Re: [Flightgear-devel] Bomb patch for vulcanb2
Am Freitag, den 13.07.2007, 10:27 +0200 schrieb Heiko Schulz: Hi, I agree with Torsten - FGFS is a civil simulator - not a war simulator. first of all FG is an open source simulator, so the author of an airplane, or contributor of code can implement any (legal) feature he wishes. Greetings Detlef --- Torsten Dreyer [EMAIL PROTECTED] schrieb: Hi, should this really be part of a flight simulation software? If yes, what will be the next step? - Should the demolition of buildings be modeled? - What about humans in the scenery? - Any sound for this? My personal vote is please do not commit. I do not like it! Greetings, Torsten Am Donnerstag, 12. Juli 2007 21:47 schrieb Stuart Buchanan: Hi All, I have a patch for the vulcanb2 that causes the 1,000lb bombs to leave craters on impact with the ground. Available from http://www.nanjika.co.uk/flightgear/vulcanb2.tar.gz The crater.[ac|rgb] files should go into the Aircraft/vulcanb2/Models directory. Could someone please commit. Thanks -Stuart ___ The all-new Yahoo! Mail goes wherever you go - free your email address from your Internet provider. http://uk.docs.yahoo.com/nowyoucan.html - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel ___ Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Bomb patch for vulcanb2
Yes, it absolutely be part of flight simulation software. The main reason I made the Canberra B(I)8 was so that I had an appropriate aircraft to investigate LABS/toss-bombing scenarios and techniques. This wasn't because I wanted to pretend to vapourise lots of people but because the aerial manuevers are interesting in their own right. Saying that FG should be a 'civil' only flight sim is saying that certain aerial manuevers must not be performed using it. Should I not have done an SU-37 to show that the YASim FDM is capable of performing many of the manuevers that the real aircraft is capable of, just because it is a military aircraft, and should we not be allowed to investigate these technologies and developments in FG? I think that trying to insist on a civil only FG seems too much like an ineffective and misplaced form of censorship that will change nothing in the real world, and that is really where the problem is. LeeE On Friday 13 July 2007 07:14, Torsten Dreyer wrote: Hi, should this really be part of a flight simulation software? If yes, what will be the next step? - Should the demolition of buildings be modeled? - What about humans in the scenery? - Any sound for this? My personal vote is please do not commit. I do not like it! Greetings, Torsten Am Donnerstag, 12. Juli 2007 21:47 schrieb Stuart Buchanan: Hi All, I have a patch for the vulcanb2 that causes the 1,000lb bombs to leave craters on impact with the ground. Available from http://www.nanjika.co.uk/flightgear/vulcanb2.tar.gz The crater.[ac|rgb] files should go into the Aircraft/vulcanb2/Models directory. Could someone please commit. Thanks -Stuart ___ The all-new Yahoo! Mail goes wherever you go - free your email address from your Internet provider. http://uk.docs.yahoo.com/nowyoucan.html - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Bomb patch for vulcanb2
Hi, That's right, it's an OpenSource-Project, everyone can implement what he wants. But we don't have to forget that the aim is to have a civil simulation. I'm not against to see military aircrafts here in the sim, but where is the limit? Showing only bombs? The resultats? Or dogfighting? At least it is a free project, so I'm free to say my opinion. Greetings HHS --- Detlef Faber [EMAIL PROTECTED] schrieb: Am Freitag, den 13.07.2007, 10:27 +0200 schrieb Heiko Schulz: Hi, I agree with Torsten - FGFS is a civil simulator - not a war simulator. first of all FG is an open source simulator, so the author of an airplane, or contributor of code can implement any (legal) feature he wishes. Greetings Detlef --- Torsten Dreyer [EMAIL PROTECTED] schrieb: Hi, should this really be part of a flight simulation software? If yes, what will be the next step? - Should the demolition of buildings be modeled? - What about humans in the scenery? - Any sound for this? My personal vote is please do not commit. I do not like it! Greetings, Torsten Am Donnerstag, 12. Juli 2007 21:47 schrieb Stuart Buchanan: Hi All, I have a patch for the vulcanb2 that causes the 1,000lb bombs to leave craters on impact with the ground. Available from http://www.nanjika.co.uk/flightgear/vulcanb2.tar.gz The crater.[ac|rgb] files should go into the Aircraft/vulcanb2/Models directory. Could someone please commit. Thanks -Stuart ___ The all-new Yahoo! Mail goes wherever you go - free your email address from your Internet provider. http://uk.docs.yahoo.com/nowyoucan.html - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel ___ Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel ___ Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Bomb patch for vulcanb2
On Fri, 13 Jul 2007 17:47:32 +0100 leee [EMAIL PROTECTED] wrote: Yes, it absolutely be part of flight simulation software. The main reason I made the Canberra B(I)8 was so that I had an appropriate aircraft to investigate LABS/toss-bombing scenarios and techniques. This wasn't because I wanted to pretend to vapourise lots of people but because the aerial manuevers are interesting in their own right. Saying that FG should be a 'civil' only flight sim is saying that certain aerial manuevers must not be performed using it. Should I not have done an SU-37 to show that the YASim FDM is capable of performing many of the manuevers that the real aircraft is capable of, just because it is a military aircraft, and should we not be allowed to investigate these technologies and developments in FG? I think that trying to insist on a civil only FG seems too much like an ineffective and misplaced form of censorship that will change nothing in the real world, and that is really where the problem is. LeeE I dont have a problem with military aircraft,for the same reason as LeeE ,but what part of the flight dynamics does a hole in the ground effect ? SydSandy [EMAIL PROTECTED] - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Bomb patch for vulcanb2
Flight gear was originally proposed by myself and others to be a sim that wnet where people wrote code for it. If there are people who want to write code for combat then it should be included. The same is true for ships and cars. I would love it if flightgear also became a good driving simulator and sailing simulator. Then it will be simgear. On Fri, 13 Jul 2007 10:21 am, leee wrote: Yes, it absolutely be part of flight simulation software. The main reason I made the Canberra B(I)8 was so that I had an appropriate aircraft to investigate LABS/toss-bombing scenarios and techniques. This wasn't because I wanted to pretend to vapourise lots of people but because the aerial manuevers are interesting in their own right. Saying that FG should be a 'civil' only flight sim is saying that certain aerial manuevers must not be performed using it. Should I not have done an SU-37 to show that the YASim FDM is capable of performing many of the manuevers that the real aircraft is capable of, just because it is a military aircraft, and should we not be allowed to investigate these technologies and developments in FG? I think that trying to insist on a civil only FG seems too much like an ineffective and misplaced form of censorship that will change nothing in the real world, and that is really where the problem is. LeeE On Friday 13 July 2007 07:14, Torsten Dreyer wrote: Hi, should this really be part of a flight simulation software? If yes, what will be the next step? - Should the demolition of buildings be modeled? - What about humans in the scenery? - Any sound for this? My personal vote is please do not commit. I do not like it! Greetings, Torsten Am Donnerstag, 12. Juli 2007 21:47 schrieb Stuart Buchanan: Hi All, I have a patch for the vulcanb2 that causes the 1,000lb bombs to leave craters on impact with the ground. Available from http://www.nanjika.co.uk/flightgear/vulcanb2.tar.gz The crater.[ac|rgb] files should go into the Aircraft/vulcanb2/Models directory. Could someone please commit. Thanks -Stuart ___ The all-new Yahoo! Mail goes wherever you go - free your email address from your Internet provider. http://uk.docs.yahoo.com/nowyoucan.html - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel www.GlobalBoiling.com for daily images about hurricanes, globalwarming and the melting poles. www.ElectricQuakes.com daily solar and earthquake images. - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Bomb patch for vulcanb2
Hi, O.k. - but then I think (suggestion) it should be seperated into branches of combat, sailing, driving, etc... I can really remember, that one of you said, that the aim is to become a civilian simulator - so I'm mistaken? HHS --- GWMobile [EMAIL PROTECTED] schrieb: Flight gear was originally proposed by myself and others to be a sim that wnet where people wrote code for it. If there are people who want to write code for combat then it should be included. The same is true for ships and cars. I would love it if flightgear also became a good driving simulator and sailing simulator. Then it will be simgear. On Fri, 13 Jul 2007 10:21 am, leee wrote: Yes, it absolutely be part of flight simulation software. The main reason I made the Canberra B(I)8 was so that I had an appropriate aircraft to investigate LABS/toss-bombing scenarios and techniques. This wasn't because I wanted to pretend to vapourise lots of people but because the aerial manuevers are interesting in their own right. Saying that FG should be a 'civil' only flight sim is saying that certain aerial manuevers must not be performed using it. Should I not have done an SU-37 to show that the YASim FDM is capable of performing many of the manuevers that the real aircraft is capable of, just because it is a military aircraft, and should we not be allowed to investigate these technologies and developments in FG? I think that trying to insist on a civil only FG seems too much like an ineffective and misplaced form of censorship that will change nothing in the real world, and that is really where the problem is. LeeE On Friday 13 July 2007 07:14, Torsten Dreyer wrote: Hi, should this really be part of a flight simulation software? If yes, what will be the next step? - Should the demolition of buildings be modeled? - What about humans in the scenery? - Any sound for this? My personal vote is please do not commit. I do not like it! Greetings, Torsten Am Donnerstag, 12. Juli 2007 21:47 schrieb Stuart Buchanan: Hi All, I have a patch for the vulcanb2 that causes the 1,000lb bombs to leave craters on impact with the ground. Available from http://www.nanjika.co.uk/flightgear/vulcanb2.tar.gz The crater.[ac|rgb] files should go into the Aircraft/vulcanb2/Models directory. Could someone please commit. Thanks -Stuart ___ The all-new Yahoo! Mail goes wherever you go - free your email address from your Internet provider. http://uk.docs.yahoo.com/nowyoucan.html - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel www.GlobalBoiling.com for daily images about hurricanes, globalwarming and the melting poles. www.ElectricQuakes.com daily solar and earthquake images. - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel __ Die etwas anderen Infos rund um das Thema
Re: [Flightgear-devel] Bomb patch for vulcanb2
Personally I would love to see online free dogfighting with guns or lasertag. Its great fun and a great test of your ability as a pilot. It is also the best way to really understand about momentum and drag and lift and thrust and forces of turning etc. Remember guys even if modeled realistically it is a sim so it is still lasertag. On Fri, 13 Jul 2007 11:47 am, Heiko Schulz wrote: Hi, That's right, it's an OpenSource-Project, everyone can implement what he wants. But we don't have to forget that the aim is to have a civil simulation. I'm not against to see military aircrafts here in the sim, but where is the limit? Showing only bombs? The resultats? Or dogfighting? At least it is a free project, so I'm free to say my opinion. Greetings HHS --- Detlef Faber [EMAIL PROTECTED] schrieb: Am Freitag, den 13.07.2007, 10:27 +0200 schrieb Heiko Schulz: Hi, I agree with Torsten - FGFS is a civil simulator - not a war simulator. first of all FG is an open source simulator, so the author of an airplane, or contributor of code can implement any (legal) feature he wishes. Greetings Detlef --- Torsten Dreyer [EMAIL PROTECTED] schrieb: Hi, should this really be part of a flight simulation software? If yes, what will be the next step? - Should the demolition of buildings be modeled? - What about humans in the scenery? - Any sound for this? My personal vote is please do not commit. I do not like it! Greetings, Torsten Am Donnerstag, 12. Juli 2007 21:47 schrieb Stuart Buchanan: Hi All, I have a patch for the vulcanb2 that causes the 1,000lb bombs to leave craters on impact with the ground. Available from http://www.nanjika.co.uk/flightgear/vulcanb2.tar.gz The crater.[ac|rgb] files should go into the Aircraft/vulcanb2/Models directory. Could someone please commit. Thanks -Stuart ___ The all-new Yahoo! Mail goes wherever you go - free your email address from your Internet provider. http://uk.docs.yahoo.com/nowyoucan.html - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel ___ Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel ___ Telefonate ohne weitere Kosten vom PC zum PC: http://messenger.yahoo.de - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/
Re: [Flightgear-devel] Bomb patch for vulcanb2
* Heiko Schulz -- Friday 13 July 2007: O.k. - but then I think (suggestion) it should be seperated into branches of combat, sailing, driving, etc... FDMs are already separated. You have to restart fgfs to change the mode. (Unfortunately!) I can really remember, that one of you said, that the aim is to become a civilian simulator - so I'm mistaken? Not mistaken. Rather misled, I'd say. I follow the project since quite a while, and I'm not aware of any such goal. The official project description doesn't mention it either. It's true that some people have always hated any military stuff (some of them even hate soldiers!). Some left the project because their attempts to force the project in their favorite direction failed. But it's the contributors who decide the direction. There was a kind-of consensus though, that whatever military stuff gets in shouldn't have any negative effect on the civilian side (which is considered more important) and should be cleanly separated. Code should be written such that it's not forced on users, and is of generic use if possible. That is: no stuff like a drop_nuclear_bomb() function anywhere in the code, but certainly drop_stuff(). Of course, the most important rule is: no actual humans or other animals should get hurt with fgfs, nor should laws be violated (at least not those in countries with sane judicial systems. ;-) m. - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Bomb patch for vulcanb2
* Heiko Schulz -- Friday 13 July 2007: Of course it is open for all and everyone can do what he want. But with this way we loose a lot of abilities to develop. Which abilities do or did we lose exactly? And how? It looks very chaotic for me - and that's one point which maybe scares other people to contribute to FGFS. Coders are all the time adding new code, which can sometimes be chaotic. On the other hand, coders are also fixing chaotic code. All the time. Yes, there is some, but as long as you aren't actually working on the code, it shouldn't really concern you much. Are you aware of people who were scared away by the chaos, and decided not to contribute because of it? Which files or subsystems do you find most chaotic? I'm sure we can work on those. m. - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Bomb patch for vulcanb2
For people not interested in combat they could just declare themselves invulnerable and turn off visibilty of combat vehicles operating in their area. Meanwhile combat vehicles could contnue to straff them invisbly as human piloted drones. You just need a turn off vehicles indentying themselves as combat switch. Then everyone could still operate through the same servers in the same airspace. Persistance would be guided by whether the obejct was comabt or non combat. For objects that are visible in both arenas such as buildings, there would be two states. Those wsimming wiith the combat switch turned on would have their software render the combat state (ok,burning, flattened etc) and those with it turned off would render the noncombat state of the building. Pretty simple reallly. Basically any object signing on to the server would have a tag indentifying itself as combat or non combat participating. On Fri, 13 Jul 2007 1:16 pm, AnMaster wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Heiko Schulz wrote: Hi, O.k. - but then I think (suggestion) it should be seperated into branches of combat, sailing, driving, etc... I don't think that would be a too good idea, after all it would be quite fun if they all could share one place. Towtrucks (driving) towing airliners (flying) over MP, for example. So in that case separating them would make little sense. In that case we could have aircraft drops bombs on submarines. ;) /AnMaster -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFGl9XdWmK6ng/aMNkRCmHFAJ0ZHTQgU7wr6/i48ONlfJ10dyUUOQCguFrD R4WAwg4tY1JAp9zBs8isr2A= =LHcX -END PGP SIGNATURE- - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel www.GlobalBoiling.com for daily images about hurricanes, globalwarming and the melting poles. www.ElectricQuakes.com daily solar and earthquake images. - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Bomb patch for vulcanb2
This whole idea could be leveraged to a time state as well. This would allow people who want to do period of time simming to share the same servers. You could declare your period of time of exitence and your software would render only other objects identifing themselves in a similiar window of time you specify (say ealry 1900's or 2007 our 2050) This would be a great extension. Buildings and other objects would have a stated period of creation date and then standard aging routines could put say more and more deterioration over the textures as they were rendered in a time period further from the buildings creations date or no building at all if before the creation date. The simmer could define their onw window of time as wide as they desire. People they see but who define themselves outside that same window could show up renders as say a clear outline. For people not interested in combat they could just declare themselves invulnerable and turn off visibilty of combat vehicles operating in their area. Meanwhile combat vehicles could contnue to straff them invisbly as human piloted drones. You just need a turn off vehicles indentying themselves as combat switch. Then everyone could still operate through the same servers in the same airspace. Persistance would be guided by whether the obejct was comabt or non combat. For objects that are visible in both arenas such as buildings, there would be two states. Those wsimming wiith the combat switch turned on would have their software render the combat state (ok,burning, flattened etc) and those with it turned off would render the noncombat state of the building. Pretty simple reallly. Basically any object signing on to the server would have a tag indentifying itself as combat or non combat participating. On Fri, 13 Jul 2007 1:16 pm, AnMaster wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA512 Heiko Schulz wrote: Hi, O.k. - but then I think (suggestion) it should be seperated into branches of combat, sailing, driving, etc... I don't think that would be a too good idea, after all it would be quite fun if they all could share one place. Towtrucks (driving) towing airliners (flying) over MP, for example. So in that case separating them would make little sense. In that case we could have aircraft drops bombs on submarines. ;) /AnMaster -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) iD8DBQFGl9XdWmK6ng/aMNkRCmHFAJ0ZHTQgU7wr6/i48ONlfJ10dyUUOQCguFrD R4WAwg4tY1JAp9zBs8isr2A= =LHcX -END PGP SIGNATURE- - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel www.GlobalBoiling.com for daily images about hurricanes, globalwarming and the melting poles. www.ElectricQuakes.com daily solar and earthquake images. - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel