Re: [Flightgear-devel] 737-300 small fixes

2006-03-14 Thread Stefan Seifert

Berndt, Jon S wrote:
Second (and more important) a hopefully good guess about the 
VRP. I used the z value of the old 737, which seems to fit 
and spent half an hour trying to figure out the y value. I 
tested giving full left break and 90% thrust which keeps the 
plane spinning around the left main gear and came up with the 
value 367. Of course calculated values would be better, but I 
have no idea how to do that and the values I found are a 
definite improvement over hovering above the ground and 
spinning around the tail :)



VRP for 737 should have (I think) the Z value you selected, but Y should
be ZERO (0.0). The X, Y, and Z values should correspond to the NOSE of
the aircraft.
  


Of course Y is zero. Has been pretty late yesterday, I really meant X is 
367. This value is determined purely experimental, as I don't have much 
idea about the whole thing, but it seems to work pretty well.


Nine


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Re: [Flightgear-devel] 737-300 electrical systems

2006-03-14 Thread Paul Surgeon
On Tuesday 14 March 2006 02:05, Innis Cunningham wrote:
 The 737-300 is the current model that should be in the basic
 package the old model should be totally removed or just in the
 FG hangar.
 I have a partly built cockpit shell that I am working on so if you
 want I can send it to you and maybe we can workout who is
 going to do which instruments

 Cheers
 Innis

I was just going to do those 3 panels that Markus requested which are all on 
the forward overhead panel if I'm not mistaken.
Having a 3D model to place them in and hook up the hotspots would help a lot.
Maybe I'll get hooked and do the entire overhead panel.  :)

Paul


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Re: [Flightgear-devel] 737-300 electrical systems

2006-03-14 Thread Stefan Seifert

Innis Cunningham wrote:

I'd like to ask: is there some development version of the 737 
available? I'm tempted to fix some animations that were in the old 
model, but if I had to guess, I'd say they are already done and I'd 
hate to waste the effort.


As the 737 model has recently been replaced which version are you talking
about if it is the one currently in the package, 737-300, then I guess 
the

development package is what you see.What exact animation/animations
do you think need fixing.


The 737-300 is missing the nose gear animations: turning and 
compression. Looked at it yesterday, but it's not as easy as it was with 
the old model because the nosewheel seems not to be a named object 
anymore. Have to find out how I can give it a name.
Did the wheels turn in the old model? Can't remember anymore, but they 
surely don't do it in the 737-300.


Nine


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Re: [Flightgear-devel] 737-300 electrical systems

2006-03-14 Thread Innis Cunningham

Hello Stefan


 Stefan Seifert writes

The 737-300 is missing the nose gear animations: turning and compression. 
Looked at it yesterday, but it's not as easy as it was with the old model 
because the nosewheel seems not to be a named object anymore. Have to find 
out how I can give it a name.
Did the wheels turn in the old model? Can't remember anymore, but they 
surely don't do it in the 737-300.


That is correct those two animations are missing and if you would like to
do them again that would be great.
Here are the objects that now make up the nose gear.

object-namenouterstrut/object-name
 object-namerhsteercyl/object-name
 object-namelhsteercyl/object-name
 object-namecollar/object-name
 object-namenlinkupper/object-name
 object-namenlinklower/object-name
 object-namenlowerstrut/object-name
 object-namenoseaxle/object-name
 object-nametyrern/object-name
 object-nametyreln/object-name

So rotating everything from  collar down should do the steering.
And compressing everthing from nlowerstrut down should do the
compression.
Did the wheels rotate as in aircraft rolling along the ground then no.
Did they rotate as in nosewheel steering then yes I think so.

Cheers
Innis




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Re: [Flightgear-devel] 737-300 electrical systems

2006-03-14 Thread Stefan Seifert

Innis Cunningham wrote:

Stefan Seifert writes
The 737-300 is missing the nose gear animations: turning and 
compression. Looked at it yesterday, but it's not as easy as it was 
with the old model because the nosewheel seems not to be a named 
object anymore. Have to find out how I can give it a name.
Did the wheels turn in the old model? Can't remember anymore, but 
they surely don't do it in the 737-300.


That is correct those two animations are missing and if you would like to
do them again that would be great.
Here are the objects that now make up the nose gear.

object-namenouterstrut/object-name
 object-namerhsteercyl/object-name
 object-namelhsteercyl/object-name
 object-namecollar/object-name
 object-namenlinkupper/object-name
 object-namenlinklower/object-name
 object-namenlowerstrut/object-name
 object-namenoseaxle/object-name
 object-nametyrern/object-name
 object-nametyreln/object-name

So rotating everything from  collar down should do the steering.
And compressing everthing from nlowerstrut down should do the
compression.
Did the wheels rotate as in aircraft rolling along the ground then no.
Did they rotate as in nosewheel steering then yes I think so.


Thanks for the help :) I'll give it a try in the evening.
And btw. the flap- and spoiler animations on the 737-300 are just great. 
She's a real beauty :)


Nine


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[Flightgear-devel] Sound

2006-03-14 Thread polly

Hi,
  I seem to get a rather graceless crash with a slew of this message :

  Failed to load wav file:
  at The operation was invalid in the current ALUT state
  . [ and then: ]
  Error loading MK VIII sound sample application-data-base-failed.wav

  Then the splash screen, and fgfs just dies tm 

  This is with --disable-sound but it looks as if the recent ATC files are  
still

 trying to load. I _know_ there is another sound app running; I'm trying to
 debug my .asoundrc file in order to get fgfs running simultaneously with
 liveatc.

 Shouldn't --disable-sound prevent this kind of crash ?

 Tks p

 =


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Re: [Flightgear-devel] Re: Nasal code error? ... Nope!

2006-03-14 Thread Berndt, Jon S
 Still having problems?  Everything seems ok over here.
 
 Curt.

It appears that my simgear cvs update finally went through, and so I was
able to build flightgear, too. Did you notice a problem with simgear cvs
this morning?

Jon


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Re: [Flightgear-devel] Re: Nasal code error? ... Nope!

2006-03-14 Thread Curtis L. Olson

Berndt, Jon S wrote:


Still having problems?  Everything seems ok over here.

Curt.
   



It appears that my simgear cvs update finally went through, and so I was
able to build flightgear, too. Did you notice a problem with simgear cvs
this morning?
 



I wasn't trying to do any cvs this morning, so no ... I've seen the 
connection get refused on rare occasions, usually a re-try fixes the 
problem.  I'm not sure if it's a dns issue (where your lookup fails?), 
or my server dropping connections under high load, or something else.


Curt.

--
Curtis Olsonhttp://www.flightgear.org/~curt
HumanFIRST Program  http://www.humanfirst.umn.edu/
FlightGear Project  http://www.flightgear.org
Unique text:2f585eeea02e2c79d7b1d8c4963bae2d



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[Flightgear-devel] Re: Nasal code error? ... Nope!

2006-03-14 Thread Melchior FRANZ
* Berndt, Jon S -- Tuesday 14 March 2006 17:25:
 Did you notice a problem with simgear cvs this morning?

I can confirm these problems. I got the Connection refused
message in the morning and again at midday (UTC). Retried a few
times in both cases, and after a while it worked

m.


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Re: [Flightgear-devel] 737 electrical components list

2006-03-14 Thread Justin Smithies
On Tuesday 14 March 2006 13:02, Innis Cunningham wrote:

Cant find a list but being an electronics engineer i would hazard a guess for 
you.

I.E. gps draw no more than 1 amp
The eicas and pfd , well i would say 5 max
Radar 8 - 10 max
vhf radios 3 - 4 ish
HF radio well that the biggy hmmm 15 - 20

Anymore give me a list and i will fill in the blanks

Justin Smithies



 Hello Markus

   Markus Barenhoff writes

 hi there,
 
 i am looking for a list which tells me which components of the aircraft
 are connected to which bus and what current they source in active state.

 The b737 site that I think you posted a link to the other day has a diagram
 that tells you what components come off what busses but not the current
 they draw.I would think that information would be difficult to find.I have
 never seen any reference to current draw of individual components in any
 of the aircraft training manuals I have been involved with.

 Cheers
 Innis




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Re: [Flightgear-devel] Re: Nasal code error? ... Nope!

2006-03-14 Thread Vassilii Khachaturov
I had this morning at least a half an hour outage, a connection refused on
the pserver port, so it is not a DNS issue.

Vassilii



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Re: [Flightgear-devel] Re: Nasal code error? ... Nope!

2006-03-14 Thread Paul Surgeon
On Tuesday 14 March 2006 20:34, Vassilii Khachaturov wrote:
 I had this morning at least a half an hour outage, a connection refused on
 the pserver port, so it is not a DNS issue.

 Vassilii

I had the same problem with FG CVS last night - tried for 2 hours and gave up.
I got a connection refused to flightgear.org as well.
Both are working fine now.

Paul


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Re: [Flightgear-devel] Sound

2006-03-14 Thread Josh Babcock
polly wrote:
 Hi,
   I seem to get a rather graceless crash with a slew of this message :
 
   Failed to load wav file:
   at The operation was invalid in the current ALUT state
   . [ and then: ]
   Error loading MK VIII sound sample application-data-base-failed.wav
 
   Then the splash screen, and fgfs just dies tm 
 
   This is with --disable-sound but it looks as if the recent ATC files
 are  still
  trying to load. I _know_ there is another sound app running; I'm trying to
  debug my .asoundrc file in order to get fgfs running simultaneously with
  liveatc.
 
