instructions on the web pages too.
  Jose ??


 It's probably worth pointing out that in addition to a major rearrangment of
 the DRI build process, this merge effectively pulls in Mesa 5.x, which
 includes a lot of new code, and of particular relevence a rewrite of the
 mesa/tnl module for handling vertex data.

 So, it's probably worthwhile for everybody to get up to speed on this new code
 as soon as possible (once the merge has settled down, etc).  There are bound
 to be some latent bugs in there...

 Keith



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[Dri-devel] [Bug 314] 3D support for Radeon IGP chips

2003-12-09 Thread bugzilla-daemon
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http://bugs.xfree86.org/show_bug.cgi?id=314   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 12:51 ---
ok people, i have uninstalled Fedora as it is very buggy, I now installed SuSE 
9 and so far i am much happier with it, it picks up my igp 340m but doesnt have 
3d available, only 2d works, later on tonight at work i will go through 
patching process and hopefully i will have a much successfull install. Does 
anybody else here use SuSE? if so please let me know!  Anyways, i will post 
later on and see everything...

I know that Xfree86 4.4 is going to be released soon? in this next release will 
there be drivers and 3d available for igp 340m or will we still have to patch?

Also, once i have patched dri etc, do i have to recompile my kernel? or can i 
just leave everything as is with /usr/src/linux?

speak soon,

Mixhael.   
   
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Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Jon Smirl
--- Alan Hourihane [EMAIL PROTECTED] wrote:

So Mesa/newtree is going to be the master copy of the dri drivers, including the
ones in mesa/dri/drivers? I'm all for that after doing the merge a couple of
times.

 I've giving people a heads up that I'm going to delete the xc/extras/Mesa
 directory and insist on people checking out a copy of Mesa's newtree and
 people setting that in their xc/config/cf/host.def file to point to their

Is this going to cause a lot of anon cvs load that currently is on
freedesktop.org to revert back to sf.net (with all of it's problems)? Does mesa
need to move cvs to freedesktop now?

=
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[EMAIL PROTECTED]

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Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Keith Whitwell
Jon Smirl wrote:
--- Alan Hourihane [EMAIL PROTECTED] wrote:

So Mesa/newtree is going to be the master copy of the dri drivers, including the
ones in mesa/dri/drivers? I'm all for that after doing the merge a couple of
times.
Yes.


I've giving people a heads up that I'm going to delete the xc/extras/Mesa
directory and insist on people checking out a copy of Mesa's newtree and
people setting that in their xc/config/cf/host.def file to point to their


Is this going to cause a lot of anon cvs load that currently is on
freedesktop.org to revert back to sf.net (with all of it's problems)? Does mesa
need to move cvs to freedesktop now?
Quite probably.  Let's give sf.net a couple of days trial and see if
they've gotten their act together.
Keith





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Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Alan Hourihane
On Tue, Dec 09, 2003 at 09:58:44AM -0800, Jon Smirl wrote:
 --- Alan Hourihane [EMAIL PROTECTED] wrote:
 
 So Mesa/newtree is going to be the master copy of the dri drivers, including the
 ones in mesa/dri/drivers? I'm all for that after doing the merge a couple of
 times.
 
Yes.

  I've giving people a heads up that I'm going to delete the xc/extras/Mesa
  directory and insist on people checking out a copy of Mesa's newtree and
  people setting that in their xc/config/cf/host.def file to point to their
 
 Is this going to cause a lot of anon cvs load that currently is on
 freedesktop.org to revert back to sf.net (with all of it's problems)? Does mesa
 need to move cvs to freedesktop now?

I guess that's Brian's call. I don't believe he had intentions to move it.

I think SourceForge has fixed the CVS problems of times gone by. 

Fingers crossed.

Alan.


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Re: [Mesa3d-dev] Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Brian Paul
Alan Hourihane wrote:
On Tue, Dec 09, 2003 at 09:58:44AM -0800, Jon Smirl wrote:

--- Alan Hourihane [EMAIL PROTECTED] wrote:

So Mesa/newtree is going to be the master copy of the dri drivers, including the
ones in mesa/dri/drivers? I'm all for that after doing the merge a couple of
times.
 
Yes.


I've giving people a heads up that I'm going to delete the xc/extras/Mesa
directory and insist on people checking out a copy of Mesa's newtree and
people setting that in their xc/config/cf/host.def file to point to their
Is this going to cause a lot of anon cvs load that currently is on
freedesktop.org to revert back to sf.net (with all of it's problems)? Does mesa
need to move cvs to freedesktop now?


I guess that's Brian's call. I don't believe he had intentions to move it.

I think SourceForge has fixed the CVS problems of times gone by. 
If SF's CVS causes problems, I'm OK with moving Mesa to freedesktop.

-Brian



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Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Brian Paul
Luis R. Rodriguez wrote:
How should this affect DRI 3d drivers? According to the documenation:
http://dri.sourceforge.net/doc/DRIintro.html
it says Most DRI 3D drivers today are based on Mesa. How so?
Is it that the 3d drivers (_dri.so's) use the Mesa Library to to
catch OpenGL calls and map them onto hardware events? I know Mesa does
software rendering but I'm just not grasping exactly what Mesa's role is
for when no software rendering is used.
Even if the hardware is rendering everything, you need Mesa to do the 
following:

* maintain all the GL state
* implement the GL API calls
* do error checking for API calls
* handle building/executing display lists
* lots of other stuff
-Brian



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Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Brian Paul
Alan Hourihane wrote:
I'm going to merge the newmesa branch to the trunk in a few moments.

I've giving people a heads up that I'm going to delete the xc/extras/Mesa
directory and insist on people checking out a copy of Mesa's newtree and
people setting that in their xc/config/cf/host.def file to point to their
checked out copy.
I think it's pointless trying to keep merging back and forth now once this
merge is complete.
Another thing should be pointed out: since Mesa CVS is goint to be 
used by more people, we have to be more careful with our check-ins so 
we never break the build.

My plans is this:

* wrap up the Mesa 5.1 (development) release soon
* rev it to version 6.0 (stable version) which advertises OpenGL
  1.5 support
* Create a mesa_6_0_branch which people should check out and use
  for DRI building.  This branch will be the stable branch for
  bug fixes only.
* The Mesa CVS trunk will then be for new development again
I'll try to get a Mesa 5.1 release candidate put together ASAP.

-Brian



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[Dri-devel] [Bug 716] GLX applications/commands very slow on ATI rage128

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=716   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 13:57 ---
According to your log file, libdri.a is not loading, but it's specified in your 
XF86Config file. Are you sure you've got the right XF86Config file or that 
you've not removed  the line that says...

Load dri   
   
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[Dri-devel] [Bug 716] GLX applications/commands very slow on ATI rage128

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=716   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 14:00 ---
Yes, I know your complaining about slow loading times, so

I'd also run ldconfig to ensure your ld.so.cache file is up-to-date. 

And check the output of 'ldd /usr/X11R6/bin/glxinfo' which will tell you which 
libraries are going to get loaded upon execution of a GL app.

   
   
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Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Jon Smirl
Did the DRM device drivers get moved too? They generally have to be changed in
tandem with the 3D drivers.

=
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Re: [Dri-devel] MGA font corruption revisited - now reproducible

2003-12-09 Thread Ryan Underwood

Thanks for the insight.  Is this already something that has been
extensively looked at without success, or would it be worth my time to
dig into the code and try to find the cause?  I've thought about it, but
afraid that I will just hit a brick wall someone else already ran into
with it. ;)

Is there anywhere I can get a G400 databook for reference, or is that
not publicly available?

On Tue, Dec 09, 2003 at 07:55:20AM -0800, Alex Deucher wrote:
 renderaccel.  the reason for the curruption is that both the 2d driver
 and the 3d driver are using the 3d engine.  since they are not keeping
 state (render accel my write on 3d textures and vice versa, etc.),
 games will corrupt fonts and vice versa.  Unfortunately it's a tough
 problem to solve.  I don't recall how you turn off render accel on mga,
 you can probably find that on google.  turning it off should solve the
 problem since render (used for AA fonts) will use teh software paths
 instead.
 
 Alex
 
 --- Ryan Underwood [EMAIL PROTECTED] wrote:
  
  By turn off HW render, you mean RenderAccel off, or NoAccel on
  ?
  
  BTW, I should clarify my previous post by saying that the fonts
  across
  _all_ Xft applications are corrupted when any of them is corrupted by
  DRI usage; no other non-AA fonts or pixmap data are affected,
  however.
  It is only AA fonts, and across _all_ AA applications when it occurs.
  
  Would installing a debug X server help track the cause of the
  corruption
  down?
  
  On Tue, Dec 09, 2003 at 06:59:30AM -0800, Alex Deucher wrote:
   turn off HW render accel.  both HW render and 3D use the 3D engine
  and
   I don't know if they both keep state properly.  that's probably
  were
   your corruption comes from.
   
   Alex
   
   --- Ryan Underwood [EMAIL PROTECTED] wrote:

Hi,

I've had some problems with certain DRI applications occasionally
corrupting fonts in programs that use Xft.  The corruption was
noticeable after the DRI program exited.  Strangely, it could be
mitigated by running another different DRI program afterwards;
  this
seems to be the only way to get rid of the corruption (moving the
window
off screen or minimizing/maximizing it doesn't work).

Here are the steps to reproduce with 100% success for me:
- Install licq (1.2.7 here)
- Install the Qt licq plugin
- Choose the bheart skin for licq-qt
- Ensure that anti-aliases fonts are being used (QT_XFT=1)
- Run either Quake2 (0.2.1) or crack-attack (1.1.9)
- Exit the game

Voila, your fonts should now be corrupted in that program. (The
  rest
of
the pixmaps are okay).  crack-attack seems to corrupt worse than
quake2.
Now, run Unreal Tournament (UTPG latest version, which
  coincidentally
still won't display a mouse cursor for me in recent mga DRI
  driver).
After exiting UT, the corruption is gone 2 out of 3 times.

I can also reproduce it using pan (with GDK_USE_XFT on) but the
  licq
case is
the most blindingly obvious.

This has been going on for probably over a year now so I'd like
  to
start
heading towards a solution if possible.

I am running Debian with Michel's XFree86 4.3.99 DRI trunk
  package, a
recent DRM modules, 2.4.23 kernel, and a MGA G400 MAX.  The same
thing
happened with previous MGA G400 16MB.  I think something in the
  mga
DRI
driver is stomping on memory used for the fonts, but only under
certain
circumstances (triggered by e.g. quake2 and crack-attack).

any ideas?

-- 
Ryan Underwood, [EMAIL PROTECTED]

   
ATTACHMENT part 2 application/pgp-signature name=signature.asc
   
   
   
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Re: [Mesa3d-dev] Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Keith Whitwell
Jon Smirl wrote:
Did the DRM device drivers get moved too? They generally have to be changed in
tandem with the 3D drivers.
Not yet.  Let's just get what we've done working  tested.

The DRM drivers have a proper, versioned interface to the driver, so a lot of 
the arguments about co-evolution aren't as strong.

Keith



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Re: [Dri-devel] MGA font corruption revisited - now reproducible

2003-12-09 Thread Alex Deucher
You could dig into it if you wish.  if this is indeed the problem, you
will have to figure out a way to maintain the state of the 3d enigne
between the render accel and the DRI.  you might want to ask Ian about
it.  you can also check the archives.  there was some discussion about
this in regards to using the 3d engine on radeon for Xv (YUV textures)
and render accel.  databooks were available, but I'm not sure they are
giving them out anymore.  Although I doubt you will really need them as
the code is already there, you just need to make it play nice.

Alex

--- Ryan Underwood [EMAIL PROTECTED] wrote:
 
 Thanks for the insight.  Is this already something that has been
 extensively looked at without success, or would it be worth my time
 to
 dig into the code and try to find the cause?  I've thought about it,
 but
 afraid that I will just hit a brick wall someone else already ran
 into
 with it. ;)
 
 Is there anywhere I can get a G400 databook for reference, or is that
 not publicly available?
 
 On Tue, Dec 09, 2003 at 07:55:20AM -0800, Alex Deucher wrote:
  renderaccel.  the reason for the curruption is that both the 2d
 driver
  and the 3d driver are using the 3d engine.  since they are not
 keeping
  state (render accel my write on 3d textures and vice versa, etc.),
  games will corrupt fonts and vice versa.  Unfortunately it's a
 tough
  problem to solve.  I don't recall how you turn off render accel on
 mga,
  you can probably find that on google.  turning it off should solve
 the
  problem since render (used for AA fonts) will use teh software
 paths
  instead.
  
  Alex
  
  --- Ryan Underwood [EMAIL PROTECTED] wrote:
   
   By turn off HW render, you mean RenderAccel off, or NoAccel
 on
   ?
   
   BTW, I should clarify my previous post by saying that the fonts
   across
   _all_ Xft applications are corrupted when any of them is
 corrupted by
   DRI usage; no other non-AA fonts or pixmap data are affected,
   however.
   It is only AA fonts, and across _all_ AA applications when it
 occurs.
   
   Would installing a debug X server help track the cause of the
   corruption
   down?
   
   On Tue, Dec 09, 2003 at 06:59:30AM -0800, Alex Deucher wrote:
turn off HW render accel.  both HW render and 3D use the 3D
 engine
   and
I don't know if they both keep state properly.  that's probably
   were
your corruption comes from.

Alex

--- Ryan Underwood [EMAIL PROTECTED] wrote:
 
 Hi,
 
 I've had some problems with certain DRI applications
 occasionally
 corrupting fonts in programs that use Xft.  The corruption
 was
 noticeable after the DRI program exited.  Strangely, it could
 be
 mitigated by running another different DRI program
 afterwards;
   this
 seems to be the only way to get rid of the corruption (moving
 the
 window
 off screen or minimizing/maximizing it doesn't work).
 
 Here are the steps to reproduce with 100% success for me:
 - Install licq (1.2.7 here)
 - Install the Qt licq plugin
 - Choose the bheart skin for licq-qt
 - Ensure that anti-aliases fonts are being used (QT_XFT=1)
 - Run either Quake2 (0.2.1) or crack-attack (1.1.9)
 - Exit the game
 
 Voila, your fonts should now be corrupted in that program.
 (The
   rest
 of
 the pixmaps are okay).  crack-attack seems to corrupt worse
 than
 quake2.
 Now, run Unreal Tournament (UTPG latest version, which
   coincidentally
 still won't display a mouse cursor for me in recent mga DRI
   driver).
 After exiting UT, the corruption is gone 2 out of 3 times.
 
 I can also reproduce it using pan (with GDK_USE_XFT on) but
 the
   licq
 case is
 the most blindingly obvious.
 
 This has been going on for probably over a year now so I'd
 like
   to
 start
 heading towards a solution if possible.
 
 I am running Debian with Michel's XFree86 4.3.99 DRI trunk
   package, a
 recent DRM modules, 2.4.23 kernel, and a MGA G400 MAX.  The
 same
 thing
 happened with previous MGA G400 16MB.  I think something in
 the
   mga
 DRI
 driver is stomping on memory used for the fonts, but only
 under
 certain
 circumstances (triggered by e.g. quake2 and crack-attack).
 
 any ideas?
 
 -- 
 Ryan Underwood, [EMAIL PROTECTED]
 

 ATTACHMENT part 2 application/pgp-signature
 name=signature.asc



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[Dri-devel] [Bug 314] 3D support for Radeon IGP chips

2003-12-09 Thread bugzilla-daemon
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http://bugs.xfree86.org/show_bug.cgi?id=314   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 15:03 ---
Hi Michael,

I am on SuSE 9.0 with an IGP 320M. Installation process should be the same for
you. You have to patch and compile a kernel with IGP-Support and you have to
patch and compile the XFree86-Sources e.g.
(ftp://ftp.xfree86.org/pub/XFree86/develsnaps/XFree86-4.3.99.16.tar.bz2 with
http://bugs.xfree86.org/attachment.cgi?id=723action=view).
There will be no 3D support in XFree86 4.4 because feature freeze is over.

Thomas   
   
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[Dri-devel] [Bug 716] GLX applications/commands very slow on ATI rage128

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=716   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 15:10 ---
Please read my 1st comment where it says This is irrespective of whether DRI 
is enabled or disabled.. This means the problem is there whether or not DRI 
is enabled. 
 
Also, regarding ld.so.cache being not updated, please read my 1st comment 
where it says On the  
same system, GLX apps/commands run with no such startup delay if the X display  
is set on another video card (voodoo3 PCI video card, tdfx driver). 
Obviously, there is no reason why ld.so.cache should be updated for one 
display and not for the other.
   
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[Dri-devel] [Bug 716] GLX applications/commands very slow on ATI rage128

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=716   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 15:21 ---
True.

I suggest you try the latest XFree86 CVS to see if your problem is solved there 
seeing as XFree86 4.4.0 is around the corner and report back.   
   
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Re: [Dri-devel] radeon 9000 and latest CVS produce freezes on dual opteron system with 1 GL app using texturing.

2003-12-09 Thread jthiessen

 Am Dienstag, 09. Dezember 2003 02:22 schrieb Michel Dänzer:
 On Fri, 2003-12-05 at 00:24, [EMAIL PROTECTED] wrote:
  I am trying to get a Radeon 9000 pro to work using the latest DRI
 CVS tree, but encountering a few problems.
 
  The system in question is a pair of opterons running on a Tyan S2885
 board, with Suse 9.0 Professional (AMD64) installed and the latest
 2.4.21-149 kernel.
 
  I get the same results whether building/installing the whole tree,
 or building/installing just the radeon.o module.
 
  After manually modprobing agpgart, and starting X, glxinfo reports
 that direct rendering is enabled, and I can run either multiple GL
 apps or instances of apps that do not use textures (like glxgears,
 or bubble3d from the xscreensaver modules), or a single instance of
 a GL app that uses textures.
 
  Attempting to run more than one GL app with at least one of the apps
 using textures results in the apps freezing up, and the keyboard
 locking.
   The mouse cursor still responds, but not the buttons.

 If you have network access to the box, and you can still log in after
 this happens, which process hogs the CPU, and what happens when you
 kill it?

I've tried.  X is sucking up all of one CPU.  It seems that the app(s)
using GL textures has/have died.  Everything is very slow.  If I
run top, top itself claims to take up  50% of the other CPU.  As this
is a dual opteron system, it shouldn't be lack of sheer horsepower.

kill -9 pid of X just zombifies X.
Nothing I can kill will give me back console access.
If I reboot the system from my ssh login (i.e. - init 6), there is a long
pause, and then the box emits a continual loud
BEP
until I power cycle it.

 Appear on all (?) SMP systems so far for some months...
 Even Quake3 didn't run in SMP mode (quake3-smp) anymore (after Ian's
 context  rearrangements).

 I havent't had enough time and a broken system disks to examine even
 further  in the past weeks.

 dual Athlon MP 1900+
 R200, 64 MB

 Please try two gears, then gears and ipers and then two instances
 of  ipers.

