[Bug 729] Unreal Tournament 2004 shock rifle lockup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=729 --- Additional Comments From [EMAIL PROTECTED] 2004-07-04 21:08 --- Does anyone have any suggestions and/or patches that might help in debugging this problem? I'm still experiencing this issue with DRI CVS as of 2004/07/03. There is no backtrace, but I would like to perhaps add some kind of output at suspect code paths (kernel log for the DRM and XFree86.0.log for the driver/DRI/libGL, if possible). I've already applied the DRM watchdog and the soft reset patches, and I am able to run delayed applications after the video freezes. I'm hoping that with additional logging I can alt-sysrq e (SIGTERM all processes, which dumps me to the console with the aforementioned patches) and have some useful messages somewhere. Additional information: Linux kernel 2.6.7-mm5 GCC version 3.4.0 (Debian 3.4.0-4) (previously I was using gcc 3.3) DefaultCCOptions in host.def: -ansi -pedantic -pipe -fno-unit-at-a-time DefaultGcc2i386Opt in xfree86.cf: -O2 -fno-strength-reduce GccAliasingArgs DRI CVS installed over XFree86 4.3.0 (Debian version 4.3.0.dfsg.1-5) like so: cd /usr/src/cvs/xc/xc cp --preserve=timestamps programs/Xserver/XFree86 /usr/X11R6/bin cd exports/lib find . -type l -exec cp --preserve=timestamps {} /usr/X11R6/lib/{} \; -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 729] Unreal Tournament 2004 shock rifle lockup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=729 --- Additional Comments From [EMAIL PROTECTED] 2004-07-05 08:52 --- Just a question for clarification: with shock rifle's primary fire is seen in the players' field of vision you mean other player's rifle beam fire, or will the lockup also be triggered with your own rifle fire? -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
Weekly IRC meeting reminder
This is just a friendly reminder that the weekly dri-devel IRC meeting will be starting in the #dri-devel channel on irc.freenode.net at 2100 UTC (or 5:00PM EDT or 2:00PM PDT, if you prefer). Time zone conversion available at: http://www.timezoneconverter.com/cgi-bin/tzc.tzc Logs of previous IRC meetings are available at: http://dri.sourceforge.net/IRC-logs/ --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 729] Unreal Tournament 2004 shock rifle lockup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=729 --- Additional Comments From [EMAIL PROTECTED] 2004-07-05 11:18 --- (In reply to comment #3) Just a question for clarification: with shock rifle's primary fire is seen in the players' field of vision you mean other player's rifle beam fire, or will the lockup also be triggered with your own rifle fire? As I stated in original report, starting the game on any map and firing the shock rifle beam repetitiously will unfailingly trigger the freeze. It doesn't matter whether the effect originates from myself (outgoing) or someone else (incoming/observed). BTW, I received some info from an Urban Terror (Quake3 mod, www.urbanterror.net) developer about the issue. He guessed that the shock rifle may use an additive blend mode, and that it creates a whole bunch of random lightning shaped geometry which may have problems with their vertex arrays. I confirmed that there are no issues with the shock rifle in the original Unreal Tournament. I also have no problem with the UT2004 shock rifle (or any UT2004 problems, aside from very lousy performance) when using ATi's fglrx. Would some high-res screenshots of the effect help? I can reinstall fglrx and take a few. -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 814] Hard lockup with r200 DRI driver
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=814 --- Additional Comments From [EMAIL PROTECTED] 2004-07-05 15:44 --- I just read another bug like this and they said using the shock rifle produces this. Since this is my least favorite weapon I never use it. So I tested ut2003 and it locks up when you fire the shock rifle. When the computer fires it also that will lock up that way. -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 814] Hard lockup with r200 DRI driver
