[Flightgear-devel] custom_scenery/Models objects aren't loaded anymore

2012-09-16 Thread David Van Mosselbeen
Hi,
Objects in custom_scenery/Models aren't loaded anymore. For example, the
cli output:

some_path/dvanmosselbeen_flightgear-custom-scenery/Objects/e000n50/e004n50/3023649.stg:
Failed to load OBJECT_SHARED 'Models/metal_baril_red.ac'

Does someone experience the same issue? Or know to what change it could be
related to?

Kind regards,
David Van Mosselbeen

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Re: [Flightgear-devel] custom_scenery/Models objects aren't loaded anymore

2012-09-16 Thread James Turner

On 16 Sep 2012, at 15:59, David Van Mosselbeen wrote:

 Objects in custom_scenery/Models aren't loaded anymore. For example, the
 cli output:
 
 some_path/dvanmosselbeen_flightgear-custom-scenery/Objects/e000n50/e004n50/3023649.stg:
 Failed to load OBJECT_SHARED 'Models/metal_baril_red.ac'
 
 Does someone experience the same issue? Or know to what change it could be
 related to?

This was caused by some changes Mathias made a few weeks ago. I've discussed 
the potential fixes with him and will be making some code changes in the next 
few days - please be patient!

(or use the stable release :-P )

Regards,
James

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Re: [Flightgear-devel] X-Plane sued for patent infringement

2012-09-16 Thread Curtis Olson
I posted something to slashdot, but I guess it came out as anonymous
coward.   Honestly, there are a lot of sharp people that read slashdot,
but for every one of them, there are 10 complete morons.  And at least on
slashdot, the dumber the person and the less information they are armed
with, the more emphatic they will make their point.  I personally don't
have time to correct every statement on slashdot, especially with people
that shout louder than me.  And my comment probably is ranked so low no one
will actually see it, but hey, I did put in 15 minutes of effort here. :-)

If someone else wants to be the flightgear slashdot information
correctness ambassador I will be happy to give you an appointment and give
you an official title, and even an official email address.

Curt.


On Sat, Sep 15, 2012 at 11:32 AM, Arnt Karlsen a...@c2i.net wrote:

 On Sat, 15 Sep 2012 08:42:40 +0200, Tim wrote in message
 CAPK_1fyqmUGgLrEO8KEUPGNvUHb5Frcr=ypieemg7m_oyjn...@mail.gmail.com:

 
 http://games.slashdot.org/story/12/09/14/2048240/patent-troll-sues-x-plane
 
  It turns out that the patent has nothing to do with flight simulation
  but with remote license checking, but still. The Slashdot article has
  the line X-plane is a cross-platform flight simulator app, notably
  the only serious one that supports Mac OSX and Linux. In the comments
  the serious part refers to X-Plane being FAA certified. Now, I
  know that software isn't FAA certified -- complete systems --are and
  that FlightGear has been used in commercial simulators too, but
  someone (Curt?) with the real details might want to chime in with a
  correction.

 ..looks like Austin's big sin was make X-plane an Android app.
 Who are the other 8 app developers?

 ..he should have dual-licensed X-Plane, _much_ easier to
 find pro bono lawyer etc help with the GPL.   Oh well.

 --
 ..med vennlig hilsen = with Kind Regards from Arnt Karlsen
 ...with a number of polar bear hunters in his ancestry...
   Scenarios always come in sets of three:
   best case, worst case, and just in case.


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 3 out of 4 devs don\\\'t know how their code performs in production.
 Find out how slow your code is with AppDynamics Lite.
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-- 
Curtis Olson:
http://www.atiak.com - http://aem.umn.edu/~uav/
http://www.flightgear.org - http://gallinazo.flightgear.org
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Re: [Flightgear-devel] X-Plane sued for patent infringement

2012-09-16 Thread Jon S. Berndt
I tried to post, but it appears my post went away.

 

I noticed that one of the comments made a remark about X-plane aerodynamics.
I think it might be time for a paper on that which we can use to inform
people.

 

Jon

 

 

From: Curtis Olson [mailto:curtol...@flightgear.org] 
Sent: Sunday, September 16, 2012 10:52 AM
To: FlightGear developers discussions
Subject: Re: [Flightgear-devel] X-Plane sued for patent infringement

 

I posted something to slashdot, but I guess it came out as anonymous
coward.   Honestly, there are a lot of sharp people that read slashdot, but
for every one of them, there are 10 complete morons.  And at least on
slashdot, the dumber the person and the less information they are armed
with, the more emphatic they will make their point.  I personally don't have
time to correct every statement on slashdot, especially with people that
shout louder than me.  And my comment probably is ranked so low no one will
actually see it, but hey, I did put in 15 minutes of effort here. :-)

 

If someone else wants to be the flightgear slashdot information correctness
ambassador I will be happy to give you an appointment and give you an
official title, and even an official email address.


Curt.

 

On Sat, Sep 15, 2012 at 11:32 AM, Arnt Karlsen a...@c2i.net wrote:

On Sat, 15 Sep 2012 08:42:40 +0200, Tim wrote in message
CAPK_1fyqmUGgLrEO8KEUPGNvUHb5Frcr=ypieemg7m_oyjn...@mail.gmail.com:


 http://games.slashdot.org/story/12/09/14/2048240/patent-troll-sues-x-plane

 It turns out that the patent has nothing to do with flight simulation
 but with remote license checking, but still. The Slashdot article has
 the line X-plane is a cross-platform flight simulator app, notably
 the only serious one that supports Mac OSX and Linux. In the comments
 the serious part refers to X-Plane being FAA certified. Now, I
 know that software isn't FAA certified -- complete systems --are and
 that FlightGear has been used in commercial simulators too, but
 someone (Curt?) with the real details might want to chime in with a
 correction.

..looks like Austin's big sin was make X-plane an Android app.
Who are the other 8 app developers?

..he should have dual-licensed X-Plane, _much_ easier to
find pro bono lawyer etc help with the GPL.   Oh well.

--
..med vennlig hilsen = with Kind Regards from Arnt Karlsen
...with a number of polar bear hunters in his ancestry...
  Scenarios always come in sets of three:
  best case, worst case, and just in case.



--
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3 out of 4 devs don\\\'t know how their code performs in production.
Find out how slow your code is with AppDynamics Lite.
http://ad.doubleclick.net/clk;262219672;13503038;z?
http://info.appdynamics.com/FreeJavaPerformanceDownload.html
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-- 

Curtis Olson:

http://www.atiak.com http://www.atiak.com/  - http://aem.umn.edu/~uav/

http://www.flightgear.org http://www.flightgear.org/  -
http://gallinazo.flightgear.org http://gallinazo.flightgear.org/ 

 

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Re: [Flightgear-devel] custom_scenery/Models objects aren't loaded anymore

2012-09-16 Thread David Van Mosselbeen
On Sun, 16 Sep 2012 16:35:37 +0100, James Turner zakal...@mac.com wrote:
[...]
 This was caused by some changes Mathias made a few weeks ago. I've
 discussed the potential fixes with him and will be making some code
changes
 in the next few days - please be patient!
 
 (or use the stable release :-P )
 
 Regards,
 James

Hey,
Seems to be already fixed and working here! Awesome! :)
Thanks!

Kind regards,
David Van Mosselbeen

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Re: [Flightgear-devel] custom_scenery/Models objects aren't loaded anymore

2012-09-16 Thread Mathias Fröhlich

Hi,

On Sunday, September 16, 2012 21:10:54 David Van Mosselbeen wrote:
 On Sun, 16 Sep 2012 16:35:37 +0100, James Turner zakal...@mac.com wrote:
 [...]
 
  This was caused by some changes Mathias made a few weeks ago. I've
  discussed the potential fixes with him and will be making some code
 
 changes
 
  in the next few days - please be patient!
  
  (or use the stable release :-P )
  
  Regards,
  James
 
 Hey,
 Seems to be already fixed and working here! Awesome! :)
A copy and paste typo.
Sorry ..

Mathias

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