  Shouldn't --disable-sound prevent this kind of crash ?
 
  Tks p
 
  =
 
 
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When was the last time you did a CVS up? I also had this problem, but it
 went away the next day when I did another update.

Josh


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Re: [Flightgear-devel] A-10 with 3D cokpit

2006-03-14 Thread Georg Vollnhals

alexis bory schrieb:

hi,

I put on my server an .tgz of the a10.

http://croo.murgl.org/fgfs/A-10/A-10.tar.gz

I'll try to freeze the dev and concentrate in some weigth and textures
optimization, plus tiddy up, until (maybe) it's comited and released.

hope you enjoy it.

Alexis


Hi Alexis,
I only had a very short flight with the updated A-10 and just want to 
give some feedback


1. the quality of your panelwork is phantastic!
All the details, even if one looks very! near at the instruments.
I like that fuel-counter clicking through, very realistic how it is 
done. And the scratches on the CRT display :-)

Very nice sidepanels left and right.
Keep up your high-quality work and standard

2. although this is *not* your problem as you are doing the panel work, 
I want to report that is was not nice to fly the a/c by hand, I then 
used the autopilot.

It behaves very sensible on the nick axis and lame on the roll axis.
If I remember right, I enjoyed the A-10 some months ago and something 
has changed, might be due to the new JSB-Sim flightmodel? Or is it not JSB?
And I must admit that I have not upgraded CVS for 2 or 3 days - might be 
there were some changes there.

Also this not as a critics but as a feedback.

Thank you once again, you are doing outstanding panel work!
Regards
Georg EDDW


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Re: [Flightgear-devel] easyxml.cxx tweak

2006-03-14 Thread David Megginson
On 14/03/06, Phil Cazzola [EMAIL PROTECTED] wrote:

 I have a large JSBSim aircraft defintion file that was not parsing.
 I discovered that easyxml has a size limit of 16K.  Any xml tag must
   complete in 16384 bytes:

Did you confirm the location of the problem with gdb?  Was there
actually a crash here?

The input buffer size shouldn't make any difference (except for
performance), and since it's a buffer rather than a string, it also
shouldn't take a null at the end.  Our low-level XML parsing library,
expat, takes its input in arbitrary chunks of any size, and they don't
have to coincide with element boundaries.  There a loop in easyxml.cxx
that works like this:

- read up to 16384 bytes
- pass to Expat
- repeat until end of file

$FG_ROOT/preferences.xml, for example, is 28K and is read properly
every time FlightGear starts.


All the best,


David

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RE: [Flightgear-devel] easyxml.cxx tweak

2006-03-14 Thread Jon S. Berndt
  I have a large JSBSim aircraft defintion file that was not parsing.
  I discovered that easyxml has a size limit of 16K.  Any xml tag must
complete in 16384 bytes:

 Did you confirm the location of the problem with gdb?  Was there
 actually a crash here?

 The input buffer size shouldn't make any difference (except for
 performance), and since it's a buffer rather than a string, it also
 shouldn't take a null at the end.  Our low-level XML parsing library,
 expat, takes its input in arbitrary chunks of any size, and they don't
 have to coincide with element boundaries.  There a loop in easyxml.cxx
 that works like this:

 - read up to 16384 bytes
 - pass to Expat
 - repeat until end of file

 $FG_ROOT/preferences.xml, for example, is 28K and is read properly
 every time FlightGear starts.

In fact, many (most) of our aircraft files are over 16K. The Concorde is
100K. The C172x is over 30K - I use that one every day in testing.

Phil:

Do you have messages turned on? You should set the simgear message log level
so that you can see what JSBSim is echoing out. That could very well give an
indication of the problem.

Jon



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Re: [Flightgear-devel] application-data-base-failed.wav !?!?

2006-03-14 Thread Frederic Bouvier
Selon Jon S. Berndt [EMAIL PROTECTED]:

 i update the base package a few minutes ago. I updated simgear and
 flightgear this morning. I tried running flightgear this evening with:

 fgfs --timeofday=noon

 and got this error:

 OpenAL error (AL_INVALID_VALUE): constructor (alBufferData)
 Error loading MK VIII sound sample application-data-base-failed.wav:
 Failed to buffer data.

make sure you updated your base package with -d option, like in :

cvs -z4 up -d -P -A $FG_ROOT

You should have a directory named $FG_ROOT/Sounds/mk-viii

in this directory, verify that the application-data-base-failed.wav file is
present and not corrupted ( try to play it with your favorite sound player )

-Fred


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