Re: [Flightgear-devel] Re: Scenery size constraints

2005-05-27 Thread Curtis L. Olson

Melchior FRANZ wrote:


I'm sure he meant boeing.com (hey, Stacie was first!). Now with Boeing and
Sikorsky on board, where is EADS/Airbus? Come on! We know you are here! And
Fokker!? And *cough* Diamond *cough* ...  ;-)
 



I get the sense (from little bits and pieces I've gleaned over time) 
that there are a lot more big name companies using FlightGear that we 
are generally aware of.  A lot of these companies are using FlightGear 
as a visualization or engineering tool in conjunction with various high 
power dynamics and controls modeling software.  Many of these companies 
are competition sensitive so they don't necessarily advertise exactly 
who they are and exactly what they are doing.  Often they are just using 
FG as an off the shelf tool.  I suspect that FlightGear's use as an 
engineering tool within universities and industry will continue to grow 
over time as more and more people discover it (and as FlightGear's 
capabilities increase.)


I just got back from a Mathworks matlab/simulink symposium in LA this 
week.  (Thank you John, Alex, and Trisha for all your efforts!  And I 
have to thank Mathworks who went all out to help us get John's 747 sim 
down to the show and make it a success.)  Mathworks has a neat tool 
(simulink + aero blockset) where you can assemble a flight dynamics 
model and all the real time flight controls (i.e. fly by wire stuff) in 
a graphical format.  They have created a direct interface to FlightGear 
so the modeler can click a button, run the simulink simulation in real 
time and see a real time visualization of their aircraft in 
FlightGear with animated control surfaces and gauges if they want to set 
that up in FG.


Mathworks has customers (plural) :-) requesting a direct interface to 
FlightGear which is why they implimented an interface in the latest 
release of their aero blockset (available yesterday) and invited me and 
John Wojnaroski to come be a part of their show.  John brought his 747 
sim along and it was (predictably) :-) one of the bigger hits there.  
This is probably 2nd or 3rd hand, but I hear that the unofficial ratio 
of FlightGear interface requests to X-Plane interface requests is about 
5-1 which is why mathworks built the FlightGear interface first.  That's 
music to my ears. :-)


Oh, and let me tack on one extra thought here at the end.  Not everyone 
there at the show was a big simulink aero block set fan, so I suspect 
that many people are using JSBsim or one of the other FG fdm's 
directly.  We aren't trying to eventually replace JSBsim with a 
proprietary flight dynamics model here so please, I don't want anyone to 
worry. :-)  coughJon/cough :-)  My main goal for attending this show 
was to show the flexibility and adaptability of FlightGear as an 
engineering and rapid prototyping tool.  I think FlightGear will have a 
big future in that area.


Regards,

Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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RE: [Flightgear-devel] Re: Scenery size constraints

2005-05-27 Thread Jon Berndt
 directly.  We aren't trying to eventually replace JSBsim with a
 proprietary flight dynamics model here so please, I don't want anyone to
 worry. :-)  coughJon/cough :-)  My main goal for attending this show
 was to show the flexibility and adaptability of FlightGear as an
 engineering and rapid prototyping tool.  I think FlightGear will have a
 big future in that area.

At $1900 for a commercial license for Matlab (only Matlab - not simulink) it's 
no surprise
that some are bypassing Matlab. It's obviously a great tool with a 
well-established
history, but there are some alternatives in the Open Source world 
(SciLab/SciCos, IIRC).
Also, I'm working on JSBSim Commander, which will make using JSBSim with flight 
controls
development a little more fun, if not useful and practical for broader uses.

I think it's great that FlightGear is getting so much attention from commercial
partnerships. It helps/benefits us all.  JSBSim has lately been adding 2 or 3 
people per
week to the mailing list, so that's encouraging. The newsletter also publishes 
the new and
innovative ways that JSBSim is being used in industry.

There's a place for everyone ...

Jon


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Re: [Flightgear-devel] Re: Scenery size constraints

2005-05-27 Thread Martin Spott
Hello Curt, thanks for your resume !

Curtis L. Olson wrote:

 I just got back from a Mathworks matlab/simulink symposium in LA this 
 week.  (Thank you John, Alex, and Trisha for all your efforts!  And I 
 have to thank Mathworks who went all out to help us get John's 747 sim 
 down to the show and make it a success.)  Mathworks has a neat tool 
 (simulink + aero blockset) where you can assemble a flight dynamics 
 model and all the real time flight controls (i.e. fly by wire stuff) in 
 a graphical format.  They have created a direct interface to FlightGear 
 so the modeler can click a button, run the simulink simulation in real 
 time and see a real time visualization of their aircraft in 
 FlightGear with animated control surfaces and gauges if they want to set 
 that up in FG.

That sounds interesting, but it's not completely clear to me what they
acutally did to achieve this  ;-)
Did they create an interface within their own simulation that connects
to stock FlightGear, did they extend FlightGear with their specific
interface (source code available ?), did they modify the existing
FlightGear interface to match their needs ?

And a second question, please: Does their Aerospace Blocks have any
relation the AeroSim Blockset by U-Dynamics as presented on these
pages:

  http://www.u-dynamics.com/aerosim/

Cheers,
Martin.
-- 
 Unix _IS_ user friendly - it's just selective about who its friends are !
--

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Re: [Flightgear-devel] Re: Scenery size constraints

2005-05-27 Thread Curtis L. Olson

Martin Spott wrote:


Hello Curt, thanks for your resume !
 



Oops, did I misclick with this stupid laptop touch pad and attach my 
resume by mistake?



That sounds interesting, but it's not completely clear to me what they
acutally did to achieve this  ;-)
Did they create an interface within their own simulation that connects
to stock FlightGear, did they extend FlightGear with their specific
interface (source code available ?), did they modify the existing
FlightGear interface to match their needs ?
 



They use FlightGear's existing netfdm and netctrls structures (they 
support both v0.9.3 and v0.9.8 versions) within their own code.  This 
way you can connect up to a stock version of FlightGear with minimal 
messing around.  They had a neat demo of a lifting body vehicle 
returning from space on final approach to KSFO.  The dynamics and 
control was all done in simulink with the aerospace blockset and 
flightgear was used to visualize the flight in real time.  They setup a 
simple model of the vehicle with animated control surfaces ... they 
exaggerated the actual movements and painted the underside of the 
surfaces orange so you could see when they deployed or moved.


http://www.mathworks.com/cmsimages/ae_flsimulator_wl_10579.jpg

It was a really nifty little demo.


And a second question, please: Does their Aerospace Blocks have any
relation the AeroSim Blockset by U-Dynamics as presented on these
pages:

 http://www.u-dynamics.com/aerosim/



No, the u-dynamics stuff is completely independent.  I believe it's 
similar in scope and purpose, but the Mathworks version is integrated 
directly into their current aerospace blockset release (available for 
download (to customers) starting yesterday.)  It's not a cheap product 
but for those that have it, FlightGear adds a *lot* of functionality to 
what they can do with it.


In addition, the Mathworks stuff supports version 0.9.3 and 0.9.8 
(current version) where as the u-dynamics stuff only supports v0.7.9 and 
v0.9.2 last I checked.


Regards,

Curt.

--
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HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
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Re: [Flightgear-devel] Re: Scenery size constraints

2005-05-27 Thread Martin Spott
Curtis L. Olson wrote:
 Martin Spott wrote:

Hello Curt, thanks for your resume !

 Oops, did I misclick with this stupid laptop touch pad and attach my 
 resume by mistake?

  :-))

No, you didn't, I was just echoing the funny habit of a British
colleague in the way he translates the French word 'resumee'.
Thank you for the explanation,

Martin.
-- 
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[Flightgear-devel] Re: Scenery size constraints

2005-05-26 Thread Melchior FRANZ
* Alberico, James F -- Thursday 26 May 2005 16:42:
 Erik Hofman wrote:
 Harald JOHNSEN wrote:
  Alberico, James F wrote:
 Hi Jim,
 
 It good to see some big names showing up on the list. This might give 
 the project a boost to get to the next level.
 
 You certainly mean Harald, not me, unless you are commenting on the ugly
 format of my name here.  :-)

I'm sure he meant boeing.com (hey, Stacie was first!). Now with Boeing and
Sikorsky on board, where is EADS/Airbus? Come on! We know you are here! And
Fokker!? And *cough* Diamond *cough* ...  ;-)

m.

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Re: [Flightgear-devel] Re: Scenery size constraints

2005-05-26 Thread Erik Hofman

Melchior FRANZ wrote:

* Alberico, James F -- Thursday 26 May 2005 16:42:



You certainly mean Harald, not me, unless you are commenting on the ugly
format of my name here.  :-)



I'm sure he meant boeing.com (hey, Stacie was first!). Now with Boeing and


Yep.


Sikorsky on board, where is EADS/Airbus? Come on! We know you are here! And
Fokker!? And *cough* Diamond *cough* ...  ;-)


Fokker? I'm working on that.

Erik

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Re: [Flightgear-devel] Re: Scenery

2004-02-02 Thread Adam Boggs

I understand the fear that many companies have of open source software,
and the concern that the product that is their bread and butter might be
illegally transferred among those users.  However, there's another side
to this that could be very positive for both sides.  Just like giving
away free samples at the grocery store is designed to sell more of
that item, it seems to me like it could be a huge advantage to a company
that deals with land imaging to donate a sample of their product to an
open source project like FlightGear.

I'm not talking about giving away the rights to all of their images for
free here.  A more sensical approach might be to license, for no charge,
a small chunk of scenery (like the bay area, for a good example) to
users of FlightGear for personal use.  The license would of course
retain copyright, forbid redistribution of any form, etc.  Just because
the software is open source doesn't mean the scenery has to be, right?
The scenery could even be distilled down or lower quality versions of
their actual product.  The company's name could appear in the
acknowledgements for the software and maybe gain a spot on the home page
for such a donation.  The point would be to create something that looks
really cool that would both show off their product as well as enhance
the flightgear experience.

My speculation is that very little business would be lost to people
trying to illegally copy this limited set of images when it can be
licensed for free from the company's web page.  Rather, it might be a
good demonstration of their product that brings them more business from
people looking to purchase higher quality images of other places besides
the default flightgear airport.

Just a thought.  In reality, it might be too much to expect a company
to work this closely with the feared open source community, but I do see
some real potential for mutual benefit.  Maybe I've just got my head in
the 3d virtual clouds.  (Just enabled 3d clouds in flightgear for the first
time today... very nice!)

-Adam


Matthew Law [EMAIL PROTECTED] wrote:

 Hi Mally,
 
 I wasn't aware that you were an MSFS developer and since I currently do a bit
  of x-country practice in MSFS with the VisualFlight scenery I'd like to cong
 ratulate you on an awesome job!
 
 I for one would be elated to see a commercially available version of the getm
 apping derived scenery for FGFS not only for extra realism that it presents, 
 but commercial recognition could only be positive for the project as a whole.
   As Dave said, I would also be willing to pay for the scenery even if it was
  a little more expensive to offset the lower demand.  It would be wonderful i
 f VisualFlight permitted purchasers to use the textures in FGFS, but realisti
 cally that probably won't happen...yet.
 
 It's human nature to try and maximise what you have available in this way but
  I don't want to infringe anyone's EULA or put anyone - especially the 'small
  guy' out of pocket either.  I think the FGFS community is a little more open
  and honest in this respect.  I'm leaving this well alone until it becomes ac
 ceptable to do so or I can buy the scenery 'for FGFS' :-)
 
 All the best,
 
 Matt.
 
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Re: [Flightgear-devel] Re: Scenery

2004-02-01 Thread Matthew Law
Hi Mally,

I wasn't aware that you were an MSFS developer and since I currently do a bit of 
x-country practice in MSFS with the VisualFlight scenery I'd like to congratulate you 
on an awesome job!

I for one would be elated to see a commercially available version of the getmapping 
derived scenery for FGFS not only for extra realism that it presents, but commercial 
recognition could only be positive for the project as a whole.  As Dave said, I would 
also be willing to pay for the scenery even if it was a little more expensive to 
offset the lower demand.  It would be wonderful if VisualFlight permitted purchasers 
to use the textures in FGFS, but realistically that probably won't happen...yet.

It's human nature to try and maximise what you have available in this way but I don't 
want to infringe anyone's EULA or put anyone - especially the 'small guy' out of 
pocket either.  I think the FGFS community is a little more open and honest in this 
respect.  I'm leaving this well alone until it becomes acceptable to do so or I can 
buy the scenery 'for FGFS' :-)

All the best,

Matt.

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Re: [Flightgear-devel] Re: Scenery

2004-01-31 Thread David Luff
Mally writes:

 Dave
 
  ...  It would be nice to know whether visualflight regard buying the
  MSFS scenery and converting it for personal FlightGear use as fair use or
  not.  
 
 As you (Dave) know, I'm the developer of Visual Flight photo scenery, though
 I've been on the flightgear lists for many years under my nickname rather than
 my full name so this fact may not be generally more known.  I've never wanted to
 mix work with leisure, so I've been trying to stay out of this discussion as far
 as possible, but that's become increasingly difficult, and it would not have
 been fair of me not to have declared an interest at this stage.
 