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=814 [EMAIL PROTECTED] changed: What|Removed |Added BugsThisDependsOn||729 --- Additional Comments From [EMAIL PROTECTED] 2004-07-05 15:51 --- Marking 729 as a dependency, since this one may be more general than the shock rifle issue. -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 729] Unreal Tournament 2004 shock rifle lockup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=729 [EMAIL PROTECTED] changed: What|Removed |Added OtherBugsDependingO||814 nThis|| -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
Re: r200 driver crashes
On Sat, 2004-07-03 at 00:51 +0200, Dieter Ntzel wrote: Am Freitag, 2. Juli 2004 18:55 schrieb Michel Dnzer: On Fri, 2004-07-02 at 18:46 +0200, Dieter Ntzel wrote: Run gltestperf on r200. http://marc.theaimsgroup.com/?l=dri-develm=108213539614605w=2 Benchmark: 2 ZSmooth Triangles Current size: 480 Elapsed time for the calibration test (341): 2.003000 Selected number of benchmark iterations: 851 Elapsed time for run 0: 15.413000 Elapsed time for run 1: 15.377000 Elapsed time for run 2: 15.303000 r200WaitIrq: drmRadeonIrqWait: -16 ZSmooth Triangles Maybe a starting point? The same symptom doesn't necessarily mean it's the same problem. This is a common symptom after the chip has locked up, but IIRC that's not the case for you? True. But maybe a starting point? Or maybe gltestperf simply queues commands which take longer than the drmRadeonIrqWait() timeout (3 seconds IIRC)? -- Earthling Michel Dnzer | Debian (powerpc), X and DRI developer Libre software enthusiast| http://svcs.affero.net/rm.php?r=daenzer --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
Re: r200 driver crashes
What good is 1/3 FPS?? The OpenGL implem. needs to have some sort of accountability in not supporting an operation if there are not enuff resources. I would have to point out that if it's not feasable to accomplish a task in less then 3 seconds that maby there needs to be more resources. --- Michel Dänzer [EMAIL PROTECTED] wrote: On Sat, 2004-07-03 at 00:51 +0200, Dieter Nützel wrote: Am Freitag, 2. Juli 2004 18:55 schrieb Michel Dänzer: On Fri, 2004-07-02 at 18:46 +0200, Dieter Nützel wrote: Run gltestperf on r200. http://marc.theaimsgroup.com/?l=dri-develm=108213539614605w=2 Benchmark: 2 ZSmooth Triangles Current size: 480 Elapsed time for the calibration test (341): 2.003000 Selected number of benchmark iterations: 851 Elapsed time for run 0: 15.413000 Elapsed time for run 1: 15.377000 Elapsed time for run 2: 15.303000 r200WaitIrq: drmRadeonIrqWait: -16 ZSmooth Triangles Maybe a starting point? The same symptom doesn't necessarily mean it's the same problem. This is a common symptom after the chip has locked up, but IIRC that's not the case for you? True. But maybe a starting point? Or maybe gltestperf simply queues commands which take longer than the drmRadeonIrqWait() timeout (3 seconds IIRC)? -- Earthling Michel Dänzer | Debian (powerpc), X and DRI developer Libre software enthusiast| http://svcs.affero.net/rm.php?r=daenzer --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel __ Do you Yahoo!? New and Improved Yahoo! Mail - 100MB free storage! http://promotions.yahoo.com/new_mail --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
[Bug 819] UT2004 with recent DRI CVS dies on startup
Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter your comments there. http://freedesktop.org/bugzilla/show_bug.cgi?id=819 [EMAIL PROTECTED] changed: What|Removed |Added Status|NEW |RESOLVED Resolution||FIXED --- Additional Comments From [EMAIL PROTECTED] 2004-07-05 18:48 --- This problem seems to be fixed as of today. I'm marking it FIXED. -- Configure bugmail: http://freedesktop.org/bugzilla/userprefs.cgi?tab=email --- You are receiving this mail because: --- You are the assignee for the bug, or are watching the assignee. --- This SF.Net email sponsored by Black Hat Briefings Training. Attend Black Hat Briefings Training, Las Vegas July 24-29 - digital self defense, top technical experts, no vendor pitches, unmatched networking opportunities. Visit www.blackhat.com -- ___ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel