Re: [Flightgear-devel] Download_and_compile.sh

2013-07-18 Thread Francesco Angelo Brisa
good job put, yesterday I received my new PC, so I have a fully new fast
pc to test it on :-)
In August I will have plenty of time to further help.

My best compliments to Pat !


2013/7/18 Pat pat.callah...@gmail.com

 An updated version of Download_and_compile.sh is available with
 numerous changes.  without specifying version it will build next.  -s
 builds 2.8.0.  It can also build 2.12.0, 2.10.0 and 2.8.0, or any other
 branch, tag or commit. (-B and -V options.) -D 1 will use a more
 efficient directory structure.m-G lets you choose a different version
 of OSG.

 You can download it from the download_and_compile.sh team share:.


 https://www.gitorious.org/+fg-download-and-compile/fg/fg-download-and-compile-fgmeta/blobs/next/download_and_compile.sh

 The changes are numerous and significant.

 Francesco Brisa, the maintainer of download_and_compile.sh has not
 reviewed the changes so this remains on the tean repo for now.

 I'm using this version on a regular basis, but I need others to test
 this version and give feedback before I'll ask Francesco to approve it.

 Please let me know if you'd like to help.

 -Pat


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Re: [Flightgear-devel] plib error with download compile on 64bit Ubuntu 12.10

2012-11-20 Thread Francesco Angelo Brisa
The script is updated, sending now to Thorsten...


2012/11/20 Michael scrat_h...@yahoo.com

 Thanks, that worked: --disable-sl



 --- On Tue, 11/20/12, James Turner zakal...@mac.com wrote:

  From: James Turner zakal...@mac.com
  Subject: Re: [Flightgear-devel] plib error with download  compile on
 64bit Ubuntu 12.10
  To: FlightGear developers discussions 
 flightgear-devel@lists.sourceforge.net
  Date: Tuesday, November 20, 2012, 10:02 AM
 
  On 20 Nov 2012, at 08:46, Michael wrote:
 
   Hi
   trying to compile with downloadcompile script on
  Ubuntu 12.10 64bit and get:
  
   ../../../../plib/src/sl/slDSP.cxx: In member function
  ‘void slDSP::open(const char*, int, int, int)’:
   ../../../../plib/src/sl/slDSP.cxx:59:22: error:
  ‘SOUND_PCM_WRITE_CHANNELS_is_obsolete_use_SNDCTL_DSP_CHANNELS_instead’
  was not declared in this scope
   ../../../../plib/src/sl/slDSP.cxx:60:22: error:
  ‘SOUND_PCM_WRITE_BITS_is_obsolete_use_SNDCTL_DSP_SETFMT_instead’
  was not declared in this scope
   ../../../../plib/src/sl/slDSP.cxx:61:22: error:
  ‘SOUND_PCM_WRITE_RATE_is_obsolet_use_SNDCTL_DSP_SPEED_instead’
  was not declared in this scope
   ../../../../plib/src/sl/slDSP.cxx: In member function
  ‘void slDSP::sync()’:
   ../../../../plib/src/sl/slDSP.cxx:148:31: error:
  ‘SOUND_PCM_SYNC_is_obsolete_use_SNDCTL_DSP_SYNC_instead’
  was not declared in this scope
   ../../../../plib/src/sl/slDSP.cxx: In member function
  ‘void slDSP::stop()’:
   ../../../../plib/src/sl/slDSP.cxx:153:31: error:
  ‘SOUND_PCM_RESET_is_obsolete_use_SNDCTL_DSP_HALT_instead’
  was not declared in this scope
   make[2]: *** [slDSP.o] Error 1
 
  I'm not sure what the script does, but in general we only
  need a few parts of PLIB: for the Mac autobuild, I configure
  it as follows:
 
  ./configure --disable-pw --disable-sl
  --disable-psl --disable-ssg --disable-ssgaux
 
 
  Hopefully you can adjust the script to disable those
  modules, or at least 'sl', and get things building.
 
  Regards,
  James
 
 
 
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Re: [Flightgear-devel] download_and_compile.sh

2012-11-12 Thread Francesco Angelo Brisa
Yes, reading :-)


2012/11/12 ThorstenB bre...@gmail.com

 On 12.11.2012 14:25, Pat wrote:
  I've been learning a lot about Linux development by reading the
  download_and_compile.sh.  I have a few ideas for enhancements to the
  script.
 
  Is anyone keeping a list of requested enhancements to the script?
 
  Is this list the right place for discussion of the script and changes
  to it?

 The script is maintained by Francesco Brisa. Not sure if he's reading
 this list. Otherwise try contacting him directly (see contact details in
 script header).

 cheers,
 Thorsten


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Re: [Flightgear-devel] a small set of minor aircraft model question...

2012-03-06 Thread Francesco Angelo Brisa
Thanks for the answers;

based on you suggestions I think I will add instruments in the C337 way
(With a little thin glass in front of them with almost no reflection
effect).

Cheers
Francesco
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[Flightgear-devel] a small set of minor aircraft model question...

2012-03-05 Thread Francesco Angelo Brisa
Hi

I was going to take some time to put my hands on some aircraft, before
beginning I have some little questions:

Aerostar 700:
* The airspeed indicator looks like to be a default one (With no colored
bars for velocities). is this due to the fact that it is as in the real
aircraft or just because nobody worked on it ?

Generic questions...
* asi-300:
how was the asi-300.rgb (under Aircraft/Instruments-3d/asi300 folder)  made
? is it from some sort of svg ? if yes, where can I find it ?

* Analogic instruments:
 I was looking at two amazing done aircrafts: the DR400 and the Cessna 337;
the DR400 has instruments with a glass reflection (Which is very nice and
realistic) the C337 does not have it. I personally slightly prefer the C337
way, a little more clean, but it is just my feeling. the question: what
would you suggest to do, if I want to take an aircraft, add a instrument,
which type should I use ? i.e. if I want to add instruments to the C310.

http://i41.tinypic.com/10huog1.jpg

[image: Immagine in linea 1]

http://wiki.flightgear.org/images/f/fd/Cessna337-avionics.png
[image: Immagine in linea 2]

* I was looking on internet to some cockpit image of some FG aircraft. what
I have found is a lot of different custom instruments set of the same
aircraft model. If I want to take an empty cockpit aircraft and I want to
add instruments to it, can I just choose a cockpit model and use it as
reference ? or is some kind of basic instruments set for any aircraft type
? I hope I explained myself well...

Thanks for any suggestion

cheers
Francesco Angelo Brisa
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Re: [Flightgear-devel] Arduino

2012-03-05 Thread Francesco Angelo Brisa
I work with Arduino, and I have used it to build some controllore for FG...

If you need anything, just ask;

2 years ago I did a little project (Like many others), here you can find
some photo/info:
http://flightgear.org/forums/viewtopic.php?f=24t=11017#p114215

Tomorrow I will give a check your article... and see if there is something
to discuss.

Cheers
Francesco

Il giorno 05 marzo 2012 23:09, Roberto Inzerillo rob...@gmx.net ha
scritto:

 Hi everybody.

 I'm spending some time with Arduino lately. I made a few replica of
 input/output systems for FlightGear. It makes fun :-)

 For the (very) few who don't know, Arduino is a prototyping platform
 based on ATmel microprocessors, it communicates easily over any serial
 connection and that makes it very easy to interface it with FGFS.

 Anyway, now I'm starting to write some pages on Arduino's Playground;
 it's kind of a public wiki where everybody can contribute. It helped me
 a lot when I first started with Arduino. I hope the guides I'm going to
 publish will be usefull to others. I'll try and explain the basics
 first, then I hope I can dig deeper and add some more sophisticated
 scenarios in the next future.

 This is the first guide I wrote:
 http://arduino.cc/playground/Main/FlightGear

 I'm asking you people in the devel mailing list to give a quick look at
 what I'm writing because I'm no FlightGear developer at all, and I may
 miss some details when explaining what's going on with the FlightGear
 side of things. I'd appreciate if someone would share
 opinions/comments/suggestions so that the Arduino Playground pages about
 FlightGear may not mislead any reader.


 Thank you in advance,
   Roberto


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Re: [Flightgear-devel] proposal: new keybing to show map

2012-01-16 Thread Francesco Angelo Brisa
Hi, looks like nobody has added the keybinding for the map I suggested some
time ago, my proposal is to modify the 109 key binding in the keyboard.xml
file

from:

 key n=109
  namem/name
  descMixture richer/desc
  repeatable type=booltrue/repeatable
  binding
   commandnasal/command
   scriptcontrols.adjMixture(1)/script
  /binding
 /key

to -

 key n=109
  namem/name
  descMixture richer/desc
  repeatable type=booltrue/repeatable
  binding
   commandnasal/command
   scriptcontrols.adjMixture(1)/script
  /binding
  mod-alt
   descShow map/desc
   binding
commanddialog-show/command
dialog-namemap/dialog-name
   /binding
  /mod-alt
 /key

Cheers
Francesco
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Re: [Flightgear-devel] pthread error compiling simgear under ubuntu 11.10 (beta2)

2011-09-27 Thread Francesco Angelo Brisa
success !

using cmake ended in a successful compilation :-D

ok, now I will cmake fgfs too and send the new script to Thorsten.

Thaank you !

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Re: [Flightgear-devel] pthread error compiling simgear under ubuntu 11.10 (beta2)

2011-09-26 Thread Francesco Angelo Brisa
2011/9/26 Mathias Fröhlich mathias.froehl...@gmx.net:

 Hi,

 On Sunday, September 25, 2011 02:10:27 Francesco Angelo Brisa wrote:
  Can you retry?

 Same problem, nothing changed
 Did you regenerate the Makefile.in's from Makefile.am's using autogen.sh in
 simgears toplevel directory?


yes, I always remove the simgear folder. The script downloads
everything from the beginning.

Just tried now, nothing new.


  Also since we want to move to cmake, does this work already?

 How do I compile it using cmake ?

 Basically, instead of

 configure --prefix=/path

 call

 cmake CMAKE_INSTALL_PREFIX=/path

 then run

 make  make install

 as usual.


thanks very much, this is what I needed !

I will now try using cmake.

 Greetings

 Mathias

Thanks for suggestions,
I hope I will find a way to solve the issue...

Cheers
Francesco

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Re: [Flightgear-devel] pthread error compiling simgear under ubuntu 11.10 (beta2)

2011-09-24 Thread Francesco Angelo Brisa
2011/9/24 Mathias Fröhlich mathias.froehl...@gmx.net:

 Hi,


 Can you retry?

Same problem, nothing changed


 Also since we want to move to cmake, does this work already?


How do I compile it using cmake ?


 thanks

 Mathias


Cheers
Francesco

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[Flightgear-devel] pthread error compiling simgear under ubuntu 11.10 (beta2)

2011-09-23 Thread Francesco Angelo Brisa
Hi,

I am trying to take one step ahead, and start adapting the script to
work with the upcoming ubuntu relase of october.

after a little modification (libapr1-dev needed and renaming
libboost1.46-dev) I failed to succeed cause simgear does not compile,
it complains about pthread during compilation:


g++  -g -O2 -Wall -D_REENTRANT
-L/home/francesco/fgfs/install/simgear/lib
-L/home/francesco/fgfs/install/OpenSceneGraph/lib -o socktest
socktest.o libsgio.a ../../simgear/structure/libsgstructure.a
../../simgear/threads/libsgthreads.a ../../simgear/debug/libsgdebug.a
../../simgear/bucket/libsgbucket.a ../../simgear/misc/libsgmisc.a -lz
-lOpenThreads -lrt -lm  -lrt -lm   -lrt -lm
../../simgear/threads/libsgthreads.a(SGThread.o): In function `~PrivateData':
/home/francesco/fgfs/simgear/simgear/simgear/threads/SGThread.cxx:194:
undefined reference to `pthread_detach'
../../simgear/threads/libsgthreads.a(SGThread.o): In function
`SGThread::PrivateData::start(SGThread)':
/home/francesco/fgfs/simgear/simgear/simgear/threads/SGThread.cxx:209:
undefined reference to `pthread_create'
../../simgear/threads/libsgthreads.a(SGThread.o): In function
`SGThread::PrivateData::join()':
/home/francesco/fgfs/simgear/simgear/simgear/threads/SGThread.cxx:222:
undefined reference to `pthread_join'


./configure says that pthread is availeable and he can find it.

what makes me worry is this (generated during ./configure):

checking pthread.h usability... yes
checking pthread.h presence... yes
checking for pthread.h... yes
checking for library containing pthread_exit... none required

looks like the configure thinks he does not need pthread at all, so it
does not add it to g++ calls. (This is my noob c++ opinion).

is there a solution ? I even tried with:
export LIBS=-lpthread

before launching the configure, but no success at all...

Thanks in advance.

Cheers
Francesco

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[Flightgear-devel] proposal: new keybing to show map

2011-09-20 Thread Francesco Angelo Brisa
Hi,

I was wondering why not to have a keybinding to show the map under
equipment section...

something like ALT + m to be added to the keyboard.xml.
I have found the map useful, specially for a short look out, which if
best used using a key press.

Here my xml adding to the keyboard.xml if ok.

 key n=109
  namem/name
  descShow map/desc
  mod-alt
binding
 commanddialog-show/command
 dialog-namemap/dialog-name
/binding
  /mod-alt
 /key


Cheers
Francesco

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[Flightgear-devel] fork android project question...

2011-09-02 Thread Francesco Angelo Brisa
Hi,

Hi have been trying to contact Alexander Nilsen, which has been
developing an android app for flightgear.
Since that app is open source, I extended it  (
http://www.flightgear.org/forums/viewtopic.php?f=18t=10761start=15#p133884
) and I wanted to tell it to the original project owner.
Since it has been almost a month I tried to contact him (email,
private forum message) but I have not received any response.

I wonder, does anybody knows hot to reach him ? Otherwise I was
considering on cretinga a new app in the android market (Making a
fork), but I would like to avoid it if possible.

Cheers and thanks
Francesco

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Re: [Flightgear-devel] scripted compile from source... results in run_fgrun buttons greyed out, or fgfs cannot open shared object file

2011-08-04 Thread Francesco Angelo Brisa
Hi,

the script is made to duild both fgrun and fgfs if you give no
arguments, unfortunatelly, it is quite easy that something can go
wrong (Compilation,data fetching etc...). when this happens, you can
end up with an inconsistent fgdata folder that makes the git problems.
Further more if data fetching stops before finishing, the script is
set to stop, so you don't get fgfs nor fgrun.
You have to try again, best to wipe out fgdata folder under
installation/fgfs prior to relaunch the script.

The problem with the blanck parameters in fgrun are due to the fist
launch of it, I don't know yet how to make it work without user
interaction.

If you have problems with fgrun, just launch fgfs only first (sh
run_fgfs.sh) and see if it works or not.

Cheers
Francesco

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Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-08-02 Thread Francesco Angelo Brisa
Any news about a possible separation of aircrafts data from the fgdata
folder ?
I am afraid this topic is sligtly falling into the forget about it folder
:-(


Cheers
Francesco
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Re: [Flightgear-devel] Martin is responding slowly ....

2011-07-26 Thread Francesco Angelo Brisa
2011/7/25 Martin Spott martin.sp...@mgras.net

 Hi, if anyone is wondering why I'm responding even slower as usual,
 this might be caused by the simple fact that I'm being distracted by
 our daughter who was given birth last night.


:-)

I am very happy for you Martin !

ciao ciao !
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Re: [Flightgear-devel] Proposal: Move airplanes to an SVN repository

2011-06-24 Thread Francesco Angelo Brisa
2011/6/24 TDO_Brandano - tdo_brand...@hotmail.com

  Ok, before I get flamed to a crisp, let me explain what is my reasoning
 behind this. Right now the fgdata repository is about 9 GB. [...]


I agree with Brandano, airplanes data is way too big for git, and the
problem will only get worst with time.
I would keep in git only a maximum of 3 aircrafts + UFO for scenery
building.
The rest should be kept away (I have no good idea right now). Can't the
repository be hosted on the same server of the fgdata ?

Cheers
Francesco




 Waiting for comments, flames and people asking who is this guy?, yours
 sincerely,

 Alessandro Garosi (aka Brandano on IRC)


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[Flightgear-devel] question about btg files.

2011-06-04 Thread Francesco Angelo Brisa
I am successfully generating now pdf with maps of the surrounding of an
airport, but something worries me about:

If I generate a map of KSFO, I see a hole just south west of HALF MOON BAY,
just upon the ocean.

my question is: Am I badly rendering the pdf or the triangles are
intentionally missing over the ocean ?

to make myself clear: here is the resulting pdf with a black rectangle in
the second page (Intentionally black for this email).
http://assistenza.larasrl.net/brisa/fgfs/temp/KSFO.pdf

cheers
Francesco
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Re: [Flightgear-devel] question about btg files.

2011-06-04 Thread Francesco Angelo Brisa
thanks Martin,

further research: zooming out the map makes more holes just only on the
oceans... fixed using default background color as ocean.

cheers
Francesco



2011/6/4 Martin Spott martin.sp...@mgras.net

 Ciao Franceso,

 Francesco Angelo Brisa wrote:

  I am successfully generating now pdf with maps of the surrounding of an
  airport, but something worries me about:
 
  If I generate a map of KSFO, I see a hole just south west of HALF MOON
 BAY,
  just upon the ocean.
 
  my question is: Am I badly rendering the pdf or the triangles are
  intentionally missing over the ocean ?

 It's a bit difficult to tell what precisely is causing the hole as
 long as we don't know how your procedure works.  Anyhow I suspect that
 it's exactly this: A hole in the terrain, a region which is not covered
 by _any_ land cover type and therefore is left blank.  Terrain holes
 default to ocean in FlightGear.

 Cheers,
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Re: [Flightgear-devel] Modified download_and_compile.sh script

2011-05-19 Thread Francesco Angelo Brisa
Hi, I merged the script, applying fixes from Brandano (Who I really thank)
and moved version number to 1.4

you can download new script version here as usual:

http://assistenza.larasrl.net/brisa/fgfs/download_and_compile.sh

noob question: how to make a git request ?

Cheers
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[Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Francesco Angelo Brisa
Hi

I saw that in the wiki page the link to the download_and_compile.sh script
has been moved to gitorious, which is good, but, in the last weeks I have
done some fixes to the script to let it compile with new changes in
simgear/osg etc How can I update the script on gitorious ?

for example some changes are to use osg 2.8.3 as default (Always use stabel
version) since last versions does not compile with simgear.

btw, last script version is here:
http://assistenza.larasrl.net/brisa/fgfs/download_and_compile.sh

Cheers
Francesco
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Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Francesco Angelo Brisa
2011/4/11 Geoff McLane ubu...@geoffair.info

 Hi Francesco,

 Good to see your post...

 Re: download_and_compile.sh

 Thank you, thank you, and thank you for your scripts ;=))


happy to see that the script is usefull to you !


 It was, and _IS_, the basis of my own script, 'makefg',
  http://geoffair.org/tmp/makefg
 in which I acknowledge your script, and your script
 continues to be one of my 'references'...

 BUT, could you please 'bump' the version number, which
 seems 'stuck' at :-
 VERSION=1.2

 it is not stuck, it is that somebody else was updating the version number
to 1.2 in the git repo, while mine was still at 1.1 
now I updated at 1.2 and the version numbers are equal, but different
scripts...


 For those of us who continue to 'monitor' your script
 changes, I for one would appreciate knowing the 'latest'
 version number, like say 1.2.1, .2, .3, etc...

 Further, you now give a NEW link to your latest script,
  http://assistenza.larasrl.net/brisa/fgfs/script
 so perhaps you could also correct the 'link' given
 inside the script of -
  http://brisa.homelinux.net
 which for me, no longer seems to function ;=((

 While, as you point out, using OSG-2.8.3 stable will
 ALWAYS works, and I know OSG-2.9.9 also works, recent
 posts indicate OSG-trunk will _ALSO_ compile, but I have
 yet to fully personally 'verify' this... But perhaps this
 should be a user 'option' to the script...

 Again, thank you for sharing such a 'powerful', all
 inclusive script. Be the user be a 'power' user, or a
 casual sg/fg 'git' builder, such a script is _VERY_
 useful, at the very least, just to see the ideas of
 others...

 In answer to your specific question -
  How can I update the script on gitorious ?
 As I understand it :-
 (a) you have to be awarded 'maintainer' status to
 directly 'push' a change to gitorious, or
 (b) you can register on gitorious/fg, and create
 a merger request, and wait for a 'maintainer' to do
 the necessary 'merge', or
 (c) simply wait for other 'maintainers' to pick up your
 changes, at their desire, convenience...


thanks for answer. I will check for option B


 Again, thanks for continuing your script efforts...
 always VERY MUCH appreciated...

 Regards,
 Geoff.

 Cheers
Francesco





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Re: [Flightgear-devel] download_and_compile.sh script link

2011-04-11 Thread Francesco Angelo Brisa
2011/4/11 Alex D-HUND f...@beggabaur.de

 Am Mon, 11 Apr 2011 12:13:52 +0200
 schrieb Francesco Angelo Brisa fbr...@gmail.com:

  for example some changes are to use osg 2.8.3 as default (Always use
  stabel version) since last versions does not compile with simgear.


 Ahoy Brisa,


Hi D-HUND !



 a few weeks ago I startet some testing with different versions of OSG on
 FG git 'next' and 'releases/2.2.0'. Version 2.8.3, the first one to
 test, turned out to seg fault FG quite often. More of them on two days
 than the 6 months before that test. I used the version from the Debian
 [1] repo and did not compile it myself.

 After that I decided to find the newest developer release that works
 properly here. Atm. I am using 2.9.10 [2] which seems to be pretty
 stable.

 With version 2.9.11 and newer there are, at least, issues with OsgText.


well ,I will make some experiments on 2.9.10  if it finds out to compile
easly and to be quite stable, I will make it the default behaviour, with
2.8.3 as stable option.



 System: ATI Technologies Inc RS880 [Radeon HD 4200]
Catalyst 10.11 and 11.2 used during testing
Kernel: 2.6.32-5-amd64

 [1] Debian GNU/Linux Stable 6.x (Squeeze); libopenscenegraph-dev 2.8.3-5
 [2] svn co

 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-2.9.10


 Alex 8-)


Cheers
Francesco




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Re: [Flightgear-devel] Ridding Multiplayer of Abusers

2010-10-20 Thread Francesco Angelo Brisa
just a small idea:

why can't we use the flightgear phpbb forum accounts ?

we already have a table containing users/emails/md5 passwords. the server
could check for an user/password against this table (ok, not with a direct
connection to the mysql db, but calling an ad-hoc php page that verifies
username/password for us using a simple http request.).

this would be quite easy to do. and would be easy to kick an account if
someone is bad behaving.

my 2 cents

cheers
Francesco
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Re: [Flightgear-devel] Aircraft and Debian Packages

2010-03-07 Thread Francesco Angelo Brisa

 1) Have you got the scripts? would look to see how its done.

Yes, you first have to use the:
http://brisa.homelinux.net/fgfs/download_and_compile-2.0.0.sh
(save it in an empty folder and run it)
to have fgfs 2.0 up and runnning

then:
http://brisa.homelinux.net/fgfs/debCreator-2.0.0.tar.gz
unpackit and change the fift line ORI_PATH= to point to the folder you
build FlightGear
run it. it will recompile and build packages.
 
 2) As far as where to put them, Launchpad PPA's would be an obvious
 choice.

I would like to do it, but it seems to me you have to work with src debs,
and you can't send them binary debs. And since these are not programs, bat
data for FlightGear  don't know what to do.  

 3) Can the deb's be created via an automated process.. eg check is
 changed in cvs, make package, upload.
 
There is an other script that creates packages for cvs version, the script
compare the compilation folder with the local folder and if it finds files
differences it will build a new package for aircraft with new version
number.
here:
http://brisa.homelinux.net/fgfs/download_and_compile.sh
and after:
http://brisa.homelinux.net/fgfs/debCreator.tar.gz

If any problem, let me know. 


 pete

Cheers
Francesco


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Re: [Flightgear-devel] Aircraft and Debian Packages

2010-03-06 Thread Francesco Angelo Brisa



On Fri, 05 Mar 2010 12:06:09 +, Pete Morgan ac...@daffodil.uk.com
wrote:
 Has anyone looked at packaging individual aircraft as *.debs ?
 
 Are there any problems with trying this?

no, in fact I already did it from the cvs ones, categorizing them by
production state (dev, stable prod etc...)
The problem is where to put the debs :-)

 
 I assume a core package would be the Aircraft/generic,
 Aircraft/instruments*.
 and then each aircraft eg
 flightgear-777-200-stable.deb
 flightgear-bravo-dev.deb
 
 regards
 Pete
 

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Re: [Flightgear-devel] FlightGear 2.0.0 release process: Update

2010-02-02 Thread Francesco Angelo Brisa


On Mon, 1 Feb 2010 18:52:40 +0100, Durk Talsma d.tal...@xs4all.nl wrote:
 Hi All,

 Here's just a quick update regarding the 2.0.0 release. The final release
 is
 really close now. We had planned to have a third release candidate by
 now,
 which we would promote to the final release within a few days from now,
 provided that no further showstopping bugs show up.

Do you need me to create deb packages for ubuntu (9.10)/debian(5.0) for
this release ?
if yes I need to know a couple of things:
1) where to get the exact fgfs/simgear/osg code for this realease (I mean I
don't think I can get it througt csv).
2) which aircraft to include ?

 [...]

Cheers
Francesco


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Re: [Flightgear-devel] FlightGear 2.0.0 release process: Update

2010-02-02 Thread francesco



On Mon, 1 Feb 2010 18:52:40 +0100, Durk Talsma d.tal...@xs4all.nl wrote:
 Hi All,
 
 Here's just a quick update regarding the 2.0.0 release. The final release
 is
 really close now. We had planned to have a third release candidate by
now,
 which we would promote to the final release within a few days from now,
 provided that no further showstopping bugs show up.

Do you need me to create deb packages for ubuntu (9.10)/debian(5.0) for
this release ?
if yes I need to know a couple of things:
1) where to get the exact fgfs/simgear/osg code for this realease (I mean I
don't think I can get it througt csv).
2) which aircraft to include ?

 [...]

Cheers
Francesco




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Re: [Flightgear-devel] include TTF with GPL compatible license into base package?

2009-08-29 Thread francesco
Torsten Dreyer ha scritto:
 Hi

 with the new osgText feature we can place arbitray text in the scenegraph. 
 For 
 that, font files are required. Not many fonts around are compatible with GPL. 
 One that is - or seems to be - is Bitstream Vera: 
 http://ftp.gnome.org/pub/GNOME/sources/ttf-bitstream-vera/1.10/
 I think it's a very clean and usable font family to be used with FlightGear 
 and I'd like to include it in the base package under data/Fonts.

 What do you think?

   
Is this a first step to create aircraft ID on fuselage ? I hope yes :-)

btw, ttf-bitstream-vera is indeed a good readable font.

about copyright issue:
There is a chapter: Bitstream Vera Fonts Copyright
which explains its licence. It is a very permissive license and I think
it will not create any sort of problem for FlightGear redistribution by
any means.

Cheers
Francesco

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[Flightgear-devel] broken link on download page

2009-07-18 Thread francesco
Hi,

the link Download pre-built Ubuntu packages
http://www.proformatique.org/deb/ (v1.9.0) under the
http://www.flightgear.org/Downloads/binary.shtml#linux page is broken,
the page does not exists anymore. Since Ubuntu and debian users are
stuck to the 1.0 version, this is a pity.

However I managed to create deb packages of cvs version of flightgear
(cvs compilation one week ago), with fgrun,fgcom too. Is it possible to
put them on some flightgear server ?

Cheers
Francesco

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Re: [Flightgear-devel] best way to remotely control flight gear?

2009-07-14 Thread Brisa Francesco
Eli Jordan ha scritto:
 Hi
 I am new to flight gear, but am using it in a multiple flight vehicle 
 simulation system for my thesis, this system will be used to research aerial 
 search patterns. To do this I need to be able to control flight gear from the 
 search algorithm, running on a separate machine.
what aspect of flightgear you want to control/drive ?

  I was wondering what would be the best approach to achieve this? I have had 
 a look on the web site/wiki and found out about the telnet interface to the 
 property tree (also, is there info on the syntax of each variable in the 
 property tree?) and thought that the route manager accessed through telnet 
 would be able to solve my problems, but as far as I could see the route 
 manager only allows for pre set waypoints, such as airports, i was hoping to 
 be able to input co-ordinates (latitude and longitude) and have the auto 
 pilot fly between these. Any help would be greatly appreciated!!
   
well, actually the autopilot cannot be set to just fly from this airport
to that airport and just wait the aircraft to do everything (rolling
,taking off, going and landing), it is not that advanced. but you can
place your aircraft whether you want, changing the
latitude/longitude/altitude through telnet.

Cheers
Francesco

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[Flightgear-devel] Immatriculation changing for SenecaII using Menu (as DR400 does)

2009-07-01 Thread francesco
Hi,

I have added to the SenecaII the option to change immatriculation at
runtime (Using the code from DR-400), at this link:
http://brisa.homelinux.net/fgfs/SenecaII.tar.gz
you will find the files to be replace (To the CVS version as this morning).

It is an initial work, but should be ok, would it be possible to
integrate it in the cvs ?

Cheers
Francesco

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Re: [Flightgear-devel] compile error ...

2009-06-19 Thread Brisa Francesco
syd adams ha scritto:
 After a fresh checkout of Flighgear yeterdat , I get this error :

 gui_funcs.cxx: In function ‘void guiErrorMessage(const char*, const
 sg_throwable)’:
 gui_funcs.cxx:144: error: cannot convert ‘const
 std::basic_stringchar, std::char_traitschar, std::allocatorchar
 ’ to ‘const char*’ for argument ‘1’ to ‘size_t strlen(const char*)’

Yes, it happened to me too :-)


 cheers


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Re: [Flightgear-devel] compile error ...

2009-06-19 Thread Brisa Francesco
Tim Moore ha scritto:
 You need to update simgear.

   
Yes, I did it and it all went well :-)
thanks
 Tim

   

Francesco

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[Flightgear-devel] SenecaII gear warning buzz

2009-06-15 Thread Brisa Francesco
Hi, I have seen that using SenecaII, after take off, I put MP at
28/2400RPM to keep cruise speed, but with this setting (Which lead at a
value of throttle around 0.14) the gear warning beeps !

so I modified the SenecaII-Sound.xml to stop watching for throttle
position, but to watch for MP value (That must be above 14 inches) for
each engine.

you can find new version of the file here:
[url]http://brisa.homelinux.net/fgfs/SenecaII-Sound.xml[/url]

I think this message should be sent to Torsten, but I don't have his
email here.

Cheers
Francesco

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Re: [Flightgear-devel] Internet presentation and handling[ was FlightGear presentation on the LinuxTag expo]

2009-06-14 Thread francesco
Heiko Schulz ha scritto:

 *Hi all,*
 **
 *I installed Joomla! yesterday on my page, for making a example of
 what could be flightgear.org in the next time.*
 **
 *Joomla! is OpenSource CMS which is under GNU GPL. The look of the
 page can be easily changed with html and css, and there are lot of GNU
 GPL templates to use and change out. [...]
 *
I don't want to enter deeply in this thread (About changing FG main web
page) , but I have to say that using joomla could be a very nice idea, I
know joomla quite well and we could achieve a new site style with
minimum effort.


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Re: [Flightgear-devel] Single engine takeoff simulation

2009-06-07 Thread francesco
Fabian Grodek ha scritto:
 Well, that seems to be the point: I'm using the released version of FG
 (1.9.0) since I had trouble in compiling from [CVS] source. I may need
 to make a new effort to be able to compile CVS versions indeed.
 Thank you.
What O.S. do you use to compile FlightGear ?
  
 Fabian


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Re: [Flightgear-devel] control an aircraft from a file

2009-04-16 Thread francesco
John Waget ha scritto:
 thanks for the quick reply, they are really helpful.

 About the telnet connection method, I don't know how to send the
 positions to fg.
 Can someone explain it to me?

Look at the new wiki page:
http://wiki.flightgear.org/index.php/Telnet_usage

from there you can set any parameter, positions/rotationg etc or
pilot the aircraft (changing aileron position, throttle etc...)

Francesco

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Re: [Flightgear-devel] control an aircraft from a file

2009-04-14 Thread Brisa Francesco
John Waget ha scritto:
 hello,

 need helps for this:
 Instead of controlling an aircraft through keyboard, yoke or pedals, I
 want to provide the control commands from a file or program. What
 should I do?

the best way I think is to use the flightgear telnet connection and
create a script that reads command from the file/program and send the
yoke/rudder/throttle etc... positions to fg.



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Re: [Flightgear-devel] aircraft modeling question

2009-04-14 Thread francesco
Torsten Dreyer ha scritto:
 Don't know if I understand you right, but if you want to create arbitrary 
 aircraft with independent position and attitude values, you might want to use 
 the multiplayer protocol. If you fake the mp-server, you might inject any 
 number of aircraft into your scene.

 Torsten

   
I agree with Torsten, further it could be nice (And I think easy too,
working with the liveries png) to make a semi transparent aircraft
that could be the Real positioned aircraft or the Algorithmic
positioned one.

Using a second aircraft and faking the multi player protocol is quite
easy, how do you wish to proceed? If this algorithm will output position
and rotation values and they can be inserted in the property tree, a
program attached with the telnet port could register both the real
coordinates/orientation and the algorithmic ones regularly (i.e. every
0.1 sec) into a csv file, with the acquisition time too (Starting from 0).

Does a script like this exist yet ? if now I could provide it for you
(python, C, php or java), my tip: python
data could be pushed into a database too (i.e. mysql or postgres), and
we could generated a graph with two data for every parameter (real one
and algoritmic one).

Further I think (With a little help from a friend of mine) I could
create a 3d file (used in blender) that shows in 3d the 2 paths, just
like a 3d graph.

Cheers
Francesco



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Re: [Flightgear-devel] ./compile: another all-in-one compilation script

2009-03-31 Thread Brisa Francesco
Sébastien MARQUE ha scritto:
 please let me know your suggestions/thoughts, and feel free to reuse
 some ideas in it if you find them useful.

   
eehhehe I will :-)
 look inside my script, it does it, both for cvs and svn without any
 password or login request.
 
 Unfortunately I think it works on your system with 
 download_and_compile.sh because you have already downloaded the sources 
 from the repo, so you have the file $HOME/.cvspass already containing 
 the passwords, cvs just reuse it. If you rename or delete this file, cvs 
 login command will ask you for a password then.
   
Every time I run the script, I use a new ubuntu empty virtual machine,
so there is no $HOME/.cvspass file.
and every time I modify and re-test the script I wipe out the hard disk
image and copy from a saved one.

this are the lines for simgear:
cvs -z5 -d :pserver:cvsguest:gu...@cvs.simgear.org:/var/cvs/SimGear-0.3
login
cvs -z5 -d :pserver:cvsgu...@cvs.simgear.org:/var/cvs/SimGear-0.3 co source


look:
france...@pc-francesco:~$ rm .cvspass
france...@pc-francesco:~$ cd /tmp
france...@pc-francesco:/tmp$ cvs -z5 -d
:pserver:cvsguest:gu...@cvs.simgear.org:/var/cvs/SimGear-0.3 login
Logging in to :pserver:cvsgu...@cvs.simgear.org:2401/var/cvs/SimGear-0.3
cvs login: CVS password file /home/francesco/.cvspass does not exist -
creating a new file

france...@pc-francesco:/tmp$ cvs -z5 -d
:pserver:cvsgu...@cvs.simgear.org:/var/cvs/SimGear-0.3 co source
? source/simgear/compatibility
cvs checkout: Updating source
cvs checkout: Updating source/projects
cvs checkout: Updating source/projects/VC7.1
etc..


OSG:
you have to use http and not https here !
svn co http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk
OpenSceneGraph


FG:
cvs -z5 -d
:pserver:cvsguest:gu...@cvs.flightgear.org:/var/cvs/FlightGear-0.9 login
cvs -z5 -d :pserver:cvsgu...@cvs.flightgear.org:/var/cvs/FlightGear-0.9
co source

Cheers
Francesco

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Re: [Flightgear-devel] ./compile: another all-in-one compilation script

2009-03-30 Thread francesco
Sébastien MARQUE ha scritto:
 Hi all,

 making noise is not my intention, so sorry in advance if it is the case.

 As I saw at least two dedicated scripts for compiling FlightGear these 
 last days, I'd take few minutes to expose my own one ;).
Hi, why don't you make a page on the wiki about this script ? I have
done this one:
http://wiki.flightgear.org/index.php/Scripted_Compilation_on_Linux_Debian/Ubuntu

In next few days I will check you script out :-)

 [...] There is a problem here as I've never found the way 
 to avoid the CVS password entry by hand (I've tried all I could do with 
 pipes and redirections without any success :/)

   
look inside my script, it does it, both for cvs and svn without any
password or login request.

 best regards
 seb
   
Cheers
Francesco


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Re: [Flightgear-devel] hypothetical gpl question

2009-03-17 Thread Brisa Francesco
James Sleeman ha scritto:
 Curtis Olson wrote:
   
 Has the GPL been violated?
 
 Probably, [...]

   
I absolutely agree with James: money, or demo releases are not kept in
consideration when considering GPL Violation such Curtis scenario:

If you legally obtain the binary you have the right to obtain (Or know
how to download) the source code.

Even if you make a media, where FG is just an additional software (Which
can be removed as well) you must provide the source code of FG or the
way to obtain it.

IMHO all the other cases are GPL Violation.

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Re: [Flightgear-devel] LinuxTag 2009

2009-03-15 Thread francesco
Well, I did it !

I already bought tickets, flights and booked a room for me.

I will be there from the 25 of June till friday 26, then my wife will
join me friday night and we will go to visit Berlin durig the week end :-)

I have seen the photos too ( http://www.t3r.de/linuxtag/ ) very impressive !

My only regret is that I cannot provide any hardware since I will be
coming by air.

Cheers
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Re: [Flightgear-devel] LinuxTag 2009

2009-03-13 Thread Brisa Francesco
Martin Spott ha scritto:
 FlightGear will, again, display on the LinuxTag expo this year:

   http://www.linuxtag.org/2009/en.html

 Feel free to join or simply visit the gang at their both. Questions
 welcome.

   
I am really looking forward to attend some flightgear event in Europe
this year :-)

I would like to know what Flightgear people will have to do there ? do
we have a speech or a little space to show Flightgear ?
what about non german people ? will it be an english or german spoken
meeting ?

p.s. I think the Martin email should go in the main mailing list instead
of the dev one .

 Cheers,
   Martin.
   
Cheers,
Francesco

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Re: [Flightgear-devel] LinuxTag 2009

2009-03-13 Thread francesco
Durk Talsma ha scritto:

 I will also try to attend linuxtag, but can't make any guarantees yet.
 If you miss out on LinuxTag, there is of course also FSWeekend, in
 Lelystad, in November. :-)

I hope I will attend them both this year :-)

I think I will be in Linuxtag from 25 (The day after opening).

Can anybody suggest me some hotel where to sleep nearby ?

 Cheers,

 Durk


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Re: [Flightgear-devel] Nasal alternatives : possible, of course,

2009-02-27 Thread Brisa Francesco
just a minor curiosity:
what are the advantages of using LUA instead of Nasal ?

Cheers
Francesco

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Re: [Flightgear-devel] ..debian build script pointers, was: ..name caller idea from brlcad

2009-02-08 Thread francesco
Arnt Karlsen ha scritto:
 Hi Roy, 

 ..are you (one of) the Debian maintainer(s) of SG|FG etc .debs?
   
Hi,
no I am not a .deb or .rpm fgfs mantainer.

 I'm going to try (learn) build these and brlcad right out of 
 git, brlcad-7.14.0 fails to build from source for me and I'd
 like to make FG style deb build scripts work for brlcad and 
 then try put brlcad's program naming scheme into SG|FG|TG etc 
 to use that scheme to allow several FG builds to co-exist as 
 .debs and .rpms etc on the same box.
   
making deb or rpm to co-exist is not easy, you better do it with some
.tar.gz

well, I have no experience with brlcad but Curtis suggestion is right.
when you ./configure it you need to do something like :
./configure --prefix=/folder/I/want
than make
when you make install it, it will be placed in /folder/I/want

then you can zip it or build you deb package that will install brlcad
under that folder.

Cheers
Francesco


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[Flightgear-devel] little problem on compiling fgrun under linux

2009-02-03 Thread Brisa Francesco
Hi I am trying to compile fgrun from svn under linux but it breaks with
this error:

wizard_funcs.cxx:2315: error: ‘stricmp’ was not declared in this scope

inspecting at that file I think that at row 2315 the row:

if ( apt  stricmp( apt-id_.c_str(), prefetch_apt-value() )
== 0 )

should be:

if ( apt  strcasecmp( apt-id_.c_str(), prefetch_apt-value()
) == 0 )

in this way it can compile under linux (I think under windows too)


an other minor issue is this:

launching fgrun and giving it options --fg-exe=/some/path   and   
--fg-root=/some/otherpath
fgrun seems to ignore theme both causing fgrun not being able to launch
fgfs at all.

Hope I could debug it better, but that is all I got for now.


Cheers
Francesco

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Re: [Flightgear-devel] little problem on compiling fgrun under lin ux

2009-02-03 Thread francesco
Frederic Bouvier ha scritto:
 Hi Francesco,

 strcasecmp doesn't exist under Windows but I think there is a #define in 
 fgrun because the problem already happened. I was just not enough careful 
 this time.

   
yes, there is a define for windows compilation for it in the same file.

 re the command line options, they are only used by the installer to setup the 
 initial configuration. Look in main.cxx. There is no known problem with them.
   

you are right, but to make it work I had to delete some file, I will
check it better to understand if this can be a code related problem (I
mean if this error can be avoided by software)

thanks for the reply.
Francesco

 regards
 -Fred

 -- message original --
 Sujet:[Flightgear-devel] little problem on compiling fgrun under linux
 De:   Brisa Francesco
 Date: 03.02.2009 17:19

 Hi I am trying to compile fgrun from svn under linux but it breaks with
 this error:

 wizard_funcs.cxx:2315: error: ‘stricmp’ was not declared in this scope

 inspecting at that file I think that at row 2315 the row:

 if ( apt  stricmp( apt-id_.c_str(), prefetch_apt-value() )
 == 0 )

 should be:

 if ( apt  strcasecmp( apt-id_.c_str(), prefetch_apt-value()
 ) == 0 )

 in this way it can compile under linux (I think under windows too)


 an other minor issue is this:

 launching fgrun and giving it options --fg-exe=/some/path   and   
 --fg-root=/some/otherpath
 fgrun seems to ignore theme both causing fgrun not being able to launch
 fgfs at all.

 Hope I could debug it better, but that is all I got for now.


 Cheers
 Francesco

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Re: [Flightgear-devel] problem compiling fgcom on ubuntu 8.10

2009-02-02 Thread francesco
Holger Wirtz ha scritto:
 Hi Francesco,

 francesco wrote:
   
 Hi guys, I am tring to compile fgcom on ubuntu 8.10. from svn.

 must say that over 8.04 it compiles and run well. under 8.10 when I try
 to compile it i get:

 make[1]: Entering directory `/home/francesco/fgfs/fgcom/iaxclient/lib'
 cc -I. -Igsm/inc -Ilibspeex/include --std=c99 -Wall -Wmissing-noreturn
 -g -O2 -DLIBVER='SVN 206' -DSPEEX_PREPROCESS=1 -DNEWJB
 -Iportaudio/src/os/unix -DAUDIO_OPENAL -Ilibiax2/src -DLIBIAX 
 -DSPEEX_EC=1 -DLINUX   -c -o libiax2/src/iax.o libiax2/src/iax.c
 libiax2/src/iax.c: In function ‘iax_register’:
 libiax2/src/iax.c:1608: error: ‘struct hostent’ has no member named ‘h_addr’
 libiax2/src/iax.c: In function ‘iax_call’:
 libiax2/src/iax.c:2001: error: ‘struct hostent’ has no member named ‘h_addr’
 make[1]: *** [libiax2/src/iax.o] Error 1
 make[1]: Leaving directory `/home/francesco/fgfs/fgcom/iaxclient/lib'
 make: *** [fgcomstatic] Error 2

 I really don't know what I am missing any suggestion ?
 

 Hm, since struct hostent is a libc internal structure it seems that
 there was a change. As I see that you use libiax2: Can you tell me what
 you have exactly checked out?
   
jaster told me to look inside netdb.h, well they changed at line 103

from:
#defineh_addrh_addr_list[0]/* Address, for backward
compatibility.  */

to:
#if defined __USE_MISC || defined __USE_GNU
# defineh_addrh_addr_list[0] /* Address, for backward
compatibility.*/
#endif


there are other similar minor changes (In the same way in the new file)

well I think that since __USE_MISK or __USE_GNU is not set,  h_addr   is
never defined.

Thanks for interesting.
 We are currently working hard on fgcom3  where such problems should not
 happen.

   
If you need a fgcom3 beta tester let me know.
 Regards, Holger

   


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Re: [Flightgear-devel] problem compiling fgcom on ubuntu 8.10

2009-02-02 Thread francesco
I think I found a simple solution to a simple problem:

there are two rows in the iaxclient/lib/libiax2/src/iax.c file

which contain: hp-h_addr

tyhis has to be changed in  hp-h_addr_list[0]


this will allow compilation for newer netdb.h version too.

can somebody update the svn ?

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Re: [Flightgear-devel] problem compiling fgcom on ubuntu 8.10

2009-02-02 Thread francesco
Csaba Halász ha scritto:
 But it will break older versions. Also, an #ifndef check won't work if
 it isn't a macro. I don't know if any platforms (mac, windows,
 something else) would be affected.
 A better way would be something like
 #ifdef __GNUC__
 #define __USE_GNU 1
 #endif

 before including the netdb.h. Or even with _GNU_SOURCE, if that sets
 __USE_GNU somehow.


 [...]

 Can you try the above instead? ;)

   
shoulden't it be something like:

#ifndef __USE_GNU
#define __USE_GNU 1
#endif

before including the netdb.h ?

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[Flightgear-devel] problem compiling fgcom on ubuntu 8.10

2009-02-01 Thread francesco
Hi guys, I am tring to compile fgcom on ubuntu 8.10. from svn.

must say that over 8.04 it compiles and run well. under 8.10 when I try
to compile it i get:

make[1]: Entering directory `/home/francesco/fgfs/fgcom/iaxclient/lib'
cc -I. -Igsm/inc -Ilibspeex/include --std=c99 -Wall -Wmissing-noreturn
-g -O2 -DLIBVER='SVN 206' -DSPEEX_PREPROCESS=1 -DNEWJB
-Iportaudio/src/os/unix -DAUDIO_OPENAL -Ilibiax2/src -DLIBIAX 
-DSPEEX_EC=1 -DLINUX   -c -o libiax2/src/iax.o libiax2/src/iax.c
libiax2/src/iax.c: In function ‘iax_register’:
libiax2/src/iax.c:1608: error: ‘struct hostent’ has no member named ‘h_addr’
libiax2/src/iax.c: In function ‘iax_call’:
libiax2/src/iax.c:2001: error: ‘struct hostent’ has no member named ‘h_addr’
make[1]: *** [libiax2/src/iax.o] Error 1
make[1]: Leaving directory `/home/francesco/fgfs/fgcom/iaxclient/lib'
make: *** [fgcomstatic] Error 2

I really don't know what I am missing any suggestion ?


Salutes
Francesco


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22077 Olgiate Comasco (CO)

http://brisa.homelinux.net
france...@brisa.homelinux.net

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   \/_/\/\/_/ /_/ /_/\/

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Re: [Flightgear-devel] A special day and a special livery

2009-01-20 Thread francesco
Torsten Dreyer ha scritto:
 Hi everybody,

 this is a very special day, not only for you in the US.

 Have a sneak preview here:
 http://www.t3r.de/fg/uhu-one_1.jpg
 http://www.t3r.de/fg/uhu-one_2.jpg

   
nice one Torsten !!!

since I am happy too about this, I decided to take my personal Cessna
and enjoy the day in my way :-)

http://brisa.homelinux.net/fgfs/obama/fgfs-screen-001.resized.jpg
http://brisa.homelinux.net/fgfs/obama/fgfs-screen-005.resized.jpg
http://brisa.homelinux.net/fgfs/obama/fgfs-screen-009.resized.jpg
http://brisa.homelinux.net/fgfs/obama/fgfs-screen-019.resized.jpg
http://brisa.homelinux.net/fgfs/obama/fgfs-screen-020.resized.jpg

if you want to have fun too with your private c172 
http://brisa.homelinux.net/fgfs/obama/c172p_ac-and-banner.tar.gz

extract and put the files in the Aircraft/c172p/Models folder (Remember
to backup your c172p.ac file first !)

bye

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http://brisa.homelinux.net
france...@brisa.homelinux.net

  __
 / / /   / /___   ___  
/ / __/ /  __   / /   / __ \/ __ `__ \/ __ \
   / /_/ / /___   /_/  / /___/ /_/ / / / / / / /_/ /
   \/_/\/\/_/ /_/ /_/\/

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Re: [Flightgear-devel] plib versions and FG 1.99.5

2008-12-18 Thread francesco
Sébastien MARQUE ha scritto:
 Hi all,

 ...
 best regards
 seb

   

solution:

http://brisa.homelinux.net/download_and_compile.sh

use this script for debian / ubuntu or look at it.

bye

-- 
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Via Gabelli 16
22077 Olgiate Comasco (CO)

http://brisa.homelinux.net
france...@brisa.homelinux.net

  __
 / / /   / /___   ___  
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   / /_/ / /___   /_/  / /___/ /_/ / / / / / / /_/ /
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[Flightgear-devel] problem with dr400 and path validation

2008-12-09 Thread Brisa Francesco
Hi

I am currently investigating why the change immatriculation script for
dr400 aircraft stop working.

looking from the nasal code I ended up that it calls:

fgcommand(loadxml, args) ? ret : nil;

that is inside io.nas.

Now, loadxml is a built in function inside fg_commands which calls the
do_load_xml_to_proptree cxx function.

in this function there is a call to fgValidatePath which fails !

fgValidatePath is in util.cxx and it tries to set something in the   
/sim/paths/validate/read

when I am in fgfs and browse the property tree this directory does not
exists !

could this be the cause of it failure ?

Salutes
Francesco Brisa

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Re: [Flightgear-devel] problem with dr400 and path validation

2008-12-09 Thread Brisa Francesco
Martin Spott ha scritto:
 Brisa Francesco wrote:
  am currently investigating why the change immatriculation script for
 dr400 aircraft stop working.
 
 Would you please have a look at the updated 'Protocol/fgcom.xml' file,
 remove the last-but-one section:

chunk
 namecallsign/name
 typestring/type  
 formatCALLSIGN=%s/format
 node/sim/multiplay/callsign/node
/chunk 


   and check if this makes any difference ?

   Martin.
   
I think you answered the wrong thread.

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Re: [Flightgear-devel] screenshots: legal status

2008-11-24 Thread francesco
Melchior FRANZ ha scritto:
 There could be no doubt about the legal status of the screenshots
 displayed on our webpage. If there's no explicit license, then they
 are automatically protected by national copyright law in countries
 which signed the Berne Convention. But we *want* that they be used
 in articles and reviews about FlightGear, so we have to give
 explicit permission for that.

 I've written down on a wiki page what should IMHO be made clear in
 .
   
I agree with what is written on that page, especially this part:
Screenshots should only show features that are actually available to the
public, not models that are private and can't be distributed due to a
non-GPL-compatible, restrictive license etc. 

But I think that it would be much easier to impose a particular creative
common license from these:
http://creativecommons.org/about/licenses/meet-the-licenses (I think
that  by-nd should be reasonable good)

or even using one of these:
http://commons.wikimedia.org/wiki/Special:Upload  (You must be logged in
to reach this page).


-- 
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[EMAIL PROTECTED]

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[Flightgear-devel] problem with Seneca engine from cvs

2008-11-23 Thread francesco
Hi, I am Francesco

I have found a problem with the Seneca engine settings from the cvs version.

I have posted the description of the problem in the fgfs forum here:
http://www.flightgear.org/forums/viewtopic.php?f=2t=2508sid=f4ab973323246e8ed81af91ade8c1ec0p=21779#p21602

Other 2 people found this problem too.
I am writing here since jentron told me to so.

Seneca from stable version of fgfs is not effected at all.

Hope I can provide further information, just ask me.

Bye

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[EMAIL PROTECTED]

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