[Flightgear-devel] Local Weather documentation update
I feel a bit bad that it has taken that long to get it done, but at least I made it before the 2.6 release - here are the updated documentation files for Advanced (Local) Weather 1.4 http://users.jyu.fi/~trenk/doc_update.tgz including the description of the new gui and updates on the 'known issues' section (which fortunately has been shortened). Since the update cannot alter the functionality of the program, I would ask that it is committed both to the 2.6 release branch and the 2.7 branch. Thanks in advance, * Thorsten -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Final 2.6.0 Release Preparations
Hi all, for our release of version 2.6.0 next week, we have a few open items on our checklist and I am kindly asking for support to get them done: 1. How are our release candidates performing? Are there any release blocking bugs that should be taken care of? 2. What is the state of our changelog? http://wiki.flightgear.org/Changelog_2.6.0 - Please everybody who contributed to the core and fgdata, check the document and fill in the gaps. 3. We need a short official announcement to be sent out to press, fs websites, newstickers, CBS, NBC, al-Arabia, ITAR-TASS et al. I'd prefer a native English speaker to write on or two enthusiastic paragraphs about FlightGear 2.6.0. Maybe the upcoming weekend is a good time to get these tasks done? Thanks everybody - let's get this release out and free our resources for the next summer's release (maybe 3.0.0, codename Rembrandt?). Torsten -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Final 2.6.0 Release Preparations
3. We need a short official announcement to be sent out to press, fs websites, newstickers, CBS, NBC, al-Arabia, ITAR-TASS et al. I'd prefer a native English speaker to write on or two enthusiastic paragraphs about FlightGear 2.6.0. For my point of view it is worth to put some effort in recent announcement. I guess we will see a campaign the next weeks for MS Flight (released end of february) ? I noticed articles in Newspapers here today about non-foss sim products MS Flight/X-Plane/Aerofly FS, and -unfortunately- as often, FlightGear as open source alternative is missing. I could also need a german and probably french translation of the announcement and some official screens, to place everywhere I can :-) Ok, it is not CNN/NBC or whatever here, but sometimes it is also worth to look out for smaller local newspapers and channels. Cheers, Yves -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Re : Final 2.6.0 Release Preparations
I could also need a german and probably french translation of the Call here if you need French translation. -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Final 2.6.0 Release Preparations
On Fri, Feb 10, 2012 at 11:08 AM, Torsten Dreyer wrote: 2. What is the state of our changelog? http://wiki.flightgear.org/Changelog_2.6.0 - Please everybody who contributed to the core and fgdata, check the document and fill in the gaps. I've just gone through this, tidied up the grammar and changed the style so that it emphasises what the new release will do for the user, rather than listing features by their internal functions. 3. We need a short official announcement to be sent out to press, fs websites, newstickers, CBS, NBC, al-Arabia, ITAR-TASS et al. I'd prefer a native English speaker to write on or two enthusiastic paragraphs about FlightGear 2.6.0. I've added the following as the synopsis for the changelog, which should be suitable: The FlightGear development team is happy to announce the v2.6.0 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Major improvements from v2.4.0 include reduced AI aircraft load times, easier graphics tuning, more sophisticated AI aircraft and improved usability. Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. FlightGear is used all over the world by desktop flight simulator enthusiasts, for research in Universities and for interactive exhibits in museums. FlightGear features more than 400 aircraft, a worldwide scenery database, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, and an open architecture. Best of all, it is open-source so no company controls development. Download FlightGear V2.6.0 for free from http://www.flightgear.org FlightGear - Fly Free! -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Final 2.6.0 Release Preparations
The FlightGear development team is happy to announce the v2.6.0 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Major improvements from v2.4.0 include reduced AI aircraft load times, easier graphics tuning, more sophisticated AI aircraft and improved usability. Hi Stuart Does a new user (or other people not familiar with FlightGear but with other sims) know what AI stands for? Is it probably better to have AI improvements in more universal terms like easier graphics tuning or improved usability? (Just a thought, not important, many thanks for preparing this!). -Yves -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Final 2.6.0 Release Preparations
On Fri, Feb 10, 2012 at 03:09:53PM +, Stuart Buchanan wrote: I've added the following as the synopsis for the changelog, which should be suitable: The FlightGear development team is happy to announce the v2.6.0 release of FlightGear, the free, open-source flight simulator. This new version contains many exciting new features, enhancements and bugfixes. Major improvements from v2.4.0 include reduced AI aircraft load times, easier graphics tuning, more sophisticated AI aircraft and improved usability. Founded in 1997, FlightGear is developed by a worldwide group of volunteers, brought together by a shared ambition to create the most realistic flight simulator possible that is free to use, modify and distribute. FlightGear is used all over the world by desktop flight simulator enthusiasts, for research in Universities and for interactive exhibits in museums. FlightGear features more than 400 aircraft, a worldwide scenery database, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, and an open architecture. Best of all, it is open-source so no company controls development. A more positive angle for the last sentence would sound better. Something like 'Best of all, it is open-source so the developers control the direction of the project'. -- James (Jay) Treacy tre...@debian.org -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Final 2.6.0 Release Preparations
On 10 Feb 2012, at 15:25, James A. Treacy wrote: On Fri, Feb 10, 2012 at 03:09:53PM +, Stuart Buchanan wrote: FlightGear features more than 400 aircraft, a worldwide scenery database, detailed sky modelling, a flexible and open aircraft modelling system, varied networking options, multiple display support, and an open architecture. Best of all, it is open-source so no company controls development. A more positive angle for the last sentence would sound better. Something like 'Best of all, it is open-source so the developers control the direction of the project'. Good idea. How about 'Best of all, it is open source so the FlightGear community controls the project' Or perhaps 'owns'? Stuart -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Scenery related: groundnetworks and parking
Hi, As a follow-up on yesterday's question, I now can generate in a relatively reliable fashion groundnet files for a certain type of airport, with 9 medium- large parking positions and an AI network which passes the Taxidraw tests (I have randomly tested the files). I have also tested that visual display of the taxi path is correct, and that AI will taxi to active runway via taxiways. There are about 5900 airports which support this operation, plus or minus bugs in my script. Right now I'm trying to generate them all to see if there are any issues to iron out. Like I said previously, the concept can also be extended to the 850 format. Cheers, Adrian -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Final 2.6.0 Release Preparations
On Fri, Feb 10, 2012 at 6:58 PM, Tuomad wrote: best of all, it's open source and developed by an active group of people with different backgrounds - a group that welcomes people like you to be part of the community. ? Or is that attempting a too big group hug? ;^) The idea I was trying to get across was that the advantage of OSS development was that the FG community itself owns the simulator. One reason for emphasising this is that it contrasts with the disappointment the MSFS community has felt with the release of MS Flight, which isn't looking like being the serious simulation they were hoping for. I think the big group hug is somewhat repeating what's written earlier in the statement. -Stuart -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Final 2.6.0 Release Preparations
what about this: Best of all, the new features are based on user community requests, and not driven by economic incentives. Some of these features are already in the works for the next FG release [give continuity message about the development] IB Date: Fri, 10 Feb 2012 20:21:18 + From: stuar...@gmail.com To: flightgear-devel@lists.sourceforge.net Subject: Re: [Flightgear-devel] Final 2.6.0 Release Preparations On Fri, Feb 10, 2012 at 6:58 PM, Tuomad wrote: best of all, it's open source and developed by an active group of people with different backgrounds - a group that welcomes people like you to be part of the community. ? Or is that attempting a too big group hug? ;^) The idea I was trying to get across was that the advantage of OSS development was that the FG community itself owns the simulator. One reason for emphasising this is that it contrasts with the disappointment the MSFS community has felt with the release of MS Flight, which isn't looking like being the serious simulation they were hoping for. I think the big group hug is somewhat repeating what's written earlier in the statement. -Stuart -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] Sanitizing materials.xml
Hi All, Following on from the recent object-masking feature, I'm spending some time ironing out some issues in materials.xml and our effects. For starters, I've checked in the following: - Changed the colour balance on the .png tree textures slightly (I thought they were too blue) - Forced the transparency of the .png tree textures as 0 or 1. - Modified the materials code to allow the tree textures to fall back to the Textures directory if Textures.high does not exist. This is consistent with our handling of other material textures, so users can reduce the graphics load by simply deleting the Textures.high directory. (Unfortunately this no-longer works as the Effects code doesn't support it.) The net effect of all this is that the trees should now look more detailed and more naturally coloured. Comments are welcome as always. I've still to update the .dds versions of the textures. You will need a simgear rebuild to pick up these changes. Updating fgdata alone will not work and may not be compatible with older FG builds. I have some follow-up questions for those who have been working on terrain effects, as there may well be subtleties that I'm missing: - At high quality settings, The GrassCover landmass produces significant relief, as if it were a forest. I think that's just a straight bug as it's using the landmass effect rather than the landmass-nowood effect. Anyone object if I change this? - The material assignments for Landmass, SomeSort, Island and Default are identical to those for EvergreenBroadCover and EvergreenForest except that the former uses the landmass-nowood effect, while the latter uses the forest effect. Which is the correct effect for a completely forested material? - The forest effect doesn't currently use the default fog effect (include_fog.[vert|frag] etc.).. For consistency with the rest of the terrain, and the tree effect, I think it should. Is there any particular reason why it doesn't? -Stuart -- Virtualization Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel