Re: [Flightgear-devel] C310 Update

2005-12-18 Thread Torsten Dreyer
One more...
The mixture levers are crossed: the left mixture controls the right engine and 
vice versa


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Re: [Flightgear-devel] C310 Update

2005-12-18 Thread Torsten Dreyer
> There are a number of minor issues remaining:
> - For some reason I have minor alpha problems with the panel where the
> outside world can be seen through the bottom edge of some instruments. I
> haven't been able to get to the bottom of this. I'm not sure whether this
> is an issue with my graphics card or not. I don't see the same issue with
> the c182, which I used the same panel approach on.
Same here with a radeon9600.

And there is a hole on the upper side of each wing where the upper surface 
connects to the wingtip. It looks like you "optimized" one vertex to much.

Oh and one more funny view is when you look from the outside at the plane's 
roof, you can see thru the windows and the bottom of the plane to the ground. 
Could be a bit scary for the passengers :-)

Will now go and fly some patterns...

Cheers, Torsten

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Re: [Flightgear-devel] FlightGear for PSP??

2005-12-14 Thread Torsten Dreyer
Cool Idea, and after that I'd love to have fgfs on my IPod, it's internal disk 
ist large enough for the entire scenery and there is a linux implementation 
for it, too (www.ipodlinux.org). I think the graphics is a little poor...

> I have a wild idea I hope no one kills me for!  Its christmas and PSP
> prices are a little lower (i think).  How hard would it be to put
> Flightgear on a PSP.  People are already doing homebrew games on
> those, ofcourse, not with very complicated graphics.  But it could be
> possible could it not??

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[Flightgear-devel] OT: A380 arrived in EDHI (Hamburg-Finkenwerder)

2005-11-11 Thread Torsten Dreyer
Hi everybody!

Last tuesday, the A380 serial number 2 (F-WXXL) came to the airbus site in 
Hamburg to get a new painting and the interior.  They will also do the 
evacuation test and some others here. 
This is the first A380 that came to Hamburg for a full-stop after a short 
fly-by visit some weeks ago. 
Once they start production and delivery of the A380, there will be a couple of 
landings a week here in Hamburg, before they get delivered to the airlines.

It is a very nice place to spot the aircrafts there. The airport is located 
close to the river Elbe and for about half of the runway a dike protecting 
against flooding from high water in the Elbe runs parallel to the runway 
giving you a 7m (20ft) elevation to the runway surface. You can stand so 
close, one can almost touch the wing-tips passing in front of you.

An aerial foto of EDHI is here

http://www.eddh.de/info/landeinfo-ergebnisb.php?ueicao=EDHI

but it is a few years old. In the meantime, the bay located in the center of 
the picture was filled and there are hangars for the A380 production now and 
the runway has been extended to the lower right corner of the picture, almost 
touching the water.

I took some fotos of the A380 landing on tuesday and put them here

http://www.t3r.de/fg/a380/

I also put 2 movies there for those with a fast internet-link, they are 37MB 
and 60MB.

Hope you like this little story and the pics.

Cheers, Torsten

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Re: [Flightgear-devel] Re: howto compile on SuSE 10.0 running gcc

2005-11-08 Thread Torsten Dreyer
> An archive post says that the CVS version does not have this problem.
> Should I try the CVS version? I installed 0.9.8 because of the
> previous error, just to see if the version was at fault.

It's not FG, but freeglut 2.4.0 (release version) causing this error.  I have 
tried to compile the CVS version of freeglut on SuSE 10, but got lots of 
compile errors there and fixing the older 2.2.0 version was easier for me.

Torsten

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[Flightgear-devel] howto compile on SuSE 10.0 running gcc 4.0.2 and freeglut 2.4.0

2005-11-08 Thread Torsten Dreyer
Hi everybody,

just tried to get latest CVS compiled on a fresh install of SuSE 10.0. It has 
gcc 4.0.2 and freeglut 2.4.0 installed. It compiles, but does not run due to 
the known 

freeglut (fgfs): Failed to create cursor
freeglut  ERROR:  Function  called without first calling 
'glutInit'.

stuff. Trying to compile freeglut 2.2.0 brings up a lot of compile errors on 
freeglut_callbacks.c. 
The reason for the errors is in freeglut_internal.h in the definitions of the 
macros FETCH_WCB and INVOKE_WCB

I modified these like this in freeglut_internal.h:

#define FETCH_WCB(window,cbname) \
((window).CallBacks[CB_ ## cbname])

#define INVOKE_WCB(window,cbname,arg_list)\
do\
{ \
if( FETCH_WCB( window, cbname ) ) \
{ \
fgSetWindow( &window );   \
((FGCB ## cbname)FETCH_WCB( window, cbname )) arg_list; \
} \
} while( 0 )

After that freeglut compiles and a rebuild of plib, SimGear and FlightGear 
brings back my FlightGear.

Looks more like a freeglut-thing, but maybe someone on this list also cares...

Cheers, Torsten

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Re: [Flightgear-devel] Microsoft artwork (!) in the 707 panel

2005-10-04 Thread Torsten Dreyer
>
>   Is someone out there who has a 707 panel photo me ; ??
>   (There is no aircraft museum in Germany with a 707, AFAIK)
>
The Hamburg airport has a 707 as a museum sitting on the ramp

http://www.airport.de/de/boeing_707.html

I just wrote a mail to the contact address on that page to ask for some fotos 
or the permission to take pictures myself. I'll post the answer here..

cheers, torsten

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Re: [Flightgear-devel] Airport 3/4-letter codes data source

2005-08-04 Thread Torsten Dreyer
Am Donnerstag, 4. August 2005 02:05 schrieb Gerhard Wesp:
> Hi all,
>
> anybody knows any good source for a list of all airports and their
> 3-letter code (like JFK, SFO, LHR, etc.) together with its coordinates
> and/or 4-letter ICAO code?
>
> Thanks and kind regards
> -Gerhard

http://www.ead.eurocontrol.int/

register yourself (it's free), you need a browser with java enabled (Firefox 
will do).

Click on "Go" on the bottom of the page, select "Enter" on the next page and 
wait for the applet to load. Select 
"SDO Reporting, Generate Report" and select one of the predefined Reports
"Aerodrome / Heliport in XXX". XXX is for
- Africa
- Europe / Greenland
- North/South America, Pacific
- Russia, Asia, Australia

here is the example of my homebase, generated from Europe/Greenland:


4606735
EDDH

GERMANY

HAMBURG
EDDH
HAM
AD
JOINT
533749.40N
0095917.62E
WGE
HAMBURG
H24
09-Jun-2005



Cheers, Torsten

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Re: [Flightgear-devel] xml panels (2d)

2005-07-29 Thread Torsten Dreyer
> directory. How common is the KRA10?
Well - you usually don't find it in the small trainers like 150's or 172's, 
but in the "upperclass" like the mooney or beech or lite twins, it can be 
seen. So I declare this one as "common" and I put the files under 
Aircraft/Instruments and Aircraft/Instruments/Textures.

I solved the problem with the lowpass filter by using the  tag 
which is very easy to use.

I put a downloadable version of my radar altimeter here:
http://www.t3r.de/fg/ 
and whould be happy if anybody likes to integrate it to their panels.

Torsten

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[Flightgear-devel] xml panels (2d)

2005-07-28 Thread Torsten Dreyer
Hi,

I'm currently working on two panels to eumulate a Piper Seminole and a Piper 
Seneca (both piston twins). I already managed to build a few things:
http://www.t3r.de/fg/fgfs-screen-003.jpg
There is an old-fashioned analog utc-clock, a RMI with two needles for ADF and 
VOR, a radar altimeter (like the King KRA-10A), some engine instruments, a 
Piper-style manifold gauge with two needles (this is the non turbo type) and 
a bunch of switches. All the other instruments are from the flightgear-stock.

Work in progress is the radar altimeter and here comes my first question:
The needle is bound to the /position/altitude-agl-ft property with a rotation 
transformation and a interpolation table which works pretty good. Is it 
possible to feed the result of the tranformations thru a lowpass? The reason 
is: if the height above ground is less than 20 feet, the needle moves 
clockwise out of sight (behind the 2500 feet mark) and if I implement this 
with the interpolation table, the needles just disappeares instead of moving 
more or less quickly out of view.

How should the files be organized? All xml files in Aircraft/Instruments and 
all textures in Aircraft/Instruments/Textures or whould it be better to sort 
the files e.g. all files related to the KRA-10A go into 
Aircraft/Instruments/KRA10 (which I prefer)?

Cheers, Torsten


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Re: [Flightgear-devel] Re: Diamond Katana model

2005-07-18 Thread Torsten Dreyer
> joe,
>
> sure you are not interested in a DA42 ?
> would love one of these in FG
> http://www.abacuspub.com/fsd/catalog/s609.htm

There was a project from diamond aircraft and microsoft about building a model 
for the Twin Star.

http://www.diamond-air.at/de/press/pressarchive/50606.htm

this page is in german, I don't think there is one in english. It - roughly - 
tells the story about both companies supporting two schools in austria in a 
building a model of the DA42 for FS2004. 

The files could be found here

http://www.microsoft.com/austria/education/projekte.mspx

It looks like they did a model for the DA40 180, too. 

I whish, they did this for fg...

Torsten

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[Flightgear-devel] European AIS Database

2005-06-27 Thread Torsten Dreyer
Hi everybody,

maybe you all know of this thing, but I just stumbled into

http://www.ead.eurocontrol.int/

where ** TONS ** of data is available for free. They seem to have lots of AIPs 
for download, including SID/STAR/Approach charts for european countries (I 
just checked germany and danmark). Also they can generate reports with VOR, 
Airport, DME, intersection and airspace positions - and output data in XML 
(!).

You have to register with them to use the service - but it's for free. The 
user interface is a java applet an you have to have a running sun java plugin 
for your browser. I use Firefox and jre 1.5 on linux which works fine.

I think this site is cool for pilots - simulated and real life - who prefer to 
spend their money for AVGAS (Beer for simpilots?) rather than chart 
subscriptions.

fly with fun!

Torsten

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Re: [Flightgear-devel] Building joystick hardware

2005-06-06 Thread Torsten Dreyer
Well - it's not really a serial driver, the interface connects thru the 
handshake lines rts/cts and dtr with rxd and txd left unconnected since the 
LTC1090 speaks a synchronous protocol.

I have no Idea how to present a Joystick to the kernel out of userland. And 
second - correct me, if I'm wrong - I think, there is no way to set rts 
and/or dtr via ioctl or other portable api? I would love to get rid of a 
kernel module and start some kind of userspace-daemon.

Torsten

Am Montag, 6. Juni 2005 19:31 schrieb Andy Ross:
> Wow, very cool.
>
> Torsten Dreyer wrote:
> > This is a kernel module for a linux 2.6 kernel on ix86 machines with
> > 8250/16450 serial ports (standard pc hardware).
> > Comments *ARE* welcome!
> >
> > Anybody out there, who can point me to a resource for developing joystick
> > drivers for MS?
>
> No hints about windows, sorry.  But why are you doing a custom serial
> driver?  Surely the hardware handles the proper RS-232 framing on its
> own, no?  Can't you do this in userspace?
>
> Andy

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Re: [Flightgear-devel] Building joystick hardware

2005-06-06 Thread Torsten Dreyer
I put the source of the LTC1090 joystick driver here:
http://www.t3r.de/fghw/
At the bottom of the page you find the download link for the source-tarball.
This is a kernel module for a linux 2.6 kernel on ix86 machines with 
8250/16450 serial ports (standard pc hardware).
Comments *ARE* welcome!

Anybody out there, who can point me to a resource for developing joystick 
drivers for MS?

Regards - Torsten

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Re: [Flightgear-devel] Building joystick hardware

2005-06-02 Thread Torsten Dreyer
>[..]
> Hey, LTC apparently has a tradition of making chips for easy
> application. I never knew they have such a nice A/D converter.
> I'd be primarily interested to know how you did the driver. Did you
> pick one from the Linux kernel and changed a few bits or did you build
> one from scratch ?
>
> Cheers,
>   Martin.

I looked thru the existing joystick drivers, took some pieces of some of them 
and added my own stuff. Thats what software development is all about - see 
what others are doing and add own ideas. Who builds new software from 
scratch?
A wise man once said:
".. men never really invents something - he just rearranges things .."

Greetings out of nimbostratus, Torsten

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Re: [Flightgear-devel] Building joystick hardware

2005-06-02 Thread Torsten Dreyer

Some pictures and more infos can be found here: http://www.t3r.de/fghw/
I am currently working on the page with the driver sources and a description
how to build it.

> Hi everybody.
>
> Some weeks ago, I dug thru my spare-parts-box and found a small assembly of
> an 8 channel 10 bit A/D converter using a LTC1090 and a few other parts. I
> dug a bit further and out came some pots, knobs, switches, some pieces of
> wood, a few screews and a bit of wire.
> I glued it all together, wrote a device driver for linux, hacked a xml file
> and suddenly had a neat power quadrant to use with flightgear's piston
> twins connected to the unused serial port.
> It has:
> 6 levers (axis?): 2 black for throttle, 2 blue for prop, 2 red for mixture
> 2 wheels for elevator and rudder trim
> 1 switch for gear up/down
> 2 switches for flaps down/up
>
> js_demo sees it like this:
> ~~
> Joystick 0: "LTC1090 Joystick"
> Joystick 1 not detected
> Joystick 2 not detected
> Joystick 3 not detected
> Joystick 4 not detected
> Joystick 5 not detected
> Joystick 6 not detected
> Joystick 7 not detected
> +JS.0--+
>
> | Btns Ax:0 Ax:1 Ax:2 Ax:3 Ax:4 Ax:5 Ax:6 Ax:7 |
>
> +--+
>
> | 0004 +0.2 +0.2 -0.6 +0.3 -0.1 -0.6 -0.0 -0.1 |
>
> If anyone here on the list (or is there a hardware-builder list?) is
> interested in rebuilding this little toy, I am happy to put all I know to a
> little web site. One should be able to purchase all parts for around 40
> EUR.
>
> Oh - by the way:
> Thanks everybody for making FlightGear! I use it a lot to keep current in
> flying ifr procedures...
>
> Cheers, Torsten
>
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-- 

Herzlichen Gruß

Torsten Dreyer

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[Flightgear-devel] Building joystick hardware

2005-06-02 Thread Torsten Dreyer
Hi everybody.

Some weeks ago, I dug thru my spare-parts-box and found a small assembly of an 
8 channel 10 bit A/D converter using a LTC1090 and a few other parts. I dug a 
bit further and out came some pots, knobs, switches, some pieces of wood, a 
few screews and a bit of wire.
I glued it all together, wrote a device driver for linux, hacked a xml file 
and suddenly had a neat power quadrant to use with flightgear's piston twins 
connected to the unused serial port. 
It has:
6 levers (axis?): 2 black for throttle, 2 blue for prop, 2 red for mixture
2 wheels for elevator and rudder trim
1 switch for gear up/down
2 switches for flaps down/up

js_demo sees it like this:
~~
Joystick 0: "LTC1090 Joystick"
Joystick 1 not detected
Joystick 2 not detected
Joystick 3 not detected
Joystick 4 not detected
Joystick 5 not detected
Joystick 6 not detected
Joystick 7 not detected
+JS.0--+
| Btns Ax:0 Ax:1 Ax:2 Ax:3 Ax:4 Ax:5 Ax:6 Ax:7 |
+--+
| 0004 +0.2 +0.2 -0.6 +0.3 -0.1 -0.6 -0.0 -0.1 |


If anyone here on the list (or is there a hardware-builder list?) is 
interested in rebuilding this little toy, I am happy to put all I know to a 
little web site. One should be able to purchase all parts for around 40 EUR.

Oh - by the way:
Thanks everybody for making FlightGear! I use it a lot to keep current in 
flying ifr procedures...

Cheers, Torsten

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Re: [Flightgear-devel] power/gear warning

2005-03-15 Thread Torsten Dreyer
From the PA-44-180 Seminole Pilot's Operating Handbook:
A micro switch incorporated in the throttle quadrant activates the gear
warning horn under the following conditions:
  (a) The gear is not locked down and the manifold pressure has fallen
  below 14 inches on either one or both engines
  (b) The gear selector switch is in the UP position when the airplane is on
  the ground
  (c) The gear selector switch is in the UP position and wing flaps are
  extended to the second or third notch position
Regards, Torsten
Curtis L. Olson wrote:
On some more complex aircraft, if you pull back the power without having 
the landing gear down, you get an audible warning signal.  I don't know 
if I've ever had the chance to hear this tone in real life.  Does any 
one have (or can anyone create) a suitable sound to be included in the 
base package?

Thanks,
Curt.
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