Re: [Orgmode] Unhiding edited areas
On Jul 30, 2009, at 8:50 PM, Martin Pohlack wrote: Hi Samuel, Samuel Wales wrote: Hi Martin, This is a huge issue.[1] Here is what I do to try to work around it. I use git, to limit the damage from confusion. Yes, this or a versioning filesystem is probably advisable. I expand the entire buffer if I think I am about to be confused. ;;i like the idea of clustering undo but find it disconcerting (setf org-self-insert-cluster-for-undo nil) ;;somebody, I think Carsten, suggested this, and it might work for you, but for some reason I commented it out. I don't remember what the reason was. Maybe speed. '(defadvice undo (after org-undo-reveal activate) Make point and context visible after an undo command in Org-mode. (and (org-mode-p) (org-reveal))) ;;(ad-unadvise 'undo) Hi Samuel, Martin, this could be a good FAQ entry, I think. If speed was the reason to discard this, maybe try again, because I believe that recent changes will have solved many of the speed issues that might plague org-reveal in lists with many siblings. - Carsten Awesome, this is exactly what I was looking for! [1] It is even more important when combined with what is IMO Emacs's greatest need for improvement, which is that you can undo, and undo an undo, and this is considered to be sufficient since you can get anywhere in the timeline in principle -- but many users, myself included, prefer a true redo command, both because undoing an undo does not let you do commands (such as copying) in the middle of an undo sequence without going the other direction, and because it feels more intuitive to tell emacs where in the timeline we want to go, and go forward or backward if we overshoot, thus making it possible to view the timeline the same way as we go backward and forward in any linear sequence. (redo.el provides the functionality, but it corrupts the buffer.) Of course, many are comfortable with the traditional undo-the-undo mechanism, so that should stay possible, but there are many who are not, and a redo mechanism would satisfy them. It is possible to get more fancy with a tree. The current undo system is very powerful as it doesn't lose history (unless you hit a quota limit). With undo-redo systems you usually can lose history if you edit things in an old state. Suddenly redo is not available anymore. You can only access the most recent branch in the history tree. In emacs this will not happen as you can reach all nodes in the buffer history, but these states are not easily accessible, especially, if you went back and forth some times. I cannot track the list of states in my mind or imagine the current structure of the undo tree, I can only go step by step and look at the situation in the buffer and decide whether this is what I wanted or not. I recently stumbled upon an article which, I think, quiet nicely summarized what one wants: http://e-texteditor.com/blog/2006/making-undo-usable But it's not available for emacs ... Cheers, Martin ___ Emacs-orgmode mailing list Remember: use `Reply All' to send replies to the list. Emacs-orgmode@gnu.org http://lists.gnu.org/mailman/listinfo/emacs-orgmode ___ Emacs-orgmode mailing list Remember: use `Reply All' to send replies to the list. Emacs-orgmode@gnu.org http://lists.gnu.org/mailman/listinfo/emacs-orgmode
[Orgmode] Unhiding edited areas
Hi there, I'm using undo from time to time in org-mode buffers and sometimes the area covered by the undo step is hidden (folded away) at the undo time. I feel somewhat uncomfortable in this situation as I, apparently, rely on the visual appearance of the buffer when undoing and redoing several steps. For interactive search, the area around point is unfolded incrementally. Is there a way to always show the area where edits are done? Cheers, Martin Pohlack ___ Emacs-orgmode mailing list Remember: use `Reply All' to send replies to the list. Emacs-orgmode@gnu.org http://lists.gnu.org/mailman/listinfo/emacs-orgmode
Re: [Orgmode] Unhiding edited areas
At Thu, 30 Jul 2009 17:42:08 +0200, Martin Pohlack wrote: Hi there, I'm using undo from time to time in org-mode buffers and sometimes the area covered by the undo step is hidden (folded away) at the undo time. I feel somewhat uncomfortable in this situation as I, apparently, rely on the visual appearance of the buffer when undoing and redoing several steps. For interactive search, the area around point is unfolded incrementally. Is there a way to always show the area where edits are done? +1 Of course, there may be solutions already available, such as UndoBrowse [1]. But I've not tried anything. eric Footnotes: [1] http://www.emacswiki.org/emacs/UndoBrowse ___ Emacs-orgmode mailing list Remember: use `Reply All' to send replies to the list. Emacs-orgmode@gnu.org http://lists.gnu.org/mailman/listinfo/emacs-orgmode
