Re: [Flightgear-devel] lamp-post appearance depends on camera tilt angle

2010-03-15 Thread Erik Hofman
John Denker wrote:
 1) I closed the bug-tracker issue concerning the taxiway
  signs.  That's all good.
 
 2) Alas there are other scenery elements that still
  exhibit an improper dependence on camera tilt angle.
 
 Example:
   http://www.av8n.com/fly/fgfs/img48/pole-dark.png
 in contrast to
   http://www.av8n.com/fly/fgfs/img48/pole-red-white.png

I have a hard time seeing any difference between the two images.

 In particular, look at the lamp post just to the right
 of the tan building, directly above the aircraft compass.
 Its appearance changes dramatically as a function of
 camera tilt angle.

The only thing I see is that in one of the images the screen resolution 
removes a row of pixels at the left of the pole. That's the problem with 
any digital representation of an analogue world. Maybe activating 
filtering will solve this.

Erik

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Re: [Flightgear-devel] lamp-post appearance depends on camera tilt angle

2010-03-15 Thread James Sleeman
Could the poster be referring to the pole in the middle distance on the 
right directly above the compass, it changes from bright whites into 
greys, or even transparence.  Pretty subtle.
 I have a hard time seeing any difference between the two images.

   


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Re: [Flightgear-devel] lamp-post appearance depends on camera tilt angle

2010-03-15 Thread Frederic Bouvier

- James Sleeman a écrit :

 Could the poster be referring to the pole in the middle distance on
 the 
 right directly above the compass, it changes from bright whites into
 
 greys, or even transparence.  Pretty subtle.
  I have a hard time seeing any difference between the two images.

This is an aliasing problem inherent to texture filtering and mipmapping. Fully 
transparent pixel are usually black and they smear inside the visible one as 
the mipmap combine adjacent texel into a semi transparent one. To avoid that, 
the modeller should assign the same color for all texel before making them 
transparent.

-Fred

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Re: [Flightgear-devel] multiple --generic record/playback errors

2010-03-15 Thread Peter Brown
As noted by John in February, but I did not see it addressed in this thread, is 
the chase view issue in 2.0.  (chase view does not follow heading, and if you 
select chase while in a turn the viewpoint holds that angle until you leave the 
viewpoint)  I sincerely hope it's not a feature, as there are multiple user 
complaints about it using v2.0.

Was it corrected somewhere and I missed it?

Thanks,
Peter

On Feb 9, 2010, at 5:23 PM, John Denker wrote:

 
 =
 
 Now for the not-so-good news.
 
 The chase views are still messed up.
 
 Do we think the cause will be another float versus
 double issue?  I checked the names in playback.xml
 and didn't find any obvious problem children beyond
 latitude and longitude.  What am I missing?
 
 
 
 



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Re: [Flightgear-devel] multiple --generic record/playback errors

2010-03-15 Thread Anders Gidenstam
On Mon, 15 Mar 2010, Peter Brown wrote:

 As noted by John in February, but I did not see it addressed in this 
 thread, is the chase view issue in 2.0.  (chase view does not follow 
 heading, and if you select chase while in a turn the viewpoint holds 
 that angle until you leave the viewpoint)  I sincerely hope it's not a 
 feature, as there are multiple user complaints about it using v2.0.

 Was it corrected somewhere and I missed it?

No, it is a bug and AFAIK it hasn't been fixed yet.
There is a workaround here:

http://www.flightgear.org/forums/viewtopic.php?f=2t=7180p=68220#p68220

but there must be something amiss in the code since the old damping 
settings used to work.

Cheers,

Anders
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[Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Heiko Schulz
Hey folks,

you won't belive that- but Flight Pro Sim releases a new version! Isn't it 
surprising?

Did you know that many of the technologies used in FlightGear are the same 
within FlightProSim?

And that this has many improved graphics as well as 3D clouds and cool water?

And did you know that we all are paid? That FlightProSim is a paid Flight 
Simulator so more work and time goes into it than a volunteer one?

And where I found this news? In our official forum!
He is so impressed after discovering our forums that he may base FPS' forums 
off of this! 

Read here: http://www.flightgear.org/forums/viewtopic.php?f=2t=7340#p69546

To be serious now- still everybody believes that this can be easily fighten?
Still believe that FlightProSim is really based in New Zealand? 

Their page only changed minor, but I can see interesting states in the 
disclaimer:
Images supplied by:
Tehkni Media
Carlossm
GPL Released Wiki's 

I didn't know  That I belong to any of this! 
The page is full of false statements- in germany this can be sued quite easy. 

And you can be sure- he will attack FlightGear stronger than last year- he 
already earned some money.

Heiko




still in work: http://www.hoerbird.net/galerie.html
But already done: http://www.hoerbird.net/reisen.html

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Erik Hofman
Heiko Schulz wrote:
 Hey folks,
 
 you won't belive that- but Flight Pro Sim releases a new version! Isn't it 
 surprising?
 
 Did you know that many of the technologies used in FlightGear are the same 
 within FlightProSim?
 
 And that this has many improved graphics as well as 3D clouds and cool water?
 
 And did you know that we all are paid? That FlightProSim is a paid Flight 
 Simulator so more work and time goes into it than a volunteer one?

This guy is getting annoying.

Erik

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Heiko Schulz

 Heiko Schulz wrote:
  Hey folks,
  
  you won't belive that- but Flight Pro Sim releases a
 new version! Isn't it surprising?
  
  Did you know that many of the technologies used in
 FlightGear are the same within FlightProSim?
  
  And that this has many improved graphics as well as 3D
 clouds and cool water?
  
  And did you know that we all are paid? That
 FlightProSim is a paid Flight Simulator so more work and
 time goes into it than a volunteer one?
 
 This guy is getting annoying.
 
 Erik
 
Hopefully you didn't mean me! ;-)

Indeed, we should react a bit harder now I think
Making advertisement in our own forum shows that it is getting serious now

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Frederic Bouvier

- Heiko Schulz a écrit :

  Heiko Schulz wrote:
   Hey folks,
   
   you won't belive that- but Flight Pro Sim releases a
  new version! Isn't it surprising?
   
   Did you know that many of the technologies used in
  FlightGear are the same within FlightProSim?
   
   And that this has many improved graphics as well as 3D
  clouds and cool water?
   
   And did you know that we all are paid? That
  FlightProSim is a paid Flight Simulator so more work and
  time goes into it than a volunteer one?
  
  This guy is getting annoying.
  
  Erik
  
 Hopefully you didn't mean me! ;-)
 
 Indeed, we should react a bit harder now I think
 Making advertisement in our own forum shows that it is getting serious
 now

I think the whole thread should be removed by the moderator. I see no point 
making him advertisement and letting the flames grow up.

-Fred

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Pete Morgan
One idea which I've used before, would be to create the 
flightprosim.flightgear.org subdomain. then link sites (eg wiki, 3rd 
party) to the subdomain. This gets it well up in the rankings and is 
easy to implement.

When end up on that domain is a nice notice explaining what flightprosim.

Also the payments portal maybe worth a shot 
https://ssl.clickbank.net/order/orderform.html?time=1268669378=666c6967687473696ditem=1detail=Flight%2BPro%2BSimvvar=detail%3DFlight+Pro+Sim%26dlgp%3D1

just some thoughts
pete

Heiko Schulz wrote:
 Heiko Schulz wrote:
 
 Hey folks,

 you won't belive that- but Flight Pro Sim releases a
   
 new version! Isn't it surprising?
 
 Did you know that many of the technologies used in
   
 FlightGear are the same within FlightProSim?
 
 And that this has many improved graphics as well as 3D
   
 clouds and cool water?
 
 And did you know that we all are paid? That
   
 FlightProSim is a paid Flight Simulator so more work and
 time goes into it than a volunteer one?

 This guy is getting annoying.

 Erik

 
 Hopefully you didn't mean me! ;-)

 Indeed, we should react a bit harder now I think
 Making advertisement in our own forum shows that it is getting serious now

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Heiko Schulz

 
 I did a bit of poking around FPS.com web site and found a
 download
 link on the disclaimer page (link:
 http://www.flightprosim.com/disclaimer/).
 The link to the download
 file sourcess.zip contains a snapshot of the wiki from
 October last
 year along with some interesting stuff.
 http://www.flightprosim.com/disclaimer/sourcess.zip
 
 Annoying is one word, amoral would be another.
 
 I agree with Fred Bouvier, the thread should be removed, or
 tidied
 
 Perhaps an open letter on the FlightGear web site?
 
 Regards
 
 
 George
 
That won't stop the fact that he already makes money with our work. 
And yes, I seriously believe that he is able to bring our project in danger.

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Alan Teeder
Clickbank is an interesting site.
See 
http://www.clickbank.com/help/vendor-help/vendor-basics/selling-basics/what-products-are-allowed/

Perhaps they should be advised that he is selling GPL software which 
includes material with copyright by many contributors.

On the other hand they may encourage this kind of thing.


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Sent: Monday, March 15, 2010 4:11 PM
To: FlightGear developers discussions 
flightgear-devel@lists.sourceforge.net
Subject: Re: [Flightgear-devel] News from FlightProSim!

 One idea which I've used before, would be to create the
 flightprosim.flightgear.org subdomain. then link sites (eg wiki, 3rd
 party) to the subdomain. This gets it well up in the rankings and is
 easy to implement.

 When end up on that domain is a nice notice explaining what flightprosim.

 Also the payments portal maybe worth a shot
 https://ssl.clickbank.net/order/orderform.html?time=1268669378=666c6967687473696ditem=1detail=Flight%2BPro%2BSimvvar=detail%3DFlight+Pro+Sim%26dlgp%3D1

 just some thoughts
 pete

 Heiko Schulz wrote:
 Heiko Schulz wrote:

 Hey folks,

 you won't belive that- but Flight Pro Sim releases a

 new version! Isn't it surprising?

 Did you know that many of the technologies used in

 FlightGear are the same within FlightProSim?

 And that this has many improved graphics as well as 3D

 clouds and cool water?

 And did you know that we all are paid? That

 FlightProSim is a paid Flight Simulator so more work and
 time goes into it than a volunteer one?

 This guy is getting annoying.

 Erik


 Hopefully you didn't mean me! ;-)

 Indeed, we should react a bit harder now I think
 Making advertisement in our own forum shows that it is getting serious 
 now

 __
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 gegen Massenmails.
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Re: [Flightgear-devel] multiple --generic record/playback errors

2010-03-15 Thread Pete Morgan
Is it the same as this bug
Chase-view broken
http://code.google.com/p/flightgear-bugs/issues/detail?id=99

pete

Anders Gidenstam wrote:
 On Mon, 15 Mar 2010, Peter Brown wrote:

   
 As noted by John in February, but I did not see it addressed in this 
 thread, is the chase view issue in 2.0.  (chase view does not follow 
 heading, and if you select chase while in a turn the viewpoint holds 
 that angle until you leave the viewpoint)  I sincerely hope it's not a 
 feature, as there are multiple user complaints about it using v2.0.

 Was it corrected somewhere and I missed it?
 

 No, it is a bug and AFAIK it hasn't been fixed yet.
 There is a workaround here:

 http://www.flightgear.org/forums/viewtopic.php?f=2t=7180p=68220#p68220

 but there must be something amiss in the code since the old damping 
 settings used to work.

 Cheers,

 Anders
   


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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Erik Hofman
Heiko Schulz wrote:
 Heiko Schulz wrote:
 Hey folks,

 you won't belive that- but Flight Pro Sim releases a
 new version! Isn't it surprising?
 Did you know that many of the technologies used in
 FlightGear are the same within FlightProSim?
 And that this has many improved graphics as well as 3D
 clouds and cool water?
 And did you know that we all are paid? That
 FlightProSim is a paid Flight Simulator so more work and
 time goes into it than a volunteer one?

 This guy is getting annoying.

 Hopefully you didn't mean me! ;-)

Off course not :)

Erik

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Erik Hofman
Heiko Schulz wrote:
 That won't stop the fact that he already makes money with our work. 
 And yes, I seriously believe that he is able to bring our project in danger.

Making money is one thing; it's allowed by the GPL.
Problem here seems that, while our project tries to do everything to 
keep it as open as possible, they (he) does just the opposite.

Erfik

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Gijs de Rooy

Hi,
 
 Fred wrote:
 I think the whole thread should be removed by the moderator. I see no point 
 making 
 him advertisement and letting the flames grow up.

Has been done. Reason: we do not tolerate spam at our forums. No matter if that 
is 
some weird non-related software or a paid version of FlightGear.
 
Cheers,
Gijs (forum moderator)

PS: What a first week as a moderator O_O
  
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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Arnt Karlsen
On Mon, 15 Mar 2010 17:50:34 +0100, Erik wrote in message 
4b9e655a.9050...@ehofman.com:

 Heiko Schulz wrote:
  That won't stop the fact that he already makes money with our work. 
  And yes, I seriously believe that he is able to bring our project
  in danger.
 
 Making money is one thing; it's allowed by the GPL.

..yes, but not common theft.  Nor software piracy.

 Problem here seems that, while our project tries to do everything to 
 keep it as open as possible, they (he) does just the opposite.


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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Martin Spott
Frederic Bouvier wrote:

 I think the whole thread should be removed by the moderator. I see no
 point making him advertisement and letting the flames grow up.

Oh yes, I'm supportive of this procedure, also of installing a
'flightprosim.flightgear.org' page - which could get re-directed to the
respective Wiki page (and re-used for whichever future scam),

Martin.
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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Frederic Bouvier

- Martin Spott a écrit :

 Frederic Bouvier wrote:
 
  I think the whole thread should be removed by the moderator. I see
 no
  point making him advertisement and letting the flames grow up.
 
 Oh yes, I'm supportive of this procedure, also of installing a
 'flightprosim.flightgear.org' page - which could get re-directed to
 the respective Wiki page (and re-used for whichever future scam),

What will happen if this guy creates a flightgear.flightprosim.com page ?

-Fred

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Re: [Flightgear-devel] multiple --generic record/playback errors

2010-03-15 Thread Anders Gidenstam
On Mon, 15 Mar 2010, Pete Morgan wrote:

 Is it the same as this bug
 Chase-view broken
 http://code.google.com/p/flightgear-bugs/issues/detail?id=99

Yes, it seems so.

Cheers,

Anders
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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Reptile

I have noticed that one of the screens on their website uses my alternative 
summer textures which were partially made using Google Earth images hence they 
are not GNU-GPL (see my website http://flightgear.xf.cz ). I do not know how 
many problems I could have with Google corporation doing this for FG community, 
but I am sure they will really dislike such commercial use of their property as 
FlightProSim does.
Is there a way how to find out the textures are included in this simulator? If 
they are, I am prepared to take my responsibility and send a letter to Google 
informing them know about this issue. It shouldn´t be any problem for them to 
ban the website and sue the thief.

What do you think?

Milan

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 Od: Heiko Schulz aeitsch...@yahoo.de
 Komu: FlightGear developers discussions 
 flightgear-devel@lists.sourceforge.net
 Datum: 15.03.2010 15:51
 Předmět: [Flightgear-devel] News from FlightProSim!

Hey folks,

you won't belive that- but Flight Pro Sim releases a new version! Isn't it 
surprising?

Did you know that many of the technologies used in FlightGear are the same 
within FlightProSim?

And that this has many improved graphics as well as 3D clouds and cool water?

And did you know that we all are paid? That FlightProSim is a paid Flight 
Simulator so more work and time goes into it than a volunteer one?

And where I found this news? In our official forum!
He is so impressed after discovering our forums that he may base FPS' forums 
off of this! 
Read here: http://www.flightgear.org/forums/viewtopic.php?f=2t=7340#p69546

To be serious now- still everybody believes that this can be easily fighten?
Still believe that FlightProSim is really based in New Zealand? 
Their page only changed minor, but I can see interesting states in the 
disclaimer:
Images supplied by:
Tehkni Media
Carlossm
GPL Released Wiki's 

I didn't know  That I belong to any of this! The page is full of false 
statements- in germany this can be sued quite easy. 
And you can be sure- he will attack FlightGear stronger than last year- he 
already earned some money.

Heiko




still in work: http://www.hoerbird.net/galerie.html
But already done: http://www.hoerbird.net/reisen.html

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Curtis Olson
On Mon, Mar 15, 2010 at 12:56 PM, Frederic Bouvier fredfgf...@free.frwrote:


 What will happen if this guy creates a flightgear.flightprosim.com page ?


We could only hope ... !!!

Can we get in trouble ourselves for using his name?

Curt.
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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Arnt Karlsen
On Mon, 15 Mar 2010 17:04:35 +0100 (CET), Frederic wrote in message 
29285847.3999171268669075452.javamail.r...@spooler4-g27.priv.proxad.net:

 
 - Heiko Schulz a écrit :
 
   Heiko Schulz wrote:
Hey folks,

you won't belive that- but Flight Pro Sim releases a
   new version! Isn't it surprising?

Did you know that many of the technologies used in
   FlightGear are the same within FlightProSim?

And that this has many improved graphics as well as 3D
   clouds and cool water?

And did you know that we all are paid? That
   FlightProSim is a paid Flight Simulator so more work and
   time goes into it than a volunteer one?
   
   This guy is getting annoying.
   
   Erik
   
  Hopefully you didn't mean me! ;-)
  
  Indeed, we should react a bit harder now I think
  Making advertisement in our own forum shows that it is getting
  serious now
 
 I think the whole thread should be removed by the moderator. 

..I disagree, that whole thread is probably relevant in litigation 
and law enforcement and should therefore remain in the open.

 I see no
 point making him advertisement and letting the flames grow up.

..just make sure it remains discoverable for the law sharks. ;o)

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Heiko Schulz

 wrote:
 
 
 
 
 What will happen if this guy creates a flightgear.flightprosim.com
 page ?
 We could only hope ... !!!
 
 
 Can we get in trouble ourselves for using his
 name?
 Curt. -- 

Yes!

And I don't like this idea. It won't help but starts a war, which we maybe 
can't win. 

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Jon Stockill
Curtis Olson wrote:
 On Mon, Mar 15, 2010 at 12:56 PM, Frederic Bouvier fredfgf...@free.fr 
 mailto:fredfgf...@free.fr wrote:
 
 
 What will happen if this guy creates a flightgear.flightprosim.com
 http://flightgear.flightprosim.com page ?
 
 
 We could only hope ... !!!
 
 Can we get in trouble ourselves for using his name?

Possibly - he claims it's a trademark.

One from the screenshots page that contains yet more non-gpl content. If 
he's including that scenery then that could be a problem.

Jon

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread David Megginson
This kind of thing happens sometimes -- not much we can do unless we
want to spend tens of thousands of $$ going to court, so there's no
point getting stressed.  I did go to Google Sidewiki and leave a
comment on the page, so that anyone using the Google toolbar or a
sidewiki add-on in their browser will see this as the first (and so
far, only) comment:

  Just a repackaged free flight sim

  Although this site doesn't admit it, Flight Pro Sim appears to be
just a repackaging of the open source
  FlightGear flight simulator, available at http://www.flightgear.org/

Maybe other people would like to add similar comments.  I like
SideWiki because it prevents sites from censoring open commenting on
any web page (though I'd be happier if a single company didn't control
it).


All the best,


David

On Mon, Mar 15, 2010 at 3:27 PM, kyle keevill kyle...@gmail.com wrote:
 Has anyone tried putting their own watermarks on their models and liveries? I 
 usually put my watermark on the engine, then again, we could put a flightgear 
 watermark on the inside of a model (image mapping the inside of a model so he 
 can't see it)
 Also, has anyone checked to see if he's a part of this mailing list? (and for 
 forum wise, block his IP so he can't post anymore). I'm actually thinking 
 about posting a screen shot of his webpage where is shows that FPS is based 
 on FG.

 In other news, there's no wiki on FPS, but there is one on FG, should we post 
 a warning on the FG one or make an FPS page and leave a note that redirects 
 to the FREE version of fps?

 sorry if i start an argument, just trying to help.
 On Mar 15, 2010, at 2:15 PM, Jon Stockill wrote:

 Curtis Olson wrote:
 On Mon, Mar 15, 2010 at 12:56 PM, Frederic Bouvier fredfgf...@free.fr
 mailto:fredfgf...@free.fr wrote:


    What will happen if this guy creates a flightgear.flightprosim.com
    http://flightgear.flightprosim.com page ?


 We could only hope ... !!!

 Can we get in trouble ourselves for using his name?

 Possibly - he claims it's a trademark.

 One from the screenshots page that contains yet more non-gpl content. If
 he's including that scenery then that could be a problem.

 Jon

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Heiko Schulz
Btw: Blender has more or less the same problem- and it seems from the design of 
the webpage, that is the same company. 

Blender were able to fight against successfully last year. But this year they 
are back.

http://www.blendernation.com/3dmagix-re-branding-and-selling-the-free-software-blender/



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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread kyle keevill
That's un-believable, but he's done his research, the license allows you to 
sell it =/   He obviously did his research and found a loophole. It's a shame 
that someone would go the great lengths to actually do something as immoral as 
this.
On Mar 15, 2010, at 4:13 PM, Heiko Schulz wrote:

 Btw: Blender has more or less the same problem- and it seems from the design 
 of the webpage, that is the same company. 
 
 Blender were able to fight against successfully last year. But this year they 
 are back.
 
 http://www.blendernation.com/3dmagix-re-branding-and-selling-the-free-software-blender/
 
 
 
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[Flightgear-devel] News from FlightProSim!

2010-03-15 Thread James Sleeman
This guy sure does waste a lot of time for FG developers to discuss this 
every few months :-(

One thing that has struck me that could be done, is to have a welcome 
message broadcast to the user on the MP chat when players connect, for 
example something like...

Welcome to FlightGear Multiplayer - FlightGear Free Flight Simulator, 
Official Downloads and Community at http://www.flightgear.org/;

Basically, a message-of-the-day if you like.

It's only going to get multiplayer people, but I think that would 
include most people at least once, and having it over the MP network 
means it's not a simple search and replace in the code for him.

I guess he could catch and kill the message as it came in, but will he 
be likely to do so, probably not, too much like hard work.






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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread Pete Morgan
Just sent an email to New Zealand open Source and got this reply,
pete

Hello Peter,

Thanks for bringing this to our attention. Please recognise that the GPL 
does not in any way preclude people from packaging up and selling a 
software application *so long as they comply with the terms of the GPL 
with regard to making the source code available on request*.

It may be that these guys are *not* in violation of the GPL so long as 
they can provide you with their source code if you request it. If they 
can't, then they should be given notice of a GPL violation.

There is another issue here, however: if they are packaging up wiki 
content, aircraft designs, et al. for which *they do not hold copyright* 
and which aren't licensed under a Creative Commons license allowing 
commercial distribution, then they *are* guilty of copyright 
infringement, and you can take them to task on that, *if you are (or 
represent) the copyright holder*.

As a representative of the NZOSS, I would fully encourage you to explore 
both issues (the distribution of source code, and the distribution of 
copyrighted materials constituting potential copyright infringement) 
with the FlightProSim.com people.

One of our other members has noted that they're similarly distributing 
Free!Ship: http://www.3dboatdesign.com/indexg.php 
http://www.3dboatdesign.com/indexg.php

We'll investigate that.

Let me know if you have any further questions.

Kind regards,

Dave Lane
NZOSS council member

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Re: [Flightgear-devel] News from FlightProSim!

2010-03-15 Thread syd adams
I have to agree that much can't be done . I hate to see it removed from the
forum , flame war or not , since keeping as much information out there as
possible might keep a few some being conned .

Cheers
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[Flightgear-devel] Bug report - crash

2010-03-15 Thread Michael A. K. Gross
Just upgraded to the latest CVS (I try to do that).

I found a bug that may be difficult to find at random -- the ground.cxx
bombed out with the following message:

unable to find path to runway threshold in ground.cxx for airport KEMT

followed by the dreaded unknown exception in main loop.  I'm presuming
these are related, though of course they might not be.

I started at KBUR (Bob Hope Intl) in the c172p with terrasync turned
on.  I'm not sure why it cares about El Monte; weather was clear and it
may have been in view.  It reproduced several times in a row.

I haven't seen this happen elsewhere, so I suspect it may not have been
noticed, hence the bug report.

This is a bleeding edge CVS, with bleeding edge OSG and SimGear as
well.  Debian linux with the latest graphics driver from Nvidia,
on a somewhat old system.

Let me know if you need more information, and I'll supply it.

Clear skies.

Mike Gross

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[Flightgear-devel] Interesting glider model...

2010-03-15 Thread Gene Buckle
http://home.att.net/~m--sandlin/bug.htm

This gent is having some issues getting an accurate flight model for his 
gliders in X-Plane.  Apparently cruise speed is 20kts.  Anyone care to 
give this a shot?

g.


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Re: [Flightgear-devel] Interesting glider model...

2010-03-15 Thread Ron Jensen
On Mon, 2010-03-15 at 19:23 -0700, Gene Buckle wrote:
 http://home.att.net/~m--sandlin/bug.htm
 
 This gent is having some issues getting an accurate flight model for his 
 gliders in X-Plane.  Apparently cruise speed is 20kts.  Anyone care to 
 give this a shot?
 
 g.
 

I know not of this X-Plane of which you speak? :)

However, I did do a reasonable model(1) of the Gossamer Albatross(2) for
FlightGear a while back

Ron

1. http://gitorious.org/gossamer
2. http://en.wikipedia.org/wiki/Gossamer_Albatross




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[Flightgear-devel] Microsoft C++ exception: FP_Inactive

2010-03-15 Thread 乌兰巴根
Hi guys:
I ever successfully build and run the flightgear-1.9.1 under WindowsXP by 
MSVC90. It is a great work and very interesting.
Last week I download the source packege of flightgear-2.0.0.
Build the source of flightgear is OK, but when step to debug, there is an 
exception:
First-chance exception at 0x7c812afb in fgfs.exe: Microsoft C++ exception: 
FP_Inactive at memory location 0x0012f682..
It almost comes out every mainloop.
and the flightgear stays at the window of loading scenery object and never go 
further.
I try to track the exception, but there is no result by now.
Has somebody  met this situation?
Any clue will help me a lot and please tell me.
Thanks for reading.

wlbg.
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