[Flightgear-devel] FG OSG 2.4 crashes
Hi, anyone out there with an idea why my new built FG OSG (2.4) CVS crashes? Due to changing my OS from OpenSUSE 10.2 to OpenSUSE 10.3 I built all components from CVS/SVN - they compiled without any problem! PLIB SVN OSG SVN OpenAL SVN SimGear (OSG)CVS FlightGear (OSG) CVS I tried a lot of hours (just trial and error :-/ ) to make some changes on the install pathes and library pathes of the components - but either it does not compile or if it compiles I get the error messages. Any idea where I have to change anything - or at least which component is the bad? Thank you very much in advance for your help. Georg EDDW -- When starting FG, at some point it crashes with this error output: ... ... ... *** glibc detected *** /usr/local/FlightGear/bin/fgfs: free(): invalid pointer: 0x2c328380 *** === Backtrace: = /lib64/libc.so.6[0x2b9621d4f21d] /lib64/libc.so.6(cfree+0x76)[0x2b9621d50f76] /usr/local/lib/libopenal.so.1[0x2b961f2a07ed] /usr/local/lib/libopenal.so.1[0x2b961f29eea8] /usr/local/lib/libopenal.so.1[0x2b961f29f003] /usr/local/lib/libopenal.so.1(alcOpenDevice+0x13c)[0x2b961f2b97cc] /usr/local/lib/libalut.so.0(alutInit+0x2f)[0x2b961f081b6f] /usr/local/FlightGear/bin/fgfs[0x9aa93a] /usr/local/FlightGear/bin/fgfs[0x447c2b] /usr/local/FlightGear/bin/fgfs[0x42562f] /usr/local/FlightGear/bin/fgfs[0x472cd7] /usr/local/lib64/libosgViewer.so.35(_ZN5osgGA15GUIEventHandler45handleWithCheckAgainstIgnoreHandledEventsMaskERKNS_15GUIEventAdapterERNS_16GUIActionAdapterE+0x75)[0x2b961fdec7e3] /usr/local/lib64/libosgViewer.so.35(_ZN9osgViewer6Viewer14eventTraversalEv+0x118d)[0x2b961fe2d625] /usr/local/lib64/libosgViewer.so.35(_ZN9osgViewer10ViewerBase5frameEd+0xa7)[0x2b961fe352b5] /usr/local/lib64/libosgViewer.so.35(_ZN9osgViewer10ViewerBase3runEv+0xe6)[0x2b961fe36734] /usr/local/lib64/libosgViewer.so.35(_ZN9osgViewer6Viewer3runEv+0x9e)[0x2b961fe2e840] /usr/local/FlightGear/bin/fgfs[0x478b81] /usr/local/FlightGear/bin/fgfs[0x4240c5] /usr/local/FlightGear/bin/fgfs(_ZN3osg8PagedLOD8traverseERNS_11NodeVisitorE+0x342)[0x423412] /lib64/libc.so.6(__libc_start_main+0xf4)[0x2b9621cfeb54] /usr/local/FlightGear/bin/fgfs(_ZN3osg8PagedLOD8traverseERNS_11NodeVisitorE+0x149)[0x423219] === Memory map: 0040-00c04000 r-xp 08:21 22774970 /usr/local/FlightGear/bin/fgfs 00e03000-00e05000 r--p 00803000 08:21 22774970 /usr/local/FlightGear/bin/fgfs 00e05000-00e17000 rw-p 00805000 08:21 22774970 /usr/local/FlightGear/bin/fgfs 00e17000-0a638000 rw-p 00e17000 00:00 0 [heap] 40002000-40004000 rwxp 00:0f 4449 /dev/zero 40004000-40089000 rw-p 00:0f 4449 /dev/zero 2aaab000-2ab3 rw-p 2aaab000 00:00 0 2ab3-2ab52000 rw-s 00:09 1343488 /SYSV (deleted) 2ab52000-2ab75000 rw-p 2ab52000 00:00 0 2ab75000-2b075000 rw-s d000 00:0f 11409 /dev/nvidia0 2b075000-2b076000 rw-s f4001000 00:0f 11409 /dev/nvidia0 2b076000-2b0e5000 rw-p 2b076000 00:00 0 2b0e5000-2b1e5000 rw-s 34d32000 00:0f 11409 /dev/nvidia0 2b1e5000-2b1e6000 rw-s f4c02000 00:0f 11409 /dev/nvidia0 2b1e6000-2b1e7000 rw-s 38984000 00:0f 11409 /dev/nvidia0 2b1e7000-2b1e8000 rw-s 38983000 00:0f 11409 /dev/nvidia0 2b1e8000-2b1e9000 