Re: [Orgmode] Unhiding edited areas
Hi Samuel, Samuel Wales wrote: Hi Martin, This is a huge issue.[1] Here is what I do to try to work around it. I use git, to limit the damage from confusion. Yes, this or a versioning filesystem is probably advisable. I expand the entire buffer if I think I am about to be confused. ;;i like the idea of clustering undo but find it disconcerting (setf org-self-insert-cluster-for-undo nil) ;;somebody, I think Carsten, suggested this, and it might work for you, but for some reason I commented it out. I don't remember what the reason was. Maybe speed. '(defadvice undo (after org-undo-reveal activate) Make point and context visible after an undo command in Org-mode. (and (org-mode-p) (org-reveal))) ;;(ad-unadvise 'undo) Awesome, this is exactly what I was looking for! [1] It is even more important when combined with what is IMO Emacs's greatest need for improvement, which is that you can undo, and undo an undo, and this is considered to be sufficient since you can get anywhere in the timeline in principle -- but many users, myself included, prefer a true redo command, both because undoing an undo does not let you do commands (such as copying) in the middle of an undo sequence without going the other direction, and because it feels more intuitive to tell emacs where in the timeline we want to go, and go forward or backward if we overshoot, thus making it possible to view the timeline the same way as we go backward and forward in any linear sequence. (redo.el provides the functionality, but it corrupts the buffer.) Of course, many are comfortable with the traditional undo-the-undo mechanism, so that should stay possible, but there are many who are not, and a redo mechanism would satisfy them. It is possible to get more fancy with a tree. The current undo system is very powerful as it doesn't lose history (unless you hit a quota limit). With undo-redo systems you usually can lose history if you edit things in an old state. Suddenly redo is not available anymore. You can only access the most recent branch in the history tree. In emacs this will not happen as you can reach all nodes in the buffer history, but these states are not easily accessible, especially, if you went back and forth some times. I cannot track the list of states in my mind or imagine the current structure of the undo tree, I can only go step by step and look at the situation in the buffer and decide whether this is what I wanted or not. I recently stumbled upon an article which, I think, quiet nicely summarized what one wants: http://e-texteditor.com/blog/2006/making-undo-usable But it's not available for emacs ... Cheers, Martin ___ Emacs-orgmode mailing list Remember: use `Reply All' to send replies to the list. Emacs-orgmode@gnu.org http://lists.gnu.org/mailman/listinfo/emacs-orgmode
Re: [Orgmode] Unhiding edited areas
Hi Martin, On 2009-07-30, Martin Pohlack m...@os.inf.tu-dresden.de wrote: '(defadvice undo (after org-undo-reveal activate) Make point and context visible after an undo command in Org-mode. (and (org-mode-p) (org-reveal))) ;;(ad-unadvise 'undo) Awesome, this is exactly what I was looking for! Maybe we can improve on it with one or more of these: 1) Check visibility before revealing. 2) Speed. 3) (emacs) /Include visibility in the undo stack/ so that visibility while undoing is always what it was when you did the editing. 4) (emacs) Implement undo-redo so that manually revealing does not break the chain as it does with undo. The current undo system is very powerful as it doesn't lose history (unless you hit a quota limit). With undo-redo systems you usually can lose history if you edit things in an old state. Suddenly redo is not available anymore. You can only access the most recent branch in the history tree. Yes, unless you implement a tree. But even with that limitation, I prefer undo-redo. The cognitive burden is not the only limitation of undo-the-undo. With undo-the-undo, you cannot realistically copy text from different places in the undo history. Try to go back 50 edits, copy, go back a few more edits (you're in trouble already :)), copy, go forward 10, copy, go forward 15, copy, go back 15 more, copy, go back 15 more, copy. With undo-redo, I think that it would be faster. http://e-texteditor.com/blog/2006/making-undo-usable Yes, I agree that there are some good ideas there. -- Myalgic encephalomyelitis makes you die decades early (Jason et al. 2006) and suffer severely. Conflicts of interest are destroying research. What people know is wrong. Silence = death. http://www.meactionuk.org.uk/What_Is_ME_What_Is_CFS.htm ___ Emacs-orgmode mailing list Remember: use `Reply All' to send replies to the list. Emacs-orgmode@gnu.org http://lists.gnu.org/mailman/listinfo/emacs-orgmode