Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2012-08-28 Thread Julien Nguyen
So if it's normal, it's ok for me!

Thank you! Sorry for the noise!

Cheers,

 Julien

Le 28/08/2012 04:28, Ryan M a écrit :
 Hello Julien,

 Those files are dummy models; they serve no purpose whatsoever
 except to specify the texture paths for the different airlines in the
 jetway models. Trying to load them as full models will cause
 FlightGear to not find a model, and- you guessed it- not find this
 mythical AirlineSign object.;-)

 I'll admit it is an odd setup, and probably one that deserves a
 rethink in the future. I'm considering a partial rewrite of my Nasal
 files during the FG 3.0.0 development cycle, so I'll definitely take a
 look here.

 ~Ryan


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Re: [Flightgear-devel] fgdata merge request 91:Animated Jetways

2012-08-27 Thread Julien Nguyen
Hi Ryan,

When I wanted to create some thumbnails for the models in 
scenemodels.com, every models named generic.airline.***.xml doesn't 
display anything in Flightgear and I met the following error:

Could not find at least one of the following objects for animation: 
'AirlineSign'

Same problem with the model from fgdata git and terrasync.

Don't know where it comes, I'm not really an expert on it.

Cheers,

 Julien

Le 26/08/2012 03:19, A Person a écrit :
 Martin,

 I can assure you that I do care. Over the past several months, life
 has been really occupying me and I have not had much time to check
 email or keep up with the FlightGear mailing list. Sorry for missing
 your messages; the only reason I was able to catch this one was
 because a friend on IRC informed me of it.

 Feel free to discuss the problems with the jetways. I _did_ push a
 small maintenance commit before 2.8 was released; as of now, they
 should work fine.

 On Thu, Aug 23, 2012 at 12:13 AM, Martin Spott martin.sp...@mgras.net wrote:
 Hi, if anybody meets Ryan Miller, please let him know that there appear
 to be issues with the current state of the Jetways.
 I've tried to get in contact with him several times over the past
 months, but never got a response - I have no idea wether his EMail
 address changed or if he just doesn't care.

 Cheers,
  Martin.
 --
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Re: [Flightgear-devel] [Flightgear-commitlogs] FlightGear Scenery/Web tools branch, master,

2012-06-07 Thread Julien Nguyen
Oh, it's me...

Have I done something wrong ? (I don't know with this nickname was used 
by the way)

Le 07/06/2012 13:14, Martin Spott a écrit :
 Flightgear-commitlogs wrote:
 The branch, master has been updated

 - Log -
 commit 01cd74bef43ff957270c4d56743b284f23a32732
 Author: Blackiris
 Date:   Wed Jun 6 10:29:37 2012 +0200

 Add footer and other HTML stuff
 Could anyone tell me who this weird contributor Blackiris is in
 real life ?

 Cheers,
   Martin.



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Re: [Flightgear-devel] [Flightgear-commitlogs] FlightGear

2012-06-07 Thread Julien Nguyen
I changed my git username with this command line:

git config --global user.name My name

Sorry for the noise.

Cheers,

 Julien Nguyen


Le 07/06/2012 16:49, Martin Spott a écrit :
 Julien Nguyen wrote:

 Oh, it's me...

 Have I done something wrong ? (I don't know with this nickname was used by 
 the way)
 I think the key is to understand the particular difference between the
 GIT repository and the Gitorious web site.
 Apparently Gitorious somehow manages to translate the GIT nicknames
 into Gitorious accounts, but of course the GIT repository doesn't know
 about the Gitorious web site.  Therefore a git log will show just the
 names (and/or EMail addresses) you put into every single GIT commit.

 Cheers,
   Martin.



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Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread Julien Nguyen



Hi Martin,

I sent you yesterday some new scenery models to add and I haven't paid
attention to the emails on fg mailing list... For one year I'm working
as a scenery modeler, I didn't know all the problems you met, and I'm
deeply sorry for being so ignorant.

As a FG user, I really support the idea to have one main common scenery,
because it's more convenient thanks to Terrasync and I'm sure there are
a lot of people who think like this too. Flightgear is an open source
project and it's a good opportunity to do that.

Thank you so much for all your work and your contribution to Flightgear.
You deserve some rest and as Pedro said, I also hope one day to see you
come back, with new ideas.

I will also join the IRC discussion about that. I stopped using it a few
months ago but now, I think it's time to come back.

Thank you Martin!

Julien

Le 24/02/2012 16:03, Martin Spott a écrit :
  Gijs de Rooy wrote:

  To give one recent example that applies to most of these reasons: LOWI. It 
 has an updated airport layout, custom landclassing
  and is under heavy development. The author told me that he'll put all of it 
 in the database once it is finished.
  Just for the record, that's one of the common, big, but most avoidable
  mistakes: Submitting when it's finished.  I know, it's _really_
  common, but always carries the risk of making the same mistake with
  every of the included models.
  Guess how many hours I spent fixing the same stupid mistake in a row of
  models, mistakes which could have been avoided if people would have
  sent me each of these models _early_ !?  Submitting early allows for
  early feedback and, as a consequence, for preventing avoidable mistakes
  early in the development phase of an airfield scenario, thus
  facilitating the rest of the submission process.

  I didn't track the number of hours, but, believe me, it kept me busy -
  and just for the stupid reason because people neither bothered reading
  our Contribute recommendations nor considered my advice.

  I know, Gijs, it's not your fault, I just hooked up because you
  mentioned.

  Cheers,
   Martin.


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Re: [Flightgear-devel] Looking at a nice project from outside

2012-02-24 Thread Julien Nguyen
Hi Martin,

I sent you yesterday some new scenery models to add and I haven't paid 
attention to the emails on fg mailing list... For one year I'm working 
as a scenery modeler, I didn't know all the problems you met, and I'm 
deeply sorry for being so ignorant.

As a FG user, I really support the idea to have one main common scenery, 
because it's more convenient thanks to Terrasync and I'm sure there are 
a lot of people who think like this too. Flightgear is an open source 
project and it's a good opportunity to do that.

Thank you so much for all your work and your contribution to Flightgear. 
You deserve some rest and as Pedro said, I also hope one day to see you 
come back, with new ideas.

I will also join the IRC discussion about that. I stopped using it a few 
months ago but now, I think it's time to come back.

Thank you Martin!

Julien

Le 24/02/2012 16:03, Martin Spott a écrit :
 Gijs de Rooy wrote:

 To give one recent example that applies to most of these reasons: LOWI. It 
 has an updated airport layout, custom landclassing
 and is under heavy development. The author told me that he'll put all of it 
 in the database once it is finished.
 Just for the record, that's one of the common, big, but most avoidable
 mistakes: Submitting when it's finished.  I know, it's _really_
 common, but always carries the risk of making the same mistake with
 every of the included models.
 Guess how many hours I spent fixing the same stupid mistake in a row of
 models, mistakes which could have been avoided if people would have
 sent me each of these models _early_ !?  Submitting early allows for
 early feedback and, as a consequence, for preventing avoidable mistakes
 early in the development phase of an airfield scenario, thus
 facilitating the rest of the submission process.

 I didn't track the number of hours, but, believe me, it kept me busy -
 and just for the stupid reason because people neither bothered reading
 our Contribute recommendations nor considered my advice.

 I know, Gijs, it's not your fault, I just hooked up because you
 mentioned.

 Cheers,
   Martin.

--
Virtualization  Cloud Management Using Capacity Planning
Cloud computing makes use of virtualization - but cloud computing 
also focuses on allowing computing to be delivered as a service.
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