rw-s df41f000 00:0f 11409 /dev/nvidia0 2b1e9000-2b1ed000 rw-s 3899f000 00:0f 11409 /dev/nvidia0 2b1ed000-2b2ed000 rw-s 388d8000 00:0f 11409 /dev/nvidia0 2b2ed000-2b32d000 rw-s df3de000 00:0f 11409 /dev/nvidia0 2b32d000-2b32e000 rw-s 00:09 2064389 /SYSV (deleted) 2b32e000-2b32f000 rw-s 00:09 2097158 /SYSV (deleted) 2b32f000-2b338000 r-xp 08:21 22710877 /usr/local/lib64/osgPlugins-2.4.0/osgdb_rgb.so 2b338000-2b537000 ---p 9000 08:21 22710877 /usr/local/lib64/osgPlugins-2.4.0/osgdb_rgb.so 2b537000-2b538000 r--p 8000 08:21 22710877 /usr/local/lib64/osgPlugins-2.4.0/osgdb_rgb.so 2b538000-2b539000 rw-p 9000 08:21 22710877 /usr/local/lib64/osgPlugins-2.4.0/osgdb_rgb.so 2b55a000-2b61b000 rw-p 2b55a000 00:00 0 2b61b000-2b62d000 r-xp 08:21 22710908 /usr/local/lib64/osgPlugins-2.4.0/osgdb_txf.so 2b62d000-2b82c000 ---p 00012000 08:21 22710908 /usr/local/lib64/osgPlugins-2.4.0/osgdb_txf.so
Re: [Flightgear-devel] FG OSG 2.4 crashes
* Georg Vollnhals -- Saturday 10 May 2008: Due to changing my OS from OpenSUSE 10.2 to OpenSUSE 10.3 I built all components from CVS/SVN - they compiled without any problem! I run everything from CVS/SVN/HEAD on OpenSuSE 10.3 on an x86/32bit. Except: I use OpenAL from SuSE, because the SVN version caused occasional crashes. /usr/local/lib/libopenal.so.1[0x2b961f2a07ed] Whoops. :-) m. - This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG 2.4 crashes
Melchior FRANZ schrieb: * Georg Vollnhals -- Saturday 10 May 2008: Due to changing my OS from OpenSUSE 10.2 to OpenSUSE 10.3 I built all components from CVS/SVN - they compiled without any problem! I run everything from CVS/SVN/HEAD on OpenSuSE 10.3 on an x86/32bit. Except: I use OpenAL from SuSE, because the SVN version caused occasional crashes. /usr/local/lib/libopenal.so.1[0x2b961f2a07ed] Whoops. :-) m. Thank you Melchior, I'll try changing to OpenSUSE OpenAL this late evening and report if I am happy! Georg - This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG,OSG,MacOS X compile problem
On Jan 8, 2008 10:42 PM, Ron Jensen [EMAIL PROTECTED] wrote: On Wed, 2008-01-09 at 15:28 +1100, Ulrich Hertlein wrote: Hello list, this is sort-of a n00b question so please be patient; I've been using OSG for years but only just started with FG... (snip) After some digging it appears that for some reason 'APIENTRY' is not #defined properly and is causing the compiler to cough up these errors. (I assume the rest is just follow-up errors.) This was discussed on 28 Jun 2007 Here's the sourceforge archive: http://sourceforge.net/mailarchive/forum.php?thread_name=a6589cd60706281451g75c85a94v3896303dc9308ab2%40mail.gmail.comforum_name=flightgear-devel Right-o. In review, the problem is OS X's OpenGL undefines APIENTRY for some reason. There's a patch for plib to work around this, which I have requested be included in the macports version of plib: http://trac.macports.org/projects/macports/ticket/13665 They seem reluctant to actually apply it though, so if you expressed your support that might help. -- Hans Fugal - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FG OSG = Error: Not able to create requested visual.
Hello, I was afaik, and i just built the last FG-OSG , unfortunately i get a crash during loading: fgfs --aircraft=c172p Error: Not able to create requested visual. Erreur de segmentation What the matter ? I do use the last OSG 2.2 stable. Happy new year. -- Gérard http://pagesperso-orange.fr/GRTux/ - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG = Error: Not able to create requested visual.
On mar 8 janvier 2008, Tim Moore wrote: gerard robin wrote: | On mar 8 janvier 2008, Tim Moore wrote: | gerard robin wrote: | | Hello, | | | | I was afaik, and i just built the last FG-OSG , unfortunately i get a | | crash during loading: | | fgfs --aircraft=c172p | | Error: Not able to create requested visual. | | Erreur de segmentation | | | | What the matter ? | | I do use the last OSG 2.2 stable. | | | | Happy new year. | | Set your DISPLAY variable to :0.0 (not a smiley) | | Tim | | Oups, :( | | I never had to do it before. | | The loading scenery objects takes a lot of time, | is it right ? or is it anything wrong in my system? If you were on IRC, I'd tell you to read flightgear-devel :) The DISPLAY problem is caused by new code in FG that checks the display variable and bug in OSG, fixed in OSG SVN. The slow scenery loading is caused by switching to the OSG DatabasePager, plus some problems in OSG that are fixed in OSG 2.3. Tim Oh, Right, Since i have rebuilt my computers room i have lost the old mails, which explain (but does not excuse) my ignorance. For some reasons i only work with stable OSG versions so i will wait for the next one. Regards -- Gérard http://pagesperso-orange.fr/GRTux/ - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG = Error: Not able to create requested visual.
On mar 8 janvier 2008, Tim Moore wrote: gerard robin wrote: | Hello, | | I was afaik, and i just built the last FG-OSG , unfortunately i get a | crash during loading: | fgfs --aircraft=c172p | Error: Not able to create requested visual. | Erreur de segmentation | | What the matter ? | I do use the last OSG 2.2 stable. | | Happy new year. Set your DISPLAY variable to :0.0 (not a smiley) Tim Oups, :( I never had to do it before. The loading scenery objects takes a lot of time, is it right ? or is it anything wrong in my system? Regards -- Gérard http://pagesperso-orange.fr/GRTux/ - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG = Error: Not able to create requested visual.
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 gerard robin wrote: | On mar 8 janvier 2008, Tim Moore wrote: | gerard robin wrote: | | Hello, | | | | I was afaik, and i just built the last FG-OSG , unfortunately i get a | | crash during loading: | | fgfs --aircraft=c172p | | Error: Not able to create requested visual. | | Erreur de segmentation | | | | What the matter ? | | I do use the last OSG 2.2 stable. | | | | Happy new year. | | Set your DISPLAY variable to :0.0 (not a smiley) | | Tim | | Oups, :( | | I never had to do it before. | | The loading scenery objects takes a lot of time, | is it right ? or is it anything wrong in my system? If you were on IRC, I'd tell you to read flightgear-devel :) The DISPLAY problem is caused by new code in FG that checks the display variable and bug in OSG, fixed in OSG SVN. The slow scenery loading is caused by switching to the OSG DatabasePager, plus some problems in OSG that are fixed in OSG 2.3. Tim -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iD8DBQFHg5QFeDhWHdXrDRURAlbZAJ4qNyXUEwrlPOMQ94hxiCxLEcepwgCfVKZc uftdPMKVW6PXH1t9y1SNtZY= =p8ph -END PGP SIGNATURE- - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FG,OSG,MacOS X compile problem
Hello list, this is sort-of a n00b question so please be patient; I've been using OSG for years but only just started with FG... I'm using OSG SVN trunk on MacOS X and it works fine for my other projects, so I'm pretty sure this is not an issue with the OSG installation. However when attempting to compile FlightGear (from CVS) it gives me a weird error compiling 'ATC/atis.cxx' (it's not this file that's causing the trouble, it's just the first that includes OSG headers): /usr/local/include/osg/BufferObject:191: error: expected ')' before '*' token /usr/local/include/osg/BufferObject:192: error: expected ')' before '*' token /usr/local/include/osg/BufferObject:193: error: expected ')' before '*' token /usr/local/include/osg/BufferObject:194: error: expected ')' before '*' token ...(goes on for a bit) /usr/local/include/osg/BufferObject:203: error: 'GenBuffersProc' does not name a type /usr/local/include/osg/BufferObject:204: error: 'BindBufferProc' does not name a type ...(similar GL-related complaints) After some digging it appears that for some reason 'APIENTRY' is not #defined properly and is causing the compiler to cough up these errors. (I assume the rest is just follow-up errors.) Is anyone running a similar config (MacOS X, OSG trunk, DarwinPorts) or can maybe shed some light on the issue? Thanks in advance, /uli - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG,OSG,MacOS X compile problem