I can't completely verify this diagnosis.  If I compile/run a uniprocessor
kernel (same config otherwise as the SMP one), I get what so far appears
to be a longer (and still varying) but finite amount of time before the
same behavior appears.  So far I have been able to start a few more
texturing GL apps before the hang occurs, but it still occurs.

Still, nothing obvious turns up in /var/log/messages or XFree86.0.log or
..X.err.

With the uniprocessor setup, I have been able to kill X after logging in
remotely, as well as whatever GL app may/may not be sucking up process
time.
So far, (3 tries; I'll keep collecting statistical data.) I've been able
to restart the machine once from the remote login.  The other times I
tried to restart it remotely, it froze harder and refused any further
connection attempts.


-
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PENGUIN COMPUTING
www.penguincomputing.com




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[Dri-devel] [Bug 716] GLX applications/commands very slow on ATI rage128

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=716   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 17:10 ---
Does it also happen with a local connection to a :0 display? There used to be a
buglet where some code on the client side would insist on trying to connect to
:0 no matter what DISPLAY contains, no idea whether this has ever been fixed.

(BTW, no r128 specific code is used with indirect rendering)   
   
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[Dri-devel] [Bug 716] GLX applications/commands very slow on ATI rage128

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=716   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 17:15 ---
Good point Michel. I bet this is it.   
   
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[Dri-devel] Build fails

2003-12-09 Thread Felix Kühling
Hi,

I tried to compile the new dri trunk on freedesktop.org now. I checked
out Mesa-newtree and set the MesaSrcDir correctly in host.def and ran
make World. These are the last few lines of make output:

gcc-3.3 -c -O2 -gstabs+  -ansi -pedantic -Wall -Wpointer-arith -Wstrict-prototypes 
-Wmissing-prototypes -Wmissing-declarations -Wredundant-decls -Wnested-externs -Wundef 
 -pipe -g  -I../../../lib/X11 -I../../../include/extensions 
-I../../../programs/Xserver/hw/xfree86/os-support -I. -I../../../lib/GL/glx
  -I../../../exports/include/X11 -I../../../programs/Xserver/GL/dri   
-I../../../lib/GL/include
-I/home/fxkuehl/snapshots/src/Mesa-newtree/include  
-I/home/fxkuehl/snapshots/src/Mesa-newtree/src/mesa/main
-I/home/fxkuehl/snapshots/src/Mesa-newtree/src/mesa/glapi  -I../../.. 
-I../../../exports/include -I/usr/X11R6/include  -Dlinux -D__i386__ 
-D_POSIX_C_SOURCE=199309L -D_POSIX_SOURCE -D_XOPEN_SOURCE -D_BSD_SOURCE -D_SVID_SOURCE 
 -D_GNU_SOURCE   -DFUNCPROTO=15 -DNARROWPROTO -DXTHREADS  -D_REENTRANT 
-DXUSE_MTSAFE_API-DMALLOC_0_RETURNS_NULL -DGLXEXT -DXF86DRI -DGLX_DIRECT_RENDERING 
-DGLX_USE_DLOPEN -DGLX_USE_MESA   -DDEFAULT_DRIVER_DIR=\/usr/X11R6/lib/modules/dri\  
 dri_util.c
In file included from ../../../lib/GL/glx/glxclient.h:50,
 from dri_util.h:57,
 from dri_util.c:31:
/home/fxkuehl/snapshots/src/Mesa-newtree/include/GL/glx.h:296: warning: function 
declaration isn't a prototype
dri_util.c: In function `findConfigMode':
dri_util.c:128: error: structure has no member named `next'
dri_util.c:129: error: structure has no member named `visualID'
dri_util.c: In function `__driFindDrawable':
dri_util.c:161: warning: dereferencing type-punned pointer will break strict-aliasing 
rules
dri_util.c: In function `__driRemoveDrawable':
dri_util.c:173: warning: dereferencing type-punned pointer will break strict-aliasing 
rules
dri_util.c: In function `__driGarbageCollectDrawables':
dri_util.c:210: warning: dereferencing type-punned pointer will break strict-aliasing 
rules
dri_util.c:221: warning: dereferencing type-punned pointer will break strict-aliasing 
rules
dri_util.c: In function `driCreateNewDrawable':
dri_util.c:704: error: structure has no member named `screen'
dri_util.c:724: error: structure has no member named `screen'
dri_util.c:726: error: structure has no member named `screen'
dri_util.c:728: error: structure has no member named `screen'
dri_util.c:739: error: structure has no member named `screen'
dri_util.c: In function `__driUtilCreateScreen':
dri_util.c:1027: error: structure has no member named `screen'
dri_util.c:1029: error: structure has no member named `next'
make[5]: *** [dri_util.o] Error 1
make[5]: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc/lib/GL/dri'
make[4]: *** [all] Error 2
make[4]: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc/lib/GL'
make[3]: *** [all] Error 2
make[3]: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc/lib'
make[2]: *** [all] Error 2
make[2]: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc'
make[1]: *** [World] Error 2
make[1]: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc'
make: *** [World] Error 2
make: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc'

I don't have time to look into it now. I'll get back to it tomorrow and
look into it myself if it isn't fixed by then.

Regards,
  Felix

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   Kühling  (_\Ä// /_/ /)  just not everything
 [EMAIL PROTECTED]   \___/   \___/   Uat the same time.


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Re: [Dri-devel] Build fails

2003-12-09 Thread Alan Hourihane
This sounds to me like you are picking up a stale copy of glcore.h from
somewhere. 

There shouldn't be a xc/lib/GL/include/GL/internal/glcore.h any more,
it'll use the one from Mesanew in Mesa-newtree/include/GL/internal/glcore.h.

Alan.

On Tue, Dec 09, 2003 at 11:26:00PM +0100, Felix Kühling wrote:
 Hi,
 
 I tried to compile the new dri trunk on freedesktop.org now. I checked
 out Mesa-newtree and set the MesaSrcDir correctly in host.def and ran
 make World. These are the last few lines of make output:
 
 gcc-3.3 -c -O2 -gstabs+  -ansi -pedantic -Wall -Wpointer-arith -Wstrict-prototypes 
 -Wmissing-prototypes -Wmissing-declarations -Wredundant-decls -Wnested-externs 
 -Wundef  -pipe -g  -I../../../lib/X11 -I../../../include/extensions 
 -I../../../programs/Xserver/hw/xfree86/os-support -I. -I../../../lib/GL/glx  
 -I../../../exports/include/X11 -I../../../programs/Xserver/GL/dri   
 -I../../../lib/GL/include
 -I/home/fxkuehl/snapshots/src/Mesa-newtree/include  
 -I/home/fxkuehl/snapshots/src/Mesa-newtree/src/mesa/main
 -I/home/fxkuehl/snapshots/src/Mesa-newtree/src/mesa/glapi  -I../../.. 
 -I../../../exports/include -I/usr/X11R6/include  -Dlinux -D__i386__ 
 -D_POSIX_C_SOURCE=199309L -D_POSIX_SOURCE -D_XOPEN_SOURCE -D_BSD_SOURCE 
 -D_SVID_SOURCE  -D_GNU_SOURCE   -DFUNCPROTO=15 -DNARROWPROTO -DXTHREADS  
 -D_REENTRANT -DXUSE_MTSAFE_API-DMALLOC_0_RETURNS_NULL -DGLXEXT -DXF86DRI 
 -DGLX_DIRECT_RENDERING -DGLX_USE_DLOPEN -DGLX_USE_MESA   
 -DDEFAULT_DRIVER_DIR=\/usr/X11R6/lib/modules/dri\   dri_util.c
 In file included from ../../../lib/GL/glx/glxclient.h:50,
  from dri_util.h:57,
  from dri_util.c:31:
 /home/fxkuehl/snapshots/src/Mesa-newtree/include/GL/glx.h:296: warning: function 
 declaration isn't a prototype
 dri_util.c: In function `findConfigMode':
 dri_util.c:128: error: structure has no member named `next'
 dri_util.c:129: error: structure has no member named `visualID'
 dri_util.c: In function `__driFindDrawable':
 dri_util.c:161: warning: dereferencing type-punned pointer will break 
 strict-aliasing rules
 dri_util.c: In function `__driRemoveDrawable':
 dri_util.c:173: warning: dereferencing type-punned pointer will break 
 strict-aliasing rules
 dri_util.c: In function `__driGarbageCollectDrawables':
 dri_util.c:210: warning: dereferencing type-punned pointer will break 
 strict-aliasing rules
 dri_util.c:221: warning: dereferencing type-punned pointer will break 
 strict-aliasing rules
 dri_util.c: In function `driCreateNewDrawable':
 dri_util.c:704: error: structure has no member named `screen'
 dri_util.c:724: error: structure has no member named `screen'
 dri_util.c:726: error: structure has no member named `screen'
 dri_util.c:728: error: structure has no member named `screen'
 dri_util.c:739: error: structure has no member named `screen'
 dri_util.c: In function `__driUtilCreateScreen':
 dri_util.c:1027: error: structure has no member named `screen'
 dri_util.c:1029: error: structure has no member named `next'
 make[5]: *** [dri_util.o] Error 1
 make[5]: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc/lib/GL/dri'
 make[4]: *** [all] Error 2
 make[4]: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc/lib/GL'
 make[3]: *** [all] Error 2
 make[3]: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc/lib'
 make[2]: *** [all] Error 2
 make[2]: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc'
 make[1]: *** [World] Error 2
 make[1]: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc'
 make: *** [World] Error 2
 make: Leaving directory `/home/fxkuehl/snapshots/build/HEAD/xc'
 
 I don't have time to look into it now. I'll get back to it tomorrow and
 look into it myself if it isn't fixed by then.
 
 Regards,
   Felix
 
 __\|/_____ ___   -
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  [EMAIL PROTECTED]   \___/   \___/   Uat the same time.
 
 
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Re: [Dri-devel] Build fails

2003-12-09 Thread Ronny V. Vindenes
On Tue, 2003-12-09 at 23:26, Felix Khling wrote:
 Hi,
 
 I tried to compile the new dri trunk on freedesktop.org now. I checked
 out Mesa-newtree and set the MesaSrcDir correctly in host.def and ran
 make World. These are the last few lines of make output:

 I don't have time to look into it now. I'll get back to it tomorrow and
 look into it myself if it isn't fixed by then.
 

I checked out and compiled dri trunk + Mesa-newtree successfully a
couple of hours ago.

-- 
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Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Michel Dänzer
On Tue, 2003-12-09 at 18:33, Luis R. Rodriguez wrote:
 
 This should probably go in a another e-mail thread but what sort of more
 tests are left before merging IGP patch into DRI cvs tree?

As soon as I find the time, I intend to look at your additions to my
patch and see about getting it in. Unless someone else beats me to it,
of course. :)


-- 
Earthling Michel Dnzer  | Debian (powerpc), X and DRI developer
Software libre enthusiast|   http://svcs.affero.net/rm.php?r=daenzer


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[Dri-devel] Re: CVS Update: xc (branch: trunk)

2003-12-09 Thread Eric Anholt
On Tue, 2003-12-09 at 14:21, Alan Hourihane wrote:
 CVSROOT:  /cvs/dri
 Module name:  xc
 Repository:   xc/xc/config/cf/
 Changes by:   [EMAIL PROTECTED]   03/12/09 14:21:04
 
 Log message:
   move NormalLibExpat definition into OS specific config files that'll help
   the merge from/to XFree86 at a later stage.

The build is still broken on FreeBSD.  Would it be objected to if I make
the static expatness optional depending on platform?  I'd rather not be
linking statically for our ports version of the DRI, anyway.

What I'm trying right now is making an ExpatLibrary definition in
Imake.tmpl that is used in the drivers build.  It's overridden for
non-FreeBSD in host.def.

-- 
Eric Anholt[EMAIL PROTECTED]  
http://people.freebsd.org/~anholt/ [EMAIL PROTECTED]




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[Dri-devel] [Bug 716] GLX applications/commands very slow on ATI rage128

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=716   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 18:13 ---
Does it also happen with a local connection to a :0 display? There used to be 
a 
buglet where some code on the client side would insist on trying to connect 
to 
:0 no matter what DISPLAY contains, no idea whether this has ever been fixed. 
 
All displays are local. Also, I _always_ use only one display at one time. And 
I do not think changing the display number to 0 helps matters. As I have 
already pointed out, this problem appears for the r128 driver, not the tdfx 
driver.
   
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Re: [Dri-devel] Build fails

2003-12-09 Thread Felix Kühling
On Tue, 9 Dec 2003 22:39:15 +
Alan Hourihane [EMAIL PROTECTED] wrote:

 This sounds to me like you are picking up a stale copy of glcore.h from
 somewhere. 
 
 There shouldn't be a xc/lib/GL/include/GL/internal/glcore.h any more,
 it'll use the one from Mesanew in Mesa-newtree/include/GL/internal/glcore.h.

Ok, I think the problem is that the snapshot build script copies DRI CVS
over a XFree86 source tree which still has the old glcore.h in a
different place. I'll try deleting the xc/lib/GL and xc/extras/Mesa
subdirs before copying DRI CVS over.

 
 Alan.

Thanks,
  Felix

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[Dri-devel] [Bug 716] GLX applications/commands very slow on ATI rage128

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=716   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 18:48 ---
What Michel is saying is that glxinfo and glxgears by default try to open the 
display at :0 and then continue. 

I suspect your starting the tdfx DRI on :0 and your rage128 on :1.

If you start rage128 on :0 and tdfx on :1 you'll see that the problem switches 
to the tdfx driver.

This was a bug in glxinfo  glxgears and has since been fixed. So upgrading to 
the CVS versions will remedy your problem.   
   
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[Dri-devel] Re: CVS Update: xc (branch: trunk)

2003-12-09 Thread Alan Hourihane
On Tue, Dec 09, 2003 at 03:05:57PM -0800, Eric Anholt wrote:
 On Tue, 2003-12-09 at 14:21, Alan Hourihane wrote:
  CVSROOT:/cvs/dri
  Module name:xc
  Repository: xc/xc/config/cf/
  Changes by: [EMAIL PROTECTED]   03/12/09 14:21:04
  
  Log message:
move NormalLibExpat definition into OS specific config files that'll help
the merge from/to XFree86 at a later stage.
 
 The build is still broken on FreeBSD.  Would it be objected to if I make
 the static expatness optional depending on platform?  I'd rather not be
 linking statically for our ports version of the DRI, anyway.

Can you explain what's broken in the FreeBSD build ?
 
Also - Is expat available on all FreeBSD versions ?

 What I'm trying right now is making an ExpatLibrary definition in
 Imake.tmpl that is used in the drivers build.  It's overridden for
 non-FreeBSD in host.def.

Can you send a patch first ?

Alan.


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Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread David D. Hagood
Alan Hourihane wrote:
I'm going to merge the newmesa branch to the trunk in a few moments.

I've giving people a heads up that I'm going to delete the xc/extras/Mesa
directory and insist on people checking out a copy of Mesa's newtree and
people setting that in their xc/config/cf/host.def file to point to their
checked out copy.
What about having the Make process check out the appropriate version to 
a directory within the DRI build?

That way, you can also force the Make to check out a specific tag of the 
Mesa tree, to control when changes are applied, or let it check out the 
HEAD of the branch.

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[Dri-devel] [Bug 716] GLX applications/commands very slow on ATI rage128

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=716   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 18:55 ---
(In reply to comment #15) 
 What Michel is saying is that glxinfo and glxgears by default try to open 
the  
 display at :0 and then continue.  
  
 I suspect your starting the tdfx DRI on :0 and your rage128 on :1. 
 
That is right. 
 
 If you start rage128 on :0 and tdfx on :1 you'll see that the problem 
switches  
 to the tdfx driver. 
 
I never investigated that combination. 
 
 This was a bug in glxinfo  glxgears and has since been fixed. So upgrading 
to  
 the CVS versions will remedy your problem. 
 
I hope so. Whats the bug fix number in http://www.xfree86.org/cvs/
changes.html ? 

   
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[Dri-devel] [Bug 716] GLX applications/commands very slow on ATI rage128

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=716   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 19:09 ---
That web page doesn't list all changes going back to the last release.

Believe me - this problem has been fixed.

And try switching, and you'll see that the tdfx driver does get the same 
problem.

Please checkout the latest CVS and build it, and report back if you think 
there's still trouble.   
   
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Re: [Dri-devel] Re: CVS Update: xc (branch: trunk)

2003-12-09 Thread Eric Anholt
On Tue, 2003-12-09 at 15:52, Alan Hourihane wrote:
 On Tue, Dec 09, 2003 at 03:05:57PM -0800, Eric Anholt wrote:
  On Tue, 2003-12-09 at 14:21, Alan Hourihane wrote:
   CVSROOT:  /cvs/dri
   Module name:  xc
   Repository:   xc/xc/config/cf/
   Changes by:   [EMAIL PROTECTED]   03/12/09 14:21:04
   
   Log message:
 move NormalLibExpat definition into OS specific config files that'll help
 the merge from/to XFree86 at a later stage.
  
  The build is still broken on FreeBSD.  Would it be objected to if I make
  the static expatness optional depending on platform?  I'd rather not be
  linking statically for our ports version of the DRI, anyway.
 
 Can you explain what's broken in the FreeBSD build ?
  
 Also - Is expat available on all FreeBSD versions ?

First it dies with not finding expat.h.  Adding EXPATINCLUDES to
common/Makefile.in fixed that.  Then it dies on -lexpat because expat
wasn't built (even with HasExpat YES not being defined in FreeBSD.cf).

expat is available in ports, and I feel pretty safe saying everyone ever
using the DRI on FreeBSD will already have it installed (having already
installed XFree86-4-libraries which depends on it).  I've never heard a
single complaint in my memory about HasExpat already being set
unconditionally in FreeBSD.cf.

  What I'm trying right now is making an ExpatLibrary definition in
  Imake.tmpl that is used in the drivers build.  It's overridden for
  non-FreeBSD in host.def.
 
 Can you send a patch first ?
 
 Alan.

http://www.freedesktop.org/~anholt/dri-expatfix.diff

Apoligies for the mess in it; there are some other changes in there. 
It's what I've just tested on FreeBSD and Linux, with the linking
looking like it ended up right (ldd shows no libexpat on linux)

Unless there's some compelling reason to have expat linked statically,
I'll have to end up patching to fix linking in ports, which will be
annoying.

-- 
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http://people.freebsd.org/~anholt/ [EMAIL PROTECTED]




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[Dri-devel] [Bug 787] Driver is throwing bad mode in r200SetCliprects

2003-12-09 Thread bugzilla-daemon
Please do not reply to this email: if you want to comment on the bug, go to   
the URL shown below and enter your comments there.  
 
http://bugs.xfree86.org/show_bug.cgi?id=787   
   




--- Additional Comments From [EMAIL PROTECTED]  2003-12-09 19:48 ---
Can you try the latest XFree86 CVS ?   
   
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Re: [Dri-devel] Re: CVS Update: xc (branch: trunk)

2003-12-09 Thread Alan Hourihane
On Tue, Dec 09, 2003 at 04:14:09PM -0800, Eric Anholt wrote:
 On Tue, 2003-12-09 at 15:52, Alan Hourihane wrote:
  On Tue, Dec 09, 2003 at 03:05:57PM -0800, Eric Anholt wrote:
   On Tue, 2003-12-09 at 14:21, Alan Hourihane wrote:
CVSROOT:/cvs/dri
Module name:xc
Repository: xc/xc/config/cf/
Changes by: [EMAIL PROTECTED]   03/12/09 14:21:04

Log message:
  move NormalLibExpat definition into OS specific config files that'll help
  the merge from/to XFree86 at a later stage.
   
   The build is still broken on FreeBSD.  Would it be objected to if I make
   the static expatness optional depending on platform?  I'd rather not be
   linking statically for our ports version of the DRI, anyway.
  
  Can you explain what's broken in the FreeBSD build ?
   
  Also - Is expat available on all FreeBSD versions ?
 
 First it dies with not finding expat.h.  Adding EXPATINCLUDES to
 common/Makefile.in fixed that.  Then it dies on -lexpat because expat
 wasn't built (even with HasExpat YES not being defined in FreeBSD.cf).
 
O.k. I've fixed the Imakefile. As for HasExpat YES, there's UseExpat which
should default to YES because BuildXF86DRI is set. UseExpat should override
it.

 expat is available in ports, and I feel pretty safe saying everyone ever
 using the DRI on FreeBSD will already have it installed (having already
 installed XFree86-4-libraries which depends on it).  I've never heard a
 single complaint in my memory about HasExpat already being set
 unconditionally in FreeBSD.cf.
 
I've got a FreeBSD 4.3 box, I'll check if expat is installed by default.

   What I'm trying right now is making an ExpatLibrary definition in
   Imake.tmpl that is used in the drivers build.  It's overridden for
   non-FreeBSD in host.def.
  
  Can you send a patch first ?
  
  Alan.
 
 http://www.freedesktop.org/~anholt/dri-expatfix.diff
 
 Apoligies for the mess in it; there are some other changes in there. 
 It's what I've just tested on FreeBSD and Linux, with the linking
 looking like it ended up right (ldd shows no libexpat on linux)
 
 Unless there's some compelling reason to have expat linked statically,
 I'll have to end up patching to fix linking in ports, which will be
 annoying.

The problem of putting the StaticLibrary() bits back in host.def results
in the build linking against the dynamic version when merged back into
XFree86 at a later date. I'm trying to modify the OS cf files now so
that we don't lose that functionality.

So if you want to do

#ifndef ExpatLibrary
#define ExpatLibrary StaticLibrary($(BUILDLIBDIR),expat)
#endif

in the linux.cf instead of the host.def that's fine with me. That'll
leave the FreeBSD and OpenBSD architectures linking dynamically.

Alan.


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Re: [Dri-devel] Re: CVS Update: xc (branch: trunk)

2003-12-09 Thread Alan Hourihane
On Tue, Dec 09, 2003 at 04:54:24PM -0800, Eric Anholt wrote:
 On Tue, 2003-12-09 at 16:34, Alan Hourihane wrote:
  On Tue, Dec 09, 2003 at 04:14:09PM -0800, Eric Anholt wrote:
   On Tue, 2003-12-09 at 15:52, Alan Hourihane wrote:
On Tue, Dec 09, 2003 at 03:05:57PM -0800, Eric Anholt wrote:
 On Tue, 2003-12-09 at 14:21, Alan Hourihane wrote:
  CVSROOT:/cvs/dri
  Module name:xc
  Repository: xc/xc/config/cf/
  Changes by: [EMAIL PROTECTED]   03/12/09 14:21:04
  
  Log message:
move NormalLibExpat definition into OS specific config files that'll help
the merge from/to XFree86 at a later stage.
 
 The build is still broken on FreeBSD.  Would it be objected to if I make
 the static expatness optional depending on platform?  I'd rather not be
 linking statically for our ports version of the DRI, anyway.

Can you explain what's broken in the FreeBSD build ?
 
Also - Is expat available on all FreeBSD versions ?
   
   First it dies with not finding expat.h.  Adding EXPATINCLUDES to
   common/Makefile.in fixed that.  Then it dies on -lexpat because expat
   wasn't built (even with HasExpat YES not being defined in FreeBSD.cf).
   
  O.k. I've fixed the Imakefile. As for HasExpat YES, there's UseExpat which
  should default to YES because BuildXF86DRI is set. UseExpat should override
  it.
 
 But BuildExpat is (UseExpat  !HasExpat), right?
 
Yes. Missed that essential piece. I'd moved straight down to see the
#if UseExpat furthur down X11.tmpl.

   expat is available in ports, and I feel pretty safe saying everyone ever
   using the DRI on FreeBSD will already have it installed (having already
   installed XFree86-4-libraries which depends on it).  I've never heard a
   single complaint in my memory about HasExpat already being set
   unconditionally in FreeBSD.cf.
   
  I've got a FreeBSD 4.3 box, I'll check if expat is installed by default.
 
 If you mean in the base install, no, it isn't (well, except as
 libbsdxml, but it's renamed for a reason).  But you can't build the DRI
 from a base FreeBSD install, last I knew of; you first need to install
 XFree86.  If you are doing it properly on FreeBSD that means using
 ports, which means XFree86-4-libraries which depends on libexpat.  If
 people install XFree86 from source, I hope XFree86 is installing its
 libexpat in the right place, but I don't care about that too much. 
 Their system is probably going to end up broken in odd ways when they
 try to use ports after that anyway.
 
O.k. I'll defer to your decision on that.

 What I'm trying right now is making an ExpatLibrary definition in
 Imake.tmpl that is used in the drivers build.  It's overridden for
 non-FreeBSD in host.def.

Can you send a patch first ?

Alan.
   
   http://www.freedesktop.org/~anholt/dri-expatfix.diff
   
   Apoligies for the mess in it; there are some other changes in there. 
   It's what I've just tested on FreeBSD and Linux, with the linking
   looking like it ended up right (ldd shows no libexpat on linux)
   
   Unless there's some compelling reason to have expat linked statically,
   I'll have to end up patching to fix linking in ports, which will be
   annoying.
  
  The problem of putting the StaticLibrary() bits back in host.def results
  in the build linking against the dynamic version when merged back into
  XFree86 at a later date. I'm trying to modify the OS cf files now so
  that we don't lose that functionality.
  
  So if you want to do
  
  #ifndef ExpatLibrary
  #define ExpatLibrary StaticLibrary($(BUILDLIBDIR),expat)
  #endif
  
  in the linux.cf instead of the host.def that's fine with me. That'll
  leave the FreeBSD and OpenBSD architectures linking dynamically.
 
 So Linux has to have it linked statically in XFree86, too?  Not seeing
 the reason for that, but OK.

Actually, I've had a rethink about this. Leave it in host.def for now
as you've got it. We may need to revisit it later.

Go ahead and commit the patch you've got.

Alan.


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Re: [Dri-devel] Re: CVS Update: xc (branch: trunk)

2003-12-09 Thread Eric Anholt
On Tue, 2003-12-09 at 16:34, Alan Hourihane wrote:
 On Tue, Dec 09, 2003 at 04:14:09PM -0800, Eric Anholt wrote:
  On Tue, 2003-12-09 at 15:52, Alan Hourihane wrote:
   On Tue, Dec 09, 2003 at 03:05:57PM -0800, Eric Anholt wrote:
On Tue, 2003-12-09 at 14:21, Alan Hourihane wrote:
 CVSROOT:  /cvs/dri
 Module name:  xc
 Repository:   xc/xc/config/cf/
 Changes by:   [EMAIL PROTECTED]   03/12/09 14:21:04
 
 Log message:
   move NormalLibExpat definition into OS specific config files that'll help
   the merge from/to XFree86 at a later stage.

The build is still broken on FreeBSD.  Would it be objected to if I make
the static expatness optional depending on platform?  I'd rather not be
linking statically for our ports version of the DRI, anyway.
   
   Can you explain what's broken in the FreeBSD build ?

   Also - Is expat available on all FreeBSD versions ?
  
  First it dies with not finding expat.h.  Adding EXPATINCLUDES to
  common/Makefile.in fixed that.  Then it dies on -lexpat because expat
  wasn't built (even with HasExpat YES not being defined in FreeBSD.cf).
  
 O.k. I've fixed the Imakefile. As for HasExpat YES, there's UseExpat which
 should default to YES because BuildXF86DRI is set. UseExpat should override
 it.

But BuildExpat is (UseExpat  !HasExpat), right?

  expat is available in ports, and I feel pretty safe saying everyone ever
  using the DRI on FreeBSD will already have it installed (having already
  installed XFree86-4-libraries which depends on it).  I've never heard a
  single complaint in my memory about HasExpat already being set
  unconditionally in FreeBSD.cf.
  
 I've got a FreeBSD 4.3 box, I'll check if expat is installed by default.

If you mean in the base install, no, it isn't (well, except as
libbsdxml, but it's renamed for a reason).  But you can't build the DRI
from a base FreeBSD install, last I knew of; you first need to install
XFree86.  If you are doing it properly on FreeBSD that means using
ports, which means XFree86-4-libraries which depends on libexpat.  If
people install XFree86 from source, I hope XFree86 is installing its
libexpat in the right place, but I don't care about that too much. 
Their system is probably going to end up broken in odd ways when they
try to use ports after that anyway.

What I'm trying right now is making an ExpatLibrary definition in
Imake.tmpl that is used in the drivers build.  It's overridden for
non-FreeBSD in host.def.
   
   Can you send a patch first ?
   
   Alan.
  
  http://www.freedesktop.org/~anholt/dri-expatfix.diff
  
  Apoligies for the mess in it; there are some other changes in there. 
  It's what I've just tested on FreeBSD and Linux, with the linking
  looking like it ended up right (ldd shows no libexpat on linux)
  
  Unless there's some compelling reason to have expat linked statically,
  I'll have to end up patching to fix linking in ports, which will be
  annoying.
 
 The problem of putting the StaticLibrary() bits back in host.def results
 in the build linking against the dynamic version when merged back into
 XFree86 at a later date. I'm trying to modify the OS cf files now so
 that we don't lose that functionality.
 
 So if you want to do
 
 #ifndef ExpatLibrary
 #define ExpatLibrary StaticLibrary($(BUILDLIBDIR),expat)
 #endif
 
 in the linux.cf instead of the host.def that's fine with me. That'll
 leave the FreeBSD and OpenBSD architectures linking dynamically.

So Linux has to have it linked statically in XFree86, too?  Not seeing
the reason for that, but OK.

-- 
Eric Anholt[EMAIL PROTECTED]  
http://people.freebsd.org/~anholt/ [EMAIL PROTECTED]




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Re: [Mesa3d-dev] Re: [Dri-devel] DRI newmesa merge

2003-12-09 Thread Eric Anholt
On Tue, 2003-12-09 at 10:29, Brian Paul wrote:
 Alan Hourihane wrote:
  On Tue, Dec 09, 2003 at 09:58:44AM -0800, Jon Smirl wrote:
  
 --- Alan Hourihane [EMAIL PROTECTED] wrote:
 
 So Mesa/newtree is going to be the master copy of the dri drivers, including the
 ones in mesa/dri/drivers? I'm all for that after doing the merge a couple of
 times.
  
   
  Yes.
  
  
 I've giving people a heads up that I'm going to delete the xc/extras/Mesa
 directory and insist on people checking out a copy of Mesa's newtree and
 people setting that in their xc/config/cf/host.def file to point to their
 
 Is this going to cause a lot of anon cvs load that currently is on
 freedesktop.org to revert back to sf.net (with all of it's problems)? Does mesa
 need to move cvs to freedesktop now?
  
  
  I guess that's Brian's call. I don't believe he had intentions to move it.
  
  I think SourceForge has fixed the CVS problems of times gone by. 
 
 If SF's CVS causes problems, I'm OK with moving Mesa to freedesktop.

It would make me happy.  5 out of my last 7 tries to cvs up
anonymously just now failed, and of course my patch for icc didn't make
it in due to the mirroring.  I think this is going to get more annoying
as we've moved the DRI driver development to Mesa.  Plus, we'd get cvsup
if we moved.

I think the switchover this time wouldn't be so horribly painful, as
I've learned the lesson to just make the switch and bring peoples'
changes over by hand instead of trying to get a clean snapshot of the
latest tree.

Might also be an opportunity to make Mesa-newtree Mesa again :-)

-- 
Eric Anholt[EMAIL PROTECTED]  
http://people.freebsd.org/~anholt/ [EMAIL PROTECTED]




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