Hi Mally,

First of all my apologies for dropping you in it in this way.  I did think long and 
hard before pressing the send button on that post, but it seems to me that the 
conversion mentioned will most likely be technically possible within the next 6 to 12 
months or so, so it's something that needed clarifying really.

 I'm still thinking over what you've said, and my very preliminary thoughts are
 that it would be fair use provided that it was done for personal use only and by
 somone having a legitimate copy of the original scenery. The major concern would
 be if the converted textures started changing hands behind the scenes.
 Development of the photo scenery was a major undertaking and I'm only making a
 very small percentage on each sale, so anything which might undermine what
 little return I'm getting would be most unwelcome.
 
 Of course Getmapping would have a major interest which would have to be
 considered. Fair use or not, using the Visual Flight/Getmapping textures in this
 way would be in breach of the EULA, and I think Getmapping would take the view
 that a license of some sort would be required to uphold the integrity of the
 EULA, even if this was issued free of charge.


Your comments above are quite encouraging.  I agree that possible unauthorised 
redistribution must always be a concern, but my gut feeling is that its no more likely 
for converted FlightGear scenery to get 'passed around' than the original MSFS 
scenery.  I also understand your comments about Getmapping and licensing issues.  In 
the light of those comments, I certainly wouldn't make a conversion script available 
without explicit clearance from both yourself and Getmapping.


 In any case, I think that generating textures for FlightGear from the MSFS
 textures would not be the ideal solution.  I've not been following the
[ammended post quoted in line above]
 technicalities of the experiments carried out by Mat, but MSFS has a fixed
 resolution for scenery of this type, and it could be that FlightGear could
 better exploit the resolution of the original Getmapping imagery.  The source
 data is available down to 0.25m/pixel or even 0.10m/pixel in major cities,
 though I've no doubt Getmapping would want a return on their investment
 commensurate with the resolution used.
 
 I doubt that it would be acceptable to the FlightGear community to produce a
 commercial photographic scenery from the Getmapping data, but that's a bit of a
 shame as it should be possible to come up with something which would exploit the
 potential of data such as Getmapping's Millennium Map much more fully than is
 currently possibly with MSFS.

Well, I can only speak for myself, but I would *love* to see the Getmapping data 
(image and elevation) become commercially available as scenery for FlightGear.  The 
data has been generated by a private company running very real costs in airtime, film 
costs, processing costs and who knows whatever other costs, and I don't think anyone 
would begrudge the fact that it costs very real money to buy it.  I'd go so far as to 
say I'd be prepared to pay a reasonable premium above the cost of the MSFS scenery in 
view of the likely lower sales expected, especially if it were to better exploit the 
original as mentioned.

I guess that at the moment this whole discussion is still relativly moot, since FG 
doesn't have support for scenery texture paging, but that's likely to change at some 
point in the not too distant future, and I think that the posts generated by the 
screenshots of Mat's experiments certainly show there is considerable interest in 
photo scenery among FG users.  All ten of us.  (Joking ;-)).

Cheers - Dave

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[Flightgear-devel] Re: Scenery

2004-01-30 Thread mat churchill
Just to clear up the visualflight question, the scenery I have built
does not use the visualflight scenery rather the same source material as
visualflight. 

This is a UK company called Getmapping that has done an almost complete
aerial survey of the UK. They actually sell this data in fairly large
chunks for 15 pounds a CD here.

http://www2.getmapping.com/Catalog/ProductList.asp?ProductTypeDropDown=8

The CD uses the Enhanced Compressed Wavelet (ECW) image format which is
non Linux at the moment apparently. 

http://www.terracolor.net/ecwinfo.htm
http://remotesensing.org/gdal/frmt_ecw.html

The CD comes with the ERmapping windows program that views  converts
the .ecw file to ESRI Bil + Geospot, Geotiff, .bmp and jpegs.
I ran it OK using codeweavers wine on my Mandrake box and got it to
produce a single 2.1GB jpeg for Cornwall. 

Having used the ermapping program under wine for a few weeks now it does 
seem that the .ecw format is not only very good at compressing scenery,
but that it also is very quick at decompressing it.

The idea I was following was that it would be fairly straightforward to
bring together some existing terragear tools to fully or partially
automate the process of chopping up (chop.pl) and assigning a lat/long
(tguserdef) to any aerial photos. If the photos were purchased by the
Flightgear user or publicly available, then it seems that this would
only comprise an innovative way of viewing the images. Re-sale, or
distribution being another matter.

Another interesting source for the UK is here.

http://venus.aerial.cam.ac.uk/


Mat


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Re: [Flightgear-devel] Re: Scenery

2004-01-30 Thread Mally
Dave

 ...  It would be nice to know whether visualflight regard buying the
 MSFS scenery and converting it for personal FlightGear use as fair use or
 not.  

As you (Dave) know, I'm the developer of Visual Flight photo scenery, though
I've been on the flightgear lists for many years under my nickname rather than
my full name so this fact may not be generally more known.  I've never wanted to
mix work with leisure, so I've been trying to stay out of this discussion as far
as possible, but that's become increasingly difficult, and it would not have
been fair of me not to have declared an interest at this stage.

I'm still thinking over what you've said, and my very preliminary thoughts are
that it would be fair use provided that it was done for personal use only and by
somone having a legitimate copy of the original scenery. The major concern would
be if the converted textures started changing hands behind the scenes.
Development of the photo scenery was a major undertaking and I'm only making a
very small percentage on each sale, so anything which might undermine what
little return I'm getting would be most unwelcome.

Of course Getmapping would have a major interest which would have to be
considered. Fair use or not, using the Visual Flight/Getmapping textures in this
way would be in breach of the EULA, and I think Getmapping would take the view
that a license of some sort would be required to uphold the integrity of the
EULA, even if this was issued free of charge.

In any case, I think that generating textures for FlightGear from the MSFS
textures would be the ideal solution.  I've not been following the
technicalities of the experiments carried out by Mat, but MSFS has a fixed
resolution for scenery of this type, and it could be that FlightGear could
better exploit the resolution of the original Getmapping imagery.  The source
data is available down to 0.25m/pixel or even 0.10m/pixel in major cities,
though I've no doubt Getmapping would want a return on their investment
commensurate with the resolution used.

I doubt that it would be acceptable to the FlightGear community to produce a
commercial photographic scenery from the Getmapping data, but that's a bit of a
shame as it should be possible to come up with something which would exploit the
potential of data such as Getmapping's Millennium Map much more fully than is
currently possibly with MSFS.

Mally



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Re: [Flightgear-devel] Re: Scenery

2004-01-30 Thread Mally
Mat

If you've not already read it, please read my reply to David Luff before reading
on.

 Just to clear up the visualflight question, the scenery I have built
 does not use the visualflight scenery rather the same source material as
 visualflight.

I'm not sure David was implying this, but it's certainly worth clarifying.

 This is a UK company called Getmapping that has done an almost complete
 aerial survey of the UK. They actually sell this data in fairly large
 chunks for 15 pounds a CD here.

I very much doubt that they sell the data. It is far more likely that they
license it for specific uses as detailed in the EULA. The EULA will also detail
the restrictions on what you are allowed to do with the data.

 The idea I was following was that it would be fairly straightforward to
 bring together some existing terragear tools to fully or partially
 automate the process of chopping up (chop.pl) and assigning a lat/long
 (tguserdef) to any aerial photos. If the photos were purchased by the
 Flightgear user or publicly available, then it seems that this would
 only comprise an innovative way of viewing the images. Re-sale, or
 distribution being another matter.

This very much depends on the terms of the EULA which I haven't seen, but I've
be very surprised if purchasing by an individual user would allow this, and I
can't imagine what you're referring to when you say that the photos may be
publicly available - even the Getmapping imagery on the multimap web site
remains copyright of Getmapping. There seems to be a widespread misbelief that
anything available on the internet is fair game, but this is very often not the
case. Even the images on terraserver.com remain copyright of the data suppliers,
and there are limitations on what you are allowed to do with these.  It's
important to remember that copyright remains with the copyright owner even if it
is not specifically stated, and you cannot assume any rights over the data that
you have not been specifically assigned.

Mally



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Re: [Flightgear-devel] Re: Scenery - CORRECTION!

2004-01-30 Thread Mally
 In any case, I think that generating textures for FlightGear from the MSFS
 textures would be the ideal solution.  I've not been following the

Oops, I meant to say that it would NOT be the ideal solution!  Sorry about that.

Mally



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[Flightgear-devel] Re: Scenery

2004-01-30 Thread mat churchill
Mally,

After a phone call I have emailed Richard Cook at Coch Media the makers
of the High in the Sky distribution of the Getmapping scenery. He is
going to get back to me with a definitive answer on the EULA for this
product and has said he will speak to their partner in the product
Getmapping as part of this. 

From what you say there may be restrictions as to how I can legally view
the scenery having paid for a copy of it. This is something I hadn't
considered, so I will wait to hear back.

We did discuss that there were several products that would allow you to
view the data on the CDs without using the included software and that it
would be prudent to check the eula. 

Until then it is probably worth clarifying a couple of points that I
think you might have misunderstood: 

You are probably correct in terms of the semantics of sell this data
however my intention when I used it was to mean sell a CD with images
licensed for domestic, social and pleasure purposes and not for
commercial use (back of the box). It was my understanding that basic 
copyright concepts would be understood by other readers of the message. 
I anticipated that users of a linux developers mailing list would
already be familiar with some of these issues and that a reasonably
informal use of language is normal in these discussions.

Publicly available was not a reference to GetMapping images at all. In
fact it was a reference to other possible sources. Flightgear is an
international community, most of whom I imagine have a lesser interest
in UK scenery, but might also want to view photo scenery in Flightgear.
An example of use of the phrase publicly available can be found here:
http://news.bbc.co.uk/1/hi/uk/3399809.stm which to be clear I am not
assuming is copyright free etc etc.

There seems to be a widespread misbelief that
anything available on the internet is fair game

I have had a quick look through recent postings on all the
Flight/Terragear mailing lists and cannot find any reference to interest
in the distribution of copyrighted material, scenery or otherwise.
Nevertheless thank-you for the reminder. I am however slightly concerned
that someone reading your email might think that there has been
discussion of this, something you should perhaps make clear. 

I hope the above has answered your concerns and would be keen to know
what others think on this. 


Regards

Mat Churchill




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Re: [Flightgear-devel] Re: Scenery

2004-01-30 Thread Mally
Mat

 From what you say there may be restrictions as to how I can legally view
 the scenery having paid for a copy of it. This is something I hadn't
 considered, so I will wait to hear back.

It's possible that the EULA will have a restriction against modifying the
images, but obviously I'm speculating. Best to wait to hear as you say. You can
always check the EULA for yourself in the meantime if you can find it on the CD
of course.

 You are probably correct in terms of the semantics of sell this data
 however my intention when I used it was to mean sell a CD with images
 licensed for domestic, social and pleasure purposes and not for
 commercial use (back of the box). It was my understanding that basic
 copyright concepts would be understood by other readers of the message.
 I anticipated that users of a linux developers mailing list would
 already be familiar with some of these issues and that a reasonably
 informal use of language is normal in these discussions.

I've always been very impressed at how seriously the flightgear community takes
these issues, and the particular care that is taken in ensuring that anything
included in the distribution is properly licensed.

By the way, I wasn't aware that this was a linux development list (I thought it
was cross-platform), but in any case, I don't think it's helpful to assume a
holier-than-thou stance on behalf of any group, linux or otherwise.  The issues
affect everyone, and there will be pockets of ignorance and knowledge in any
group. Your choice of words could reinforce misconceptions for some people, even
if this wasn't your intention.

 Publicly available was not a reference to GetMapping images at all. In
 fact it was a reference to other possible sources. Flightgear is an
 international community, most of whom I imagine have a lesser interest
 in UK scenery, but might also want to view photo scenery in Flightgear.
 An example of use of the phrase publicly available can be found here:
 http://news.bbc.co.uk/1/hi/uk/3399809.stm which to be clear I am not
 assuming is copyright free etc etc.

Your example is interesting: The copyright statement on the image web site says
that use of the images is restricted to a non-commercial purpose of private
reference, research or study, which would appear to rule out using it in
FlightGear (without entering into a separate agreement with them for this
purpose of course). You've possibly chosen a bad example, but from the point of
view of illustrating what I was saying, it's quite a good example as it shows
that even the BBC can put out misleading statements about copyright (or at least
statements that can be misinterpreted by those not fully understanding the
issues).

 There seems to be a widespread misbelief that
 anything available on the internet is fair game

 I have had a quick look through recent postings on all the
 Flight/Terragear mailing lists and cannot find any reference to interest
 in the distribution of copyrighted material, scenery or otherwise.
 Nevertheless thank-you for the reminder. I am however slightly concerned
 that someone reading your email might think that there has been
 discussion of this, something you should perhaps make clear.

By widespread, I meant exactly that, widespread - not specifically related to
the flightgear lists.  I'm quite happy to clarify that I certainly wasn't
targetting my comments specifically at flightgear developers. As I've already
said, I'm very impressed by how seriously the flightgear community takes these
issues.