On Wed, 2008-01-09 at 15:28 +1100, Ulrich Hertlein wrote: Hello list, this is sort-of a n00b question so please be patient; I've been using OSG for years but only just started with FG... (snip) After some digging it appears that for some reason 'APIENTRY' is not #defined properly and is causing the compiler to cough up these errors. (I assume the rest is just follow-up errors.) This was discussed on 28 Jun 2007 Here's the sourceforge archive: http://sourceforge.net/mailarchive/forum.php?thread_name=a6589cd60706281451g75c85a94v3896303dc9308ab2%40mail.gmail.comforum_name=flightgear-devel Good luck, and welcome aboard! Ron - Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FG OSG build error
After successful update of OSG SimGear my attempt to build FG (OSG) gave this: === . . . make[2]: Entering directory `/home/lvanek/FlightGear-0.9/source/src/Aircraft' g++ -DHAVE_CONFIG_H -I. -I../../src/Include -I../.. -I../../src -I/usr/local/include -g -O2 -D_REENTRANT -MT aircraft.o -MD -MP -MF .deps/aircraft.Tpo -c -o aircraft.o aircraft.cxx In file included from ../../src/Instrumentation/dclgps.hxx:35, from ../../src/Cockpit/panel.hxx:55, from aircraft.cxx:41: ../../src/Navaids/navrecord.hxx:35:46: error: simgear/structure/ssgSharedPtr.hxx: No such file or directory make[2]: *** [aircraft.o] Error 1 make[2]: Leaving directory `/home/lvanek/FlightGear-0.9/source/src/Aircraft' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/home/lvanek/FlightGear-0.9/source/src' make: *** [all-recursive] Error 1 = thoughts? - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG build error
On 10/20/07, Laurence Vanek [EMAIL PROTECTED] wrote: simgear/structure/ssgSharedPtr.hxx: No such file or directory ... thoughts? You are probably trying to build plib branch of flightgear with osg branch of simgear. Those two have to match, ie. both plib or both osg. -- Csaba - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG build error
Csaba Hala'sz wrote: On 10/20/07, Laurence Vanek [EMAIL PROTECTED] wrote: simgear/structure/ssgSharedPtr.hxx: No such file or directory ... thoughts? You are probably trying to build plib branch of flightgear with osg branch of simgear. Those two have to match, ie. both plib or both osg. thanks for the reply, but no I have not. Been buiding OSG SimGear with OSG branch of FG for some time now. - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG build error
On Saturday 20 October 2007 19:46, Csaba Halász wrote: On 10/20/07, Laurence Vanek [EMAIL PROTECTED] wrote: thanks for the reply, but no I have not. Been buiding OSG SimGear with OSG branch of FG for some time now. Ah, ok. Looks like Durk has slipped a dependency on plib-sg into osg-fg. Try changing the src/Navaids/navrecord.hxx:35 line to #include simgear/structure/SGSharedPtr.hxx or roll back that change from cvs. Yikes! That's what you get when installing the two versions on top of each other I guess... Should be fixed in CVS now. Cheers, Durk - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG build error
Durk Talsma wrote: On Saturday 20 October 2007 19:46, Csaba Halász wrote: On 10/20/07, Laurence Vanek [EMAIL PROTECTED] wrote: thanks for the reply, but no I have not. Been buiding OSG SimGear with OSG branch of FG for some time now. Ah, ok. Looks like Durk has slipped a dependency on plib-sg into osg-fg. Try changing the src/Navaids/navrecord.hxx:35 line to #include simgear/structure/SGSharedPtr.hxx or roll back that change from cvs. Yikes! That's what you get when installing the two versions on top of each other I guess... Should be fixed in CVS now. Cheers, Durk Its fixed for me. Thank you gentlemen. Durk, as a side note, I commend your efforts to track down the legendary stick-slip or stutter problem. A number of us have been suffering with this issue for some time now. - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG build error
Its fixed for me. Thank you gentlemen. Durk, as a side note, I commend your efforts to track down the legendary stick-slip or stutter problem. A number of us have been suffering with this issue for some time now. I like to add my thanks to Durk here. The problem got worser and worser (on FG OSG) during the last months, after flying 20 minutes over more densly populated areas (= some objects placed) my framerates got down to 8 from 85 - what made me everytime killing flightgear as one can't control a helicopter with such stuttering. I just compiled a new OSG version with some of the fixes included, as I understand it. Now I am very curious ... Anyway, I can imagine how much work such a debug/search/repair work is, once again thank you to Durk and all other developers engaged with this. Georg EDDW - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG-OSG the wall on sea ?
On ven 7 septembre 2007, Tim Moore wrote: This is the result of my code to add more detail and curvature to the ocean tiles. Your Catalina is at the boundary between a coastal tile and an ocean tile. The coastal tile is in the scenery database and can't be altered at run time, so it is stuck with the old scheme of having a straight edge between the corner points of the tile. You're seeing a graphic illustration of how much curvature there is in the earth's surface. The wall is an apron around the ocean tile that is meant to hide this difference; I think you'll agree that the boundary is pretty much invisible unless you motor right up to it in a (non-flying) flying boat :) Hello, Tim Oh right , does it mean that now the Ships , Carriers, .. will be flying over the Ocean ? Thanks -- Gérard - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FG-OSG the wall on sea ?
Hello, Some time ago we had a lot of problem offshore with FG OSG ,(missing tile, wrong resolution) Now we have the wall. Here the snapshot http://perso.orange.fr/GRTux/tsunami.jpg And the position where i have found it http://perso.orange.fr/GRTux/tsunami-pos.jpg Cheers -- Gérard - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG-OSG the wall on sea ?
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 gh.robin wrote: Hello, Some time ago we had a lot of problem offshore with FG OSG ,(missing tile, wrong resolution) Now we have the wall. This is the result of my code to add more detail and curvature to the ocean tiles. Your Catalina is at the boundary between a coastal tile and an ocean tile. The coastal tile is in the scenery database and can't be altered at run time, so it is stuck with the old scheme of having a straight edge between the corner points of the tile. You're seeing a graphic illustration of how much curvature there is in the earth's surface. The wall is an apron around the ocean tile that is meant to hide this difference; I think you'll agree that the boundary is pretty much invisible unless you motor right up to it in a (non-flying) flying boat :) Here the snapshot http://perso.orange.fr/GRTux/tsunami.jpg And the position where i have found it http://perso.orange.fr/GRTux/tsunami-pos.jpg Cheers -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.7 (GNU/Linux) Comment: Using GnuPG with Fedora - http://enigmail.mozdev.org iD8DBQFG4N/4eDhWHdXrDRURApgwAJ4hyhNUoUU0SGi656PXQBpfljaVwQCg3Ms5 yHyeDnfP9B5TK7BPmBTbz84= =Uz0d -END PGP SIGNATURE- - This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now http://get.splunk.com/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG = Sea Texture is not consistent
On 7/1/07, gh.robin wrote: On Sun 1 July 2007 12:32, Martin Spott wrote: gh.robin wrote: Here the snapshot which shows the difference http://perso.orange.fr/GRTux/FG-OSG-SeaTexture.jpg Probably a mixup in the materials definition, 'materials.xml' ? Martin. One of Mathias's tile loader changes related to internal coordinate systems put the autogenerated ocean tiles in the wrong place so they appeared to be missing. Mathias fixed that, but now the texture coordinate computations seem to be wrong. The ocean texture is drawn to a different scale with the autogenerated ocean tiles. Haven't had a chance to bug Mathias about this yet. Curt. -- Curtis Olson - University of Minnesota - FlightGear Project http://baron.flightgear.org/~curt/ http://www.humanfirst.umn.edu/ http://www.flightgear.org Unique text: 2f585eeea02e2c79d7b1d8c4963bae2d - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG = Sea Texture is not consistent
gh.robin wrote: Here the snapshot which shows the difference http://perso.orange.fr/GRTux/FG-OSG-SeaTexture.jpg Probably a mixup in the materials definition, 'materials.xml' ? Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG = Sea Texture is not consistent
On Sun 1 July 2007 12:32, Martin Spott wrote: gh.robin wrote: Here the snapshot which shows the difference http://perso.orange.fr/GRTux/FG-OSG-SeaTexture.jpg Probably a mixup in the materials definition, 'materials.xml' ? Martin. I don't see any definition difference , with ocean coastline and ocean generic tile here the material definition material nameOcean/name textureTerrain/water.rgb/texture xsize400/xsize ysize400/ysize object-group range-m4/range-m Only a mapping difference within FG-OSG about that tile processing may explain it. Regards -- Gérard - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FG OSG = Sea Texture is not consistent
Hello, With FlightgearG-OSG last cvs source and data , built with openscenegraph stable V2 the texture of the sea is not homogeneous , the texture close to the coastline is like usual, but the generic sea tile is different , with less definition (the size of the tile seems to be larger) Here the snapshot which shows the difference http://perso.orange.fr/GRTux/FG-OSG-SeaTexture.jpg Regards -- Gérard - This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG-OSG: periodic hangs at KSFO
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Stefan Seifert wrote: With the CVS-HEAD version of FG I'm experiencing periodic hangs if I start at KSFO. I finally have found out more about the problem. It vanishes if I deactivate the Nimitz scenario. So it must be something in it, that causes the hangs. Without it I have actually a very nice FPS value. Maybe this helps to reproduce the problem. Nine -BEGIN PGP SIGNATURE- Version: GnuPG v1.4.2 (GNU/Linux) Comment: Using GnuPG with SUSE - http://enigmail.mozdev.org iD8DBQFFZDag1QuEJQQMVrgRAuFaAJ9tD10v88nw+qojj/sYZ/zXH5feKgCfdnaZ DR8d0YOdYIezedx4nurzOHs= =pukO -END PGP SIGNATURE- - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FG OSG binary for win32?
Hi, did anyone compiled a Win32 OSG version of FG for testing? Roberto - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG binary for win32?
Roberto Inzerillo wrote : Hi, did anyone compiled a Win32 OSG version of FG for testing? You didn't check the usual location, did you ? ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32 -Fred -- Frédéric Bouvier http://frfoto.free.fr Photo gallery - album photo http://www.fotolia.fr/p/2278 Other photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG binary for win32?
You didn't check the usual location, did you ? ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32 -Fred Thank you Fred. You're simply the best :-) Anyway ... no, I didn't, sorry :-( Roberto - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG binary for win32?
Roberto Inzerillo a écrit : You didn't check the usual location, did you ? ftp://ftp.ihg.uni-duisburg.de/FlightGear/Win32 -Fred Thank you Fred. You're simply the best :-) Anyway ... no, I didn't, sorry :-( In fact, I don't know if it even start. The build changed. Please report any problem or, better, success ;-) Thanks, -Fred -- Frédéric Bouvier http://frfoto.free.fr Photo gallery - album photo http://www.fotolia.fr/p/2278 Other photo gallery http://fgsd.sourceforge.net/ FlightGear Scenery Designer - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG OSG binary for win32?
In fact, I don't know if it even start. The build changed. Please report any problem or, better, success ;-) Thanks, -Fred It started well. SenecaII is mostly transparent (already noticed by other people). No shadows. FPS as usual. I didn't use it a lot. I'll let you know more in the forthgoing. Roberto - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FG-osg instruments(?) issue
Hi, I noticed 3D cockpit instruments (I tried C172p's and 747's) seems to be scaled depending on the size of the window. This is most obvious if I change the FOV to the maximum (120) using the 'X' key. If I resize FG's window so that its width is much larger than its height (say, 1024x100), instruments all become a fat oval shape. Then if I resize the window the other way (say 100x910), instruments become narrower. Screenshots: http://pigeond.net/~pigeon/fg-osg-fat-window.png http://pigeond.net/~pigeon/fg-osg-thin-window.png I've added this to the OSG wiki bug list as well. Thanks. Pigeon. - Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT business topics through brief surveys - and earn cash http://www.techsay.com/default.php?page=join.phpp=sourceforgeCID=DEVDEV ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FG-OSG
Ok can someone please tell me from scratch howto build the cvs FG-OSG ... I.E. What to checkout from where etc Cheers Justin smithies - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG-OSG
Le vendredi 10 novembre 2006 19:37, Justin Smithies a écrit : Ok can someone please tell me from scratch howto build the cvs FG-OSG ... I.E. What to checkout from where etc Cheers Justin smithies 1 - first download (only on this link) and install osg ftp://ftp.uni-duisburg.de/FlightGear/OSG/OSG_OP_OT-1.2-Flightgear.tar.gz build and install in order : openthread, Producer and OpenSceneGraph. make and make install for the three directories.. 2 - update or download your CVS copy of simgear, install it 3 - update or download your CVS copy of flightgear, install it i have problem with the last plib svn. you can use the cvs version because it don't be updated since some months. regards -- Didier Fabert [EMAIL PROTECTED] KFreeFlight project : A FlightGear GUI-Frontend designed for KDE users http://kfreeflight.sourceforge.net - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG-OSG
Didier Fabert wrote: 1 - first download (only on this link) and install osg ftp://ftp.uni-duisburg.de/FlightGear/OSG/OSG_OP_OT-1.2-Flightgear.tar.gz Sorry, you mistakenly pointed to another OSG package that resides on this server as well. This one is the 'release' package, the correct package is pointed at here: http://wiki.flightgear.org/flightgear_wiki/index.php?title=OpenSceneGraph 2 - update or download your CVS copy of simgear, install it You should build PLIB before SimGear, the same as before the OSG port started, Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG-OSG
Le vendredi 10 novembre 2006 20:09, Martin Spott a écrit : Sorry, you mistakenly pointed to another OSG package that resides on this server as well. This one is the 'release' package, the correct package is pointed at here: http://wiki.flightgear.org/flightgear_wiki/index.php?title=OpenSceneGraph perhaps it's why i not see better FPS! 2 - update or download your CVS copy of simgear, install it You should build PLIB before SimGear, the same as before the OSG port started, of course, but i think he already have it. -- Didier Fabert [EMAIL PROTECTED] KFreeFlight project : A FlightGear GUI-Frontend designed for KDE users http://kfreeflight.sourceforge.net - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG-OSG
Didier Fabert wrote: Le vendredi 10 novembre 2006 20:09, Martin Spott a ?crit?: Sorry, you mistakenly pointed to another OSG package that resides on this server as well. This one is the 'release' package, the correct package is pointed at here: http://wiki.flightgear.org/flightgear_wiki/index.php?title=OpenSceneGraph perhaps it's why i not see better FPS! I guess without the patched OSG tree you wouldn't see a single model, because the stock AC3D-loader in OSG-1.2 is supposed not to load our aircraft (at least to my knowledge), Martin. -- Unix _IS_ user friendly - it's just selective about who its friends are ! -- - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
[Flightgear-devel] FG-OSG
Tried installing OSG as instructed by your emails and maked and installed in the correct order. But make on the openproducer just threw up this error ? HELP Version' ../../../lib/Linux32/libosgProducer.so: undefined reference to `Producer::PipeTimer::_thePipeTimer' ../../../lib/Linux32/libosgProducer.so: undefined reference to `Producer::Camera::FrameTimeStampSet::~FrameTimeStampSet()' ../../../lib/Linux32/libosgProducer.so: undefined reference to `Producer::PipeTimer::setReturnType(Producer::PipeTimer::ReturnType)' ../../../lib/Linux32/libosgProducer.so: undefined reference to `XF86VidModeGetModeLine' ../../../lib/Linux32/libosgProducer.so: undefined reference to `OpenThreads::GetNumberOfProcessors()' collect2: ld returned 1 exit status make[3]: *** [osgconv] Error 1 make[3]: Leaving directory `//files/flightgear/OSG_OP_OT-1.2-Flightgear/OpenSceneGraph/applications/osgconv/Linux32.Opt' make[2]: *** [osgconv.opt] Error 2 make[2]: Leaving directory `//files/flightgear/OSG_OP_OT-1.2-Flightgear/OpenSceneGraph/applications/osgconv' make[1]: *** [default] Error 1 make[1]: Leaving directory `//files/flightgear/OSG_OP_OT-1.2-Flightgear/OpenSceneGraph/applications' make: *** [default] Error 1 Maybe someone has a script to correctly build FG-OSG for linux from cvs that works ? Justin Smithies - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG-OSG
Hi, Justin Smithies wrote: Tried installing OSG as instructed by your emails and maked and installed in the correct order. But make on the openproducer just threw up this error ? HELP [SNIP] Maybe someone has a script to correctly build FG-OSG for linux from cvs that works ? Yes, I have: ftp://ftp.uni-duisburg.de/FlightGear/Misc_rag/fgfs-builder/ If you want to do it without fgfs-builder, use the following instructions. I assume that you already have development libraries for openal installed. 1. Get OpenThreads (http://openthreads.sourceforge.net/), compile and install it 2. (optional) Get OpenProducer (http://www.andesengineering.com/Producer/index.html), compile and install it. 3. Either get the OpenSceneGraph-sources Mathias provided or get OpenSceneGraph (http://www.openscenegraph.org/) from CVS (revision OpenSceneGraph_1_2_release_revision_1 should do it) and apply Mathias' patches. Compile and install. If you did not follow step 2 (OpenProducer), you need to use make PRODUCER_INSTALLED=no all In step 1-3, you can pass INST_LOCATION=path to the make command to specify an alternative installation location path. In that case you need to pass the OpenThreads directories in OPENTHREADS_INC_DIR and OPENTHREADS_LIB_DIR in steps 2 and 3 and the OpenProducer directories in PRODUCER_INC_DIR and PRODUCER_LIB_DIR in step 3. 4. Get plib (http://plib.sf.net), compile and install. 5. Get SimGear (http://www.simgear.org), compile and install. On configuration, use the --with-osg-option to specify where you installed OpenSceneGraph. 6. Get FlightGear (http://www.flightgear.org), compile and install. On configuration, again, use the --with-osg-option to specify where you installed OpenSceneGraph. Now you should have a FlightGear-binary. Of course, you still need the data package. Hope this helps. Cheers, Ralf - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel
Re: [Flightgear-devel] FG-OSG
Justin Smithies wrote: Tried installing OSG as instructed by your emails and maked and installed in the correct order. But make on the openproducer just threw up this error ? HELP Version' ../../../lib/Linux32/libosgProducer.so: undefined reference to `Producer::PipeTimer::_thePipeTimer' ../../../lib/Linux32/libosgProducer.so: undefined reference to `Producer::Camera::FrameTimeStampSet::~FrameTimeStampSet()' ../../../lib/Linux32/libosgProducer.so: undefined reference to `Producer::PipeTimer::setReturnType(Producer::PipeTimer::ReturnType)' ../../../lib/Linux32/libosgProducer.so: undefined reference to `XF86VidModeGetModeLine' ../../../lib/Linux32/libosgProducer.so: undefined reference to `OpenThreads::GetNumberOfProcessors()' collect2: ld returned 1 exit status make[3]: *** [osgconv] Error 1 make[3]: Leaving directory `//files/flightgear/OSG_OP_OT-1.2-Flightgear/OpenSceneGraph/applications/osgconv/Linux32.Opt' make[2]: *** [osgconv.opt] Error 2 make[2]: Leaving directory `//files/flightgear/OSG_OP_OT-1.2-Flightgear/OpenSceneGraph/applications/osgconv' make[1]: *** [default] Error 1 make[1]: Leaving directory `//files/flightgear/OSG_OP_OT-1.2-Flightgear/OpenSceneGraph/applications' make: *** [default] Error 1 Maybe someone has a script to correctly build FG-OSG for linux from cvs that works ? Justin Smithies - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel Did you build Producer and OpenThreads before OSG? JW - Using Tomcat but need to do more? Need to support web services, security? Get stuff done quickly with pre-integrated technology to make your job easier Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo http://sel.as-us.falkag.net/sel?cmd=lnkkid=120709bid=263057dat=121642 ___ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel