[Flightgear-devel] Crop Texture
Hello everybody, I was experimenting a bit with the Crop Effects texture and added a little bumpmap effect to it. Compare http://sol2500.net/flightgear/gallery/crop-without-bump.png to http://sol2500.net/flightgear/gallery/crop-with-bump-1.png If you like to try, here it is: http://sol2500.net/flightgear/gallery/crop.png Put it in data/Textures/Terrain/ Greetings -- Detlef Faber http://www.sol2500.net/flightgear -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Crop Texture
Very good!! Is it possible to modify default shaders so they will look for normal map file? -- --- WBR, Vadym. -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Crop Texture
On 11/03/2009 09:28 AM, Vadym Kukhtin wrote: Very good!! Is it possible to modify default shaders so they will look for normal map file? In theory, it's possible to do this with effects. I believe that you can do it with shaders today; doing bump maps using only the fixed function pipeline requires features that aren't checked into CVS yet. Tim -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] Crop Texture
Tim Moore : On 11/03/2009 09:28 AM, Vadym Kukhtin wrote: Very good!! Is it possible to modify default shaders so they will look for normal map file? In theory, it's possible to do this with effects. I believe that you can do it with shaders today; doing bump maps using only the fixed function pipeline requires features that aren't checked into CVS yet. Hi Tim, Does this imply that you've got code for this in the pipeline? I did some experiments with a height-mapping shader, but didn't get much further than a texture translation that made the texture shift in a quite psychedelic way. -Stuart -- Come build with us! The BlackBerry(R) Developer Conference in SF, CA is the only developer event you need to attend this year. Jumpstart your developing skills, take BlackBerry mobile applications to market and stay ahead of the curve. Join us from November 9 - 12, 2009. Register now! http://p.sf.net/sfu/devconference ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel