Re: [Flightgear-devel] lamp-post appearance depends on camera tilt angle
John Denker wrote: 1) I closed the bug-tracker issue concerning the taxiway signs. That's all good. 2) Alas there are other scenery elements that still exhibit an improper dependence on camera tilt angle. Example: http://www.av8n.com/fly/fgfs/img48/pole-dark.png in contrast to http://www.av8n.com/fly/fgfs/img48/pole-red-white.png I have a hard time seeing any difference between the two images. In particular, look at the lamp post just to the right of the tan building, directly above the aircraft compass. Its appearance changes dramatically as a function of camera tilt angle. The only thing I see is that in one of the images the screen resolution removes a row of pixels at the left of the pole. That's the problem with any digital representation of an analogue world. Maybe activating filtering will solve this. Erik -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] lamp-post appearance depends on camera tilt angle
Could the poster be referring to the pole in the middle distance on the right directly above the compass, it changes from bright whites into greys, or even transparence. Pretty subtle. I have a hard time seeing any difference between the two images. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] lamp-post appearance depends on camera tilt angle
- James Sleeman a écrit : Could the poster be referring to the pole in the middle distance on the right directly above the compass, it changes from bright whites into greys, or even transparence. Pretty subtle. I have a hard time seeing any difference between the two images. This is an aliasing problem inherent to texture filtering and mipmapping. Fully transparent pixel are usually black and they smear inside the visible one as the mipmap combine adjacent texel into a semi transparent one. To avoid that, the modeller should assign the same color for all texel before making them transparent. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/ FlightGear Scenery Designer -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] multiple --generic record/playback errors
As noted by John in February, but I did not see it addressed in this thread, is the chase view issue in 2.0. (chase view does not follow heading, and if you select chase while in a turn the viewpoint holds that angle until you leave the viewpoint) I sincerely hope it's not a feature, as there are multiple user complaints about it using v2.0. Was it corrected somewhere and I missed it? Thanks, Peter On Feb 9, 2010, at 5:23 PM, John Denker wrote: = Now for the not-so-good news. The chase views are still messed up. Do we think the cause will be another float versus double issue? I checked the names in playback.xml and didn't find any obvious problem children beyond latitude and longitude. What am I missing? -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] multiple --generic record/playback errors
On Mon, 15 Mar 2010, Peter Brown wrote: As noted by John in February, but I did not see it addressed in this thread, is the chase view issue in 2.0. (chase view does not follow heading, and if you select chase while in a turn the viewpoint holds that angle until you leave the viewpoint) I sincerely hope it's not a feature, as there are multiple user complaints about it using v2.0. Was it corrected somewhere and I missed it? No, it is a bug and AFAIK it hasn't been fixed yet. There is a workaround here: http://www.flightgear.org/forums/viewtopic.php?f=2t=7180p=68220#p68220 but there must be something amiss in the code since the old damping settings used to work. Cheers, Anders -- --- Anders Gidenstam WWW: http://www.gidenstam.org/FlightGear/ -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] News from FlightProSim!
Hey folks, you won't belive that- but Flight Pro Sim releases a new version! Isn't it surprising? Did you know that many of the technologies used in FlightGear are the same within FlightProSim? And that this has many improved graphics as well as 3D clouds and cool water? And did you know that we all are paid? That FlightProSim is a paid Flight Simulator so more work and time goes into it than a volunteer one? And where I found this news? In our official forum! He is so impressed after discovering our forums that he may base FPS' forums off of this! Read here: http://www.flightgear.org/forums/viewtopic.php?f=2t=7340#p69546 To be serious now- still everybody believes that this can be easily fighten? Still believe that FlightProSim is really based in New Zealand? Their page only changed minor, but I can see interesting states in the disclaimer: Images supplied by: Tehkni Media Carlossm GPL Released Wiki's I didn't know That I belong to any of this! The page is full of false statements- in germany this can be sued quite easy. And you can be sure- he will attack FlightGear stronger than last year- he already earned some money. Heiko still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html __ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
Heiko Schulz wrote: Hey folks, you won't belive that- but Flight Pro Sim releases a new version! Isn't it surprising? Did you know that many of the technologies used in FlightGear are the same within FlightProSim? And that this has many improved graphics as well as 3D clouds and cool water? And did you know that we all are paid? That FlightProSim is a paid Flight Simulator so more work and time goes into it than a volunteer one? This guy is getting annoying. Erik -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
Heiko Schulz wrote: Hey folks, you won't belive that- but Flight Pro Sim releases a new version! Isn't it surprising? Did you know that many of the technologies used in FlightGear are the same within FlightProSim? And that this has many improved graphics as well as 3D clouds and cool water? And did you know that we all are paid? That FlightProSim is a paid Flight Simulator so more work and time goes into it than a volunteer one? This guy is getting annoying. Erik Hopefully you didn't mean me! ;-) Indeed, we should react a bit harder now I think Making advertisement in our own forum shows that it is getting serious now __ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
- Heiko Schulz a écrit : Heiko Schulz wrote: Hey folks, you won't belive that- but Flight Pro Sim releases a new version! Isn't it surprising? Did you know that many of the technologies used in FlightGear are the same within FlightProSim? And that this has many improved graphics as well as 3D clouds and cool water? And did you know that we all are paid? That FlightProSim is a paid Flight Simulator so more work and time goes into it than a volunteer one? This guy is getting annoying. Erik Hopefully you didn't mean me! ;-) Indeed, we should react a bit harder now I think Making advertisement in our own forum shows that it is getting serious now I think the whole thread should be removed by the moderator. I see no point making him advertisement and letting the flames grow up. -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/ FlightGear Scenery Designer -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
One idea which I've used before, would be to create the flightprosim.flightgear.org subdomain. then link sites (eg wiki, 3rd party) to the subdomain. This gets it well up in the rankings and is easy to implement. When end up on that domain is a nice notice explaining what flightprosim. Also the payments portal maybe worth a shot https://ssl.clickbank.net/order/orderform.html?time=1268669378=666c6967687473696ditem=1detail=Flight%2BPro%2BSimvvar=detail%3DFlight+Pro+Sim%26dlgp%3D1 just some thoughts pete Heiko Schulz wrote: Heiko Schulz wrote: Hey folks, you won't belive that- but Flight Pro Sim releases a new version! Isn't it surprising? Did you know that many of the technologies used in FlightGear are the same within FlightProSim? And that this has many improved graphics as well as 3D clouds and cool water? And did you know that we all are paid? That FlightProSim is a paid Flight Simulator so more work and time goes into it than a volunteer one? This guy is getting annoying. Erik Hopefully you didn't mean me! ;-) Indeed, we should react a bit harder now I think Making advertisement in our own forum shows that it is getting serious now __ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
I did a bit of poking around FPS.com web site and found a download link on the disclaimer page (link: http://www.flightprosim.com/disclaimer/). The link to the download file sourcess.zip contains a snapshot of the wiki from October last year along with some interesting stuff. http://www.flightprosim.com/disclaimer/sourcess.zip Annoying is one word, amoral would be another. I agree with Fred Bouvier, the thread should be removed, or tidied Perhaps an open letter on the FlightGear web site? Regards George That won't stop the fact that he already makes money with our work. And yes, I seriously believe that he is able to bring our project in danger. __ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
Clickbank is an interesting site. See http://www.clickbank.com/help/vendor-help/vendor-basics/selling-basics/what-products-are-allowed/ Perhaps they should be advised that he is selling GPL software which includes material with copyright by many contributors. On the other hand they may encourage this kind of thing. -- From: Pete Morgan ac...@daffodil.uk.com Sent: Monday, March 15, 2010 4:11 PM To: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] News from FlightProSim! One idea which I've used before, would be to create the flightprosim.flightgear.org subdomain. then link sites (eg wiki, 3rd party) to the subdomain. This gets it well up in the rankings and is easy to implement. When end up on that domain is a nice notice explaining what flightprosim. Also the payments portal maybe worth a shot https://ssl.clickbank.net/order/orderform.html?time=1268669378=666c6967687473696ditem=1detail=Flight%2BPro%2BSimvvar=detail%3DFlight+Pro+Sim%26dlgp%3D1 just some thoughts pete Heiko Schulz wrote: Heiko Schulz wrote: Hey folks, you won't belive that- but Flight Pro Sim releases a new version! Isn't it surprising? Did you know that many of the technologies used in FlightGear are the same within FlightProSim? And that this has many improved graphics as well as 3D clouds and cool water? And did you know that we all are paid? That FlightProSim is a paid Flight Simulator so more work and time goes into it than a volunteer one? This guy is getting annoying. Erik Hopefully you didn't mean me! ;-) Indeed, we should react a bit harder now I think Making advertisement in our own forum shows that it is getting serious now __ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] multiple --generic record/playback errors
Is it the same as this bug Chase-view broken http://code.google.com/p/flightgear-bugs/issues/detail?id=99 pete Anders Gidenstam wrote: On Mon, 15 Mar 2010, Peter Brown wrote: As noted by John in February, but I did not see it addressed in this thread, is the chase view issue in 2.0. (chase view does not follow heading, and if you select chase while in a turn the viewpoint holds that angle until you leave the viewpoint) I sincerely hope it's not a feature, as there are multiple user complaints about it using v2.0. Was it corrected somewhere and I missed it? No, it is a bug and AFAIK it hasn't been fixed yet. There is a workaround here: http://www.flightgear.org/forums/viewtopic.php?f=2t=7180p=68220#p68220 but there must be something amiss in the code since the old damping settings used to work. Cheers, Anders -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
Heiko Schulz wrote: Heiko Schulz wrote: Hey folks, you won't belive that- but Flight Pro Sim releases a new version! Isn't it surprising? Did you know that many of the technologies used in FlightGear are the same within FlightProSim? And that this has many improved graphics as well as 3D clouds and cool water? And did you know that we all are paid? That FlightProSim is a paid Flight Simulator so more work and time goes into it than a volunteer one? This guy is getting annoying. Hopefully you didn't mean me! ;-) Off course not :) Erik -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
Heiko Schulz wrote: That won't stop the fact that he already makes money with our work. And yes, I seriously believe that he is able to bring our project in danger. Making money is one thing; it's allowed by the GPL. Problem here seems that, while our project tries to do everything to keep it as open as possible, they (he) does just the opposite. Erfik -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
Hi, Fred wrote: I think the whole thread should be removed by the moderator. I see no point making him advertisement and letting the flames grow up. Has been done. Reason: we do not tolerate spam at our forums. No matter if that is some weird non-related software or a paid version of FlightGear. Cheers, Gijs (forum moderator) PS: What a first week as a moderator O_O _ Download gratis emoticons voor Messenger http://www.rulive.nl/aspx/emoticons.aspx-- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
On Mon, 15 Mar 2010 17:50:34 +0100, Erik wrote in message 4b9e655a.9050...@ehofman.com: Heiko Schulz wrote: That won't stop the fact that he already makes money with our work. And yes, I seriously believe that he is able to bring our project in danger. Making money is one thing; it's allowed by the GPL. ..yes, but not common theft. Nor software piracy. Problem here seems that, while our project tries to do everything to keep it as open as possible, they (he) does just the opposite. -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and just in case. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
Frederic Bouvier wrote: I think the whole thread should be removed by the moderator. I see no point making him advertisement and letting the flames grow up. Oh yes, I'm supportive of this procedure, also of installing a 'flightprosim.flightgear.org' page - which could get re-directed to the respective Wiki page (and re-used for whichever future scam), Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
- Martin Spott a écrit : Frederic Bouvier wrote: I think the whole thread should be removed by the moderator. I see no point making him advertisement and letting the flames grow up. Oh yes, I'm supportive of this procedure, also of installing a 'flightprosim.flightgear.org' page - which could get re-directed to the respective Wiki page (and re-used for whichever future scam), What will happen if this guy creates a flightgear.flightprosim.com page ? -Fred -- Frédéric Bouvier http://my.fotolia.com/frfoto/ Photo gallery - album photo http://fgsd.sourceforge.net/ FlightGear Scenery Designer -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] multiple --generic record/playback errors
On Mon, 15 Mar 2010, Pete Morgan wrote: Is it the same as this bug Chase-view broken http://code.google.com/p/flightgear-bugs/issues/detail?id=99 Yes, it seems so. Cheers, Anders -- --- Anders Gidenstam WWW: http://www.gidenstam.org/FlightGear/ -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
I have noticed that one of the screens on their website uses my alternative summer textures which were partially made using Google Earth images hence they are not GNU-GPL (see my website http://flightgear.xf.cz ). I do not know how many problems I could have with Google corporation doing this for FG community, but I am sure they will really dislike such commercial use of their property as FlightProSim does. Is there a way how to find out the textures are included in this simulator? If they are, I am prepared to take my responsibility and send a letter to Google informing them know about this issue. It shouldn´t be any problem for them to ban the website and sue the thief. What do you think? Milan __ Od: Heiko Schulz aeitsch...@yahoo.de Komu: FlightGear developers discussions flightgear-devel@lists.sourceforge.net Datum: 15.03.2010 15:51 Předmět: [Flightgear-devel] News from FlightProSim! Hey folks, you won't belive that- but Flight Pro Sim releases a new version! Isn't it surprising? Did you know that many of the technologies used in FlightGear are the same within FlightProSim? And that this has many improved graphics as well as 3D clouds and cool water? And did you know that we all are paid? That FlightProSim is a paid Flight Simulator so more work and time goes into it than a volunteer one? And where I found this news? In our official forum! He is so impressed after discovering our forums that he may base FPS' forums off of this! Read here: http://www.flightgear.org/forums/viewtopic.php?f=2t=7340#p69546 To be serious now- still everybody believes that this can be easily fighten? Still believe that FlightProSim is really based in New Zealand? Their page only changed minor, but I can see interesting states in the disclaimer: Images supplied by: Tehkni Media Carlossm GPL Released Wiki's I didn't know That I belong to any of this! The page is full of false statements- in germany this can be sued quite easy. And you can be sure- he will attack FlightGear stronger than last year- he already earned some money. Heiko still in work: http://www.hoerbird.net/galerie.html But already done: http://www.hoerbird.net/reisen.html __ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
On Mon, Mar 15, 2010 at 12:56 PM, Frederic Bouvier fredfgf...@free.frwrote: What will happen if this guy creates a flightgear.flightprosim.com page ? We could only hope ... !!! Can we get in trouble ourselves for using his name? Curt. -- Curtis Olson: http://baron.flightgear.org/~curt/ -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
On Mon, 15 Mar 2010 17:04:35 +0100 (CET), Frederic wrote in message 29285847.3999171268669075452.javamail.r...@spooler4-g27.priv.proxad.net: - Heiko Schulz a écrit : Heiko Schulz wrote: Hey folks, you won't belive that- but Flight Pro Sim releases a new version! Isn't it surprising? Did you know that many of the technologies used in FlightGear are the same within FlightProSim? And that this has many improved graphics as well as 3D clouds and cool water? And did you know that we all are paid? That FlightProSim is a paid Flight Simulator so more work and time goes into it than a volunteer one? This guy is getting annoying. Erik Hopefully you didn't mean me! ;-) Indeed, we should react a bit harder now I think Making advertisement in our own forum shows that it is getting serious now I think the whole thread should be removed by the moderator. ..I disagree, that whole thread is probably relevant in litigation and law enforcement and should therefore remain in the open. I see no point making him advertisement and letting the flames grow up. ..just make sure it remains discoverable for the law sharks. ;o) -- ..med vennlig hilsen = with Kind Regards from Arnt... ;o) ...with a number of polar bear hunters in his ancestry... Scenarios always come in sets of three: best case, worst case, and case law. ;o) -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
wrote: What will happen if this guy creates a flightgear.flightprosim.com page ? We could only hope ... !!! Can we get in trouble ourselves for using his name? Curt. -- Yes! And I don't like this idea. It won't help but starts a war, which we maybe can't win. __ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
Curtis Olson wrote: On Mon, Mar 15, 2010 at 12:56 PM, Frederic Bouvier fredfgf...@free.fr mailto:fredfgf...@free.fr wrote: What will happen if this guy creates a flightgear.flightprosim.com http://flightgear.flightprosim.com page ? We could only hope ... !!! Can we get in trouble ourselves for using his name? Possibly - he claims it's a trademark. One from the screenshots page that contains yet more non-gpl content. If he's including that scenery then that could be a problem. Jon -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
This kind of thing happens sometimes -- not much we can do unless we want to spend tens of thousands of $$ going to court, so there's no point getting stressed. I did go to Google Sidewiki and leave a comment on the page, so that anyone using the Google toolbar or a sidewiki add-on in their browser will see this as the first (and so far, only) comment: Just a repackaged free flight sim Although this site doesn't admit it, Flight Pro Sim appears to be just a repackaging of the open source FlightGear flight simulator, available at http://www.flightgear.org/ Maybe other people would like to add similar comments. I like SideWiki because it prevents sites from censoring open commenting on any web page (though I'd be happier if a single company didn't control it). All the best, David On Mon, Mar 15, 2010 at 3:27 PM, kyle keevill kyle...@gmail.com wrote: Has anyone tried putting their own watermarks on their models and liveries? I usually put my watermark on the engine, then again, we could put a flightgear watermark on the inside of a model (image mapping the inside of a model so he can't see it) Also, has anyone checked to see if he's a part of this mailing list? (and for forum wise, block his IP so he can't post anymore). I'm actually thinking about posting a screen shot of his webpage where is shows that FPS is based on FG. In other news, there's no wiki on FPS, but there is one on FG, should we post a warning on the FG one or make an FPS page and leave a note that redirects to the FREE version of fps? sorry if i start an argument, just trying to help. On Mar 15, 2010, at 2:15 PM, Jon Stockill wrote: Curtis Olson wrote: On Mon, Mar 15, 2010 at 12:56 PM, Frederic Bouvier fredfgf...@free.fr mailto:fredfgf...@free.fr wrote: What will happen if this guy creates a flightgear.flightprosim.com http://flightgear.flightprosim.com page ? We could only hope ... !!! Can we get in trouble ourselves for using his name? Possibly - he claims it's a trademark. One from the screenshots page that contains yet more non-gpl content. If he's including that scenery then that could be a problem. Jon -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel Kyle Keevill kyle...@gmail.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
Btw: Blender has more or less the same problem- and it seems from the design of the webpage, that is the same company. Blender were able to fight against successfully last year. But this year they are back. http://www.blendernation.com/3dmagix-re-branding-and-selling-the-free-software-blender/ __ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
That's un-believable, but he's done his research, the license allows you to sell it =/ He obviously did his research and found a loophole. It's a shame that someone would go the great lengths to actually do something as immoral as this. On Mar 15, 2010, at 4:13 PM, Heiko Schulz wrote: Btw: Blender has more or less the same problem- and it seems from the design of the webpage, that is the same company. Blender were able to fight against successfully last year. But this year they are back. http://www.blendernation.com/3dmagix-re-branding-and-selling-the-free-software-blender/ __ Do You Yahoo!? Sie sind Spam leid? Yahoo! Mail verfügt über einen herausragenden Schutz gegen Massenmails. http://mail.yahoo.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel Kyle Keevill kyle...@gmail.com -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] News from FlightProSim!
This guy sure does waste a lot of time for FG developers to discuss this every few months :-( One thing that has struck me that could be done, is to have a welcome message broadcast to the user on the MP chat when players connect, for example something like... Welcome to FlightGear Multiplayer - FlightGear Free Flight Simulator, Official Downloads and Community at http://www.flightgear.org/; Basically, a message-of-the-day if you like. It's only going to get multiplayer people, but I think that would include most people at least once, and having it over the MP network means it's not a simple search and replace in the code for him. I guess he could catch and kill the message as it came in, but will he be likely to do so, probably not, too much like hard work. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
Just sent an email to New Zealand open Source and got this reply, pete Hello Peter, Thanks for bringing this to our attention. Please recognise that the GPL does not in any way preclude people from packaging up and selling a software application *so long as they comply with the terms of the GPL with regard to making the source code available on request*. It may be that these guys are *not* in violation of the GPL so long as they can provide you with their source code if you request it. If they can't, then they should be given notice of a GPL violation. There is another issue here, however: if they are packaging up wiki content, aircraft designs, et al. for which *they do not hold copyright* and which aren't licensed under a Creative Commons license allowing commercial distribution, then they *are* guilty of copyright infringement, and you can take them to task on that, *if you are (or represent) the copyright holder*. As a representative of the NZOSS, I would fully encourage you to explore both issues (the distribution of source code, and the distribution of copyrighted materials constituting potential copyright infringement) with the FlightProSim.com people. One of our other members has noted that they're similarly distributing Free!Ship: http://www.3dboatdesign.com/indexg.php http://www.3dboatdesign.com/indexg.php We'll investigate that. Let me know if you have any further questions. Kind regards, Dave Lane NZOSS council member -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] News from FlightProSim!
I have to agree that much can't be done . I hate to see it removed from the forum , flame war or not , since keeping as much information out there as possible might keep a few some being conned . Cheers -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Bug report - crash
Just upgraded to the latest CVS (I try to do that). I found a bug that may be difficult to find at random -- the ground.cxx bombed out with the following message: unable to find path to runway threshold in ground.cxx for airport KEMT followed by the dreaded unknown exception in main loop. I'm presuming these are related, though of course they might not be. I started at KBUR (Bob Hope Intl) in the c172p with terrasync turned on. I'm not sure why it cares about El Monte; weather was clear and it may have been in view. It reproduced several times in a row. I haven't seen this happen elsewhere, so I suspect it may not have been noticed, hence the bug report. This is a bleeding edge CVS, with bleeding edge OSG and SimGear as well. Debian linux with the latest graphics driver from Nvidia, on a somewhat old system. Let me know if you need more information, and I'll supply it. Clear skies. Mike Gross -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Interesting glider model...
http://home.att.net/~m--sandlin/bug.htm This gent is having some issues getting an accurate flight model for his gliders in X-Plane. Apparently cruise speed is 20kts. Anyone care to give this a shot? g. -- Proud owner of F-15C 80-0007 http://www.f15sim.com - The only one of its kind. http://www.simpits.org/geneb - The Me-109F/X Project ScarletDME - The red hot Data Management Environment A Multi-Value database for the masses, not the classes. http://www.scarletdme.org - Get it _today_! -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Interesting glider model...
On Mon, 2010-03-15 at 19:23 -0700, Gene Buckle wrote: http://home.att.net/~m--sandlin/bug.htm This gent is having some issues getting an accurate flight model for his gliders in X-Plane. Apparently cruise speed is 20kts. Anyone care to give this a shot? g. I know not of this X-Plane of which you speak? :) However, I did do a reasonable model(1) of the Gossamer Albatross(2) for FlightGear a while back Ron 1. http://gitorious.org/gossamer 2. http://en.wikipedia.org/wiki/Gossamer_Albatross -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Microsoft C++ exception: FP_Inactive
Hi guys: I ever successfully build and run the flightgear-1.9.1 under WindowsXP by MSVC90. It is a great work and very interesting. Last week I download the source packege of flightgear-2.0.0. Build the source of flightgear is OK, but when step to debug, there is an exception: First-chance exception at 0x7c812afb in fgfs.exe: Microsoft C++ exception: FP_Inactive at memory location 0x0012f682.. It almost comes out every mainloop. and the flightgear stays at the window of loading scenery object and never go further. I try to track the exception, but there is no result by now. Has somebody met this situation? Any clue will help me a lot and please tell me. Thanks for reading. wlbg. -- Download Intel#174; Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel