Re: [Flightgear-devel] New features for 3.0 (?) presentation

2013-05-07 Thread Thomas Geymayer
2013/5/7 Vivian Meazza vivian.mea...@lineone.net:
 The tracking animation sounds useful - do you have any documentation
 available? In due course it should end up in fgdata/Docs/model-howto.html
 with all the other animations.

I have now added some examples and a basic documentation to the wiki:

http://wiki.flightgear.org/Tracking_animation

I will add some more info and images once I find some time for it.

Tom

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Re: [Flightgear-devel] New features for 3.0 (?) presentation

2013-05-07 Thread Renk Thorsten
 * Canvas instances can now be placed on scenery objects. This allows
   for example creating animated signs/monitors. I've started to create
   a Visual Docking Guidance System, which is not fully functionally yet
   but should be complete enough to be used for a screenshot (eg. azimuth
   guidance is missing)

If I could get a screenshot from you, that'd be nice.

   If you want I can create a video of my work in progress C-130J making
   use of these animations.

This sounds very neat!

Hm, I guess one could make a video presentation of all animated features (like 
the trees moving in the wind, or the storm blows dust /leaves effect I'm 
working on), but maybe someone else should do that - video is not really my 
area of expertise...

* Thorsten
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Re: [Flightgear-devel] New features for 3.0 (?) presentation

2013-05-07 Thread Vivian Meazza
Tom

 Sent: 07 May 2013 10:06
 To: FlightGear developers discussions
 Subject: Re: [Flightgear-devel] New features for 3.0 (?) presentation
 
 2013/5/7 Vivian Meazza vivian.mea...@lineone.net:
  The tracking animation sounds useful - do you have any documentation
  available? In due course it should end up in
  fgdata/Docs/model-howto.html with all the other animations.
 
 I have now added some examples and a basic documentation to the wiki:
 
 http://wiki.flightgear.org/Tracking_animation
 
 I will add some more info and images once I find some time for it.
 

Thanks, interesting. As a non-Blender user (it makes my brain hurt) the
references are a bit obscure.

Are the various axes always orthogonal? Can they also be specified in the
alternate form:

axis
x1-m5.1821/x1-m
y1-m0.221496/y1-m
z1-m0.794147/z1-m
x2-m4.99208/x2-m
y2-m0.114133/y2-m
z2-m0.842884/z2-m
/axis

If non-orthogonal  axes are allowed they are difficult in the
center/axis form in the example in the wiki.

Perhaps, when you have time, the information could be consolidated in 

http://wiki.flightgear.org/Howto:Animate_models and
fgdata/Docs/model-howto.html

Looks like valuable work to me: gear scissor links were very difficult with
the existing animations.

Vivian
 



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