[Flightgear-devel] fgfs-builder release

2006-12-09 Thread Ralf Gerlich
Hi all!

Douglas and I have prepared a new release of the fgfs-builder. Major new
features (compared to 20061110 release):

- we're now using OSG CVS HEAD (which works flawlessly at least for us)
- support for multiple build directories (e.g. OSG vs. plib); not yet
fully documented
- more robust patch mechanism: Patches can now be modified in the
products directory without having to unpatch the sources before
- several autoconf fixes
- simple setup scripts setting up PATH, LD_LIBRARY_PATH and others are
automatically generated and installed
- DEBIAN-REQUIREMENTS is up to date again

You can either download it as a tar.gz from

ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder/fgfs-builder-20061209.tar.gz

or

ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder/fgfs-builder-current.tar.gz

or check it out using Subversion from

http://[EMAIL PROTECTED]/fgfsbuilder/trunk (development branch)

or

http://[EMAIL PROTECTED]/fgfsbuilder/branches/stable (stable
branch)

I would suggest the latter method, as it makes updating easier.

Have a look at doc/ChangeLog and doc/README.txt for more info on changes
and usage.

BTW: The builder is able to build TerraGear and all its major
dependencies. If you are having troubles with compiling TerraGear, you
might want to give it a try. Perhaps it will help you all the way and if
not, I'll be happy to try and help you.

Cheers,
Ralf


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[Flightgear-devel] YASim destructor

2006-12-09 Thread Maik Justus

Hi,

I found a small conspicuity  in YASim. The destructor of the fdm was 
never called, therefore a modification of the heli fdm (not in cvs) did 
not work after reset (I tie some properties and untie them in the 
destructor, but the destructor was not called and the tieing failed 
after reset. I don't know if any other parts of YASim need their 
destructors, at least it wastes memory.


Another small fix I have made to the turbulence.cpp. The code needed, 
that (a-floor(a)) is =0 and 1. This is analytical correct, but 
numerical only for small values. In normal fg-operation a in this 
function is always small, but with unrealistic parameters in the 
aircraft config file it is not and then fg crashes (instead a crash of 
the aircraft or cataputling it far away).


Please add this to cvs.

Bets regards,
Maik

Index: Turbulence.cpp
===
RCS file: /var/cvs/FlightGear-0.9/source/src/FDM/YASim/Turbulence.cpp,v
retrieving revision 1.3
diff -u -p -r1.3 Turbulence.cpp
--- Turbulence.cpp  12 Jan 2004 04:03:55 -  1.3
+++ Turbulence.cpp  9 Dec 2006 17:08:09 -
@@ -138,8 +138,8 @@ void Turbulence::getTurbulence(double* l
 double b = (loc[1] + _off[1]) + _timeOff;
 a -= _sz * Math::floor(a * (1.0/_sz));
 b -= _sz * Math::floor(b * (1.0/_sz));
-int x = (int)Math::floor(a);
-int y = (int)Math::floor(b);
+int x = ((int)Math::floor(a))(_sz-1);
+int y = ((int)Math::floor(b))(_sz-1);
 
 // Convert to fractional interpolation factors
 a -= x;
Index: YASim.cxx
===
RCS file: /var/cvs/FlightGear-0.9/source/src/FDM/YASim/YASim.cxx,v
retrieving revision 1.36
diff -u -p -r1.36 YASim.cxx
--- YASim.cxx   28 Aug 2006 17:24:34 -  1.36
+++ YASim.cxx   9 Dec 2006 17:08:11 -
@@ -54,6 +54,11 @@ YASim::YASim(double dt)
 _fdm-getAirplane()-getModel()-getIntegrator()-setInterval(_dt);
 }
 
+YASim::~YASim()
+{
+delete _fdm;
+}
+
 void YASim::report()
 {
 Airplane* a = _fdm-getAirplane();
Index: YASim.hxx
===
RCS file: /var/cvs/FlightGear-0.9/source/src/FDM/YASim/YASim.hxx,v
retrieving revision 1.3
diff -u -p -r1.3 YASim.hxx
--- YASim.hxx   19 Dec 2003 19:02:48 -  1.3
+++ YASim.hxx   9 Dec 2006 17:08:11 -
@@ -8,6 +8,7 @@ namespace yasim { class FGFDM; };
 class YASim : public FGInterface {
 public:
 YASim(double dt);
+~YASim();
 
 // Load externally set stuff into the FDM
 virtual void init();
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Re: [Flightgear-devel] FlightGear and Google Earth, again.

2006-12-09 Thread Ampere K. Hardraade
On Friday 08 December 2006 19:22, Ampere K. Hardraade wrote:
 On Sunday 03 December 2006 08:16, Pigeon wrote:
  Hi all,
 
 
  I had a bit more fun with FG and GE this weekend. Here is a quick
  writeup.
 
  I wrote a little script to read FG's data using --generic with a
  protocol defined to send only lat/lon/alt/heading/pitch/roll. The script
  then output a GE KML file, GE reads it and updates the position and
  orientation of a c172p model I imported into GE.
 
 
  Pigeon.

 This will interest you:
 http://www.alpix.com/3d/worldwin/WW2d_Java.html

 Scroll down. :)

 It seems to be open sourced.

 Ampere

Here is something more in-line with what we are using already:

http://www.ossim.org/OSSIM/ossimPlanet Snaps.html

Ampere

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Re: [Flightgear-devel] Periodic 'stutter' in FG

2006-12-09 Thread leee
Thanks to all for suggesting areas to look into i.e. AI aircraft and X11 
vsynch settings - both are candidates here.  I might have a look at the 
kernel preemption too.

I'll report back...

LeeE


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Re: [Flightgear-devel] YASim destructor

2006-12-09 Thread Curtis Olson

On 12/9/06, Maik Justus wrote:


I found a small conspicuity  in YASim. The destructor of the fdm was
never called, therefore a modification of the heli fdm (not in cvs) did
not work after reset (I tie some properties and untie them in the
destructor, but the destructor was not called and the tieing failed
after reset. I don't know if any other parts of YASim need their
destructors, at least it wastes memory.

Another small fix I have made to the turbulence.cpp. The code needed,
that (a-floor(a)) is =0 and 1. This is analytical correct, but
numerical only for small values. In normal fg-operation a in this
function is always small, but with unrealistic parameters in the
aircraft config file it is not and then fg crashes (instead a crash of
the aircraft or cataputling it far away).

Please add this to cvs.



Hi Maik,

I have committed this to CVS head.  I must admit to being a moron and have
never figured out how to commit to the PLIB branch, so perhaps someone else
who is more CVS savy could do that for me.

Thanks,

Curt.
--
Curtis Olson - University of Minnesota - FlightGear Project
http://baron.flightgear.org/~curt/  http://www.humanfirst.umn.edu/
http://www.flightgear.org
Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d
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Re: [Flightgear-devel] osg/plib, difference in collision detection

2006-12-09 Thread Detlef Faber
Am Freitag, den 08.12.2006, 11:26 +0100 schrieb Mathias Fröhlich:
 Hi,
 
 On Thursday 07 December 2006 22:24, Maik Justus wrote:
  is this a bug or a feature?
 
  While plib-fg does not detect collisions with cows and multiplayer
  aircrafts, osg-fg does detect.
  If another player starts in multiplayer on the same position, e.g. where
  I am spinning up the rotor of a heli), my heli crashes.
 Bug.
 Noted ...
 
This works quite well. I've had a wing collision with an ai aircraft and
the wing  of my aircraft was lifted, slid over the ai Aircraft wing and
dropped to the ground again. 

Some screens of the incident:

http://sol2500.net/flightgear/ai-collision1.jpg 
http://sol2500.net/flightgear/ai-collision2.jpg 

It's reproducable and the sim continues as normal. I like it this way.  


   Greetings
 
 Mathias
 
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Re: [Flightgear-devel] osg/plib, difference in collision detection

2006-12-09 Thread syd
Hi,
I see the collision as a feature , whats wrong with being
realistic... ? 
Another feature that would be nice would be a scenery texture
detection system 
Land on forested area, city,etc,  should cause a crash ...
Water and ocean should cause a crash unless your flying an amphibian...
Farms , grass ,tundra should be safe 
As it is now , I get careless because I know if I miss a runway or
runout of fuel, I can just taxi back to it (through the forest)...
Fuel system , that another one .Im attempting to change the fuel system
at my end so I can only fuel up when parked  none of this changing
fuel level during flight (though the current system is good
for weight /balance testing)
if I knew landing in unsafe areas could be hazardous , I would
be paying a lot more attention! This isn't a game to me , so the more
realism the better
Cheers,
Syd

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Re: [Flightgear-devel] osg/plib, difference in collision detection

2006-12-09 Thread Maik Justus
Hi syd,

syd schrieb am 09.12.2006 22:41:
 Hi,
 I see the collision as a feature , whats wrong with being
 realistic... ? 
   
same for me. But first we need to get rid of the runway cows and need a 
solution for multiplayer. As multiplayer gets more and more popular, the 
probability to crash directly after starting with default location 
increases dramatically. (I had this several times, and the number of 
users online was always  10)
 Another feature that would be nice would be a scenery texture
 detection system 
 Land on forested area, city,etc,  should cause a crash ...
   
Why directly a crash? Different consistence would be ok. I would place a 
veto if the heli crashes when landed in a city. And the AN-2 is capable 
to land on normally unsafe ground.
 Water and ocean should cause a crash unless your flying an amphibian...
 Farms , grass ,tundra should be safe 
   
Farms should cause much higher friction.
 As it is now , I get careless because I know if I miss a runway or
 runout of fuel, I can just taxi back to it (through the forest)...
 Fuel system , that another one .Im attempting to change the fuel system
 at my end so I can only fuel up when parked  none of this changing
 fuel level during flight (though the current system is good
 for weight /balance testing)
 if I knew landing in unsafe areas could be hazardous , I would
 be paying a lot more attention! This isn't a game to me , so the more
 realism the better
 Cheers,
 Syd

   
Maik


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Re: [Flightgear-devel] FlightGear and Google Earth, again.

2006-12-09 Thread Ron Jensen
On Sat, 2006-12-09 at 13:14 -0500, Ampere K. Hardraade wrote:

 Here is something more in-line with what we are using already:
 
 http://www.ossim.org/OSSIM/ossimPlanet Snaps.html
 


Try http://www.ossim.org/OSSIM/ossimPlanet%20Snaps.html instead.

Ron


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[Flightgear-devel] Weekly CVS Changelog Summary: SimGear

2006-12-09 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-03_10:46:23 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGUpdateVisitor.hxx

Modified Files:
SGUpdateVisitor.hxx: Include light information.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-03_10:57:20 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/model/Makefile.am
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGMaterialAnimation.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/SGMaterialAnimation.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/animation.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/animation.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/model.cxx

Modified Files:
simgear/scene/model/Makefile.am
simgear/scene/model/animation.cxx
simgear/scene/model/animation.hxx
simgear/scene/model/model.cxx
simgear/scene/model/persparam.cxx
simgear/scene/model/persparam.hxx
simgear/scene/model/shadanim.cxx
Added Files:
simgear/scene/model/SGMaterialAnimation.cxx
simgear/scene/model/SGMaterialAnimation.hxx
Big animation overhaul. Improoves animation correctness.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-03_10:57:21 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/model/persparam.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/persparam.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/model/shadanim.cxx

Modified Files:
simgear/scene/model/Makefile.am
simgear/scene/model/animation.cxx
simgear/scene/model/animation.hxx
simgear/scene/model/model.cxx
simgear/scene/model/persparam.cxx
simgear/scene/model/persparam.hxx
simgear/scene/model/shadanim.cxx
Added Files:
simgear/scene/model/SGMaterialAnimation.cxx
simgear/scene/model/SGMaterialAnimation.hxx
Big animation overhaul. Improoves animation correctness.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-03_11:02:40 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/util/SGNodeMasks.hxx

Modified Files:
simgear/scene/util/SGNodeMasks.hxx: Add pickable bit


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-03_11:27:46 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/material/mat.cxx

Modified Files:
simgear/scene/material/mat.cxx: Put solid scenery into the
opaque render bin


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-03_11:44:27 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/screen/extensions.hxx

Modified Files:
simgear/screen/extensions.hxx: Make it compile on macos


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-04_23:43:13 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/model/animation.cxx

Return void instead of bool.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-05_00:14:41 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/model/animation.cxx

Modified Files:
simgear/scene/model/animation.cxx: Fix a problem of muliple
texturre transform not finding the correct configuration.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-08_06:16:56 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/math/point3d.hxx

Modified Files:
point3d.hxx: Add explicit conversion functions to SGVec*


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-08_06:17:30 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/math/SGVec3.hxx

Modified Files:
SGVec3.hxx: Generate any perpandicular vector to a given one.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-08_06:22:10 (frohlich)
/var/cvs/SimGear-0.3/source/simgear/scene/sky/bbcache.cxx
/var/cvs/SimGear-0.3/source/simgear/scene/sky/bbcache.hxx
/var/cvs/SimGear-0.3/source/simgear/scene/sky/cloudfield.cxx

Modified Files:
simgear/scene/sky/bbcache.cxx simgear/scene/sky/bbcache.hxx
simgear/scene/sky/cloudfield.cxx


2f585eeea02e2c79d7b1d8c4963bae2d

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[Flightgear-devel] Weekly CVS Changelog Summary: FlightGear source

2006-12-09 Thread Curtis L. Olson
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-03_10:48:25 (frohlich)
/var/cvs/FlightGear-0.9/source/src/Main/renderer.cxx

Modified Files:
renderer.cxx: Put light information into the update visitor


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-03_10:50:00 (frohlich)
/var/cvs/FlightGear-0.9/source/src/Main/renderer.cxx

Modified Files:
renderer.cxx: set TexEnv for the 2d stuff.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-03_14:14:12 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Model/panelnode.cxx


don't crash when a panel (or one of its elements) can't be found  (- pc7)


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-03_14:14:16 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Model/panelnode.cxx

don't crash when a panel (or one of its elements) can't be found  (- pc7)


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-06_16:11:42 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Systems/pitot.cxx
/var/cvs/FlightGear-0.9/source/src/Systems/pitot.hxx
/var/cvs/FlightGear-0.9/source/src/Systems/static.cxx
/var/cvs/FlightGear-0.9/source/src/Systems/static.hxx
/var/cvs/FlightGear-0.9/source/src/Systems/vacuum.cxx
/var/cvs/FlightGear-0.9/source/src/Systems/vacuum.hxx

Roy Vegard Ovesen:
- finish cleanup/optimization of instrumentation system (started by mfranz)
- improve configuration of special properties by
  addressing them directly


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-06_16:11:43 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Instrumentation/airspeed_indicator.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/airspeed_indicator.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/altimeter.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/altimeter.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/attitude_indicator.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/attitude_indicator.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/dme.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/dme.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/encoder.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/encoder.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/gps.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/gps.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/heading_indicator.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/heading_indicator.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/mag_compass.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/mag_compass.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/mrg.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/mrg.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/navradio.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/navradio.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/slip_skid_ball.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/slip_skid_ball.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/transponder.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/transponder.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/turn_indicator.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/turn_indicator.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/vertical_speed_indicator.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/vertical_speed_indicator.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/wxradar.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/wxradar.hxx

Roy Vegard Ovesen:
- finish cleanup/optimization of instrumentation system (started by mfranz)
- improve configuration of special properties by
  addressing them directly


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
2006-12-06_16:13:00 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Systems/pitot.cxx
/var/cvs/FlightGear-0.9/source/src/Systems/pitot.hxx
/var/cvs/FlightGear-0.9/source/src/Systems/static.cxx
/var/cvs/FlightGear-0.9/source/src/Systems/static.hxx

Roy Vegard Ovesen:
- finish cleanup/optimization of instrumentation system (started by mfranz)
- improve configuration of special properties by
  addressing them directly


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2006-12-06_16:13:01 (mfranz)
/var/cvs/FlightGear-0.9/source/src/Instrumentation/airspeed_indicator.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/altimeter.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/altimeter.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/attitude_indicator.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/attitude_indicator.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/dme.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/dme.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/encoder.cxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/encoder.hxx
/var/cvs/FlightGear-0.9/source/src/Instrumentation/gps.cxx