However there have been a few comments recently which have at least merited
clarification.  You can search back on my own contributions to this thread to
see the sort of thing I mean.

 I hope the above has answered your concerns and would be keen to know
 what others think on this.

Maybe my own approach is over-cautious, but the very first thing I did when
contemplating using the Getmapping data for MSFS was to contact them for
permission to prepare a test area using the data on their web site. I don't
think it does any harm at all to seek permission at very outset then there's no
possibilities of misunderstandings arising later on, or of development work
continuing on a false premise.

Mally



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Re: [Flightgear-devel] Re: Scenery

2004-01-30 Thread Arnt Karlsen
On Thu, 29 Jan 2004 14:04:25 +, 
Matthew Law [EMAIL PROTECTED] wrote in message 
[EMAIL PROTECTED]:

 I'm interested in how you did this as I thought of extracting the
 files from the MS FS VFR scenery discs I have and somehow stitching it
 together for use in FGFS..?
 
..does the EULA allow it?  ;-)


-- 
..med vennlig hilsen = with Kind Regards from Arnt... ;-)
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three: 
  best case, worst case, and just in case.



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[Flightgear-devel] Re: Scenery

2004-01-29 Thread mat churchill

 That's pretty good scenery!  Is that straight from TerraGear or ripped from the MS 
 Scenery add-ons?

Some info here:

http://baron.flightgear.org/pipermail/terragear-devel/2004-January/000859.html

http://baron.flightgear.org/pipermail/flightgear-users/2004-January/006927.html

Had just slightly improved this method after advice from Curt on how to
stop the tile edges cutting into inclines. But have had loss of fat on
my hardrive (linked to powercut I think). If anyone knows of a good file
recovery solution that will work with reiser fs would like to recover
contents of drive. Off topic I know, but it is all my flight / terragear
stuff ! as well as the rest.

Mat


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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Erik Hofman
mat churchill wrote:

Had just slightly improved this method after advice from Curt on how to
stop the tile edges cutting into inclines. But have had loss of fat on
my hardrive (linked to powercut I think). If anyone knows of a good file
recovery solution that will work with reiser fs would like to recover
contents of drive. Off topic I know, but it is all my flight / terragear
stuff ! as well as the rest.
A good journaling file system like RiserFS would never lose (actually 
99.995% of the time, and even then just very small portions of the) data.

If it didn't recover after startup then there might me a larger problem 
with your hardware.

Erik

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[Flightgear-devel] Re: Scenery

2004-01-29 Thread Melchior FRANZ
* Erik Hofman -- Thursday 29 January 2004 13:57:
 A good journaling file system like RiserFS would never lose (actually 
 99.995% of the time, and even then just very small portions of the) data.

Any reason why you don't recommend XFS instead?  :-]

m.

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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Matthew Law
I'm interested in how you did this as I thought of extracting the files from the MS FS 
VFR scenery discs I have and somehow stitching it together for use in FGFS..?

In theory you should be able to get at the data as Reiser should still be able to give 
you everything since the last time it wrote the journal file.  Maybe you have a disk 
controller issue or the drive is caput?


All the best,

Matt.

On 11:14 Thu 29 Jan, mat churchill wrote:
 Had just slightly improved this method after advice from Curt on how to
 stop the tile edges cutting into inclines. But have had loss of fat on
 my hardrive (linked to powercut I think). If anyone knows of a good file
 recovery solution that will work with reiser fs would like to recover
 contents of drive. Off topic I know, but it is all my flight / terragear
 stuff ! as well as the rest.
 
 Mat

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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Russell Suter


mat churchill wrote:

That's pretty good scenery!  Is that straight from TerraGear or ripped from the MS Scenery add-ons?
   

Some info here:

http://baron.flightgear.org/pipermail/terragear-devel/2004-January/000859.html

http://baron.flightgear.org/pipermail/flightgear-users/2004-January/006927.html

Does anyone know where one can obtain images of this quality for the 
southwestern U.S.?  Not
necessarily free but reasonably cheap...

--
Russ
Conway's Law: The structure of a system tends to mirror the
structure of the group producing it.
 -- Mel Conway Datamation (1968)


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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Frederic Bouvier
Russell Suter wrote:


 mat churchill wrote:

 That's pretty good scenery!  Is that straight from TerraGear or ripped
from the MS Scenery add-ons?
 
 
 
 Some info here:
 

http://baron.flightgear.org/pipermail/terragear-devel/2004-January/000859.h
tml
 

http://baron.flightgear.org/pipermail/flightgear-users/2004-January/006927.
html
 

 Does anyone know where one can obtain images of this quality for the
 southwestern U.S.?  Not
 necessarily free but reasonably cheap...

I once been a Terraserver subscriber. I was allowed to download everything i
want
at full resolution for a short period of time.
I have now the bay area at 1m resolution in color.
You are not allowed to redistribute images but derived work is yours.

-Fred



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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Mally
 I once been a Terraserver subscriber. I was allowed to download everything i
 want
 at full resolution for a short period of time.
 I have now the bay area at 1m resolution in color.
 You are not allowed to redistribute images but derived work is yours.
 
 -Fred
 
 
 
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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Mally
Fred

 I once been a Terraserver subscriber. I was allowed to download everything i
 want
 at full resolution for a short period of time.
 I have now the bay area at 1m resolution in color.
 You are not allowed to redistribute images but derived work is yours.

Derived work in a GIS context would usually refer to taking vector road lines
off the images or something similar.  I very much doubt if you could pass
photographic scenery off as anything other than redistributing the images
themselves.  I'd be interested to know what the actual license agreement was -
there's very little about this on the terraserver web site.

Mally



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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Russell Suter


Frederic Bouvier wrote:

Russell Suter wrote:
 

mat churchill wrote:

   

That's pretty good scenery!  Is that straight from TerraGear or ripped
   

from the MS Scenery add-ons?
 

   

Some info here:

 

http://baron.flightgear.org/pipermail/terragear-devel/2004-January/000859.h
   

tml
 

http://baron.flightgear.org/pipermail/flightgear-users/2004-January/006927.
   

html
 

Does anyone know where one can obtain images of this quality for the
southwestern U.S.?  Not
necessarily free but reasonably cheap...
   

I once been a Terraserver subscriber. I was allowed to download everything i
want
at full resolution for a short period of time.
I have now the bay area at 1m resolution in color.
You are not allowed to redistribute images but derived work is yours.
I'm not planning on redistributing the work.  The work would be for a 
client of mine
who is trying to upgrade their simulator's visual database...

Thanks, I'll look at that...

--
Russ
Conway's Law: The structure of a system tends to mirror the
structure of the group producing it.
 -- Mel Conway Datamation (1968)


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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Mally
Russ

 I'm not planning on redistributing the work.  The work would be for a 
 client of mine
 who is trying to upgrade their simulator's visual database...

Are you sure that doesn't count as redistributing?

Mally



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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Matthew Law
The ones I have are from www.visualflight.co.uk and are about 20GBP per region.  I 
bought the regions aroung my airfield to help with VFR practice in MSFS but I'd like 
to see them in FGFS much more :-)  An extension script to rip these into FG for people 
who have purchased the images would be useful...

I believe they are taken from an aircraft at about 5000ft so the detail is much better 
than sat images.  I don't know of anything in the US done in a similar way though.  

All the best,

Matt.

On 13:15 Thu 29 Jan, Russell Suter wrote:
 Does anyone know where one can obtain images of this quality for the 
 southwestern U.S.?  Not
 necessarily free but reasonably cheap...

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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread David Luff


On 1/29/04 at 10:05 PM Frederic Bouvier wrote:


I once been a Terraserver subscriber. I was allowed to download everything
i
want
at full resolution for a short period of time.
I have now the bay area at 1m resolution in color.
You are not allowed to redistribute images but derived work is yours.


Last time I looked at the terraserver-usa site (different from
terraserver.com) they had free USGS color images of the Seattle area at
0.5m (I think) resolution, and stated that further US urban areas were to
be added.

I would be very surprised if you really could freely redistribute derived
work from any non-USGS commercial images unless the original images were
clearly non-recoverable from said work, and photographic scenery by its
nature would tend to preclude that.

I would welcome being proved wrong though :-)

Cheers - Dave


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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread Russell Suter


Mally wrote:

Russ

 

I'm not planning on redistributing the work.  The work would be for a 
client of mine
who is trying to upgrade their simulator's visual database...
   

Are you sure that doesn't count as redistributing?
 

Not if they buy the images and I simply provide the labor...

--
Russ
Conway's Law: The structure of a system tends to mirror the
structure of the group producing it.
 -- Mel Conway Datamation (1968)


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Re: [Flightgear-devel] Re: Scenery

2004-01-29 Thread David Luff


On 1/29/04 at 10:08 PM Matthew Law wrote:

The ones I have are from www.visualflight.co.uk and are about 20GBP per
region.  I bought the regions aroung my airfield to help with VFR practice
in MSFS but I'd like to see them in FGFS much more :-)  An extension
script to rip these into FG for people who have purchased the images would
be useful...


If you look at the TerraGear list archives over the last few months there's
a number of discussions on how to add small areas of photos to scenery.
Larger areas would require support within FlightGear for scenery texture
paging.  It would be nice to know whether visualflight regard buying the
MSFS scenery and converting it for personal FlightGear use as fair use or
not.  I'd be somewhat reluctant to write a specific conversion script
otherwise.

I believe they are taken from an aircraft at about 5000ft so the detail is
much better than sat images.  I don't know of anything in the US done in a
similar way though.  


The whole of Massechucetts is available - Google massechucetts (sp?)
orthophotography or similar and you'll find it.  Free, but I'm not sure if
GPL-compatable - non-commercial use only might be mentioned, but I can't
remember clearly.

Cheers - Dave


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[Flightgear-devel] Re: Scenery mirrors

2003-10-15 Thread simon
Martin Spott writes: 

James A. Treacy [EMAIL PROTECTED] wrote: 

This is one of the reasons that relative links are a good idea. As a
made up example, a link from http://gnucash.org/en/contribute.phtml to
http://gnucash.org/pub/gnucash/sources/stable/ should use
a href=../pub/gnucash/sources/stable/ instead of
a href=http://gnucash.org/pub/gnucash/sources/stable/;
I think Curt does not really need beginner's lesson to HTML 
The main problem is that directory layouts of different ftp-mirrors are
likely to differ _and_ the hostname will be different.
_This_ is a lesson I'd be interested in: How do you substitute
'http://www'  by 'ftp://ftp' automagically _without_ a dynamic
web page !? 

Martin.
--
 Unix _IS_ user friendly - it's just selective about who its friends are !
-- 

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How about this : 

http://httpd.apache.org/docs/misc/rewriteguide.html -- check out the part 
about the Archive Access Multiplexer..
http://httpd.apache.org/docs/mod/mod_rewrite.html#mapfunc -- check out 
randomized plain text 

I assume that since it's Debian / Apache 1.3.27 [flightgear.org] that 
mod_rewrite is installed. 

You have a list of sites through which mod-rewrite round-robins. You would 
have to change the image map to request 
http://flightgear.org/scenery/$filename instead of ftp.  Then add this to 
your server configuration in httpd.conf : 

RewriteEngineon
RewriteMap servers rnd:/path/to/servers.map
RewriteRule ^.*/scenery/(.*)$ ${servers:uptodate}$1 [R,L] 

Then, put this easy to update servers.map file in a world readable locaion : 

uptodate 
ftp://ftp.planetmirror.com/pub/fgfs/Scenery-0.9.2/|ftp://ftp.de.flightgear.o 
rg/pub/fgfs/Scenery-0.9.2/|ftp://obgyn.edu.pl/fgfs/Scenery-0.9.2/|ftp://ftp. 
flightgear.org/pub/fgfs/Scenery-0.9.2/ 

Voila, auto_magic!  You could even use a perl script as a map and then, of 
course, the possibilities are endless :  btw, this is the list of mirrors 
that has the new scenery. 

Cheers, Simon. 



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[Flightgear-devel] Re: scenery update feedback

2003-09-07 Thread Dave Perry
This is really a question.

I live near Jeffco (KBJC) half way between Denver and Boulder, CO and 
often shoot practice ILS approaches in fgfs in this area.  The new 
scenery, etc., make Jeffco much more realistic from the air. There used 
to be a huge hump in the middle of 29R (the main ILS runway).  It 
appears that significant smoothing has been done.  Thanks!

Question:  What is the source of the nominal field elevations used to do 
the smoothing?  The field elevation on KBJC approach plates is 5670. 
The approach end of 29R is now at 5545 (in fgfs with the new scenery) 
and increases to about 5580 at the other end.  With the smoothing, there 
are now high and steep hills between the runways and the taxiways.  It 
appears that if the whole airport was raised 90 feet, it would fit the 
surrounding elevations much better.

Hope this feedback helps.
Dave
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Re: [Flightgear-devel] Re: scenery update feedback

2003-09-07 Thread Curtis L. Olson
Dave Perry writes:
 This is really a question.
 
 I live near Jeffco (KBJC) half way between Denver and Boulder, CO and 
 often shoot practice ILS approaches in fgfs in this area.  The new 
 scenery, etc., make Jeffco much more realistic from the air. There used 
 to be a huge hump in the middle of 29R (the main ILS runway).  It 
 appears that significant smoothing has been done.  Thanks!
 
 Question:  What is the source of the nominal field elevations used to do 
 the smoothing?  The field elevation on KBJC approach plates is 5670. 
 The approach end of 29R is now at 5545 (in fgfs with the new scenery) 
 and increases to about 5580 at the other end.  With the smoothing, there 
 are now high and steep hills between the runways and the taxiways.  It 
 appears that if the whole airport was raised 90 feet, it would fit the 
 surrounding elevations much better.

This is strange that the whole airport is set below ground ... I'll
have to play around with that and see if I can figure out what is
going on.

Curt.
-- 
Curtis Olson   HumanFIRST Program   FlightGear Project
Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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[Flightgear-devel] Re: scenery doesn't load after cvs update

2003-08-14 Thread Melchior FRANZ
* Curtis L. Olson -- Saturday 09 August 2003 04:53:
 Ooops I didn't catch that because I was explicitely specifying the
 scenery path.  SHould now be fixed in cvs.

It does still not work under Linux, because sgDirPathSepBad is still
defined to be ':' and hence replaced by '/' in SGPath::fix().
I simply replaced ':' by '\\' to make it work.  :-)

m.


Index: sg_path.cxx
===
RCS file: /var/cvs/SimGear-0.3/SimGear/simgear/misc/sg_path.cxx,v
retrieving revision 1.6
diff -u -p -r1.6 sg_path.cxx
--- sg_path.cxx 9 Aug 2003 02:54:15 -   1.6
+++ sg_path.cxx 9 Aug 2003 08:01:05 -
@@ -40,7 +40,7 @@ static const char sgDirPathSep = ':';
 static const char sgDirPathSepBad = '/';
 #else
 static const char sgDirPathSep = '/';
-static const char sgDirPathSepBad = ':';
+static const char sgDirPathSepBad = '\\';
 #endif

 #if defined( WIN32 )

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Re: [Flightgear-devel] Re: scenery doesn't load after cvs update

2003-08-14 Thread Curtis L. Olson
Something is not making sense to me here.  What are you using for your
--fg-scenery= and --fg-root= options?

Thanks,

Curt.


Melchior FRANZ writes:
 * Curtis L. Olson -- Saturday 09 August 2003 04:53:
  Ooops I didn't catch that because I was explicitely specifying the
  scenery path.  SHould now be fixed in cvs.
 
 It does still not work under Linux, because sgDirPathSepBad is still
 defined to be ':' and hence replaced by '/' in SGPath::fix().
 I simply replaced ':' by '\\' to make it work.  :-)
 
 m.
 
 
 Index: sg_path.cxx
 ===
 RCS file: /var/cvs/SimGear-0.3/SimGear/simgear/misc/sg_path.cxx,v
 retrieving revision 1.6
 diff -u -p -r1.6 sg_path.cxx
 --- sg_path.cxx 9 Aug 2003 02:54:15 -   1.6
 +++ sg_path.cxx 9 Aug 2003 08:01:05 -
 @@ -40,7 +40,7 @@ static const char sgDirPathSep = ':';
  static const char sgDirPathSepBad = '/';
  #else
  static const char sgDirPathSep = '/';
 -static const char sgDirPathSepBad = ':';
 +static const char sgDirPathSepBad = '\\';
  #endif
 
  #if defined( WIN32 )
 
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Curtis Olson   IVLab / HumanFIRST Program   FlightGear Project
Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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[Flightgear-devel] Re: scenery doesn't load after cvs update

2003-08-14 Thread Melchior FRANZ
* Curtis L. Olson -- Saturday 09 August 2003 15:11:
 Something is not making sense to me here.  What are you using for your
 --fg-scenery= and --fg-root= options?

export FG_ROOT=/usr/local/share/flightgear
export FG_SCENERY=/home/m/.fgfs/Scenery:$FG_ROOT/Scenery


FGTileLoader::add() SGPath::set()s the path, and SGPath::set()
calls SGPath::fix() on it. And this replaces sgDirPathSepBad (:)
by sgDirPathSep (/).

m.

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Re: [Flightgear-devel] Re: scenery doesn't load after cvs update

2003-08-14 Thread Curtis L. Olson
Ooops I didn't catch that because I was explicitely specifying the
scenery path.  SHould now be fixed in cvs.

Thanks,

Curt.

Alex Romosan writes:
 Matevz Jekovec [EMAIL PROTECTED] writes:
 
  Yesterday's CVS works fine on my machine (except disappearing sound,
  but that's probably plib and new sound card issue).
 
 found the bug:
 
 diff -u -r1.2 FGTileLoader.cxx
 --- FGTileLoader.cxx8 Aug 2003 20:11:22 -   1.2
 +++ FGTileLoader.cxx8 Aug 2003 22:43:47 -
 @@ -97,7 +97,7 @@
 tmp.set( globals-get_fg_scenery() );
 } else {
 tmp.set( globals-get_fg_root() );
 -   tile_path.append( Scenery );
 +   tmp.append( Scenery );
 }
  tile_path = tmp.str();
 beenhere = true;
 
 this is in src/Scenery.
 
 --alex--
 
 -- 
 | I believe the moment is at hand when, by a paranoiac and active |
 |  advance of the mind, it will be possible (simultaneously with  |
 |  automatism and other passive states) to systematize confusion  |
 |  and thus to help to discredit completely the world of reality. |
 
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Twin Citiescurt 'at' me.umn.edu curt 'at' flightgear.org
Minnesota  http://www.menet.umn.edu/~curt   http://www.flightgear.org

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[Flightgear-devel] Re: scenery doesn't load after cvs update

2003-08-14 Thread Alex Romosan
Matevz Jekovec [EMAIL PROTECTED] writes:

 Yesterday's CVS works fine on my machine (except disappearing sound,
 but that's probably plib and new sound card issue).

found the bug:

diff -u -r1.2 FGTileLoader.cxx
--- FGTileLoader.cxx8 Aug 2003 20:11:22 -   1.2
+++ FGTileLoader.cxx8 Aug 2003 22:43:47 -
@@ -97,7 +97,7 @@
tmp.set( globals-get_fg_scenery() );
} else {
tmp.set( globals-get_fg_root() );
-   tile_path.append( Scenery );
+   tmp.append( Scenery );
}
 tile_path = tmp.str();
beenhere = true;

this is in src/Scenery.

--alex--

-- 
| I believe the moment is at hand when, by a paranoiac and active |
|  advance of the mind, it will be possible (simultaneously with  |
|  automatism and other passive states) to systematize confusion  |
|  and thus to help to discredit completely the world of reality. |

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[Flightgear-devel] Re: Scenery development question

2003-08-03 Thread Melchior FRANZ
* Matevz Jekovec -- Sunday 03 August 2003 11:34:
 Do we have a CVS for scenery files too or are those on flightgear.org 
 server the latest ones?

These are the latest official ones. But you can get newer and better
scenery here:

  http://www.randdtechnologies.com/fgfs/newScenery/world-scenery.html

m.

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[Flightgear-devel] Re: Scenery development question

2003-08-03 Thread Melchior FRANZ
* Melchior FRANZ -- Sunday 03 August 2003 11:39:
 These are the latest official ones. But you can get newer and better
 scenery here: [...]

Well, better is relative. Some of the tiles are a serious step back.
The Madeira islands are beautiful in the original scenery, while in the
randtechnologies scenery they look somewhat ridiculous:

  http://members.aon.at/mfranz/madeira.jpg

m.

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Re: [Flightgear-devel] Re: Scenery development question

2003-08-03 Thread Erik Hofman
Melchior FRANZ wrote:
* Melchior FRANZ -- Sunday 03 August 2003 11:39:

These are the latest official ones. But you can get newer and better
scenery here: [...]


Well, better is relative. Some of the tiles are a serious step back.
Like FDM's, there is no best here.
They both have good and bad points and a combination of the two would be 
a step froward, but that could turn out to be difficult.

The Madeira islands are beautiful in the original scenery, while in the
randtechnologies scenery they look somewhat ridiculous:
  http://members.aon.at/mfranz/madeira.jpg
You don't like the view of that?
:-D
Erik



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[Flightgear-devel] Re: Scenery development question

2003-08-03 Thread Melchior FRANZ
* Erik Hofman -- Sunday 03 August 2003 13:30:
  The Madeira islands are beautiful in the original scenery, while in the
  randtechnologies scenery they look somewhat ridiculous:
  
http://members.aon.at/mfranz/madeira.jpg
 
 You don't like the view of that?
 :-D

:-)

But seriously: compare the two pictures, both taken with the following
settings:

  $ fgfs --aircraft=ufo --lat=32.8185 --lon=-16.7519 --altitude=700 \
  --visibility=4 --heading=235

  http://members.aon.at/mfranz/flightgear.jpg (14 kB)
  http://members.aon.at/mfranz/randtechnologies.jpg   (14 kB)

m.

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Re: [Flightgear-devel] Re: Scenery development question

2003-08-03 Thread Erik Hofman
Melchior FRANZ wrote:

But seriously: compare the two pictures, both taken with the following
settings:

  http://members.aon.at/mfranz/flightgear.jpg (14 kB)
  http://members.aon.at/mfranz/randtechnologies.jpg   (14 kB)
Ouch!
I already had the impression something wasn't completely right with the 
vmap0 data, but this beats everything.

Erik

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Re: [Flightgear-devel] Re: Scenery development question

2003-08-03 Thread David Megginson
Erik Hofman writes:

  I already had the impression something wasn't completely right with the 
  vmap0 data, but this beats everything.

The elevation doesn't come from the vmap0 data.  What happens is that
we have to build with --min-triangle=0 because TerraGear cannot handle
the complexity of the extra information in vmap0, and occasionally,
that causes TerraGear to break down a bit and produce something like
this.  If we start adding roads, rivers, etc. from any other source,
we get the same problem.


All the best,


David

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RE: [Flightgear-devel] Re: Scenery development question

2003-08-03 Thread Norman Vine
David Megginson wriyes:
 
 Erik Hofman writes:
 
   I already had the impression something wasn't completely right with the 
   vmap0 data, but this beats everything.
 
 The elevation doesn't come from the vmap0 data.  What happens is that
 we have to build with --min-triangle=0 because TerraGear cannot handle
 the complexity of the extra information in vmap0, and occasionally,
 that causes TerraGear to break down a bit and produce something like
 this.  If we start adding roads, rivers, etc. from any other source,
 we get the same problem.

I don't think this particular case has anything todo with the 'min triangle'
issue.  Instead it is simply that the coastline is not sufficiently accurate
for the area involved.  This is a common problem with smallish islands
and the DCW data.  note that the GSHHS data was intended to be used 
for 'crude' navigation and often has a much better resolution then its nominal 
scale in situations like this.

ie look at the vmap0 representation for many islands and you will find
that they are just 3 or 4 points wheas the same in GSHHS will show
things ike atols and barrier reefs for the same place

Cheers

Norman

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RE: [Flightgear-devel] Re: Scenery development question

2003-08-03 Thread David Megginson
Norman Vine writes:

  ie look at the vmap0 representation for many islands and you will find
  that they are just 3 or 4 points wheas the same in GSHHS will show
  things ike atols and barrier reefs for the same place

Again, it depends on where you're looking -- it's just the opposite
situation for the Great Lakes (vmap0 has the detail).


All the best,


David

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RE: [Flightgear-devel] Re: Scenery development question

2003-08-03 Thread Norman Vine
David Megginson writes:
 
 Norman Vine writes:
 
   ie look at the vmap0 representation for many islands and you will find
   that they are just 3 or 4 points wheas the same in GSHHS will show
   things ike atols and barrier reefs for the same place
 
 Again, it depends on where you're looking -- it's just the opposite
 situation for the Great Lakes (vmap0 has the detail).

The Great Lakes are not the Ocean which is what GSHHS was designed 
to portray :-)

FWIW
Adding a *much* better Great Lakes coastline is relatively easy todo.
The tricky part is getting the river mouths to line up between the GSHHS
and whateser hi-res data one wants to insert

Also note that a higher res Great Lakes Boubdary might not correspond well 
with the lowres roads that one gets from the vmap0.

Then again you can get a road dataset at 1 / 25 for all of North America

Cheers

Norman

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[Flightgear-devel] Re: Scenery Strangeness

2002-03-05 Thread Melchior FRANZ

* Paul Deppe -- Tuesday 05 March 2002 21:53:
 With the latest CVS (1400 EST 3/5/2002) on my Cygwin/Win2k system the
 textures in mountainous areas seem to walk across the ground and appear
 and disappear in a very strange manner.  I am wondering if anyone else sees
 this problem.

Same here. It's a consequence of David's changes from today (see thread
CVS: FlightGear/src/Main main.cxx,1.245,1.246) and will probably
get reverted soon.   :-

m.


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